- PVE Survival Crafting Fest 50% Sale - 31 August 2026
Pioneers,Skopje '83 is taking part in the PVE Survival Crafting Fest, so if you are still on the fence, now is the perfect time to take a ride around our brutalist city and solve its mysteries. See you in Skopje Pioneers!
- Patch notes: 31st of July - 31 July 2026
Today we're releasing a minor patch that fixes the following: - Fixed Teofan objective failing before even starting - Fixed drone abilities and DOM interaction
- Skopje '83 - Patch notes: 28th of July - 27 July 2026
Today we're releasing a minor patch that fixes the following: - Passwords were wrong - Enemies traversal through doors
- Patch notes: 25th of July - 25 July 2026
Hello Pioneers,Today we're releasing a patch with Guided Mode improvements and a batch of fixes from the past month:Updated demo with guided modeExpanded and polished Guided Mode main quest objectivesFixed Guided Mode objective tracking, saving, and progress when resuming a runImproved Metalsky and Shotgun Easter Egg objectives (markers, passcodes, generators)Weapon crates, loot, and keypad doors now save and load correctly across runsFixed utilities, perks, and inventory not saving properly in certain scenariosFixed Clear Towers objective reappearing after completionFixed ADS zoom edge casesFixed PTT control issuesFixed FSR not applying correctly after starting from a multiplayer lobbyTurret spawn animation fixesDrone sound effectsLocalization improvementsMany other small bug fixes and polishAs always, thank you all for playing and for your feedback!See you in Skopje!
- The Guided Mode Update - 26 June 2026
Hello Pioneers, We are happy to bring you The Guided Mode Update. This is one of the biggest updates we’ve released so far, and it changes the way the game can be experienced in a major way.Originally, the game was designed as an easter egg hunt: a strange city full of secrets, hidden objectives, and things you had to piece together yourself. That style is still there for players who enjoy it, but we also wanted to make sure that everyone can experience everything the game has to offer. That’s where this update comes in.Guided ModeGuided Mode is our main new feature that adds clear objectives, map markers, and notifications for completed steps. This means you can now play through the main content with a more linear approach. Take full advantage of the new Objective tab in the PRP where you can now track objectives.This is an optional mode that can be turned off anytime or tweaked to fit…
- Exploration Update - 19 December 2025
Pioneers, Today we're bringing you a big update which we think will mostly help those who were a bit lost in Skopje.Patch notes:Markers now persist between runs (no more re-marking the same spots every run)Boiler room gauges are now visually functionalAdded a new Metalsky boiler room logTeofan donation box requirements are reduced and more flexibleTemples now have hints visible from the outsidePassword screens will now show hints even if you’ve missed the password a few timesMetalsky’s Big Boy now starts smoking when low on HPActive gate control cabins now have proper lightingNew legend and toggleable map icons added for:Bosses and important locationsGatesBlueprints, perks, and weapons (visible within a radius around the player)Many fixes and optimizations for both multiplayer and single player.While we are still fixing bugs and making the game run better, we are also working on an opti…
- Patch notes: 3rd of December - 3 December 2025
Hello pioneers, today we're releasing a patch addressing a few issues players have been experiencing: Fixed game corruption occurring after certain game eventsFixed multiplayer intermittent corruption issuesFixed prize booth achievement, now it unlocks when close to the booth if everything is unlocked
- Patch notes: 1st of December - 1 December 2025
Hello Pioneers, Today we have a new patch bringing fixes and performance improvements: - Fixed offline mode not working in certain scenarios - Fix fallen and spectate camera sensitivity - Fix issue where Teofan keeps talking to you in other zones - Fixed translations on some perks - Removed cable roll item - Minor tweaks to military ending - Fixes gas stations POI - Additional safety for lobbies getting destroyed - Reduced chunk load stutter - Fixed bozdogun interact zone - Rebalancing some perks - Fixed final boss avatar spawning - Fix bozdogun missing codex entry - Fixing particles staying off in certain scenarios - Fixed fall instakill prevention - Disabled PRP dialogs when PRP broken - Fixed some weapons crate UI interactions - Tweaked camera rotation when exiting bus - Performance tweaks related to enemies - Fix issue when scenes stop loading in certain scenarios - Nerfed big teo j…
- Patch notes: 24th of November - 24 November 2025
Hello Pioneers! Today we have a new patch addressing a big amount of issues reported by our players, along with some optimization: Fixed blueprint in rock Fixed Mini Black Hole active ability not doing damage to enemies Fixed hack tool consumption Fixed refuel/repair item consumption on clients Fixed floors going missing on joined buildings in Metalsky zone Floating objects fixes Fixed Bozdogun alt fire damage Players now cannot sleep while the nuke goes off Added time freeze after the generator is shut off Implemented confirmation popups when leaving game Fixed some invisible walls Container collider tweaks Fixed big enemies from leaving protected towers Added safety for clients reconnecting inside bus having an odd offset
- Patch notes: 18th of November - 18 November 2025
Fixed many floating objects and clipping issues Blueprint stuck in tree can now be picked up Fixed Invert Y control getting messed up in certain situations Added additional column for mouse remapping Fixed loot not spawning in some apartment types Potential fix for some crashes Fixed Strujko Carnival blueprints and perk being purchaseable if already owned Fixed Strujko Carnival "bought out" achievement Fixed Strujko Token counting when picking up tokens far from the carnival Bus turning sensitivity + tweaks Fixed blood VFX on teofan enemies Fixed glitch through metalsky elevator wall Removed extraneous Incendiary ammo blueprint in police station Added additional safety to EOS token refresh when playing multiplayer Increased Vesna boss tumor scale Fixed Ana boss fire damage Fixed issues with crafting sound getting stuck in certain situations Fixed all upgrades achievement unlocking Added…
