SPSTEAMPULSELIVE ANALYTICS
Shadowforge

Shadowforge Steam metadata

Mibli | Feb 26, 2020 | game

Released

0players observed · 21 September 2026 - 22:36:59 UTC

IndieFree To PlayAnimation & ModelingDesign & IllustrationPhoto EditingSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Shadowforge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews8
  • Release dateFeb 26, 2020
  • DeveloperMibli
  • PublisherMibli

Genres: Indie, Free To Play, Animation & Modeling, Design & Illustration, Photo Editing

Company pages: Developer: MibliPublisher: Mibli

Top Steam chartsTop 100 gamesGame directorySteam Store page

Shadowforge Steam metadata

Shadowforge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1247240/metadata
Steam Storehttps://store.steampowered.com/app/1247240/
Steam Communityhttps://steamcommunity.com/app/1247240
PCGamingWiki search
IGDB searchSearch IGDB for Shadowforge

Reviews, pricing, and metadata

Review summary

8 user reviews

88% positive, 7 positive, 1 negative

Price and discount

Free to play

Platforms

Windows

Categories

Remote Play Together

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Mark your calendar! Brush loot - and that's permanent, when you... - 20 September 2026

    If you use Shadowforge between 2026-09-25 and 2026-10-2 you will get to keep event brushes in Shadowforge's built-in brush library forever.All you need to do is start the app, you don't need to have it open for hours upon hours. It will instantly collect you as you and the items will be claimed by you.

  • Shadowforge targets the Lasso - 19 September 2026

    Shadowforge Update – Lasso Transform & ResizeA new Shadowforge update is here, bringing more control to the Freehand Lasso tool.Selections can now be resized directly after being created, making it much easier to adjust artwork without having to redraw or recreate the selection.New: Lasso Resize HandlesAfter creating a Freehand Lasso selection and entering edit mode, Shadowforge now displays transform handles around the selected area.You will find handles on:All 4 cornersTop and bottom centerLeft and right centerSimply hold Left Mouse Button on one of the handles and drag to resize the selected artwork.Corner handles let you resize in both directions at once, while the side handles let you adjust only the width or height.How to use itCreate a selection using the Freehand Lasso.Press ALT + E to enter the editable selection mode.Move your mouse over one of the transform handles.Hold Left…

  • Sunsetting (for now)... - 12 September 2026

    Going to focus on a game for a Slow Jam, I wish I had all the time in the world for everything - but time to sleep, make food and other daily things and now also this Slow Jam game eats up a lot of time.The timer down there on the screenshot is visible to the player because it is a timer for extracting out of that map. The full amount of timer is not set in stone now. This is an update of my game I mentioned before, it's now Top Down and not Sidescroller, and if you ask me personally - I think that Top Down is a bit more complicated to work with but a lot more interesting.It does not mean that the game will release as a full released game on any platform, I'm just letting you know that my hands are busy for a Slow Jam and other things in real life.Regards,Miki.

  • Shadowforge 21.3 - 6 September 2026

    A new Shadowforge patch is here! Recently added: * Improved Image shader tools and previews * Fixed Apply behavior on shader windows * Better draggable window handling * Camera no longer moves while dragging UI windows and palettes * Improved palette and Recent Colors behavior * General UI and stability fixes Thanks for sticking with Shadowforge while I keep polishing it!

  • Shadowforge 21 — Cool & Warm, Safer Shader Previews and More - 31 August 2026

    Hey everyone, Michel here.Shadowforge 21 is here, and this update continues the work on expanding the Image tools while also making sure these effects don't get in the way of actually using the editor.The biggest new addition is Cool & Warm.New: Cool & Warm ShaderA new Cool & Warm tool has been added to the Image menu, directly underneath Pixel Halver.The idea is pretty simple:Dark colors can be pushed toward cooler versions of their existing colors, while lighter colors can be pushed toward warmer versions.Instead of simply putting blue over the shadows and orange over the highlights, the shader works with the colors already present in the artwork.You can independently control how strongly the shadows are cooled and how strongly the highlights are warmed.Normal, Gradient & Tunnel ModesCool & Warm isn't limited to applying the effect evenly across the entire image.There are now three mo…

