SPSTEAMPULSELIVE ANALYTICS
Bowmen

Bowmen Steam metadata

Ethereal Gem, LLC | Jan 6, 2021 | game

Released

0players observed · 5 October 2026 - 10:37:33 UTC

CasualIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)30
  • Revenue (VGI)$54
  • Review score100% positive

Bowmen metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)30
  • Revenue (VGI)$54
  • Review score100% positive
  • Total reviews1
  • Release dateJan 6, 2021
  • DeveloperEthereal Gem, LLC
  • PublisherEthereal Gem, LLC

Genres: Casual, Indie, RPG, Early Access

Company pages: Developer: Ethereal Gem, LLCPublisher: Ethereal Gem, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bowmen Steam metadata

Bowmen metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1241810/metadata
Steam Storehttps://store.steampowered.com/app/1241810/
Steam Communityhttps://steamcommunity.com/app/1241810
PCGamingWiki search
IGDB searchSearch IGDB for Bowmen

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$0.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Partial Controller Support, Steam Cloud, Steam Leaderboards, Family Sharing

Achievements

22

Platform releases
  • Steam 6 January 2021

Latest Steam announcements

  • Patch Notes 0.2.0 - 26 February 2023

    We have been working hard to formally add controller support and Steam Deck support for Bowmen. This game update includes many major changes to the game and UI that adds controller and Steam Deck support, however, there are still a few game bugs and kinks that need to be ironed out over the next few weeks. If you run into issues with this build, please let us know on the official Bowmen forums or here on Steam. Bugs will continue to be removed through minor patches as we find them. Once we feel we have ironed out all the bugs on the Deck, we will have the game reviewed by Valve so it can be Deck verified and provide another update. Until then, note that you may run into issues while playing on a Steam Deck. What's New?: Release Candidate (RC) 0.2.0 from 0.1.6.5 Major Game/Gameplay Changes Game versions have been simplified to indicate that the game is still in early access, starting wit…

  • Patch 0.1.6.5 - 7 October 2022

    We have been working hard to formally add controller support and Steam Deck support for Bowmen. This game update includes many major changes to the game and UI that adds controller and Steam Deck support, however, there are still a few game bugs and kinks that need to be ironed out over the next few weeks. If you run into issues with this build, please let us know on the official Bowmen forums or here on Steam. Bugs will continue to be removed through minor patches as we find them. Once we feel we have ironed out all the bugs on the Deck, we will have the game reviewed by Valve so it can be Deck verified and provide another update. Until then, note that you may run into issues while playing on a Steam Deck. What's New?: Release Candidate (RC) v0.1.6.5 from v0.1.6.4 Major Game/Gameplay Changes Controller support has been added to the game! In the coming months we will be testing various…

  • Bowmen Steam Deck / Controller Support - 30 August 2022

    Since the earliest days of Bowmen's development and consistently throughout its existence, I've largely gotten two major pieces of feedback from players: 1. The game would probably succeed best on a mobile device platform (such as iOS). 2. The game would greatly benefit from full controller support, in addition to support for a mouse and keyboard. The second piece of advice I also received from Valve, since a large portion of PC gamers also own a controller and use it regularly for playing games. However, initially I wanted to stick to a mouse and keyboard for a few reasons: First, the original game concept design was to be that of old school PC games like the ones I played back in the day, such as Gunbound, Warcraft, and Diablo. For a lot of these games, they had a chat feature upon the initial game menu that allowed you to talk with other players that were currently in game, which I g…

  • Patch v0.1.6.4 - 28 March 2022

    What's New?: Release Candidate (RC) v0.1.6.4 from v0.1.5.4 Major Game/Gameplay Changes The Unity Engine has been updated and the game library rebuilt. As a whole, this has led to a huge increase in game performance. We also made several changes to game art assets, which should further improve game performance and reduce hard disk size. The character creation screen has been removed from the game. This was for the most part a relic from when the game did not use Steam IDs or Steamworks. New characters will automatically be assigned your Steam ID as their name, and you will only be prompted to view and accept the EULA via the Steam client in the future. In the options menu, a checkbox has been added for voices, rather than it being mixed with the SFX slider. In game voices will now be togglable. The player level cap has been raised from 40 to 50. Ranged enemy health and projectile damage…

