SPSTEAMPULSELIVE ANALYTICS
StellarX

StellarX Steam metadata

OVA | Jan 24, 2020 | game

Released

0players observed ยท 22 September 2026 - 05:10:53 UTC

Animation & ModelingDesign & IllustrationEducationSoftware TrainingUtilitiesSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

StellarX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews12
  • Release dateJan 24, 2020
  • DeveloperOVA
  • PublisherOVA

Genres: Animation & Modeling, Design & Illustration, Education, Software Training, Utilities

Company pages: Developer: OVAPublisher: OVA

Top Steam chartsTop 100 gamesGame directorySteam Store page

StellarX Steam metadata

StellarX metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1214640/metadata
Steam Storehttps://store.steampowered.com/app/1214640/
Steam Communityhttps://steamcommunity.com/app/1214640
PCGamingWiki search
IGDB searchSearch IGDB for StellarX

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 9 positive, 3 negative

Price and discount

Free to play

Platforms

Windows

Categories

Tracked Controller Support, VR Supported

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • New Release โ€” Asset Grabbing - 2 September 2026

    Hello there ๐Ÿ‘‹๐Ÿป,StellarX 1.35.0 brings updates to VR interactions, a new node, and bug fixes.โš ๏ธ Important โ€“ VR Grab Controls UpdateThe VR grab controls have been updated.The grip button is now the primary button for grabbing assets, while the trigger remains used for laser and UI interactions. Play ModeUse the grip button to grab assets.The trigger is used for UI and laser interactions.Create ModeAssets can be grabbed directly using either the grip button or trigger.The trigger is used for raycast and far interactions.Space gripping and avatar resizing remain mapped to the grip buttons.Desktop controls are unchanged. New FeaturesTwo-Handed Asset GrabbingAssets can now be grabbed and manipulated with both hands.Set Teleportable NodeThe new Set Teleportable Node allows creators to control whether an asset can be used as a teleportation surface.ImprovementsOn Trigger Press NodeThe On Handโ€ฆ

  • New Release โ€” Player Transform Reference Node - 23 June 2026

    Hello there ๐Ÿ‘‹๐Ÿป,StellarX 1.30.0 is here with new vector system tools, Web Portal improvements and canvas updates!New FeaturesPlayer Transform Reference NodeThis new node provides access to the player's position and rotation. These values can be used with other nodes to move objects to the player's location or move the player to a new position using the Set Value Node.Magnitude NodeThe new Magnitude Node allows creators to calculate the magnitude of a Vector3 value, making it easier to work with distances and vector-based calculations.ImprovementsEnhanced Math NodesMath nodes have been expanded to support Vector3 values. Addition, Subtract, Multiply, Divide, Approximate, and Equal nodes can now be used with vector data, making it easier to create more advanced vector-based logic and interactions.Canvas revampA new Move Tool has been added to the canvas, allowing users to pan around largโ€ฆ

  • New Release โ€” Vector Collision, Value, Variable & Move Nodes - 5 May 2026

    Hello there ๐Ÿ‘‹๐Ÿป,StellarX 1.25.0 is here with new vector system nodes and improvements to make your Spaces easier to update and build more advanced scenarios.New FeaturesVector Collision NodeThe new Vector Collision Node lets assets send out a direction-based ray (like an invisible laser) to detect collisions during Play Mode. Choose a direction (Up, Down, Forward, Back, Left, Right) and detect when it hits another asset.Move NodeThe new Move Node lets assets move in a chosen direction over a set distance and time during Play Mode. Movement follows the assetโ€™s local direction, even if itโ€™s rotated. Vector Value & Variable NodesNew Vector Value and Vector Variable Nodes let you use vector (Vector3) data in your scenarios. Store and reuse vector values to create more advanced behaviors.Enhanced Math NodesAddition and Subtract nodes now support Vector3 values, allowing more flexible calculโ€ฆ

