- Lantern Festival Sales! - 6 February 2023
Hello everyone: To celebrate the Lantern Festival, from February 5th to February 11th, we will participate in the Lantern Festival Sale event organized by the publisher Heartbeat Games (HBG), bringing you a discount of 75%. At the same time, the Lantern Festival sale will also bring many excellent games from our friends. We hope you will like the games and the discounts. We wish everyone a happy Lantern Festival! -Greedy Wolf Studio
- Cardnarok: Raid with Gods Retail Version 1.1.0.a - 28 June 2021
Card Drop Adjustments -Elite enemies will now drop some of the "rarer" cards after the battle. Developer Notes: Players still need to buy the cards in the Shop to unlock them first before they start dropping after battles. Monster adjustment -Chomper has been enlarged in battle. It's an elite monster, after all. Develop Notes: No, its damage and health remain the same. Don't worry about it. Bug Fixes -Some players have trouble starting new expeditions after the previous update. The issue should be resolved. -The Sealed effects were not working correctly in harder difficulties. This is now fixed.
- Cardnarok: Raid with Gods Retail Version 1.1.0 - 23 June 2021
New Monsters Added! We have added seven new monsters to the game. -Evil Eye -Mimic -Chomper -Ghost -Orc Soldier -Orc Shaman -Orc General Developer Notes: We agreed that the monster variations could use some upgrade and made it our priority. Additional Monster Traits added -8 new monster traits have been added to the game. Developer Notes: These new monsters are extremely dangerous. Please be mentally prepared. Trait Icons Optimized The following icons have been updated to make on-death traits more recognizable. -Trait: Discard on Death -Trait: Explode on Death Healer Changes -Healers will now gain Special Treatment much earlier, at level 17. Special Treatment: There is a 50% chance that a Special card will return to your hand after it's played. Developer Notes: We want to ensure that it is still viable to use Healers in battle after adding many healing cards in the earlier patches. Diff…
- Cardnarok: Raid with Gods Retail Version 1.0.2.a - 28 May 2021
Game Optimizations The following optimizations are based on community feedback. -Animation Speed for treasure chests has been increased. -Players can now view deity abilities in the Compendium even if they have not unlocked them yet. Bug Fix -Some players cannot add cards to their decks. This has been fixed.
- Cardnarok: Raid with Gods Retail Version 1.0.2 - 27 May 2021
Game Optimizations The following optimizations are based on community feedback. -Added a scroll bar at the Expedition Map for scrolling convenience. -The cards in the Expedition Deck are now grouped by type, so players should have an easier time counting the number of specific cards. -The two sides of the screen in deck-viewing UI will now respond to mouse-scrolling while viewing the deck. This change should make the navigation through the Expedition Deck, the Draw Pile, and the Discard Pile easier. -Azathoth will now move faster if you turn on "Faster Adventure Map animations" in the Options menu. Bonus Abilities Cost Changes -The cost for Combat Gold has been lowered from 20/60/120/200 to 20/45/75/110. -The cost for Artifact Slots has been lowered from 20/60/120/200/300 to 20/45/75/110/150. -The cost for Draw per Turn and Divine Point per Turn has been lowered from 50/120 to 30/70. -T…
- Cardnarok: Raid with Gods Retail Version 1.0.1 - 21 May 2021
Expedition Map Optimization -Optimized the node-generation algorithm in the Expedition Map. Developer Notes: Multiple camps or shops in a row should be eliminated. Existing Expeditions are not affected. Shop Items Added -You can now purchase Chaos Orbs and Dice from Hephaestus. Developer Notes: This change should make leveling up Artifacts and Player Levels easier. Compendium Change -You can now view cards you have not acquired yet in Card Collections. Developer Notes: Some of our community players suggested that it is beneficial to be able to study the cards first. Bug Fixes -Cards that currently bypass the 10-card maximum should now be limited. The limit should apply to card draws, card recycles, and curse cards. -The text description on Energy Compression buff was incorrect. It is now fixed. -Artifact-related Steam Achievements for players who had already acquired all artifacts befor…
