- The Button Effect - Game Announcement - 8 November 2024
Hi there! Today's a big day for me. I've just announced the trailer and title for my new game: The Button Effect After over a year of secretly, quietly working on this new project in Unreal Engine 5, the Steam store-page is now live for wishlisting. If you've enjoyed my previous project, Imagine Lifetimes, this one is something completely different. I've wanted to use my background in Architectural Engineering within my games for a long time now, so I've finally made the switch to 3D by picking up UE5 in the past years. What makes this project so different? Genre: It's a first-person puzzler (The Witness, The Talos Principle, but on smaller scale). Engine: It's a 3D project made in Unreal Engine 5. Tone: It's based on a calmer, more gentle and optimistic perspective on life. That doesn't mean there aren't any similarities to be found though! I'm working with voice-actors again, the musi…
- Announcement Sale (-80%) - 8 November 2024
Hi there! Today I'm announcing my next game, The Button Effect, a minimalist first-person puzzler! To celebrate, Imagine Lifetimes will be on sale at -80% this weekend! Compared to Imagine Lifetimes, this game is different in every way! It's a puzzler/walking-sim, it's 3D and it offers a more optimistic perspective on life. I can't wait to tell you more about it! Follow me on my Steam profile if you're curious to know more! Cheers, -Tim (Frycandle)
- Steam Spring Sale - 16 March 2023
Hey Steam, In celebration of finding a random coil spring in one of my drawers and measuring its length twice to determine the compression percentage to be roughly 72.9810%... Imagine Lifetimes is now -73% off as part of the Spring sale, running from March 16th to March 23rd! Cheers, -Frycandle
- Imagine Lifetimes - Language Update 2.0.3 - 19 August 2022
Hey Steam! It's been quite some time since the last update, but we've added 3 new languages to the game! In-game translation options are now available for: - English - Dutch - Spanish (NEW) - Brazilian Portuguese (NEW) - Greek (NEW) Community translators have been working tirelessly in the background to provide full in-game translations of all subtitles and texts in Spanish, Brazilian Portuguese and Greek! This was my first release, so I naturally underestimated the sheer volume of work required to add new languages to the game. Huge shout-out to the community translators involved! The amount of dedication and effort it took to translate every single line of text in the game to another language is just incredible. CREDITS: TheFastSpace - Spanish translations Kauã Francisco Moreira - Brazilian Portuguese translations Bamb8s - Greek translations In addition, I'd like to thank you all once…
- Halloween Sale: Existential Crisis (-50%) - 28 October 2021
Imagine Lifetimes (the existential dread simulator) is half off (-50%) for Halloween! Spooky Features: - Dread - Death - Despair - Darkness - Nihilism - Mr. Cloth
- Steam Summer Sale - 26 June 2021
Hey Steam, it's summer already?! As part of the Steam Summer Sale Imagine Lifetimes will be HALF OFF from June 26th - July 8th! If you've been waiting to grab the game at a reduced price, now's a great time to dive right in! (complimentary existential crisis included) Leave a review! The best way to support first-time solo game developers is to share your thoughts.