- Patch notes: 14th of November - 14 November 2025
Hello again Pioneers, Today we're releasing a big hotfix patch addressing some critical issues: - Further reduced stutter when loading chunks - Potential fix for some game crashes - Bus + spectating camera FOV + sensitivity + Inverse Y controls - Knife has increased cooldown - Hollow point rounds no longer stagger enemies - Many floating + clipping fixes - Fixed carnival blueprint spawning - Fixed unobtainable strujko token - Enemy loss of interest tweaks - M143 mission tweaks - Fixed control mapping of B button - Fixed safe interacting before obtaining arm - Temporarily removed change firemode, as it was causing hard crashes - Made the game not kick client players with certain malformed packet circumstances - Bus repair for clients
- Patch notes: 11th of November - 11 November 2025
Hello Pioneers, We just pushed a minor bugfix patch aiming to solve some the more critical issues reported: Reduced stutters on host players when loading new chunks of the map Fixed vesna boss second phase sometimes getting stuck Many small clipping issues and floating objects Issues with floors on a few buildings Fixed double free fire recipe - one is actually free reload Fixed combat music We are working on additional reported issues as we speak, big thanks to everyone who reported issues and everyone bearing with us as we go!
- Patch notes: 10th of November - 10 November 2025
Hello Pioneers, We just pushed a minor bugfix patch aiming to solve some the most critical reported issues: Performance issues when players reach max level Performance and crashes when using the "Scrapper" perk and clearing zones Offline mode Saving of crate state whenever items are added / removed from bus Weapons crate issues that could cause duplication and/or non-responsiveness of the crate We are working on additional reported issues as we speak, big thanks to everyone who reported issues and everyone bearing with us as we go. Your support means the world to us!
- Skopje '83 combines Dying Light's open-world action with the style of Borderlands, and it's got a new demo for launch - 8 November 2025
Ever since the first Borderlands, I've been a sucker for the brand of vibrant visuals that dances between cel shading and concept art. Roboquest and Gunfire Reborn managed to marry that look with satisfying gunplay that elevates them to the ranks of the best FPS games , and now there's a new challenger on our doorstep. Skopje '83 has been in development for six years, and now indie studio Dark-1 has finally unleashed it upon us, along with a major demo update "that better represents the current state of the game." Read the rest of the story... RELATED LINKS: New Enshrouded update Wake of the Water totally transforms the world, but its dev was "mindful not to destroy your base" This new Steam FPS looks like a low-budget Counter-Strike, but I'm begging you to go in blind Grab a free Steam key for alternate-history Napoleonic strategy game with mechs, Bonaparte A Mechanized Revolution
- Skopje '83 now available! - 7 November 2025
Pioneers! Skopje '83 is finally ready for you, so grab your fellow pioneers and prepare yourself for the trials that await!This has been a long and fulfilling 6 year journey for us and now the time has come for you all to visit the world we have been painstakingly crafting. As a small team, we're super grateful for all the support and wishlists we've been getting from everyone. Looking forward to your feedback and reviews of the final product, we hope you will have as much fun as we had making it. For all of you enjoying the Skopje '83 demo, we have a huge update that better represents the current state of the game, so expect a big performance boost and lots of new things to discover. As a reminder, we have a discord server that you could join to get in touch with other players and developers.See you in Skopje!
- We Have A Release Date! - 15 October 2025
Hi Pioneers! The day has finally come! Skopje 83' is releasing on November 7th! Check out the release date announcement trailer!
- Playtest Part 2 Now Live! - 10 July 2025
Hi Pioneers! After a short break that gave us some time to address some of the most glaring issues you reported, we are now resuming the playtest! Changelog: Big performance improvements! RAM usage reduction (If you have 16GB, please open settings and set texture limit to 1.5GB to avoid crashes!) Added fallback for falling through the ground or getting stuck - Teleports you to the last known good position Decreased Big Teo bosses ground shake range Fixes for some cases when enemies ignore youMany fixes for active utilitiesFix for Xp bar resseting to level 0 Changed player backpack to not be a physical object and so it can never end up below groundThank you for playing and sharing feedback so far, and we hope you enjoy exploring the world again in this second part of the Playtest!
- Playtest Part 1 Now Complete - Back on July 10th - 7 July 2025
Hello pioneers! First of all, we’d like to thank you for joining and trying out the playtest during the weekend. Thanks to you, we managed to get some very valuable feedback on some pain points new players experience with the game, as well as other bugs and performance issues you guys hit. We are now pausing the playtest so we can take care of and hopefully fix or improve most of these issues, and will be resuming it on Thursday 10th July with an updated build. Thank you for playing!
- Playtest is LIVE! - 3 July 2025
The playtest is currently open! It will be live from July 3rd through July 13! Have fun and thanks for playing!
- Join the next playtest! July 3-July 13th - 27 June 2025
Hello everyone, We will be hosting another closed playtest from July 3rd to July 13th! You can look forward to multiple improvements and features. Request access through the Steam page!