  • New Release โ€” Face Target Node - 16 March 2026

    Hello there ๐Ÿ‘‹๐Ÿป,StellarX 1.20.0 is here with new nodes, a new type of asset, and more to make your Spaces more interactive and dynamic!New FeaturesFace Target NodeWe are introducing the Face Target Node, which allows an asset to automatically face another asset. Wherever your target asset moves, your chosen asset will rotate to face it. You can choose which side of the asset faces the target using a dropdown, with six direction options across the X, Y, and Z axes. An optional Pivot Axis constraint lets you limit rotation to specific axes for more controlled behavior.Here is an example of a scenario and the result : Importing ImagesYou can now import images into the StellarX Asset Hub and use them in your Space. Images can be added directly into Spaces via the My Medias Pack or through the Media Panel in the Media Library. Supported formats are jpeg, jpg and png. Image Aspect RatioAspecโ€ฆ

  • Rev Up Collaboration: User Management System - 14 January 2026

    We went dark here for a minute, but that doesn't mean there weren't some big changes happening behind the scenes. Some of you have already noticed and making good use of the new features that have come, so let's get into it formally. We are excited to share with you two new additions to StellarX this month. The all new User Management System and open access to our Masterclass. This post includes everything you need to know about the new updates, including how-tosโ€”strap in!User Management SystemYou asked and we heard. For those of you using StellarX in your organization or with a team, we have a fully integrated User Management System (UMS). The UMS makes it possible to manage personal and organizational workspaces, manage organizational account permissions, assign roles, and access shared assets. This will make collaboration in teams a lot easier, while increasing the security of your Sโ€ฆ

  • Major Update โ€” Space Hub, Security, and UI Changes - 29 July 2025

    A New Way To Share XR ExperiencesHey there!Thank you for waiting patiently for new updates! This past Spring we've been working on some larger features to make even more possible with StellarX. This is just the beginning of what is to come this Summer.This brand new release brings major improvements for a more seamless and secure experience. The new Space Hub enables users to manage uploaded cloud spaces directly from the web portal. Multi-account management ensures that users only see the spaces they create or download. Controllers have also been redesigned for a more intuitive and user-friendly experience.New Features ๐Ÿ’ซSpace Hub*This feature is for uploaded spaces, uploading spaces in StellarX requires a Pro license.You can now manage your uploaded spaces directly from the Web Portal! The new Cloud Spaces tab is where youโ€™ll find them.On the Space Hub, you can now:Remove an uploadedโ€ฆ

  • New Release โ€” Standardization of Assets - 25 February 2025

    Hello there, ๐Ÿ‘‹๐Ÿป With the winter season in full swing, weโ€™re excited to share something special! This February, weโ€™re rolling out a fresh update with improvements designed to enhance your experience. โ„๏ธ New Features ๐Ÿ’ซ Canvas access in Multiplayer Create Mode In Multiplayer Create Mode sessions, the Canvas can now be opened in View-Only mode, allowing users to explore the scenario's content and nodes, something previously unavailable. This enhancement makes it easier to showcase scenario construction, highlight node usage, and suggest alternatives for better optimization. It also helps users understand the building process and debug their own scenarios. Users no longer need to remove their space from the cloud to view scenarios. This simplifies collaboration, enabling two users to discuss and visualize a scenario together without taking it offline or relying on screen sharing. Performaโ€ฆ

  • New โ€” Inspect Imported 3D Assets Online - 18 December 2024

    Hello there, As we step into the festive season, weโ€™re thrilled to share something special! This December, weโ€™re rolling out a fresh update filled with new features and improvements crafted to bring more joy and ease to your experience. ๐ŸŒŸ New Features ๐Ÿ’ซ 3D Asset Viewer Our new asset viewer, available on the Asset Hub, makes managing your resources efficient: Preview 3D assets instantly without the fuss of guessing what objects youโ€™ve imported Customize backgrounds to see how assets look in different settings Access detailed information including specs and metadata Here is how to view Assets : Click on the 3 dots of the Asset Card Select View Asset Inspect assets from every angle by dragging the right-click button on your mouse Once the Asset viewer is opened, a few different features are available. Note : Only GLTF, GLB & OBJ 3D Models can be viewed. If the uploaded asset is missing tโ€ฆ

