- Weapon XP Fixed - 19 February 2026
Fixed an issue where Weapon XP was not being awarded; This is an experimental fix implemented on the game backend. We are continuing to monitor the situation. If you experience any issues related to this, please let us know through any available channel. We apologize for the temporary inconvenience. — Polygon Team
- POLYGON 2 needs your support - 18 February 2026
Hello, friends.Right now I am focused on developing POLYGON // - a new version of the project with large-scale maps, vehicles, and a full-fledged destruction system.Developing a game of this level requires serious resources. I continue to work as an indie developer and handle most of the tasks myself: programming, networking, optimization, destruction systems, vehicle mechanics, and much more.But to accelerate development, bring in specialists, pay for servers, and maintain technical infrastructure, I need additional support.If you would like to help the development of POLYGON // and become part of its history - you can support the development of POLYGON //.I have also published an extended version of the development diary dedicated to the destruction system.In it, I go into much greater detail about the technical implementation, network synchronization issues, CPU optimization, and all…
- POLYGON 2: Dev Diary #1.1 (Updated) - 14 February 2026
Hello everyone :)It’s been almost two years since I announced the new installment of Polygon. Since then, I’ve maintained radio silence.Not because the project was frozen. And not because I had nothing to show.The reason is simpler: I didn’t want to present the game in a “raw” state.Polygon // is being built entirely from scratch.A new foundation. New systems. A new architecture.In the early stages, it didn’t look like a step forward, It looked like a step backward. And I didn’t want it to feel like a downgrade compared to the first game.My goal has always been to move toward a larger-scale experience, but the original Polygon had limitations that made that impossible.So I made the difficult decision to start over. No shortcuts. No legacy solutions.It was important for me to reach the point where the project no longer looks like a rough prototype, but begins to show its true direction.A…
- Christmas in Polygon! - 22 December 2025
CHRISTMAS PASSIn honor of the celebration of Christmas,, we are excited to delight you with a special Christmas Pass, which grants access to 18 weapon skins, 5 charms, and 1 unique character skin!SNOWY DISCOUNTMoreover, during the Christmas event, enjoy a discount of up to 35% on the purchase of Crowns, which opens up even more possibilities to enhance your gaming experience.GIFT UNDER THE CHRISTMAS TREEAnd that's not all! In honor of the holidays, you will receive a 50% boost in experience and credits, allowing you to reach new heights and explore new horizons in Polygon—Polygon Team
- Patch 0.7.11 - 24 November 2025
This is a small patch to fully implement Sandstorm Night and fix a few bugs. Work on 0.8 is now fully underway. New Features Added Sandstorm Night Conquest and King of the Hill as permanent maps Added a new error message when you are on an outdated version of the game Bug Fixes Fixed the battle button only creating NA lobbies Fixed incorrect collisions on the Sandstorm Mosque Fixed jets and helicopters not spawning on Sandstorm Night Fixed missing lighting on Cargo Halloween Fixed Onyx AK308 and M24 skins (PCL Skins)
- Low Gravity Sandstorm Event: Patch 0.7.10 - 22 November 2025
Low Gravity EventThis weekend only, play on the brand new Sandstorm Night map in LOW GRAVITY! Sandstorm Night has a permanent dust storm, significantly reducing visibility throughout the map. This map is currently being tested for the duration of the event, let us know how you like it. When the Low Gravity event ends, we will release Sandstorm Night fully into the game.🕒 The event will run until November 24th.New FeaturesLow Gravity Sandstorm NightAdded new flag patches: Vietnam, Portugal, Netherlands, Belgium, Mexico, Egypt, Sweden, Switzerland, Norway, Denmark, Finland, Romania, Nigeria, Venezuela, Bangladesh, Ukraine, Poland, Ecuador, KazakhstanAdded blood type patches: AB POS, AB NEG, A POS, A NEG, B POS, B NEG, O POS, O NEGImprovements Significantly improved team rebalancing at the end of the match. Matches get rebalanced based on the previous games score.Coming Up, 0.8We are alre…
- Hardcore stays forever! - 10 November 2025
We’ve listened to your feedback: Hardcore is becoming an integral part of the game. Forever. Enjoy :)—Polygon Team
- Limited-Time Event: Hardcore! - 8 November 2025
An event has started in Polygon, introducing a hardcore mode that reduces the maximum health to 60!To activate hardcore mode, select the corresponding modifier when creating a server.🕒 The event will run until November 10.
