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Zooma VR

Zooma VR Steam news

Gizmo VR LTD | Aug 14, 2020 | game

Released

0players observed · 6 October 2026 - 06:44:03 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive

Zooma VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak22
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score93% positive
  • Total reviews230
  • Release dateAug 14, 2020
  • DeveloperGizmo VR LTD
  • PublisherGizmoplay Ltd

Genres: Action, Casual, Indie

Company pages: Developer: Gizmo VR LTDPublisher: Gizmoplay Ltd

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Zooma VR Steam news

Zooma VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.1.3 - bug fixes and performance improvements - 25 November 2020

    Bug fixes, stability and performance improvements

  • 0.7.1 - Improved balance of chapter 1 - 11 August 2020

    Rebalanced chapter 1 - some level was too hard :) Improved support on Non-VR mode Added ability to make strafe in Non-VR mode Bug fixes & stability improvements

  • 0.6.0 - New Guns, new chapter, and a lot UI improvements - 26 June 2020

    Added 4th chapter with new game mechanics (now we have power shields!) New gun models Shooting to a dragon head allows to speed up the game Added the effect of rotation of the balls when moving along the level Redesign of some levels in chapter 1-2 Fixed problems with the volume of sounds Many UI fixes

  • Update v 0.5.0 - 2 May 2020

    New features: Updated models of obstacles: pipes, colorizers, portals that source of balls. Replaced the colors of the balls with brighter. Added patterns on the balls. Changed effects for balls from which bonuses appear. Now you can skip the animation at the beginning of the level. In the level selection menu, you can scroll controllers. Balls at the start of the level come out faster. Adjusted balance at some levels. Bugs fixed: Fix the line for the balls that were not visible underwater. Fix an issue that makes it not possible to completely turn off the sound. Fix issue then sometimes progress was not saved between game sessions. Game stay on pause when calling the steam menu. Fixed the case when at the start of the level sometimes there is no laser in one of the pistols.

  • v 0.4.1 - bug fixes & improvements - 2 April 2020

    Changed level star counting system. Pause is no longer blocked during the level opening animation. Improved visibility of different laser colors. Introduced smoother transition to uneasy music. Bugfix: game freezes after losing a level. Bugfix: balls are not always destroyed after successful shots.

  • v 0.4.0 - 27 March 2020

    Removed selection of difficulty level but added 20 more levels to each chapter. Redesigned levels in all chapters and changed the balance. Localized interface for 16 languages. Moved saves to Steam, to the cloud storage. Numerous minor fixes.

  • v 0.3.4 - 6 March 2020

    Update: Added new Chapter (Shadow Valley) Redesigned main menu UI Added highlighting of the line where the balls are dangerously close to the snapdragon If both your guns are loaded with balls of the same color, now you can shoot them towards single balls in the line to make three-ball combos Fully updated bonus levels for Epic and Legendary difficulties in all chapters: now bonus levels are entirely different for every difficulty level. New spawn points in the first Chapter for new bonus levels Improvements: Improved game optimization, improved multithreading, enabling you to play in VR mode even on a laptop Changed level architecture for loading new chapters via DLC Increased number of light sources for all levels and effects Improved light source processing Changed PostProcessing and color correction Reduced size of treasure chests The game migrated to the new Unity version Updated t…

  • Patch V 0.2.1 - 14 February 2020

    Environment light updated Environment light optimized Vsync enabled Time bonus bug fixed Time bonus sound fixed Dragon head light fixed “No vr mode” crosshair changed “No vr mode” guns now smaller Some internal preparation for new chapters Minor bug fixes We working on chapter #3 DLC, but you need to know that chapter #2 also will be available as DLC when we have done with #3 So, enjoy the second chapter until it is free!

  • Update v 0.2.0 - 31 January 2020

    In brief: yes, we're working on new chapters) New features: Chests. For now, additional points and bonus level keys can be found in chests. Each level has only one key. You have 20-25% chance to get the key from the chest. https://steamuserimages-a.akamaihd.net/ugc/779621670737468388/741F1F81AE15C53B87B80434A1EB2294301A837D/ Bonus levels (can be opened by keys from chests). The bonus levels are an experiment, so please tell us what you think about it and what you expect from this feature. Various difficulties. Epic and Legendary difficulty levels add one extra color to the lines and increase the total amount of balls in the level and the line speed. New difficulty opens when you collect all stars in current difficulty. https://steamuserimages-a.akamaihd.net/ugc/779621670737395932/955EF5E539D74683F72026108017447FDE7F14BF/ NO VR mode. You can select this mode when starting the game from S…

  • Patch - v0.1.1 - 22 January 2020

    Patch - v0.1.1. Mostly made improvements based on community feedback balance changed in 1-4, 1-6, 1-7, 2-7 and 1-10 levels level 1-4 and 1-8 switched bonuses now hiding in "bubble" balls on line - just pop this ball as usual and you'll get bonus stars mechanic balanced and made easier to understand (it's just based on score) line appearing mechanic balance changed "scary music" now works better - no more 10 mins with 2 kinds of music plays at the same time autorecenter now calls only at start game and first-level load no more appearing bonuses at final lines appearing bonus sorting fix (no more gold balls that appear one by one) now you can call pause menu in-game with ESC button too game UI don't follow player view anymore pistols now reset its balls on "level end" screen water in chapter 2 now more dark Gold ball - actually it is Rainbow ball) so we changed its texture - enjoy :wink:…

Patch notes and updates

S.noRelease datePatch nameGID number
125 November 20201.1.3 - bug fixes and performance improvements3856733252003253558
22 April 2020v 0.4.1 - bug fixes & improvements2978509755345955567
314 February 2020Patch V 0.2.13183419193831090374

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