- Shelter Manager is Coming! - 10 September 2021
New game is coming! Background By the time the alarm starts ringing in the bunker, you still haven't found out what happened. You can only guess. One thing is certain - the world will never be the same again. There is a whole new reality waiting for you, where the struggle for resources with other survivors will become the main problem. Get to the truth. Find out what happened to the people on the surface. About the game Take control over the bunker and expand it. Manage power, production, and even sleep schedule. Rebuild your bunkers and expand them. Send expeditions to the surface to rescue any survivors or the other way around for looting and pillaging. Capture outlying bunkers until your network covers the entire country. Your mission is to repopulate the human race - and only you know how to do it. An unpredictable campaign is waiting for you, in which you will have to get to the t…
- Big update: Debates! - 9 January 2021
We've finally added an update to the game that players voted for. " The Debates are already in the game! The biggest update in the game since the release! It includes two mechanics: the Pre-Election Tour and the Debates. Pre-Election Tour: You will be able to send campaign teams to agitate in different regions. You will be treated better or worse in certain regions depending on what dogmas you choose to follow. For example, in some regions, you will get the most points for every Centrist dogma, while the Far Right ideas will get very few points. In another region, it will be the opposite. At the same time, if you conduct Pre-Election Tours in the same regions, the efficiency will slowly decrease. You can add Leader and activists to these campaign groups to increase the effect. In some regions, you may encounter rival campaign groups and enter into Debates with them. Debate: The Leader y…
- Global update: Slogans and soft tutorial +6 points - 2 October 2020
A few days ago we added a big update and were finalizing it. - Soft tutorial. We completely redesigned the soft tutorial system. Now starting with one of the scenarios you get small tasks that will introduce the basic functionality of the game to beginners. Printing a newspaper and writing articles, agitators and struggle in the regions, the leaders and positions they occupy, dogmas and a lot of other elements. We hope now it will be much easier to immerse yourself in the game. We have seen that in recent days the average time of the game has increased by 3 times. So, the refinement of the soft training has not been in vain. We tried very hard ;) - Slogans. This is a new mechanics, which we have prepared as a surprise. Now development in the main areas will bring your party special glasses. Every 40-50 moves all parties will be offered to choose slogans with strong bonuses, but limited…
- Big update: "Events", collection cards! - 20 August 2020
Today we can finally give you two great news! Finally we launch "Events". This update won the First Players Vote, so we have invested all our energy into it. Initially we thought to make it much smaller by including about 20-30 events in the game. But the update has grown into 70 events, many of which are unique for a particular country. 1932-1936 was rich in events. The Great Depression, plant closures, protests and more. We couldn't get around them because there were so many events. Besides, intrigues, bribes and intrigues of competitors. However, playing one match you will see only a small part of these events, so each new game will be different, and playing other scenarios the events will also be different. So far this is the most massive update we've done in Evil Democracy: 1932 and we hope you'll enjoy it. Also the second good news for today: collection cards are in game! This tim…
- "Coalition" Update which you have chosen - in the game! - 14 August 2020
In the Second Players Voting you voted for two updates and today we have implemented the main winner: "Coalitions"! Now the election is not always the end. Throughout the game you will be able to see possible coalitions that you can enter. After an election, if one of the coalitions gains enough votes, you can start bidding for posts. If this is an intermediate election (as in Germany) you will get a bonus for each post, depending on the value of the post. If it is a final election - each post will bring a certain percentage of Small Victory. This is not the last good news for today) We have finished update "Events", but the translationis in progress. So the update that you have chosen in the First Vote will probably be in the game on Wednesday. We have also laid the foundation for two more big updates: 1. Another update that you have chosen in the Second Vote: "Debates". This will be a…
- Results of the Second Vote and the Announcement of the Third and Fourth Vote! - 5 August 2020
Today we sum up the Second Player Vote for Upgrades. https://store.steampowered.com/newshub/app/1219950/view/2385166844461568877. https://steamcommunity.com/app/1219950/discussions/0/2439210120851044527/ We want you to decide where the game should go, so you decide which updates to add to the game. In the Second Vote, there are two clear leaders who have detached strongly from the other points: "3" has won and gained 32% of your votes. When I saw that this point is the leader, I had been thinking for two weeks about how to make the mechanics of "Coalitions" particularly interesting. What will be the update of "Coalition"? We will add to the game such a concept as "Small Victory". During the whole game you will see in a special panel what variants of the coalition you can have, taking into account the ideologies of the parties. If no party gains 51%, then you can check if at least one of…
- Update: "Party Customization" and a lot of animation is already in the game! - 4 August 2020
We have added a new update: the ability to customize your party! This point got the third place in the Second Vote of the players, so we didn't make this update too big - but we couldn't help but add it, since 15% of the players consider it extremely important. What is included in the update? 1. The mechanics of the starting party setup. Now you can change the ideology of the party you want to play. You can also change the name of the party and its abbreviation. Now you have the opportunity to show your imagination.) 2. Added animation when you exit the map screen to the cabinet. 3. Added animation for the appointment of journalist 4. Added leader recruitment animation. 5. Added animation for learning the dogma. 6. Added animation when printing newspapers and leaflets. Also added 3 more minor animations and 2 labels. We tried to make the game a little more beautiful. Today we have close…
- Major Update: Added the mechanics you voted for! - 16 July 2020