  • Development Updates: October - 2 October 2021

    Hello everyone, Brokenshield here. We've been hard at work on Bowmen this summer/fall, but most of that work has been largely invisible. We had noticed at the start of the summer the game's cheat detection system was lacking in a lot of areas, and so we decided to overhaul that system and implement a new one. With the most recent update this October, this system is now live. The game will scan itself for changes and attempts at hacking / manipulating the leaderboards, and will send a report to us (as well as close the game) if there is any detection of cheating (note: the game does not monitor the rest of your system, nor does it collect any data whatsoever about anything outside of the game itself). We implemented this to hopefully maintain the integrity of the leaderboards, and keep your hard earned scores where they should be: at the top! If you notice any issues with the latest vers…

  • Patch v0.1.5.4 - 2 October 2021

    What's New?: Release Candidate (RC) v0.1.5.4 from v0.1.5.3 Major Game/Gameplay Changes We've added a more extensive cheat detection system to prevent hacking and leaderboard manipulation. A text warning and error sound effect will now trigger if you attempt to use the Melee Slash ability, but do not have enough strength or mana to do so. The level cap has been reduced to 40 (down from 60).

  • Patch v0.1.5.3 - 7 May 2021

    What's New?: Release Candidate (RC) v0.1.5.3 from v0.1.5.0 Major Game/Gameplay Changes The window for which the Melee Slash ability can hit targets has been tightened. This was to avoid some enemies appearing to get hit by the slash after the animation has finished. The window for which the summoned Sword of Justice can hurt enemies has been tightened. This was to avoid some enemies appearing to get hit by the sword after it despawned. A "death animation" sequence has been added, where the camera will rotate around the player during death before fading to the summary screen. The usable item Akash now drops more frequently than other items. Some audio has been reworked to be more clear. Early waves will no longer drop epic/legendary quality items. These will drop later on during the encounter to match the wave difficulty. The damage from bombs and the summonable Wizard's "Genesis" attack…

  • Patch v0.1.0.5 - 17 April 2021

    What's New?: Release Candidate (RC) v0.1.0.5 from v0.1.0.4 Major Game/Gameplay Changes Steam saves are now being sorted by Steam user, rather than by computer. This allows for multiple Steam users to play Bowmen on the same machine, while keeping their game data separately stored. If this update causes issues with your game data, download it from the Steam cloud when prompted upon startup. We will also be offering support on the Steam forums to help recover your game data if you have issues with this update. The level cap has been reduced to 60 (down from 100). A Melee Slash ability has been added to the game, that allows you to finish off enemies quickly in front of you with a cone slash attack. The ability is unlocked after investing 8 stat points into Strength. Enemy health, movement speed, and damage (with the exception of bosses) have been increased across all difficulties. The hea…

  • Bowmen Release Date Update! - 11 April 2021

    Greetings fellow archers! We've been hard at work over here at Ethereal Gem trying to make Bowmen the best possible game it can be before we launch it, officially, to the rest of the world. Your feedback during the Early Access period is paramount to Bowmen's success, and we are very grateful to the few of you who have already provided us with some feedback, you know who you are. You make working on the game fresh and fun, and we get very excited when we implement a suggested change and send it out back to you for play testing. As you may know, the targeted release date that we had set for ourselves (May 3rd) was fast approaching. Based on the state of the game, feedback we've received, and some ideas we still wished to implement, we decided that it was best to keep the game in Early Access for a little while longer. For example, we noticed during our own internal play testing sessions…