- Limited-Time Event: 32 → 64 | Total Mayhem! - 1 November 2025
An experimental event is launching in Polygon, increasing the maximum number of players on the Valley (Conquest) map from 32 to 64! Get ready for massive battles, non-stop action, and pure chaos on the battlefield. 🕒 The event runs until November 3 — don’t miss your chance to experience the mode at full power! 💬 P.S. This player limit increase is part of a test. Performance issues on the client or server side may occur during gameplay.
- Halloween in Polygon! - 26 October 2025
Welcome to the Halloween Update!With this update, the time of mysticism, riddles and, of course, incredible rewards will come. THE HAUNTED SHIP Prepare for a chilling journey aboard an abandoned vessel where Halloween takes a sinister twist. Under the cover of mist and the cold glow of moonlight, every corner holds mysterious stories and eerie surprises. What mysterious pumpkins have appeared on the ship? Who knows what secrets they might be hiding… HALLOWEEN PASS Immerse yourself in the Halloween atmosphere with our unique "Halloween Pass". Similar to the Battle Pass, this special pass provides access to exclusive rewards with a distinctive Halloween spirit. Collect them all and rise to the next level! TRICK OR TREAT! HALLOWEEN BOOST Earn extra bonuses by fighting the dark forces and becoming a hero in this horror night. From October 26 to November 10, each match will bring you an addi…
- Improved localization: Russian - 24 October 2025
The update improves the game's Russian localization. Translations have been corrected, phrasing refined, missing interface lines added, and text readability enhanced. The game is now clearer and more comfortable for Russian-speaking players. Join our Discord. There you can find news about the game faster, get quick help with any problems, and also take part in various contests with in-game rewards. You can also support us on Patreon and get unique rewards, including an exclusive skin for weapons, as well as information leaks from development and early access to game updates.See you on the battlefield! —Polygon Team
- Update 0.7.9.3 - 11 September 2025
We're super excited to introduce our first Balance Update for y'all today. This update will shake up the overall strategy for both regular games and competitive matches in the PCL. Accompanying those balance adjustments are a handful of bug fixes and other improvements. For a condensed list of patch notes, check the bottom of this announcement. Balance AdjustmentsOur goal with the following balance adjustments are not to make the game "more balanced". Instead, we are aiming to refresh the meta by shifting the balance, creating new and refreshing strategies for players. Starting on January 1st, there will be a new Balance Update every 3 months to match each new POLYGON Competitive League season. Each Balance Update, we will be nerfing some of the stronger guns, and buffing some of the weaker guns to create a new meta. G36COur goal is to completely remove the G36C from the competitive met…
- Hotfix 0.7.8.3 - 29 August 2025
Hey y'all, quick hotfix today for a few of the bugs from the last update. Thanks for reporting the bugs you found. Stay tuned for more! Improvements Adjusted the distance culling of Valley King of the Hill Added error popup when changing teams fails Added a short cooldown for changing teams Removed invisible wall blocking the garage roof on Valley King of the Hill Bug Fixes Fixed a bug that caused the player to teleport through map borders Fixed m24 cycling animation getting canceled by sprint Fixed squad members being able to swap teams Fixed players being able to swap to a team that's already full Fixed friendly player markers being invisible after changing teams Fixed some floating trees on Valley King of the Hill Fixed glowing truck on Cargo
- Update 0.7.8.2 - 27 August 2025
ValleyAdded King of the Hill game modePushed spawn borders 20 meters furtherAdded more exits to the main baseAdjusted main base spawn locationsAdded more cover outside of the main basesNew FeaturesAdded a system to kick AFK players. A player is AFK if he has not done any action in the last 3 minutesAdded a region select option when creating a serverAdded a disable chat setting (currently in the Controls Panel)Added Discord Rich Presence to display the map you are currently playing in and your KDAAdded a Change Teams button in the escape menu. If the other team is full, you're in a squad, the match is about to end, or your team has more players, you are unable to change teamsImprovementsAdded a progress bar to indicate how much spawn protection is remaining (TIP: If you shoot, spawn protection ends instantly!)Added the current map name to the top left of the scoreboardBug FixesFixed play…
- POLYGON Development Continues! - 14 August 2025