  • Shadowforge 20 — New Tools & Drawing Improvements - 31 August 2026

    Hey everyone!Shadowforge 20 is another major step forward for the editor, with a focus on adding new ways to manipulate pixel art while continuing to improve the core drawing experience.Pixel HalverOne of the biggest additions in Shadowforge 20 is the new Pixel Halver tool, available from the Image menu.Pixel Halver lets you experiment with reducing, redistributing, and scattering pixels across your artwork. You can control the pixel size, amount, distance, scattering behavior, and randomization to create anything from subtle pixel variation to much more broken-up and stylized effects.It also includes options for preserving dark outlines and shading so important details can remain intact.The tool has been designed with a manual preview system and performance safeguards so that opening it doesn't immediately start processing a large canvas.Improved Blur BrushThe Blur Brush has been worke…

  • A Quick Apology — Shadowforge - 30 August 2026

    Hey everyone,We want to apologize for the rocky build that came with the latest Shadowforge patch.The update introduced some unexpected issues, and we know it was frustrating for those of you who just wanted to get back to creating.We've been working through the problems, and the core features should now be working correctly again. There may still be smaller issues that need ironing out, so please continue reporting anything that doesn't behave as expected.Thank you for your patience while we get Shadowforge back into shape, and thank you to everyone who reported bugs and helped us track down what went wrong.We'll keep working on stability and fixes from here.— Shadowforge

  • Shadowforge 19 - 27 August 2026

    Shadowforge – Version 19.0Shadowforge 19.0 introduces the new Gradient Shader tool, available from the Image menu.The Gradient Shader lets you create gradient-based shading and preview the result before applying it to your artwork. Its window can also be dragged and repositioned around the screen.Bug fixesFixed a bug that prevented the Blur Brush from working correctly.Fixed a bug that prevented Multi Brush from working correctly.Thank you for using Shadowforge and continuing to report bugs!

  • Shadowforge – Update 18.5: Tunnel Vision - 16 August 2026

    Update 18.5 introduces the new Tunnel Vision image effect!You can now add adjustable shading around the edges of your artwork, helping draw attention toward the centre of the picture. Choose whether the surrounding area becomes darker or lighter, then adjust the effect’s strength, tunnel size and transition softness.Several gradient styles are included:• Soft Blur – creates a smooth, natural transition • Mosaic Squares – forms the shading from pixel-like blocks • Mosaic Rings – builds circular bands around the image • Mosaic Steps – produces a blocky, stepped gradientTunnel Vision includes a live preview, so you can experiment with every setting before applying it. It can also be used directly on an active lasso selection.You’ll find Tunnel Vision in the Image menu, directly below Ripple FX.Thank you for using Shadowforge!

  • Shadowforge QoL and bug fixes - 15 August 2026

    Today’s update improves how backgrounds appear around the canvas:Background textures are now tiled instead of stretched, keeping their original proportions and quality.The canvas remains visually separate from the surrounding workspace.The area outside the canvas now displays the correct gray application background.Background behavior has been improved for uploaded images of different sizes.Pixelate image critical bug has been fixed.

  • Shadowforge v18.3 - 27 July 2026

    # Shadowforge v18.3 – Pixel Lasso (Beta)This update continues improving the new **Pixel Lasso Tool** with new features and important bug fixes.### What's New* Added **marching ants** to completed Pixel Lasso selections, making it much easier to see the active selection while moving, editing, mirroring, or flipping it.* Improved the overall Pixel Lasso editing workflow and selection handling.### Bug Fixes* Fixed an issue where some selected Pixel Lasso grid squares were not being included when the selection surface was created. In certain cases, parts of a selection could appear highlighted but would be missing after the lasso was converted into a movable surface. Selected grid squares are now correctly counted and included in the final Pixel Lasso selection.The Pixel Lasso Tool is still in **Beta**, and more improvements, features, and refinements are planned for future updates. Thank y…

  • Shadowforge v18.2 - 24 July 2026

    Shadowforge v18.2 – Pixel Lasso (Early Beta)This update introduces the first Early Beta of the brand-new Pixel Lasso Tool!The Pixel Lasso Tool is still under active development, but it's already ready for you to experiment with and help shape through your feedback.New in this updateAdded the Pixel Lasso Tool (Early Beta) for selecting and moving pixel regions.Selections snap to Shadowforge's tile system for accurate placement.Added ALT + E to duplicate a selection without moving the original artwork, allowing you to edit a separate copy instead.Added CTRL + H to mirror Pixel Lasso selections horizontally.Added CTRL + V to flip Pixel Lasso selections vertically.Added CTRL + T to stamp transformed selections back onto the canvas.Improved movement and editing of Pixel Lasso selections.Added numerous stability improvements and bug fixes for the new tool.The Pixel Lasso Tool is still conside…

