SPSTEAMPULSELIVE ANALYTICS
There Is No Game: Wrong Dimension

There Is No Game: Wrong Dimension Steam news

Draw Me A Pixel | Aug 6, 2020 | game

Released

36players observed · 25 September 2026 - 01:12:40 UTC

AdventureCasualIndiePoint & ClickPuzzleSteam Store

  • Latest observed players36 · 25 September 2026 - 01:12:40 UTC
  • SteamPulse tracked peak245
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive

There Is No Game: Wrong Dimension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players36 · 25 September 2026 - 01:12:40 UTC
  • SteamPulse tracked peak245
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score98% positive
  • Total reviews25,173
  • Release dateAug 6, 2020
  • DeveloperDraw Me A Pixel
  • PublisherDraw Me A Pixel

Genres: Adventure, Casual, Indie

Company pages: Developer: Draw Me A PixelPublisher: Draw Me A Pixel

Top Steam chartsTop 100 gamesGame directorySteam Store page

There Is No Game: Wrong Dimension Steam news

There Is No Game: Wrong Dimension news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The There Is No Game + Crushed In Time bundle is now available! - 2 September 2026

    HELLO, USERS! ✨You can now get There Is No Game and Crushed In Time in a single bundle, with a 20% discount!But wait, there's more! The Ultimate Edition gives you both games and their soundtracks, also with a 20% discount!Don't miss out! ❤️

  • Crushed In Time is OUT! - 10 June 2026

    Crushed In Time, the There Is No Game spin-off, is NOW AVAILABLE on PC!Go make some schboing in this elastic game about time travels and game development! 💥 And to celebrate its release, Crushed In Time is 20% OFF for two weeks!

  • Crushed In Time: Release Trailer! - 9 June 2026

    Here we are: after taking a bunch of detours through time, the development of Crushed In Time is finally coming to an end! Get ready to make some schboing in this There Is No Game spin-off!Check it out!

  • Meet The Team #10 – Klaus - 4 June 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I‘m a freelance VFX artist. I create visual effects for video games - smoke, fire, water, sparkles and all those elusive little things that breathe life into a scene. I tailor each effect to the game‘s distinctive visual style and make sure players receive satisfying feedback for their actions. What was your background, before joining Draw Me A Pixel?I‘ve been freelancing as a VFX artist for several years now. I love working with small indie studios and usually join them for a couple of months before moving on to the next project. Before that I co-founded a tiny indie studio with three friends, where we developed and released a cozy adventure game called Weaving Tides. What are the best and worst as…

  • Crushed In Time: 7 days before the release! - 3 June 2026

    Haha, yeah, you know, this isn't our first game, haha! *throws up in the wastebasket*

  • There Is No Game On Sale! - 25 May 2026

    To celebrate the upcoming release of Crushed In Time, There Is No Game: Wrong Dimension is 50% off on Steam through June 1! 🎉 Don't miss this chance to meet Sherlock Holmes and Dr Watson! (And Game, that hopeless romantic.)

  • Meet The Team #9 – Clothilde - 20 May 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I‘m a Sound Designer. I create all the sounds needed for the game (apart from the music) and take care of their integration in FMOD and Unity. I also handle the mix of all the elements (sound effects, voice, music). What was your background, before joining Draw Me A Pixel?I did sound engineering studies that were pretty general and didn’t tackle video games, so I then specialized myself in this field. I was very lucky to find my first sound design job at Plane Toast where I did the sound design for Caravan SandWitch. It was quite an ambitious project for a first one! I also work with other studios (such as Swing Swing Submarine and The Pixel Hunt) on their upcoming game or demos. What are the best a…

  • Crushed In Time: Release Date Announcement! - 12 May 2026

    Good news, everyone: Crushed In Time will be finished ahead of schedule, and you'll be able to play it by June 10!No need to wait until the year 9202!Wishlist now! ✨

  • Meet The Team #8 – Léonard - 30 April 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I'm Game Designer. My role is to think about and write gameplay ideas around a game concept and a story. I support Pascal in designing the gameplay, but I'm also there to supervise the different levels I'm working on, ensure the quality of the ‘game feel’ and work closely with the programmers. In short, to set up everything that can be set up so that the player loves using the game's systems. What was your background, before joining Draw Me A Pixel?I worked for two years as a Level Design tutor at a video game school. I had to learn to express myself well in order to share my knowledge with my students. I also spent a lot of time developing games on my own and worked for two years as a secondary sch…

  • Crushed In Time: Mini-Teaser #5 - 1 April 2026

    It's time for a fifth mini-teaser for Crushed In Time!Let's hope the game sheeps on time. 🤞Try the demo and wishlist Crushed In Time to uncover the conspiracy!

  • Meet The Team #6 – Elsa - 27 March 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I am a 3D animator. Iam the one who makes the characters move, who gives them life. I also sometimes work on the rig, i.e. the character's skeleton, depending on my needs. What was your background, before joining Draw Me A Pixel?I've just completed five years of 3D animation at Waide Somme, an animation and video game school in Amiens. Alongside my studies, I spent two years working on a hybrid documentary, Sang d'Encre, which follows the journey of a young man suffering from leukemia. For two years, I supported the project and directed the animation team responsible for feeding certain passages of the documentary.Once I'd graduated and Sang d'Encre had been nominated at several festivals, I was hir…

  • Crushed In Time: Mini-Teaser #4 - 11 March 2026

    It's time for a fourth mini-teaser for Crushed In Time!Let's enjoy this serpenditi... Serendepi... This visit! 👋Instead of getting bogged down with complicated words, come and try the demo and wishlist Crushed In Time!

