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Lithium City

Lithium City Steam news

Nico Tuason | Jun 15, 2020 | game

Released

0players observed · 25 September 2026 - 22:41:10 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Lithium City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews290
  • Release dateJun 15, 2020
  • DeveloperNico Tuason
  • PublisherNico Tuason

Genres: Action, Indie

Company pages: Developer: Nico TuasonPublisher: Nico Tuason

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Lithium City Steam news

Lithium City news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch v1.1.0 - 6 November 2020

    Version 1.1.0 Patch notes: - Performance optimization: Changed the internal rendering technique for all props and characters that should have better performance and provide a more stable frame-rate for most systems. - Fixed some obscure bugs.

  • Patch v1.0.7 - 7 July 2020

    Version 1.0.7 Patch notes: - Added a screen shake slider to the options menu. Screen shake can now be eliminated or doubled. - Slightly improved startup time when first loading the game.

  • New chapters in development! - 6 July 2020

    Hello everyone, First of all, I really want to thank everyone for buying the game and supporting us! As some of you may know, this game had a fairly rocky development, which I wrote in more detail about here. Long story short, the game was originally planned to have 13 chapters, but because of the difficulties faced we had to cut the game in half and launch with only 6 chapters. Based on everyone's reviews (if you left one then thank you!), it seems the biggest complaint that people have is the game's length. I am announcing now that we are working to restore chapter 7 - 13. We will be releasing the chapters as a free update to everyone who has bought the game. I am planning to complete the first batch of chapters (7 - 9) sometime in August - September, and the next batch (10 - 13) TBA. If you would like to receive updates and progress about the new chapters, please follow the game's tw…

  • Patch v1.0.6 - 30 June 2020

    Version 1.0.6 Patch notes: - Added extra telegraph to the final boss' multi-javelin attack (Javelins now glow and move backwards when about to launch) - Fixed a bug where the player would end up outside the playable area

  • OST Available on June 29, 2020 - 26 June 2020

    Hey everyone! John has been hard at work remastering the game's music for the OST. It will be available for purchase on June 29, 2020 for $4.99 (regional prices vary). The OST contains 17 tracks in high quality mp3 and FLAC formats.

  • Patch v1.0.5 - 26 June 2020

    Version 1.0.5 Patch notes: - Made some balancing changes to Chapter 6-1 and 6-2 (gunship levels) such as adding a laser pointer to the gunship when it is about to fire, and tweaking the bullet hit detection.

  • Addressing performance issues and crashes - 18 June 2020

    Hi everyone! First of all thank you for playing the game! I've received some reports of performance issues and crashes. I'm really sorry if this affects you and I am actively trying to fix the issue. If you are affected by these, I've uploaded a beta version that runs on DirectX 11 (The base game runs on DirectX 9). To access the DirectX 11 Beta, please take the following steps: Right-click the game in your library. Click "Properties". Click on the "Betas" tab on the top of the window. Select "beta - DirectX 11 version" from the dropdown. After the game updates play the game from your library. Hopefully this resolves issue. If not, please post in the forum so I can address it. Thank you, - Nico

  • Patch v1.0.2 - 17 June 2020

    v1.0.2 Patch notes 1. Minor change in error reporting 2. Minor scene loading optimization

  • Patch v1.0.1 - 17 June 2020

    Patch v1.0.1 notes: 1. Fixed a bug in prologue where holding down spacebar causes the character to dash too quickly. 2. Added Extra debugging information on startup to help find startup issues.

  • Game Launch! - 15 June 2020

    After almost 6 years of development, Lithium City version 1.0.0 is finally released! Thank you to everyone for your unending support and patience. Please enjoy!

  • OST coming soon - 14 June 2020

    The Lithium City OST is coming soon! It includes high quality remasters and FLAC format files. Check back for news on availability.

Patch notes and updates

S.noRelease datePatch nameGID number
16 November 2020Patch v1.1.03887130640394930693
27 July 2020Patch v1.0.73444640809415276263
330 June 2020Patch v1.0.63444639924510891376
426 June 2020Patch v1.0.53444639924497430355
517 June 2020Patch v1.0.23384966595865784232
617 June 2020Patch v1.0.13384966595865030444

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