  • Patch v0.1.0.4 - 24 January 2021

    What's New?: Release Candidate (RC) v0.1.0.4 from v0.1.0.3 Major Game/Gameplay Changes The level cap has been raised from 30 to 100. The damage of enemy projectiles has been increased across all difficulties. Some variability has been added to enemy accuracy, which means that they will miss more often than they did in previous builds. The movement speed of the skeleton knights has been increased dramatically and is difficulty dependent. These enemies were initially intended to be a fast and immediate threat to the player, requiring swift action to avoid death. Their slow movement speed wasn't cutting it, and so we increased it. The "kill counter" time window, that is, the time window for which enemies can be killed and contribute to a double kill, multikill, etc. has been increased. This was because some enemies could be killed relatively close to one another and it wouldn't register wi…

  • Bowmen Early Access is here! - 7 January 2021

    Greetings fellow archers! The time has come to execute order 66... no wait, that's... that's not right hold on... *(Ruffles through papers)* Ah-HA! Here it is! *(Ahem)* It is time to release Bowmen online through Steam Early Access! After many years of development, it is finally out and ready for the world at large to play it! As per our previous announcement, we had decided to delay the final launch of the game to March to allow for us to make a few more tweaks before publishing the game and pushing it to Steam. However, as we began to do this, we realized that there are a few features of Bowmen that likely cannot be tweaked through internal play testing alone. Some players may have invaluable feedback to give us that, had we left ourselves to our own devices, we would never know about. Perhaps some items are under-powered, perhaps some others are over-powered, or perhaps the game simp…

  • Patch v0.1.0.3 (Release Candidate) - 3 January 2021

    What's New?: Release Candidate (RC) v0.1.0.3 from v0.1.0.2 Major Game/Gameplay Changes The way the game handles loading new scenes has been modified so that transitions should be smoother. This includes "minor" loading screens between menus. How Lord Pain spawns has been modified to ensure he does not spawn around an Infernal Balrog. The Forgotten skin now unlocks by achieving the Hunter rank or better during the Season of the Phoenix. The Ghost skin now unlocks by equipping every item in the game at least once. Some minions will no longer spawn if Lord Pain is active (i.e., aerial enemies and ranged enemies). This makes it a bit easier to kill enemies during the final boss fight because Lord Pain has such a large hitbox. Achievement Changes The achievement Two Thousand has been added, which is awarded for reaching a score of 2,000 or better on inferno difficulty. The achievement Five T…

  • Release Date Update - 26 December 2020

    Hello fellow archers! Some of you may have noticed that we pushed back the release date of Bowmen from its original release date of December 31st, 2020 to March 1st, 2021. I would like to take a brief moment to explain the reasoning behind that decision, the current state of the game, and where we plan to go from here. First and foremost, the development of Bowmen has been an incredibly awesome and rewarding journey for myself (the lead developer), and a handful of other individuals who have helped work on Bowmen. It is a relatively small indie game with an even smaller development team, but it has been one of the most rewarding and challenging journeys of my life, and it is awesome to see the project begin to come together as we approach the final release. Due to my other obligations as a scientist, and being almost exclusively the only person working on the game, development and bug f…

  • Patch v0.1.0.2 (Release Candidate) - 23 September 2020

    What's New?: Release Candidate (RC) v0.1.0.2 from Beta v0.0.135 Major Game/Gameplay Changes Season one ("Phoenix") has officially started, moving forward from the Beta. This effectively resets any ranks earned through the Beta and paves the way for the first season available during Early Access and the game's launch. Resetting your game data will now only reset your player's stats, but not affect leaderboard scores or Steam Achievements. We've transitioned game data saves away from a registry based system (which is native to the Unity engine) to a file based system. This is to allow for steam cloud saves and synchronization across computers. Users now have the ability to join and leave the global chat channel using commands (type /help into the chat channel to see the commands, or go to the support forum). Also, chat moderation tools have been added to GM accounts, allowing GMs to ban,…