Today we are very pleased to present you with a major update - the one you voted for. Two points ("Party Congresses" and "Events") have won in the First Voting and today we present the first of them. The "Party Congresses" are already available! We continue to work on "Events" and hope to finish them in a month. In addition, today we have added a few extra surprises that will make you happy: 1. The mechanics of "Party Congresses". In each scenario, on the pre-Congress eve, you will be able to choose one of three promises. You will give it to party members and if you can fulfill it before Congress, you will get one of the significant bonuses. Each promise has its proper reward. And the harder the task, the greater the reward you'll be able to receive. In addition, as a reward, you can either instantly accept one of the dogmas or free recruitment of a new leader. Remember that the maximum…
- Second Players' voting for update +Details of the First One - 13 June 2020
Today we start the Second Player Vote for the update. But first we will tell you more about the first one. We have already said that in gratitude we will implement two updates with the most votes: - "Add certain historical events, incidents that would help to plunge into the atmosphere." We will add 29 events in three scenarios. Only part of them will be seen in one game game in order to increase interest in replaying and to make each game different from each other. To solve the crisis the player will have to make certain efforts: for example, instead of printing newspapers in the printing house to print books or send his leader to reassure the protesters and so on. There are 5-7 types of solutions for historical events/crises/incidents. - "Add party convention mechanics." In a certain number of turns before the party congress, you will give one of the promises to the party. To fulfill…
- Achievements on Steam! Results of the First Player Voting +Announcements - 12 June 2020
First of all, about today's update Today we have added 97 achievements - which are already on Steam. Next week we want to add three more achievements (victory in scenarios). We hope that we will be able to add collection cards soon. As soon as Steam gives us permission, we will prepare them quickly. In yesterday's update we have closed the possibility to change finances with external programs. But this update did not allow us to download old savings. Today we have fixed the problem of saving, but we still can't change our finances anymore. Today we are summing up the first Player Vote for the update. Votes for the second option: 31%. For the third option: 25%. For the first option: 21%. For the fourth option - 17% For the fifth option, only 6%. Thank you for your activity and for your support. As a thank you, we have decided that we will implement the two options that won the most votes…
- Correction of errors, balance. Last chance for First Update Voting - 11 June 2020
We're starting a long road to finalize the game. Thank you that you are with us in this road. Early Access will last from 3 months - until we realize that the game is ready. What have we added to the game today? 1. Fixed a bug that rarely causes hang-ups. Also the game performance has been improved. 2. Fixed French localization (after last update the tutorial was in a different language). 3. The balance has been changed: - The growth of journalists' parameters was reduced. Starting journalists have not changed, but the growth of parameters has slowed down and journalists on the 200th turn have become 2 times weaker. - The effectiveness of newspapers for circulation of voters who have already decided on their choice has been reduced. On average, they became 1.7 times more difficult to address. Thus, when all voters have decided on their choice - the newspaper has not become particularly…
- Error correction, localization. Continued voting for update - 8 June 2020
Today we released a fix of bugs that you found. Thank you for your help! 1. Added special characters in French, Spanish and some other languages 2. Fixed Japanese and chineese errors. Also added display of rare hieroglyphs. Earlier, because some rare hieroglyphs were not displayed, the meaning of words was lost. Now the translation has to be working. 3. Fixed "Great Britain" scenario. The elections should start on the 250th move and they didn't start earlier. Now, at the end of the 250th move, the election takes place. We continue the voting for the next update. Vote on which update we should release next. You can vote in the news itself https://steamcommunity.com/games/1219950/announcements/detail/2233169725225404204. or on the relevant forum topic at https://steamcommunity.com/app/1219950/discussions/0/2287213008800457774/. We will now correct any errors that may have occurred, implem…
- Early Access and Voting for the first big update in the game! - 6 June 2020
We are in Early Access! The continuation of "Evil Manager" series is already available. It has been 1.5 years since "Evil Bank Manager" was released and we are glad to present the continuation of the series. It's time to tell about our plans. First of all, I want to say thank you for your warm welcome. Having received such an advance attention, we now have to respond to the improvement and refinement of the game. We understand that this is an advance and we have to "work it off" ;). What plans do we have for the next 3 months? We will offer voting for players - so you can decide what we should add to the game. We will offer you several options of updates based on what you write. You can vote for your favorite one and we will implement winners. We will present several such votes for big updates. Of course we will add small and medium updates ourselves. We'll start the first vote for the…
- "Evil Democracy: 1932" will be released in Early Access in 12 hours! - 5 June 2020
We can finally make you happy. In just 12 hours, "Evil Democracy: 1932" will be released in Early Dostup! It's an idea continuation of the series started in "Evil Bank Manager". In "Evil Democracy" you can become election campaign manager. Germany in 1932 was definitely in political crisis. There were several elections in a row during the year. At this point in history, only a few extra percent who voted for the Nazis changed history. Hitler became Chancellor of Germany. You'll have to change that by taking over one of the parties. You must win the election and keep the Nazis from coming to power. The game also includes the scenarios of Great Britain (not letting Chamberlain come to power) and France (not letting them agree to capture Austria and the Czechoslovakia). Be the first to try "Evil Democracy: 1932"!
- Release adjourned for June 6 - 30 May 2020
Unfortunately, due to the coronavirus, the time frame for checking games in Steam has increased several times. If Stiem manages to approve the game within a week - the game will be released on June 6th in the morning, if not - the release will be postponed until mid-July because of the summer sale. We have added a small gameplay video on the game page - so you can see what the game looks like. I've always wanted to play "Election Manager" - but it turns out that there are almost no interesting games in this genre. I hope after our game-release people will say that, now one good game about "Elections" has appeared ;) Thank you for your support and your interest. It is very inspiring to work even more actively on the game. We hope soon to please you Early Access.