- Cardnarok: Raid with Gods Retail Version 1.0.0.a - 16 May 2021
Bug Fixes -Fixed a bug where the displayed amount of EXP Dust did not update correctly on the Adventure Map. -Fixed a bug where Death Flurry did not function properly for Aim for the Throat and Word of Power. -Fixed a bug where players in Thailand cannot create new save files due to windows clock setting issues. -Fixed a bug with Artifact Collector Steam Achievements
- Cardnarok: Raid with Gods Retail Version 1.0.0 - 14 May 2021
Thank you for all the suggestions and support, we are now out of Early Access! Hell Difficulty unlocked! -You can now play New Game+ in Hell Difficulty if you have conquered Nightmare in a previous run. Developer Notes: We have beaten Hell Difficulty in our internal testing without maximizing all Artifacts and activating all Bonus Abilities, so we believe it is doable. 100% Achievement should be obtainable now. Developer Notes: It is now possible to obtain the Overgod achievement, acquired after completing all other achievements in the game. Deity Changes -Greek Warriors I~II: Extra damage dealt to Greek non-elite monsters has been increased from 10/20% to 20/30%. -Egyptian Warriors I~II: Extra damage dealt to Egyptian non-elite monsters has been increased from 10/20% to 20/30%. Developer Notes: We hope this can make the pantheon advantages more significant.
- Cardnarok: Raid with Gods Early Access Version 0.9.1.a - 8 May 2021
Bug Fix -Fixed a bug where Azathoth does not appear correctly in combat. -Fixed some garbled text issues. -Fixed an issue where some players cannot acquire the Card Collector Steam Achievement.
- Cardnarok: Raid with Gods Early Access Version 0.9.1 - 7 May 2021
Nightmare Difficulty now live! You can now play New Game+ in Nightmare Difficulty if you have conquered Hard in a previous run. Developer Notes: It is highly recommended that you have some high-level artifacts available and activate Bonus Abilities before trying. Tips section added -You can now view hints and tips by clicking on the corresponding icon at the top right corner. Game Optimizations -The general movement speed on the Adventure Map has been increased slightly. -There is now a pop-up reminder letting players know if they forget to equip their artifacts. -The treasure chests at the Altar no longer have randomized items. Players can now mouse over the treasure chests to decide which one they want to get. -Gold Coins required to keep the previous Expedition Deck has been decreased from 80% to 70%. -Chaos Orbs will start dropping after regular battles on Hard or above difficulties…
- Cardnarok: Raid with Gods Early Access Version 0.9.0.a - 19 April 2021
Bug Fix -Fixed a card removal issue at the shop. -Fixed a bug with Skeleton General and Minotaur King Achievements
- Cardnarok: Raid with Gods Early Access Version 0.9.0 - 18 April 2021
Hard Difficulty now live! To make sure the build is stable, we have decided to release only Hard Difficulty even though we have completed Nightmare and Hell Difficulties. The latter two will be released shortly. Developer Notes: We have spent a lot of time testing, balancing, and fixing bugs since we have added many contents in this update. Thank you for your patience! Monster Passives: Traits -Starting from Hard, monsters will possess one trait. Nightmare monsters will have two, while Hell monsters will have three. Developer Notes: While introducing Traits, we want to remind players that deities placed in Reserves during Expeditions are no longer irrelevant. For example, a Physical Damage Dealer is recommended when you preview a level where the monsters are resistant to SP damage. *Monsters can be countered by studying their Traits at the Battle Preview screen. More New Cards! -We have…
- Cardnarok: Raid with Gods Developer Log #2 - 1 April 2021