  • New Release โ€” Transparency & Teleport Access - 17 October 2024

    Hello there, ๐Ÿ‘‹๐Ÿป As the leaves change colors and fall settles in, the StellarX team is buzzing with excitement to roll out a wave of new updates that bring fresh features, and several enhancements. New Features ๐Ÿ’ซ Transparency for imported / cloud assets Transparent textures will now be supported across all imported and cloud assets, enhancing the realism of your environments. Teleport Access We've added a feature to allow or prevent teleporting onto specific assets, making navigation smoother and more intuitive. To control which assets can be teleported onto, use the toggle found in the asset remixes. All asset remixes, except those with custom colliders, now feature a teleport access toggle. Improvements ๐ŸŒŸ Media Panel Our Design team has revised the Media Panel UI, and we're excited to bring those changes to you! The updates include adjustments to colors, spacing, icons, and componeโ€ฆ

  • New Release โ€” Usability Improvements - 5 August 2024

    Hello there, ๐Ÿ‘‹๐Ÿป As summer gets into full swing, the StellarX team is excited to bring you a host of improvements! Improvements ๐Ÿ’ซ Avatar Recorder The avatar recorderโ€™s remix panel has been improved to make it even easier to use. We are also pleased to announce that the Avatar recorder is now also available in Multiplayer Create sessions! Grab Interaction In VR, we enabled users to be able to grab assets with their virtual hand in addition to the pointer tip of the controller that was previously the default. This will ease the process of manipulating assets. Dynamic Node Refresh With the node refresh, when a value is changed, either manually (by remixing nodes) or by connecting value nodes to the scenario, the nodes will automatically display the new value. Better Node Visibility We added a blue border around tracked nodes to have a better contrast of which nodes are tracked or not. Reโ€ฆ

  • Major Release โ€” Learning Analytics - 18 June 2024

    Hello there, ๐Ÿ‘‹๐Ÿป To kick off summer in style, the StellarX team is back with plenty of new features and improvements that will help you keep your experiences clear and tidy. ๐Ÿงผ New Features ๐Ÿ’ซ Learning Analytics An exciting new feature is the implementation of Learning Analytics. This is an essential tool to keep track of an XR learning experienceโ€™s success, so we thought itโ€™d be time to implement it right into StellarX. 3 types of users will be able to benefit from this feature: The Creator can track and untrack nodes through the Radial Menu (PRO license only), and use and place the Record Score node. The Instructor can set up an LRS, retrieve their LRS endpoint credentials, provide a learner with credentials, and see statements in the LRS dashboard. The learner can link their account to the LRS via the Web Portal, experience the Space shared by the Creator, and automatically send staโ€ฆ

  • Major Release โ€” Sketchfab Importer - 9 April 2024

    Hello there, ๐Ÿ‘‹๐Ÿป Weโ€™re back with something exciting for StellarX: version 2.0.0 of the web portal! ๐Ÿฅณ New Features ๐Ÿ’ซ The Sketchfab Importer โฌ‡๏ธ With this new feature, StellarX users will be able to search and import 3D models from the Sketchfab store, right into their Asset Hub โ€” without ever leaving the Web Portal page. To do so, just follow the following steps: Log in to the StellarX web portal Go to the โ€˜My assetโ€™ section Click on โ€˜+โ€™ Select Sketchfab Log in to Sketchfab Search for the 3D model you wish to include in your StellarX spaces Select the 3D model Click on โ€˜Importโ€™ Voilร ! The 3D model is now uploaded, and downloadable inside your StellarX collections! Please note that this feature currently has a few limitations: Available only for free downloadable models Available only for files in gLTF format Maximum of 50 download requests per 24 hour period 10MB maximum file size forโ€ฆ