- Lunar New Year Sale - 7 February 2021
Hey Steam, As part of the Lunar New Year Sale event combined with a Weeklong deal, Imagine Lifetimes will be on sale (-25%) from February 11th - February 22nd. For those who have already played and experienced the game, I'd like to thank you for giving it a chance! Reviews are mixed (64% positive) but that's okay. This has been my first release as a solo developer and a great learning experience. Wondering what's next? I'm not sure! Who knows what the future holds... :) I hope everyone is doing good out there, take good care of yourselves and each other. Cheers, -Frycandle
- Imagine Lifetimes - Patch 2.0.2 - 5 December 2020
Hey Steam! This tiny patch is geared towards improving replay-ability for you, allowing you to skip (optional) through the opening credits. These are simple additions, but hopefully they will make your life a bit easier! :) Most of these hints / skips will only become visible after having at least one ending completed. It made sense to apply this requirement because some things are best not skipped on your very first play. You can now press ENTER during the opening credits to skip ahead (you will see a hint for this during the opening credits after having at least 1 ending completed) You can now press ENTER during any of the egg-cell fertilization sequences to skip ahead (you can also click on the fast-forward button during any of the egg-cell fertilization sequences) You are no longer required to read the content warning after having at least 1 ending completed Last but not least, you'…
- Imagine Lifetimes - Patch 2.0.1 - 27 November 2020
Hey Steam! The first 24 hours of the Imagine Lifetimes release are almost behind us. Thank you all so much for the support so far. The game seems stable and no bugs have been reported so far, that's great news! Based on a handful of reviews, the average playtime and % unlocked of certain achievements, this patch solves some simple but important design flaws. Data shows that when players reach their first ending they assume they've completed the game and quit early. This is a design flaw, because the game has multiple endings (20) and is meant to be played and explored on loop. With each new ending unlocked, new paths become available throughout and the content intensifies. The retirement path and ending seemed to be the main culprit. Here's some small but vital fixes: The achievement for this ending unlocked too early prior to dying, this is now fixed After completing this ending a text…
- Imagine Lifetimes - OUT NOW! - 26 November 2020
This is it... after nearly five years of on-and-off development during my spare time we all get to 'Imagine Lifetimes'! You can expect to find even more dreadful, dark and deadly paths and endings throughout, with a total of 20 unique endings for you to discover! Cameos, secrets, challenges... you name it! With each ending you'll unlock a part of the backstory, giving you access to a new piece of the puzzle. As you collect these 'cut-scenes', you'll get closer and closer to revealing the true meaning of life... The game has launched during the Steam Autumn sale with a -20% launch discount for the first week! Thank you all so much for being here, check out the launch trailer if you've missed it: This is a big day for me, I appreciate your support! :D - Tim
- Imagine Lifetimes - Launch Trailer - 21 November 2020
IT'S PREMIERE TIME... join me right now on YouTube during the live reveal of the Imagine Lifetimes - Deadly Edition launch trailer! There is 20 minutes left on the clock for you to get in your seats!
- Imagine Lifetimes - Coming soon! - 7 November 2020
Hey Steam, It's Tim (-Frycandle), the developer of Imagine Lifetimes, with a quick update. I'm working hard to tick off checklist after checklist as I close in on being able to set a November 2020 launch date! After four and a half years, I am beyond excited to see this milestone on the horizon. It's been quite the journey, I hope you're all equally excited and ready to embrace the full game on launch day! :) The date will be announced soon, keep an eye out for the launch trailer during the next couple of weeks. If you'd like to support me in this, know that every wishlist, share, comment and review counts. Thank you so much for being here! - Tim (Frycandle)
- Imagine Lifetimes - Autumn Showcase - 3 October 2020
Hey Steam, Imagine Lifetimes will take part in the Steam Game Festival: Autumn Edition! With the game's launch window now set for this fall (exact date TBA), I wanted to take the opportunity to do something special. Starting on October 7th at 10AM PST, I'll be streaming a pre-recorded Autumn Showcase! Not only will it be the very first time for me to show my face and talk to a camera, I've got a couple of exclusive surprises lined up for you! From old game-jam footage to teasers for the full game, it'll be awesome. Never before have I talked about my game-development journey (2016-2020) like this. As always, if you've got any questions or just want to have a chat, come join the Discord! During the showcase, I'll be thanking the following YouTubers for their lovely let's play videos: Jacksepticeye, Markiplier, Gloom, BijuuMike, GrayStillPlays, 8-BitRyan, MoonKase Thank you all for being…
- Imagine Lifetimes - Achievements Reveal - 19 September 2020
Hey Steam! With the game's launch window now set for Autumn 2020, I wanted to give you a little sneak peek at some of the new stuff I've been adding to the game. This week's reveal is about... achievements! :) Imagine Lifetimes is a satirical life-simulator in which you make choices and take various paths to find answers. More specifically, you'll find answers to existential questions like 'What is your purpose?'. As you explore and experiment with each lifetime, you will come across one of the (20) multiple endings. After completing your very first ending, you will be able to unlock your 'Imagination' by clicking on the pacifier in the 'Choose your first words.' screen at the start of the game. This will then expose your brain, clicking it will take you deep into the darkest corners of your mind. It is the place where all your progress is stored: every ending, secret and challenge comp…
- Imagine Lifetimes - Launch Delay - 12 September 2020
Hey Steam, after close consideration I have (unfortunately) decided to postpone the Imagine Lifetimes release date to 'Autumn 2020'. My apologies, I've taken the time to explain in more detail below.