Hello dear players! We have been testing our latest card additions as we prepare to leave Early Access soon, and we can't wait to share some of them with you: Warrior’s Gambit - Deal direct AP damage to target enemy. If this card triggers Recycle, it gains the ability to draw three cards. Recycled cards are very potent; after they return to your hand from the Discard Pile, they will upgrade and gain additional effects. Now, all you need to do is get them back from the Discard Pile using cards like Strategize. Strategize - Draw a maximum of 3 cards from your Discard Pile. We are also introducing new Item Cards in addition to the Recycle cards. These Item Cards do not go into Discard Pile after you play them. Instead, they are consumed upon use. To compensate, these Item Cards can turn the tide of the battle - imagine using a 0-cost card that can fully heal one of your deities at the righ…
- Cardnarok: Raid with Gods Early Access Version 0.8.0 - 15 March 2021
Hello dear players! We're happy to announce some important new features and changes in this major update. Brand new Battle Preview and Expedition Map scrolling unlocked! -You can now preview all monsters and their abilities in each battle node at the beginning of every Expedition to determine which route you want to take. Developer Notes: We have decided to open up the Expedition Map scrolling now that the Battle Preview feature is complete. Players may now preview the monsters in every battle node, including their abilities and traits. This feature is handy, if not essential, in the upcoming harder difficulties. Keeping Expedition Decks -Players get to keep their Expedition Decks starting from the second Expedition! This applies to new playthroughs only. Developer Notes: A lot of players have asked for this, and we have answered. Oh, keeping the deck will cost a large portion of the go…
- Cardnarok: Raid with Gods Early Access Version 0.7.11b - 5 March 2021
Bug Fix -Fixed a bug where the final boss battle generated an incorrect monster.
- Cardnarok: Raid with Gods Early Access Version 0.7.11a - 5 March 2021
Bug Fix -Fixed a bug where Eureka! causes the game to freeze.
- Cardnarok: Raid with Gods Early Access Version 0.7.11 - 4 March 2021
Hello dear players! This is a significant update. Other changes are ready to be implemented, but we have decided to push some of them back for build stability and more testing. The following new cards are added to the game! Please purchase them from Hephaestus. -Energy Compression -Thorn Shield -Aim for the Throat -Word of Power -Victory Rush -Arcane Grace -Freezing Blast -Envenom -Poison Bomb -Holy Hymn -Regenerate Developer Notes: These new cards are made for the upcoming new difficulties. We have implemented them in this patch for Early Access players to try them out. There will be a few more cards added when the new difficulty levels are ready. Card Modifications -Poison: the DOT damage has been decreased from SP*0.7 to SP*0.5. Difficulty levels adjusted -Very Easy has been renamed to Easy. -Easy has been renamed to Normal. -Normal has been renamed to Veteran. Developer Notes: We ha…
- Cardnarok Lunar New Year Sale! - 12 February 2021
Happy Lunar New Year! To celebrate, we have joined the Lunar New Year Sale! We wish everyone a great Year of the Ox!
- Cardnarok: Raid with Gods Early Access Version 0.7.10 - 3 February 2021
UI Optimization -Optimized clicking on deities to switch characters on the Adventure Map. Developer Notes: Based on our observation during Taipei Game Show, we found out that clicking on the characters was not responsive enough. It should be improved now. Bug Fix -Using Cleanse on a friendly character without a debuff will sometimes freeze the combat. It is now fixed. -Fixed the issue where the item icon would be stuck on the deity portrait if the last one is used. -Pain cast by Blue Slimes sometimes makes the Divine Card cost for the upcoming battle go wrong. This bug has been fixed. -Warning sometimes did not clear correctly after moving. It is now fixed.
- Cardnarok: Raid with Gods Taipei Game Show '21 - 2 February 2021
We were thrilled to have the chance to attend this great event during the pandemic! This is the first major gaming event that Greedy Wolf Studio has participated in. We have taken some photos for those who were unable to participate! Indie Developers setting up booths Our cozy Indie House corner A small gathering A cute couple playing our game Many players attending the event Let's see...how do I beat this Minotaur?! Our programmer teaching him how to play! I like Aphrodite too! Some influencer coverage @mamei0701