  • New Release โ€” Performance optimization - 2 April 2024

    Hello there, ๐Ÿ‘‹๐Ÿป Dive into optimization and efficiency with our latest release, featuring the addition of our performance profiling tool, designed to empower you with insights into your system's efficiency and speed.๐Ÿš€ New Features ๐Ÿ’ซ Introducing the Performance Profiling Tool Our Performance Profiling Tool offers a comprehensive suite of features tailored to provide deep insights into your application's performance metrics. With an integrated FPS meter, you gain real-time visibility into frame rate performance, enabling you to identify and address any bottlenecks that may impact user experience. Additionally, the tool's geometry count functionality allows you to precisely monitor the complexity of your application's graphics rendering, ensuring optimal resource allocation and efficient rendering pipelines. Furthermore, detailed memory usage analysis empowers you to track and manage meโ€ฆ

  • New Release โ€” Fresh UI tweaks - 6 February 2024

    Hello there, ๐Ÿ‘‹๐Ÿป Embark on an upgraded journey of StellarX with our team's latest release, featuring numerous enhancements and bug fixes that promise a more intuitive user experience. ๐ŸŒž๐Ÿš€ Improvements ๐Ÿ‘๐Ÿพ ๐ŸŽ‰ Big rework of the radial menu ๐ŸŽ‰ Radial menu items can now be selected with a simple flick of the joystick, instead or having to flick and click! This push-to select feature is meant to improve user experience by making selection quicker and more intuitive. Introducing a UI revamp for both the asset radial menu and the canvas radial menu Lock/Unlock can now be modifed within the Remix Panel Now, you can easily drag videos directly from your ''My Media'' collection into your space Aaaaand a bigger Shortcut Menu.. Stay tuned for what's to come! ๐ŸŽ‰ Web Portal rework ๐ŸŽ‰ Asset search bar located at the top of the dashboard Sorting of assets by name, size, date created and last updatedโ€ฆ

  • Major Release โ€” Asset Hub - 26 October 2023

    Hello there, ๐Ÿ‘‹๐Ÿป After a summer of dedication and innovation, we're thrilled to introduce our next major feature to StellarX ๐ŸŒž๐Ÿš€ Asset Hub๐Ÿ’ซ IIntroducing the Asset Hub! Within the StellarX Web Portal, you can now effortlessly import your personal assets. From music and sounds to videos and 3D assets, you can upload them and they'll be instantly available for you to use within StellarX. he best part? Your imagination is the limit as you breathe life into your spaces using assets that make your Space uniquely yours. It's time to turn your visions into reality! ๐Ÿš€๐ŸŽจ To make this feature accessible to all users (even those of you without a license), we're offering up to 500MB of free storage. This gives you plenty of room to liven up your Space and make your Scenarios more realistic. Time to get building!๐ŸŒŸ๐Ÿ“ฆ Here's how to use it: Login into your StellarX Dashboard on the Web. You'll seeโ€ฆ

  • Mid September 2023 - 26 September 2023

    Hello there, ๐Ÿ‘‹๐Ÿป While we've been hard at work all summer, eagerly crafting our next big feature, but we couldn't resist sharing some delightful improvements for you to enjoy in the meantime. New Features ๐Ÿ’ซ Teleport Point We're excited to introduce the latest addition to our UI Collection: the Teleport Point. This animated asset is designed to enhance your experiences and provide more engaging hints to your Space's players! Improvements ๐Ÿ‘๐Ÿพ Media Panel We wanted to offer you the ability to seamlessly integrate Media Panels into your assets, creating a convincing screen effect. With our latest update, you now have the option to completely hide the borders of the Media Panel. Give it a try! Also, in response to numerous requests, we've included a highly-requested feature: the ability to pause and resume Media Panel medias using the Play and Stop media nodes. Explore this exciting additโ€ฆ

  • Late June 2023 - 13 July 2023

    Hello there, ๐Ÿ‘‹๐Ÿป We have been working diligently since our last May update to bring you some exciting new features and improvements in StellarX! New Features ๐Ÿ’ซ Multiplayer in Create Mode We're thrilled to announce the arrival of Multiplayer in Create Mode! The StellarX team has put in a lot of effort to deliver the first iteration of this feature, allowing you to share your creative experiences with others. Here's how it works: Select your Space in your Basecamp to enter Focus View. In the Information Panel (on the right), click the "Share my Space" button to generate a code. Share the code with a friend or coworker (they can download it by entering the code in the Shared Spaces section). Enter the Space in Create mode. Enjoy the collaborative experience! Please note that this is the initial version of Multiplayer in Create Mode, and some features are not yet available. Here's what yoโ€ฆ

