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The War Enders Evolution

The War Enders Evolution Steam news

Crystal Heart's Studio | Jan 19, 2020 | game

Released

0players observed · 24 September 2026 - 20:16:21 UTC

CasualFree To PlayIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive

The War Enders Evolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score84% positive
  • Total reviews19
  • Release dateJan 19, 2020
  • DeveloperCrystal Heart's Studio
  • PublisherCrystal Heart's Studio

Genres: Casual, Free To Play, Indie

Company pages: Developer: Crystal Heart's StudioPublisher: Crystal Heart's Studio

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The War Enders Evolution Steam news

The War Enders Evolution news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The War Enders: First Strike announced! - 30 September 2022

    Hello everyone! The War Enders: First Strike is on the way, and it’s coming to Steam Early Access first! We expect to release the Early Access version in Early 2023, and work with all of you on its development. The demo version will be available on Oct 1. It contains two stages with four modes. Please feel free to try it out and share your feedback! (Demo version does NOT represent the final quality. ) With the fresh made framework, we are able to achieve new possibilities: Four game modes with two different score systems and different difficulties. A well-adjusted resource system, in which the resource is limited, but fault tolerance is relatively high. We think highly of each player's choice. Thus, we made a customization system, and that customization happens after you choosing from multiple different fighters! We’re looking forward to sharing The War Enders: First Strike with you al…

  • Version Update Rev. 2021 - 16 February 2021

    Happy Luna New Year! I am here to present the patch note of version Rev. 2021. - Remake some textures. Mainly make the player looks smaller. - Fixed the firing angle of Type 3. - Remake the Second medium enemy. - Remove the second pattern of boss first phase, and correspondingly nerf some health. - Remake boss second phase. - Remake Type 1. The fire power will change base on player's vertical position. This is now a high risk high pay choice for players. Version number changes from 1.54 to Rev. 2021. Soon I will release this version. If there are no crucial bugs, then this would be the last update. I made this game when I first learnt how to develop a game, and I did not use a game engine as well. Therefore, the maintainability of the codes was awful. There are also many changes I wanted to make, such as the Steam Leaderboard, and more stages. . . but I really could not make them happen…

  • Version Update 1.54 - 11 May 2020

    - Finalize the change to the small enemy that shoot block player's way. - Slightly adjust spam small enemy. - Slightly adjust kamikaze enemy. - Remastered the shooting logic of the second middle size enemy. Next: Steam Leaderboard. Next: Boss changes.

  • Version Update 1.53 - 10 April 2020

    - Significantly change the enemies' sniping shots. - Small enemies will shoot correctly when stopping on the top of screen. - Bullet speed difference in different difficulty is reduced, while the base bullet speed is increased. - Ending bonus score will be affected by difficulty factor as well. - Rank will not increase number of bullets any more. - Rank now equals multiplier / 8.0 plus style rank. - The period between each boss pattern has been increased. - We haven't figure out how to change Boss Phase 2, for now we will nerf each pattern of Boss Phase 2 a little bit. - UI changes, difficulty selection is more obvious.

  • Version Update to 1.52 - 5 March 2020

    Version HD 1.52: - Fixed logic of enemy destruction. Enemy won't only get destroyed when any player projectiles appear on the screen. - Multiplier will won't drop when you hit any enemy except for the boss. - Small enemies now correctly rotate. - Catching one bullet with Shield will give 0.3 multiplier instead of 0.32 previously.

  • Ofiicial Scoring Guidence - 20 January 2020

    First of all, here are links of scoring run videos. Hyper Style: https://youtu.be/D-1crklblpM Shield Style: https://youtu.be/tdRv5P--CeQ In the videos, only the blue fighter is used, but this doesn't mean the blue fighter can achieve the highest possible score. I never calculate which fighter is the best for scoring because I want to leave suspense for players. I didn't play so well in the videos as well. I think the potential highest score is higher than 150 mils. - There are three fighters in the game that player can choose from. Base on the order in the selection screen, I call the red one as Type 1, blue one as Type 2, and green one as Type 3. Type 1 is made base on Raiden series. It shoots so wide that player doesn't need to worry about swarms. However, it can only concentrate when gets up above on the screen. It is relatively weak when fighting against middle-size enemies and boss…

  • How to replace the music in the game - 19 January 2020

    The files for this game has no compress and no encryption. Not only music, but you can also replace any texture you want. Because I don't know how to compose, I find free music online for publishing on Steam. When it comes to quality, I think these are not so good. However, during testing, we did find people that love those music. Anyway, we are here to share methods for replacing music in the game. First, find your Steam Library. This is different for everyone, but at default it should be with the Steam Store software. For the default situation, the game path will be: \ steamapps \ common \ War Ender Evolution And the music file is in: \ res \ audio You will need to convert your music into the same file type and change the name to the same as the one that you want to replace. Then you can duplicate the file you want into that folder and make the replace happen. Just a reminder, music i…

  • Version Update to v1.51b - 19 January 2020

    Version HD 1.51b: - Buff Hyper duration from 5 secs to 8 secs. - Buff Shield duration from 5 secs to 6 secs. - Nerf passive shield duration from 5 secs to 3 secs. - Buff Boss Phase 1 hp from 8000 to 8400. - Reduce Boss Phase 1 Pattern 3 and 4 duration. - Nerf Boss Phase 2 Pattern 2. - Buff Boss Phase 2 Pattern 3. - Increase end health score. - Background is now more active. Version HD 1.51a: - Add the amount of multiplier that player gets from hyper destruction. - Hyper no longer causes double rank. - Style cannot be activated anymore when player has shield. - Style rank will go up by 3 after each style activation now. - Rank now equals multiplier / 5.0 plus style rank. Version HD 1.51: - Scoring remake. Activate style doesn't give multiplier anymore. Style rank will go up by 4 instead of 3 after each style activation. - Shield style gain more multiplier when collide enemy bullets with…

  • The game is now published - 19 January 2020

    Thank you for all your patience. In the beginning we wrongly set the release date which caused confusions. We strongly apologize for that. Now the game is published and we hope you enjoy the game.

Patch notes and updates

S.noRelease datePatch nameGID number
111 May 2020Version Update 1.543110243486347658861
210 April 2020Version Update 1.533112492477889559174
35 March 2020Version Update to 1.522579938650922791427
419 January 2020Version Update to v1.51b3690071589851306759

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