Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1227330 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | To be announced |
| Developer | Design Imps |
| Publisher | Design Imps |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
In this roguelike deckbuilder, you’re hunted by an Eldritch Horror. Build crushing combos, fight coordinated enemies, and reroll your abilities to survive. Infinitely upgrade weapons, forge killer synergies, and become stupidly overpowered!
About this game
In this roguelike deckbuilder, you’re hunted by an Eldritch Horror. Build crushing combos, fight coordinated enemies, and reroll your abilities to survive. Infinitely upgrade weapons, forge killer synergies, and become stupidly overpowered! Enemy synergies: Enemies gain new abilities and interactions based on which other enemies are in the fight. Player-Enemy synergies: The player can interact with certain enemies to get beneficial effects that affect combat, e.g. killing a specific enemy causes damage to those around it. Elemental synergies: Elemental effects can synergise e.g. Bleed damage is reduced by Cold and Disease can spread to Cold or Bleeding units. Complex Boss mechanics: It’s like encountering a mini raid boss. Enemies scale as you progress: Enemies gain new abilities and become stronger depending on what level you encounter them. Interactives: Interact with the environment for new gameplay. Movement mechanics: Your character isn’t stuck in one place, which enables you to dodge certain attacks and most items have positional requirements. Manage your Scent: Strategically progress through the map, Darkness is right behind you. Use Sanity: Madness is a double edged sword. Item synergies: Build up your deck with powerful items that synergise well together. Upgrade items your way: Upgrade your items in any way that suits your style and deck. Reroll: Dice are just flexible cards. Reroll to the right ability for the job at the cost of Sanity.
Supported languages
English, Simplified Chinese