  • Meet The Team #5 – Fred - 18 February 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I'm Associate Producer and Communication Manager. On the one hand, I help the team stay organized and meet deadlines. On the other, I manage the studio's communication, whether it's the community on social networks or convincing someone at a convention that our game is great by talking loudly in their ear. And when I have a bit of free time, I also help Pascal and Léo move forward on game design. Yes, my days are very varied.What was your background, before joining Draw Me A Pixel?Well, I've done a lot of things before: Welder, security guard, security guard trainer, journalist and then editor-in-chief for a French video game magazine called Canard PC. In the end, I spent most of my career in video…

  • There Is No Game on sale! - 16 February 2026

    STOP EVERYTHING! 🚨There Is No Game: Wrong Dimension is 40% off for one week, on Steam.Okay, maybe you don't have to stop EVERYTHING, but at least now you'll have time to play.

  • The Crushed In Time demo is available NOW! ✨ - 12 February 2026

    Dive right into the introduction to Crushed In Time! Investigate this elastic and humorous point-and-click game, following Sherlock Holmes and Dr. Watson on a completely meta adventure!Key features• Experience the first twenty minutes of Crushed In Time! Or is it thirty? Or ten? Time is just an abstract construct.• English voiceover and English or French text. Please note that the full game will be available in ten languages.• Limited time availability! Crushed In Time is currently in development, and this demo will disappear into a time vortex about a month before the game's release, to be replaced later by another demo that is more representative of the game's final quality.• Compatible with a wide range of devices: Play with your mouse in front of your computer (recommended), with your gamepad on your couch, or with your Steam Deck in places we'd rather not know about. Feel free to m…

  • Crushed In Time: Mini-Teaser #3 - 4 February 2026

    It's time for a third mini-teaser for Crushed In Time!Do you mean we solved the WHAT?!Don't forget to add Crushed In Time to your wishlist!

  • Meet The Team #4 – Loric - 28 January 2026

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?I'm the Art Director. Basically, my job is to ensure that our game is visually coherent, but also has an artistic direction that meets our expectations. But that's not all, since I'm also there to manage our relationships with partner studios, as well as providing technical expertise on softwares we need to use, whether for 3D or animation. What was your background, before joining Draw Me A Pixel?After obtaining my high school diploma, I joined the Emile Cohl school, which offers courses in publishing (comics, books...), video games and animation. Originally, I wanted to be an animator, but in the end I opted for video games, which allowed me to do what I'm passionate about... while allowing me to s…

  • Happy Holidays 2025! - 24 December 2025

    The Draw Me A Pixel team wishes you happy holidays! ❤️May your gifts be plentiful and your hangovers minimal.

  • Meet The Team #3 – Guillaume - 23 December 2025

    With Meet The Team, Draw Me A Pixel introduces you to the people behind its games. We promise, no one bites. At least not yet! What is your job and can you describe your role within the team?Officially I’m a Lead Programmer but in such a small team, we’ll say that I’m the technical referent and the only developer. My activities range from animated meetings around the presentation and validation of the game design, to the technological watch and the choice of tools and hardware used by the company, as well as some customer support. But most of my time is spent on the development tools and on programming alone. Later on when the team grows, I expect to do a bit more management and planning. What was your background, before joining Draw Me A Pixel?I have a rather classical and general training as a computer engineer but video game development has been with me since high school. My first si…

  • Winter Sales 2025 - 18 December 2025

    HELLO FUTURE USER! ✨I've got some good news : Actually, There Is No Game is 40% off on Steam.The financial crisis, the indiepocalypse, blah blah blah... all of this.I hope you're excited to find out what happens to Sherlock Holmes and Dr. Watson before Crushed In Time! ❤️

Patch notes and updates

S.noRelease datePatch nameGID number
128 October 2025Patch Notes - 28th October, 20251814309641607747
223 October 2025Patch Notes - 23th October, 20251814309641444876
317 December 2021Patch Notes - 17th December, 20215320438099040301142
416 December 2021Patch Notes - 16th December, 2021 (v2)5320438099035878816
516 December 2021Patch Notes - December 16, 20215320438099034052163
65 March 2021Patch Notes - 5th March, 20214057152305717718733
79 February 2021Patch Notes - 9th February, 20214051520458187739349
88 February 2021Patch Notes - 8th February, 20214051520458184468136
91 December 2020Patch Notes - 1st December, 20203856733252024410463
1014 November 2020Patch Notes - 14th November3872494575595137226
1120 October 2020Patch Notes - 20th October5422856308630611206
1224 September 2020Patch Notes - 24th September3715990047695064359
1323 September 2020Patch Notes - 23rd September3715990047691333103
1412 September 2020Patch Notes - 12th September4249665521686886790
155 September 2020Patch Notes 3rd - 5th September3819571008263624981
165 September 2020Patch Notes 2nd - 5th September3819571008262954430
174 September 2020Patch Notes - 5th September3819571008261132100
1827 August 2020Patch Notes - 27th August3788045105524420472
1921 August 2020Patch Notes - 21st August3670950880882314492
2015 August 2020Patch Notes - 16th August4828375451927687506

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