Hey everyone, TheF16 here, As I mentioned a little while ago in the POLYGON Discord Server, I've been in contact with Nodaryn, who is thankfully doing well, and, while he won't be returning to developing POLYGON currently, he has granted myself and River access to resume the game's development. We've formed a new volunteer team and are already hard at work bringing you new content, bug fixes, and quality-of-life improvements. We're still getting comfortable with the project and workflow, but we've already begun our efforts. Today's Patch and What's to Come This brings us to today's update. We've released a small patch with a few fixes and some experimental changes. You can find the full list of changes at the bottom of this announcement. Moving forward, our goal is to release a series of smaller patches before any major content drops. Our first priority is to stabilize the game, fix som…
- Halloween in Polygon! - 27 October 2024
Welcome to the Halloween Update! With this update, the time of mysticism, riddles and, of course, incredible rewards will come. THE HAUNTED SHIP Prepare for a chilling journey aboard an abandoned vessel where Halloween takes a sinister twist. Under the cover of mist and the cold glow of moonlight, every corner holds mysterious stories and eerie surprises. What mysterious pumpkins have appeared on the ship? Who knows what secrets they might be hiding… HALLOWEEN PASS Immerse yourself in the Halloween atmosphere with our unique "Halloween Pass". Similar to the Battle Pass, this special pass provides access to exclusive rewards with a distinctive Halloween spirit. Collect them all and rise to the next level! Attention, collectors: for a limited time, you have the opportunity to purchase last year’s Halloween watch! TRICK OR TREAT! HALLOWEEN BOOST Earn extra bonuses by fighting the dark forc…
- Update: 0.7.5.7 - 20 September 2024
Hi everyone, This update focuses on fixing numerous bugs across all maps in the game. A huge thanks to Wolf for the hard work on improving the game! Storage Day/Night Fixed an issue where many objects had incorrect collisions; Fixed an issue where many objects were mis-placed or mis-aligned (ex. doors, walls, etc.); Map Floor has been fully remade to fix collision attributes; Border has been reworked to polish the map; Empty buildings have been reworked and added some filling objects; Weird placed objects around the map have either been replaced or removed; Map has been reworked a bit to change some object placement, visuals, textures and more; Crash Site Day/Night Fixed an issue where the Diner building had a seen through ceiling; Fixed an issue where some foliage was either floating or overlapping with other objects; Fixed an issue where some windows were not aligned properly; Fixed a…
- Update: 0.7.5.2 - 29 May 2024
NEW Basic game statistics have been added: Total kills; Total deaths; Kill-to-death ratio (K/D); Total assists; Total headshots; Headshot percentage of all kills; Shooting accuracy; Assists are now displayed on the in-game scoreboard; CHANGED AS "VAL" received changes in characteristics: Damage increased from 23 to 24 units; Shooting range increased by 20%; Reload speed increased by 15%; Reserve ammo increased from 200 to 240 units; FIXED "Terminator" skin for Desert Eagle displays incorrectly; Some weapon charms display incorrectly; Join our Discord. There you can get news about the game faster, receive quick assistance with any issues, and participate in various contests with in-game rewards. You can also support us on Patreon and receive unique rewards, including an exclusive weapon skin, development leaks, and early access to game updates. —The Polygon Team
- Hotfix: 0.7.5.1 - 26 May 2024
Changed: VSS received a full rework: Damage increased from 34 to 42. Rate of fire increased from 400 to 470. Muzzle velocity increased by 25%. Magazine capacity reduced from 20 to 10 rounds. Fixed: Weapon charms could not be changed while playing on a server; Fixed: Position of some watches on the character's wrist; Fixed: Display of the "Derick" weapon charm; Fixed: Changing the volume of sound effects did not affect the sound of the Glock 17 shot; Fixed: Corrected the name of the angled grip; Join our Discord. There you can get news about the game faster, receive quick assistance with any issues, and participate in various contests with in-game rewards. You can also support us on Patreon and receive unique rewards, including an exclusive weapon skin, development leaks, and early access to game updates. —The Polygon Team
- UPDATE 0.7.5 | THE ART OF WAR - 25 May 2024
Hello everyone! We are excited to present Update 0.7.5, featuring new functions, improvements, and fixes to enhance your gaming experience. We also have important news about the future of Polygon. Let's start with the changes in this update: BATTLE PASS SEASON 4 Welcome to the new Battle Pass season - The Art of War. This new season includes new weapon skins, wristwatches, VIP status, and Crowns. Additionally, it introduces brand new cosmetic content for Polygon, including character skins, patches, and weapon charms. This Battle Pass will be the most content-rich in the game's history. Don't miss the chance to express your uniqueness on the battlefield! AS "VAL" The game has been updated with a new assault rifle - AS "VAL". This perfect combination of high rate of fire, mobility, and stealth will make your enemies nervous whenever you appear. With the "VAL," you can effectively and sile…