  • Patch v0.0.0.135 (Beta) - 21 July 2020

    What's New?: Beta v0.0.0.135 from Beta v0.0.0.134 Major Game/Gameplay Changes "+X EXP" text now pops up after an enemy is killed, letting you know how much EXP has been earned for each enemy. Enemies now spawn in "waves", rather than spawning as a constant stream. This allows the player to recuperate if they dealt with a wave efficiently. Over time, more enemies spawn per wave, increasing the difficulty. In response to the addition of "waves", item mechanics have changed slightly (for example, Mjolnir deals less damage), and bombs spawn less frequently. Item text has been modified to indicate item quality, based on how powerful the item is at damaging enemies. Items with higher quality will drop later in the encounter, while during the first few waves of enemies items with lower power will drop. Items with the new "Legendary" quality will only drop off bosses (Balrog), off enemies with…

  • Patch v0.0.0.134 (Beta) - 18 May 2020

    What's New?: Beta v0.0.0.134 from Beta v0.0.0.133 Major Game/Gameplay Changes The player may now increase their stat points on the "Hero Information" screen. The game will no longer pause automatically at the start of an onslaught for stat point distribution purposes. However, you can still pause with the "K" key during an onslaught to enter stat points. The game now has three different background audio tracks that it cycles through during Onslaught. A brief tutorial has been added to the game, which instructs the player how to play the first time they start an onslaught. Playtesters can no longer level up using the "0" key during Onslaught. We've changed how the game handles connecting to our online servers and we've added in error messages. The game is now playable offline, however, your rank and scores will not be updated during offline play. Completed some GUI updates (such as the "…

  • Patch v0.0.0.133 (Beta) - 30 April 2020

    What's New?: Beta v0.0.0.133 from Beta v0.0.0.130 Major Game/Gameplay Changes Arrows no longer scale damage with flight time. Instead, arrows that reach a certain y height will have their damage increased by either 300% or 400%, depending upon how high they go. The "Training Sword" item has been updated accordingly. Enemies have had their movement speed significantly slowed, spawn rates dropped, and their health boosted to accommodate for the arrow damage changes. Bomb and item damage have been modified to accommodate for the enemy health increases. The items Vol, Sword of Justice, Stonehammer, and Captain's Mace have been modified. Instead of dropping the Sword, Spirit Golem, or Ghost Ship, respectively, in a given location, the player can now select where the objects will spawn and deal damage to enemies. The "Balrog Slayer" achievement has been modified. It now will unlock after you…

Patch notes and updates

S.noRelease datePatch nameGID number
126 February 2023Patch Notes 0.2.05059268543365834278
22 October 2021Patch v0.1.5.43938951840887997865
37 May 2021Patch v0.1.5.34072920612506018079
418 May 2020Patch v0.0.0.134 (Beta)4742798964251400428

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1241810
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJan 6, 2021
DeveloperEthereal Gem, LLC
PublisherEthereal Gem, LLC
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1241810/

Short description

Lord Pain has risen once more to threaten the land of the living. As the last of an elite race known only as the Bowmen, you must gather your courage and slay his armies once again. Fight off hordes of enemies, equip unique items, and see how long you can survive in our debut title: Bowmen!

