SPSTEAMPULSELIVE ANALYTICS
Retro

Retro Steam news

Mae Bridgeman | Feb 27, 2020 | game

Released

0players observed · 15 October 2026 - 16:36:14 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Retro news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews11
  • Release dateFeb 27, 2020
  • DeveloperMae Bridgeman
  • PublisherMae Bridgeman

Genres: Action, Casual, Indie

Company pages: Developer: Mae BridgemanPublisher: Mae Bridgeman

Top Steam chartsTop 100 gamesGame directorySteam Store page

Retro Steam news

Retro news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Retro is now only $1! - 5 January 2026

    Hello everyone!It's been a couple of years since the last update. I wanted to let you all know what the future of Retro looks like.I've been busy finishing my college degree and working on other projects. So, it's unlikely Retro will be receiving any updates in the future. However, if you find a bug, feel free to send me an email or message and I'll try to put out a fix.As my skills have improved I've realized I have been charging too much for Retro. I think it's only fair that I make the game $1 USD (the lowest Steam will let me make it), especially because it won't be receiving further updates short of bugfixes. To celebrate, the game will be 50% off starting tomorrow, January 6th 2025, and I'll schedule deep sales often.I'm not done with game development, in fact quite the opposite. I have a project in the works significantly more ambitious than Retro, so hopefully that will be finis…

  • Retro October 20 Update - 21 October 2021

    Fixed a bug where the "corruption" stage of the story mode wouldn't let the player progress when they hit the score requirement. Have a great day! -Matthew :)

  • Retro October 16, 2021 Update - 16 October 2021

    Hey everyone! I made a couple of changes to Retro recently, here it is! Difficulty changes Helicopters in Dogfight now have less health Decreased the point requirement to progress from Ball Protectors in story mode to 100 Gameplay changes If two bullets collide in Dogfight, they will both be destroyed Bugfixes Fixed an issue where a distortion effect wasn't applied in the intro of the story Fixed an issue where the player won't be told when they can progress during the "corruption" portion of the story And a lot of optimization updates I went through nearly all of the code in the game and revised it to be a bit more performance-friendly. Thanks Thanks for playing Retro! I'll talk to everyone later! -Matthew I've been working on my next game! You can follow my progress on Twitter.

  • The music update has finally arrived! - 19 August 2021

    Hey everyone, it's Matthew. Music Update history Back in September of 2020, I promised an update for all of the music in Retro. The main menu music was replaced when I announced it and I was working on replacing or updating some music. For the time being, I temporarily replaced some music with the songs I was more proud of. Fast forward to April of 2021, I canceled the music update. I've been busy with school, work, and working on my next game so I just didn't have the time to work on Retro. Recently, I revived the music update and here it is! To kick off the update, Retro will be 80% off for 2 weeks (starting tomorrow, Steam wouldn't let me start it today for some reason)! Changes in this update: 2 new songs: Hired Guns and Carbon. These are used for Zombies and Ball Protectors. All arcade songs have been updated. The soundtrack has been updated with these new songs. Fixed a bug that a…

  • Retro April 26, 2021 Update and Announcement - 26 April 2021

    Hey everyone! It's been a while. I've been busy working on my next game (you can check out my progress on my Twitter). I got word about some bugs in the game, so I took some time and fixed them. If you run into any more bugs, please email me at [email protected] and I will get on it as soon as I can! Please tell me what the bug does and how it can be recreated so I can fix it. You can also email me about anything else, I'd love to chat! I can't believe it has already been over a year since I released Retro! It feels like I just released it last week. Since the launch, I've been busy working on a couple of different game ideas. I've worked on about six different game idea and gotten to a playable version for a couple of them. However, I lost interest in each of them but I think the project I've been working on for a couple of months now is something really unique and I'm pr…

  • Music progress update - 24 September 2020

    Hey everyone! I've been working on new music for Retro and am working on replacing the music for the main menu, Zombies and Ball Protectors. The main menu music is finished, so I replaced it and while I work on the music for Zombies and Ball Protectors, I have replaced their music with the Sector Breach and Dogfight music until new songs are written. Thanks for your patience, -Matthew Bridgeman

  • Retro August 23-28, 2020 update notes - 24 August 2020

    Arcade: -Removed the requirement for players to reach a certain score to unlock the next game -Increased the player fire rate for Dogfight -Story: -Decreased score requirements for each game: Unlocking Ball Protectors: 500 -> 400 Unlocking Submariner: 300 -> 200 Unlocking Sector Breach: 1000 -> 500 Unlocking Dogfight: 800 -> 500 Corrupted Zombies Story Trigger: 500 -> 400 Corrupted Ball Protectors Story Trigger:: 300 -> 200 Corrupted Submariner Story Trigger: 1000 -> 500 Corrupted Sector Breach Story Trigger: 800 -> 500 Corrupted Dogfight Story Trigger: 600 -> 300 -Corrupted Arcade: -Fixed an issue where the player isn't able to open some games from the corrupted arcade menu -Fixed an issue where the corrupted arcade games wouldn't give the player a game over when they should -Fixed an issue where in Sector Breach where the station would be white when damaged instead of red -Achievement…

  • Retro June 7th update - 7 June 2020

    Hey everyone! Recently, I've been making a few changes behind the scenes for retro. You shouldn't notice much except for a small performance boost. Here are the (short) patch notes: Cleaned up some scripts to be better optimized and perform better. Update to how high scores are changed. (Shouldn't affect gameplay) The main menu now has announcements that will say certain things on certain days of the year. (e.g. Halloween or New Year's) The story has become better optimized. A lot of code has been condensed which should result in a smaller file size. Fixed the "missing executable" error. Have fun! Expect a few more changes coming up soon.

  • Retro has graduated from Early Access! - 27 February 2020

    Retro is now officially released and 40% off! Get it while it's on sale! It's been a long and tiresome process working on Retro, but I've loved every minute of it and I hope everyone who plays it has as much fun playing it as I had making it! If you run into any bugs or issues while playing, you can email me at [email protected] and I'll get right to work on a fix! If Retro does well enough, I may even consider adding a new minigame or two! Have fun everyone, -Matthew Bridgeman

  • Retro is now in Early Access! - 15 February 2020

    Retro is now in early access and is currently 20% off! Get it while it's on sale!

Patch notes and updates

S.noRelease datePatch nameGID number
121 October 2021Retro October 20 Update4103335143104282492
226 April 2021Retro April 26, 2021 Update and Announcement4074045244019661981
37 June 2020Retro June 7th update3157533729864102626

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.