  • Late May 2023 - 5 June 2023

    Hello there, ๐Ÿ‘‹๐Ÿป We're back again for some amazing news! New Features ๐Ÿ’ซ With this release, we are bringing Mixed Reality features to the Standalone version!* Start blending real and virtual worlds together and open up new possibilities for mixed reality experiences. *Only the StellarX Standalone version (accessible via the Meta Quest Store), combined with either a Quest 2 or Quest Pro will fully support the Mixed Reality features for now. Improvements ๐Ÿ‘๐Ÿพ We redesigned our Sign in experience in the PC-VR version to bring a more immersed feeling right from the start! Also, selecting your boot option when launching StellarX from Steam will actually apply your selection properly. In consequence, we removed the Mode Selection page that was present at the start, so that you land directly on the login screen. We improved the performance of our Time of Day system. We added many improvementsโ€ฆ

  • Late April 2023 - 27 April 2023

    Hello there, ๐Ÿ‘‹๐Ÿป It's been a while since we haven't pushed new release notes โ€” but there's a reason for that. Drumroll... We are officially releasing StellarX on the Meta Quest Store!๐ŸŽŠ๐ŸŽ‰ New Features ๐Ÿ’ซ With this release, we are providing you with a ton of new content that you can use and interact with: Check out our new Template: Monorail, featuring new animated assets, and interactions with Waypoints! (Drone asset source: https://skfb.ly/6zyDP Author: BlueMesh: https://sketchfab.com/VapTor. CC4.0 attribution license : https://creativecommons.org/licenses/by/4.0/legalcode) We transformed our Onboarding experience Space into a new Template: Winterscape. Come experience this beautiful, snowy landscape! We also added a bunch of interesting new assets to our Collections, in order to cover other type of industries โ€” and, with those, we created yet another new Template: Heliport. This Tempโ€ฆ

  • Late Jan 2023 - 31 January 2023

    Hello there, ๐Ÿ‘‹๐Ÿป The team is bringing a lot of new surprises for this year. Here are a few that we've been working on for the past weeks. New Features ๐Ÿ’ซ We've brought a brand new Onboarding experience to StellarX! The Onboarding guides you through a fun and immersive sequence of actions on how to use StellarX. All the basics are covered: the Collections, the Control Panel Actions... even the Canvas! Improvements ๐Ÿ‘๐Ÿพ Importation System: An importation button has been added to the Control Panel. It provides more information about StellarX's importation system and opens the Collections to your Imported Models. Sample external assets are now provided to new users when first installing StellarX. These assets are placed in My Documents/StellarX/Saves/Imported/ folder. A Help button has been added to the Control Panel to create a direct link to our Knowledge Base. We improved the highlightโ€ฆ

Patch notes and updates

S.noRelease datePatch nameGID number
111 June 2021Early June 20215019805792164968099

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1214640
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USDโ€”
Current price USDFree
Release dateJan 24, 2020
DeveloperOVA
PublisherOVA
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews9
Negative reviews3
Total reviews12
Steam recommendationsNot available
AchievementsNot available
Average playtime forever60 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1214640/

Short description

StellarX empowers you to create collaborative simulations in Virtual and Mixed Reality without code. Simply drag-and-drop, grab and go or co-create with AI. Building immersive experiences has never been so easy!