  • Shadowforge update: Pixel Lasso Tool in Alpha end stage - 24 July 2026

    Shadowforge UpdateThis update adds flip and mirror support to the Pixel Lasso Tool!After making a Pixel Lasso selection, you can now instantly transform it before placing it back onto the canvas:CTRL + H — Mirror the selected pixels horizontally.CTRL + V — Flip the selected pixels vertically.CTRL + T — Stamp the transformed selection back onto the canvas.The transformation preserves transparency, making it easy to mirror sprites, reflections, details, and other pixel art without losing alpha information.This update also includes fixes and improvements to the Pixel Lasso workflow to make editing selections more reliable and intuitive.

  • Shadowforge 18 - Introduction of a new tool - 24 July 2026

    Shadowforge Update – Introducing the Pixel Lasso ToolThis update introduces the brand-new Pixel Lasso tool, giving you a fast and flexible way to select, move, and reposition parts of your artwork directly on the canvas.To activate the Pixel Lasso, press ALT + P. Once enabled, simply click and drag with the left mouse button to paint your selection. The selection follows Shadowforge's tile-stamping system, making it easy to grab aligned sections of your artwork.After creating a selection, you can drag it to a new location with the left mouse button. When you're happy with its position, press CTRL + T to place it back onto the canvas.If you decide not to use the current selection, press ESC to cancel it and restore the artwork to its original state. To leave the Pixel Lasso tool completely and return to normal drawing, press ALT + Q or CTRL + Q.The Pixel Lasso preserves the original colo…

  • Shadowforge 17.4 - 21 July 2026

    🎨 Shadowforge Update – Smarter Brush System & UI ImprovementsToday's update focuses on improving the painting workflow, making brush behavior more reliable while preventing accidental drawing over interface elements.🖌️ Smarter Brush RenderingThe brush system has been optimized to reuse generated blurred brushes instead of recreating them every frame. This significantly reduces unnecessary processing while keeping all existing brush functionality intact.The following features continue to work together correctly:Brush rotationHorizontal and vertical flippingBrush scalingHSV colorizationAlpha transparencyBlur brushesThis results in smoother painting performance, especially when using larger blurred brushes.🔧 Internal ImprovementsSeveral internal changes were made to improve the stability of the painting pipeline, including:Better brush sprite management.Improved cached brush handling.Cl…

  • Shadowforge Update 17.1 - 15 July 2026

    Shadowforge Update – Improved Lasso Editing & Transform ToolsToday's update focused on making the lasso tool much more powerful and intuitive when editing selections.The lasso system now supports horizontal and vertical flipping of active selections, making it much faster to mirror artwork without having to redraw it manually. Transforming selected areas has also been improved so edited selections are correctly applied back onto the canvas in their transformed position.Under the hood, I also refined how lasso transformations interact with the canvas, helping preserve image quality and making selection editing more reliable during move, rotate, scale, and mirror operations.These improvements are another step toward giving Shadowforge a more complete, professional selection workflow while keeping it optimized for pixel art creation.As always, thank you for your continued feedback and supp…

  • Shadowforge 17 - 15 July 2026

    🎨 Shadowforge Update – Automatic Color Palette Extraction & Workflow ImprovementsThis update focuses on making importing artwork much more convenient by improving how Shadowforge handles colors from imported images.✨ Automatic Palette ExtractionWhen you import an image into Shadowforge, the editor can now automatically analyze the artwork and populate the Recent Palette with colors found in the image. This makes it much faster to continue editing imported sprites or pixel art without manually picking each color one by one.Whether you're touching up an existing sprite, creating variations, or using imported references, your working colors are immediately available for painting.🎯 Better Pixel Art WorkflowThe Recent Palette has been improved to better integrate with imported artwork, allowing you to quickly switch between colors while maintaining a smooth painting workflow. This removes…

  • Shadowforge 16.8 - 11 July 2026

    Shadowforge Update – Timeline Improvements & Enhanced Blur SystemToday I improved several important parts of Shadowforge, including the animation timeline workflow and the blur effects system.Timeline System ImprovementsThe timeline has been redesigned to provide a more stable animation workflow.Removed Dynamic Frame Adding/DeletingRemoved the ADD/DEL frame controls.The timeline now uses a fixed frame structure.Frame management is more reliable and avoids surface resizing problems.Animation data stays organized without changing the timeline structure while working.Timeline Visibility ToggleAdded a cleaner workspace control:+ button opens the timeline.- button closes the timeline.The timeline panel can now be hidden when you need more space for drawing.Frame Selection SynchronizationClicking a frame in the timeline now synchronizes the workspace:The selected frame becomes the active anim…

