SPSTEAMPULSELIVE ANALYTICS
Cast VR

Cast VR Steam news

Humble Sage Games | Feb 19, 2021 | game

Released

0players observed · 25 September 2026 - 13:50:40 UTC

ActionAdventureCasualRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive

Cast VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score57% positive
  • Total reviews7
  • Release dateFeb 19, 2021
  • DeveloperHumble Sage Games
  • PublisherHumble Sage Games

Genres: Action, Adventure, Casual, RPG, Strategy

Company pages: Developer: Humble Sage GamesPublisher: Humble Sage Games

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Cast VR Steam news

Cast VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Cast VR - Full release - 20 February 2021

    Version: 1.1.0 As much as we want to keep improving the game, we cannot keep it in early access forever. Cast VR has left early access! The game can now be experienced as a complete project. We are not done with Cast yet and will be uploading small improvements and fixes as we make them. It has been a long road and a lot of effort to get the game into a new state. We have updated huge parts of the game and refined a lot. The game is still far from perfect but we are finally happy with how the new spell system feels and we are really excited about having everyone experience it for themselves. Major Updates: Spell Recast System Wanting to make the gameplay a lot smoother we have a new spell system. This system allows you to select spells more easily and recast them even easier. Select your spell from a wheel, aim, fire and then wave your wand enough to cast it again. New Spell Book The sp…

  • Patch Notes: Build 1.0.5 - 15 June 2020

    Patch Notes: Build 1.0.5 15/06/2020 VFX Fixes: Updated one of the puppet's projectile VFX Make sure the immortal knight un-cracks when reviving. AI Fixes & Tweaks: Fixed an issue where one of the puppets could get stuck and no longer dash Update AI navigation to fix some AI going where they should not be able to go and vice-versa. General Fixes: Various audio fixes (sounds not playing when they should) Fixed issue where player could avoid damage by using spellbook Disabled ability to rotate while using vamos. Vamos uses the right-hand joystick to move an object around and rotating uses the same joystick. So we disabled rotation to avoid errors Fixed animation issues related to timescale. Now, even if time is slowed down, the dialogue animation does not go out of sync Difficulty balance tweaks You can now physically interact with objects with your wand Puzzle Fixes (Damna & Segos upgrade…

  • Patch Notes: Build 1.0.4 (Crash Fixes!) - 5 May 2020

    Patch Notes: Build 1.0.4 05/05/2020 Major crash fix caused by Resonance Audio plugin Improved 3D audio Optimizations Minor lighting fixes Achievements fixes

  • Early Access announcement - 4 May 2020

    We have decided to make community participation official by making Cast VR Early Access. We’re excited to see people playing our game and really grateful for everyone's feedback. At present, what we are working on: Lots of small bits of feedback that can be acted on quickly Crashes experienced with particular headsets Make is easier to remind yourself what each spell does Make it easier to know what your current objective is Make spell book less clunky Crashes We are aware some people are experiencing crashes - which we hadn’t experienced in testing and found very hard to replicate and therefore solve. As gamers ourselves, we know that can be frustrating when the game doesn’t work the way it’s meant to be experienced. Fixing these crashes is our first priority.

  • Patch Notes: Build 1.0.3 - 29 April 2020

    27/04/2020 Fixed memory leak & related crashes Improved stability Upgraded FMOD integration Audio fixes Gameplay & misc fixes We’ve plugged the leak! A small issue in coding which was causing the game to increase the memory being used as the game was played has been fixed. This should also help stop any related game crashes. We have also improved the stability of the game! Less crashes = more time to be casting spells! We have upgraded FMOD integration with the game...I guess you could say that they’re kinda like a clock and their cogs are meshing together now. Was that white noise really bothering you? Well worry no more! We have fixed some of the audio issues you guys let us know about. That should be some music to your ears. We have also thrown in some gameplay and miscellaneous fixes to improve the feel and quality of the game.

  • Patch Notes: Build 1.0.2 - 26 April 2020

    Patch Notes: Build 1.0.2 26/047/2020 Added information for spells & improved spell book behaviour Major performance optimizations Various bug fixes & audio refinement Difficulty tweaks Show version in-game Fixed some issues with the Magos spell (including the upgraded version) Fixed an issue where battle music was not playing and doors were not locked while enemies were alive.

  • Patch notes 1.0.1 - 23 April 2020

    Here's the patch notes for version 1.0.1: - New Steam Achievements - Unlockable cosmetic wands - Grandfather animations and behavioral changes - Many other animation fixes - Fixed the advisor NPC not appearing during some quest lines where he should - Audio fixes - Difficulty tweaks - VFX updates - A lot of polish and small bug fixes

  • Released - updates and patches coming - 21 April 2020

    Hooray the Cast VR is released! Thanks for the support. We're working hard to respond to the initial feedback. There's a patch coming in the next 24hrs that should fix a couple of bugs some people have been experiencing. There will be more details in the patch notes. Happy spell casting!

  • One week until Cast VR is released! - 13 April 2020

    We're very excited trying to fix up and cram in as many updates as we can in the last 7 days before release! ːsteamhappyː

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2020Patch Notes: Build 1.0.53309530667989901984
25 May 2020Patch Notes: Build 1.0.4 (Crash Fixes!)3127131079141416751
329 April 2020Patch Notes: Build 1.0.33127131079119713059
426 April 2020Patch Notes: Build 1.0.23112493747277091060
523 April 2020Patch notes 1.0.13112493747265228177

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