About this game

StellarX is a user-friendly, AI-enabled platform that lets you create immersive experiences in VR and Mixed Reality - without code. From simple environments to complex interactive scenarios, StellarX lets you give life to scenarios in 3D. StellarX has already driven the digital transformation efforts of giants such as Nikon, ArcelorMittal, Northwell Health, the Government of Canada, and more. No need to know anything about coding to use StellarX. Create short scenarios and complex storylines with its intuitive visual Canvas. Set up triggers, interactions and behaviors in a heartbeat, all by connecting nodes. Get started with some of our provided template Spaces, or jump into an empty Space and build from scratch. Drag-and-drop various objects from our provided asset collections, or import 3D objects youโ€™ve created or found on Sketchfab. Add in videos, and even sound that StellarX will spatialize. Everything is customizable and can be made interactiveโ€”so, jump in!! Speaking of 3D objects, you can search for and import assets from Sketchfab directly in the StellarX Web Portal, making them instantly available for you to use in your Space. The Web Portal is a centralized place for you to manage all of your 3D, video, and audio content. Let it rain, burn or smoke with Particles, add interactions, or co-create with AI using voice commands. StellarX lets you create experiences that enable more than just watching. Join collaborators in real-time inside your immersive world of choice. Meet, iterate, create, or simply experience a virtual world together. Take a step further into immersion with StellarXโ€™s Mixed Reality functionalities. Gain assistance on real life tasks, boost situational awareness, elevate sensory experiences, and more. Conversational AI Agents make your experience fuller by answering questions, conversing with players to give more context, and by transferring knowledge specific to your use-case (Agents are in Beta Testing). NPCs are customizable avatars that deliver pre-scripted dialogue and movements, bringing your vision to life. Available on paid plans. Immersive technologies are transforming entire industries as we speak, empowering individuโ€ฆ

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
52Tracked Controller Support
53VR Supported

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: Free
  • Highest observed: Free

StellarX's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

StellarX's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records StellarX at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-22FreeFreeNo discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,059,34722 September 2026 - 17:16:47 UTC1,818,368
2Mechabellum3,55722 September 2026 - 14:12:56 UTC5,341
3Once Human23,85222 September 2026 - 16:07:54 UTC231,343
4Dota 2808,88322 September 2026 - 17:16:46 UTC1,291,328
5Human Fall Flat1,09622 September 2026 - 03:39:41 UTC127,516
6Party Animals6,10222 September 2026 - 08:07:21 UTC57,806
7Total Football Online22922 September 2026 - 16:04:11 UTC932
8Love is All Around2-2K Videos00
9Lossless Scaling4,43422 September 2026 - 09:59:30 UTC20,899

Related Steam games by tag and genre

Animation & Modeling

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Blender14,20122 September 2026 - 16:28:43 UTC16,23886,547Blender Foundation
VTube Studio9,93522 September 2026 - 06:22:57 UTC23,5116,878DenchiSoft
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
Aseprite5,61222 September 2026 - 00:16:04 UTC7,07225,707Igara Studio
Desktop Mate3,79622 September 2026 - 08:43:21 UTC18,3198,762infiniteloop
Krita1,28422 September 2026 - 11:58:17 UTC1,7627,752Krita Team, Krita Community Contributors
VBridger85722 September 2026 - 01:18:27 UTC1,709200PiPuProductions, Serp
Live Wallpaper82822 September 2026 - 01:12:19 UTC5,699739Fionnshare
Warudo75422 September 2026 - 01:16:10 UTC1,692644Hakuya Labs
Anima Engine70322 September 2026 - 16:41:51 UTC810778MarroIndustries
Stream Avatars67522 September 2026 - 09:29:15 UTC1,3882,426Travis Miller

Design & Illustration

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Blender14,20122 September 2026 - 16:28:43 UTC16,23886,547Blender Foundation
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
Aseprite5,61222 September 2026 - 00:16:04 UTC7,07225,707Igara Studio
ShareX2,13822 September 2026 - 00:19:05 UTC3,7468,265ShareX Team
Krita1,28422 September 2026 - 11:58:17 UTC1,7627,752Krita Team, Krita Community Contributors
RPG Maker MZ1,25722 September 2026 - 07:08:10 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Live Wallpaper82822 September 2026 - 01:12:19 UTC5,699739Fionnshare
Stream Avatars67522 September 2026 - 09:29:15 UTC1,3882,426Travis Miller
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Wallpaper Animator54722 September 2026 - 01:18:00 UTC76523Kinett
VRoid Studio42322 September 2026 - 11:51:04 UTC6714,648pixiv Inc.