  • Shadowforge 16.5 - 5 July 2026

    🎨 Shadowforge Update — Recent Color Palette SystemShadowforge now includes a fully integrated Recent Colors Palette, improving workflow speed and making color selection much faster and more intuitive during painting.✨ What’s new🟣 Recent Color History (30 slots)Shadowforge now automatically stores the last 30 used colorsColors are displayed in a clean 6×5 circular gridThe most recently used colors appear first🎯 Instant Color ReuseClick any circle in the recent palette to instantly switch to that color (while holding CTRL)No need to re-adjust sliders or color pickersWorks seamlessly with brush and tool switching🔄 Fully Synced Color SystemThe palette is fully integrated with Shadowforge’s color engine:HSV color wheel (Hue & Saturation)Gradient/value control systemMain brush color (global.color)Eyedropper and painting toolsAll systems stay synchronized automatically when a color is sele…

  • Did you know... Episode 4. - 4 June 2026

    This tutorial demonstrates how to use Symmetrical Drawing Mode in Shadowforge to create perfectly mirrored artwork.What Symmetrical Drawing DoesWhen symmetry is enabled, every stroke you draw on one side of the canvas is automatically mirrored on the opposite side. This is useful for:Character facesMasksCreaturesWeaponsDecorative patternsPixel art and concept sketchesStep 1: Enable SymmetryOpen a canvas.Turn on Symmetrical Drawing (CTRL + J).The center line becomes the axis that all strokes are mirrored across.Step 2: Draw on One SideIn the video, the artist draws half of a decorative shape on the left side.As soon as the stroke is completed, Shadowforge automatically creates the matching stroke on the right side, producing a perfectly symmetrical design.Step 3: Create Artwork FasterThe tutorial demonstrates drawing a heart:Draw one side of the heart.The opposite side appears automatica…

Patch notes and updates

S.noRelease datePatch nameGID number
130 August 2026A Quick Apology — Shadowforge1842212951308056
215 August 2026Shadowforge QoL and bug fixes1840944183782756
327 July 2026Shadowforge v18.31839041357034971
424 July 2026Shadowforge update: Pixel Lasso Tool in Alpha end stage1839041357029136
515 July 2026Shadowforge Update 17.11838407329253178
631 March 2026Reworked the layer merge system1828894815553205
719 March 2026Added in "experimental build"1827626365755824
814 March 2026Shadowforge Patch 15.71826992588598657
97 March 2026New Dark UI and new binding for Onionskin1826362059927003
107 March 2026Onionskin update1826362059926712
117 March 2026Undo / redo final state done1826362059926472
1217 December 2025Bug fixes 14.2.51819386365086339
137 December 2025Magic wand update1818118366180256
144 May 2025Paint fill1798454487706043
1521 March 2025Shadowforge 13.3.21794830910896571
1624 February 2025Fake 3d on the fly1792116353312066
1722 February 2025New action in the Undo/Redo pool1792116353243604
1814 February 2025Noteworthy New Keyboard Binds1791580426005861
193 February 2025"You can now"1790214123208263
2030 December 2024Bug fix, QoL1786573930973951

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1247240
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateFeb 26, 2020
DeveloperMibli
PublisherMibli
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type8 user reviews
Positive review percent88%
Positive reviews7
Negative reviews1
Total reviews8
Steam recommendationsNot available
AchievementsNot available
Average playtime forever116 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1247240/

Short description

Shadowforge is a painting software with sandbox features. Upload your own made brushes and share with the Shadowforge community!