- Imagine Lifetimes - Main Menu Reveal - 5 September 2020
Hey Steam, After four years of development (on and off but extremely dedicated in the past two years), I have finally added a main menu to Imagine Lifetimes! I can't tell you how good it feels to have reached this milestone, after all this time it's now starting to look like what some might call a 'game'. So, without further ado, have a look at this sneak peek of the mysterious main menu! I'm also happy to announce a 20% launch week discount for early supporters!
- Imagine Lifetimes - Interactive Devlog - 22 August 2020
Hey Steam, My name is Tim, and I'm the solo game developer responsible for the existential rollercoaster known as 'Imagine Lifetimes'. (COMING SOON) As I am currently 100% focusing on finalizing the game's build for it's full release on September 25th, I have to confess I struggle to find time for community interaction. So, in an attempt to catch up, let's interact! - How do you like your life-simulators? - What are your impressions of the game so far? - Is there anything I can improve on in terms of store-page presentation? That's a couple of potential questions to get you warmed up, but please know that games are made by real human beings. These human beings, despite being extremely busy, would love to connect with you! Here's a link to the Imagine Lifetimes Discord, feel free to shoot me a message at any given time. In other news: we are now approximately 1 MONTH away from launch day…
- Imagine Lifetimes - Deadly Edition Devlog - 8 August 2020
What's up Steam, You might be wondering... why is the final release of Imagine Lifetimes named the 'Deadly Edition'? ( see this self-explanatory GIF for #screenshotsaturday ) https://m.gjcdn.net/content/700/3805376-3kp2rfhj-v4.jpg For those of you who have been following the game's developments, you know that Imagine Lifetimes as a life-simulator, has always been inherently deadly. "The inevitability of death." is one of the game's main themes. If you are new to Imagine Lifetimes and this is your first time reading up on it, don't fret! All this deadliness is delivered with a healthy dose of satire: a comical approach along the lines of sarcasm, irony and exaggeration. :-) For example, you might end up unexpectedly turning into a pile of dust like so: https://m.gjcdn.net/content/700/3805557-7e92bjkk-v4.png Now that particular ending is a literal death, some of you might have already bee…
- Imagine Lifetimes - Voice-Acting Reveal - 18 July 2020
Hey Steam! That voice-acting reveal you've been waiting for? Well, I've got it right here for you!! :D Featuring snippets of the Deadly Edition script and introducing the 'mysterious voice', guiding you in your search for meaning... What do you think, and who's that cameo voice?! -Frycandle
- Imagine Lifetimes - Marriage Path Devlog - 12 July 2020
Hey Steam, As the release date steadily approaches, I'll be trying to make a habit of doing a couple of extended devlogs for you. I've been quite caught up in some day-job related crunch for some weeks now, but I'm glad to finally see some light at the end of that tunnel. Also, I'll be taking a good chunk of time off in July & August, which will give me plenty of room to breathe while I work to complete the long-awaited Deadly Edition! :) Alright, I've made a solid amount of progress today so let me show you the upgraded Marriage path. Part of your feedback resulted in me focusing on improving two paths in particular: the Travel and Marriage paths. These paths lacked some consequence (read: deadliness) in the Early Edition, and I'll admit these paths haven't been my main priority in the past. That changes TO-DAY, check out this brand new mini-game: https://i.gjcdn.net/data/fireside/post…