Education

GameLatest observed playersTracked peakReviewsDeveloper
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
RPG Maker MZ1,25722 September 2026 - 07:08:10 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
HudSight - crosshair overlay1,11822 September 2026 - 00:26:49 UTC4,2255,733Eduard Kozadaev
RPG Maker MV57922 September 2026 - 06:26:44 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
GameMaker24922 September 2026 - 08:40:59 UTC5832,926YoYo Games Ltd.
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
RPG Maker VX Ace18422 September 2026 - 15:39:41 UTC1,0065,135Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker XP14822 September 2026 - 06:26:44 UTC1,4161,966Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Home Planner - Design Room 3D - Pro8922 September 2026 - 12:00:43 UTC136329Room Planner Ltd
Clickteam Fusion 2.57222 September 2026 - 06:52:22 UTC1892,009Clickteam
SRPG Studio3722 September 2026 - 16:37:22 UTC76139SapphireSoft
Movavi Screen Recorder2922 September 2026 - 16:03:12 UTC3986Movavi Software

Software Training

GameLatest observed playersTracked peakReviewsDeveloper
Crosshair X28,16822 September 2026 - 12:42:50 UTC87,92844,617CenterPoint Gaming
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
ๅฐ้ป‘็›’ๅŠ ้€Ÿๅ™จ3,69722 September 2026 - 12:17:35 UTC11,0479,797Qing Feng Beijing Technology
HudSight - crosshair overlay1,11822 September 2026 - 00:26:49 UTC4,2255,733Eduard Kozadaev
PlayClaw 7 - Game Overlays, Recording and Streaming31522 September 2026 - 16:11:38 UTC737796Eduard Kozadaev
GameMaker24922 September 2026 - 08:40:59 UTC5832,926YoYo Games Ltd.
Action! - Gameplay Recording and Streaming20622 September 2026 - 00:13:40 UTC5487,465Mirillis
IO Auto Clicker10422 September 2026 - 01:16:47 UTC30917Wonkru Media Private Limited
Movavi Video Suite 17 - Video Making Software - Video Editor, Video Converter, Screen Capture, and more7622 September 2026 - 10:56:00 UTC973,181Movavi Software
Movavi Video Editor 20253122 September 2026 - 02:24:00 UTC50121Movavi
Movavi Screen Recorder2922 September 2026 - 16:03:12 UTC3986Movavi Software
[Unsupported] GameMaker Studio 2 Desktop2622 September 2026 - 17:06:53 UTC1552,264YoYo Games Ltd.

Utilities

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine101,81922 September 2026 - 14:43:17 UTC150,2711,008,495Wallpaper Engine Team
Crosshair X28,16822 September 2026 - 12:42:50 UTC87,92844,617CenterPoint Gaming
OBS Studio20,23622 September 2026 - 10:26:46 UTC32,36056,066OBS Project
YoloMouse - Cursor Changer8,30322 September 2026 - 04:01:22 UTC13,7932,996Dragonrise Games
Soundpad7,94122 September 2026 - 03:27:19 UTC39,857103,014Leppsoft
Crosshair V24,53322 September 2026 - 12:02:20 UTC11,00210,735CenterPoint Gaming
Lossless Scaling4,43422 September 2026 - 09:59:30 UTC20,89935,976THS
Desktop Mate3,79622 September 2026 - 08:43:21 UTC18,3198,762infiniteloop
DSX3,78522 September 2026 - 10:24:19 UTC9,1047,880Paliverse
OVR Advanced Settings2,64222 September 2026 - 10:25:20 UTC6,0835,044OVRAS Team
SAO Utils 2: Progressive2,54522 September 2026 - 15:08:22 UTC3,5181,845Joshua Chen
MyDockFinder2,38422 September 2026 - 15:05:46 UTC2,8267,294MyDockFinder

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