About this game

HOW LONG CAN YOU SURVIVE? Lord Pain has summoned his infernal minions once again to wreak havoc on the realms of men... As one of the last of the Bowmen, a long forgotten but elite Elven race that once guarded the living against this malevolent evil, you must conjure up your courage and venture forth toward the portal of doom to save mankind once again. With a bit of skill, a dash of luck, and the help of unusual accomplices, you may hold these demons off just long enough for the living to be saved and mankind to emerge victorious once again! Fight against Lord Pain's relentless armies in a single game mode called "onslaught", whereby enemies spawn in progressively more and more difficult waves the longer you stay alive. To succeed, you'll need to call upon allies for aid, equip unique items, use health potions, and decimate your foes by detonating powerful explosives. Leveling up your character after each encounter will allow you to invest in player attributes that will improve your character's damage throughput and survivability, slowly allowing you to progress into more daunting and brow-sweating difficulties. Bowmen comes "equipped" (heh, see what I did there?) with a plethora of items that drop from enemies that have succumbed to your inescapable wrath. These items can improve your player's stats, grant you extra experience per kill, heal your character, or empower you with unique skills and abilities. Will you stick with a scroll that gives you some additional health regen, or will you drop it in favor of that sick legendary sword that will allow you to do maximum damage? The choice is yours! Completing specific objectives, performing feats of strength, or reaching high global ranks in Bowmen will unlock unique skins that will allow you to customize your character for a more personalized gaming experience. Starting with RC v0.1.0.4 , as a token of our gratitude for supporting Bowmen during its early stages, players that purchase the game before its full release will be given the Panda skin, a unique skin that makes a menacing face whenever you get a double kill or greater during onslaught. Early Access backers will also unlock the Vanguard achievement, f…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
18Partial Controller Support
23Steam Cloud
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Bowmen's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bowmen's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bowmen at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$0.99$0.99No discountSteam Store

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Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
Slay the Spire 263,8735 October 2026 - 11:51:14 UTC574,638199,438Mega Crit
Stardew Valley63,3045 October 2026 - 11:38:02 UTC236,6141,016,067ConcernedApe
Deskrawl: Idle ARPG45,5875 October 2026 - 10:58:55 UTC45,587Not availableFirst Day Games
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Project Zomboid44,0105 October 2026 - 11:25:53 UTC122,811467,999The Indie Stone
Crosshair X40,6143 October 2026 - 16:03:34 UTC87,92844,617CenterPoint Gaming

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Rust95,8755 October 2026 - 11:52:58 UTC259,6461,403,838Facepunch Studios
TBH: Task Bar Hero74,1105 October 2026 - 11:50:43 UTC546,13043,714Nugem Studio, Tesseract Studio
The Witcher 3: Wild Hunt71,8625 October 2026 - 11:28:18 UTC137,187877,306CD PROJEKT RED
Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
Stardew Valley63,3045 October 2026 - 11:38:02 UTC236,6141,016,067ConcernedApe
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Warframe56,5955 October 2026 - 11:24:01 UTC181,509676,031Digital Extremes
Deskrawl: Idle ARPG45,5875 October 2026 - 10:58:55 UTC45,587Not availableFirst Day Games
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Project Zomboid44,0105 October 2026 - 11:25:53 UTC122,811467,999The Indie Stone
Cyberpunk 207736,4095 October 2026 - 11:06:13 UTC830,387932,948CD PROJEKT RED
Don't Starve Together36,3815 October 2026 - 11:08:08 UTC122,662531,182Klei Entertainment

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS102,3985 October 2026 - 11:03:25 UTC399,748Not availableBULKHEAD
Valheim70,8485 October 2026 - 10:45:49 UTC498,478533,888Iron Gate AB
Slay the Spire 263,8735 October 2026 - 11:51:14 UTC574,638199,438Mega Crit
Palworld45,2625 October 2026 - 10:38:12 UTC2,101,535451,088Pocketpair
Project Zomboid44,0105 October 2026 - 11:25:53 UTC122,811467,999The Indie Stone
VRChat32,6425 October 2026 - 09:39:29 UTC74,217269,026VRChat Inc.
Path of Exile 221,2905 October 2026 - 11:48:49 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended20,2585 October 2026 - 11:09:50 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC
R.E.P.O.11,5575 October 2026 - 11:46:11 UTC266,908420,693semiwork
RuneScape: Dragonwilds9,8675 October 2026 - 11:52:57 UTC39,10324,686Jagex Ltd

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