About this game

Shadowforge is a painting software for individual/multiply images that put their layers in a formation that works well with rocks, grass and things like that. You can import any image to Shadowforge and draw with it. Don't feel much creative and layering stuffs? Let Shadowforge do the job! Shadowforge Features It's here! On Steam. Has a 4-point vertice tool with a 3d perspective. Polygon tools. Lots of custom made image manipulation shaders. Gameboy Shader as an example. You can make your own brush inside the app. Easy to use scale, angle, color and alpha sliders. Onionskin. "Fast layers" and normal layers. Outline and inline shading. Don't worry about doing this manually, because Shadowforge can do it for you with different options to choose from when outlining or inlining. Animating in Shadowforge is fast and shows the frames on the docker. Animation frames are seperate from the canvas. Switch from the docker to the canvas and vice versa. Export all your animation frames as single png files together without having to save them one by one. Upload a gif file into a sprite sheet and into the WYSIWYG docker. Save your project as a zip file and load it with that zip file. Send it to a friend and he can too upload it on his Shadowforge. Write text fast and easy in real time. Hide menu, palette and sliders and use the mini palette for ultra space freedom. Save your custom brushes permanently and when you start Shadowforge again you can use them again. Have fun with the miscelleanous sprites on Shadowforge. Use them to your advantage. Record your brush strokes, vectors and pixels into a gif file to show other people how you made your art or to learn from the past. Another thing to have fun with, save your mini palette into a .sfpal file and send to your friends so they too can work with the same mini palette. Record your frames on the canvas by picking the frame it should stop at into a gif file. Tile your sprites together on the canvas to create a beautiful background, clothing or anything else you can think of. Color only on colored parts just by pressing a key shortcut. Disable it by pressing the same key shortcut. It helps you remember what y…

Supported languages

English

Steam categories

Category IDCategory
44Remote Play Together

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 21, 2026 to Sep 21, 2026
  • Lowest observed: Free
  • Highest observed: Free

Shadowforge's USD price history spans from Sep 21, 2026 to Sep 21, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Shadowforge's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 21, 2026 through Sep 21, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Shadowforge at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-21FreeFreeNo discountSteam Store

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GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine40,36021 September 2026 - 22:37:03 UTC150,2711,008,495Wallpaper Engine Team
YoloMouse - Cursor Changer11,30013 September 2026 - 08:01:30 UTC13,7932,996Dragonrise Games
VTube Studio11,21513 September 2026 - 08:01:25 UTC23,5116,878DenchiSoft
Blender10,79713 September 2026 - 07:55:57 UTC16,23886,547Blender Foundation
Aseprite5,49613 September 2026 - 00:14:04 UTC7,07225,707Igara Studio
Desktop Mate2,87221 September 2026 - 21:32:14 UTC18,3198,762infiniteloop
Live Wallpaper1,2409 September 2026 - 12:06:19 UTC5,699739Fionnshare
Krita1,17113 September 2026 - 08:06:19 UTC1,7627,752Krita Team, Krita Community Contributors
Source Filmmaker1,05613 September 2026 - 03:47:31 UTC3,97543,140Valve
VBridger76611 September 2026 - 22:28:06 UTC1,709200PiPuProductions, Serp
Stream Avatars71112 September 2026 - 10:55:15 UTC1,3882,426Travis Miller
Warudo68212 September 2026 - 22:42:05 UTC1,692644Hakuya Labs

Design & Illustration

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine40,36021 September 2026 - 22:37:03 UTC150,2711,008,495Wallpaper Engine Team
YoloMouse - Cursor Changer11,30013 September 2026 - 08:01:30 UTC13,7932,996Dragonrise Games
Blender10,79713 September 2026 - 07:55:57 UTC16,23886,547Blender Foundation
Aseprite5,49613 September 2026 - 00:14:04 UTC7,07225,707Igara Studio
ShareX2,69612 September 2026 - 21:52:57 UTC3,7468,265ShareX Team
Live Wallpaper1,2409 September 2026 - 12:06:19 UTC5,699739Fionnshare
Krita1,17113 September 2026 - 08:06:19 UTC1,7627,752Krita Team, Krita Community Contributors
RPG Maker MZ97221 September 2026 - 21:19:14 UTC1,4872,226Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
RPG Maker MV73712 September 2026 - 17:11:25 UTC1,3618,798Gotcha Gotcha Games, KADOKAWA, Yoji Ojima
Stream Avatars71112 September 2026 - 10:55:15 UTC1,3882,426Travis Miller
Wallpaper Animator52613 September 2026 - 06:23:20 UTC76523Kinett
Mouse X47813 September 2026 - 03:23:21 UTC743434CenterPoint Gaming

Photo Editing

GameLatest observed playersTracked peakReviewsDeveloper
Wallpaper Engine40,36021 September 2026 - 22:37:03 UTC150,2711,008,495Wallpaper Engine Team
YoloMouse - Cursor Changer11,30013 September 2026 - 08:01:30 UTC13,7932,996Dragonrise Games
ShareX2,69612 September 2026 - 21:52:57 UTC3,7468,265ShareX Team
Krita1,17113 September 2026 - 08:06:19 UTC1,7627,752Krita Team, Krita Community Contributors
Mouse X47813 September 2026 - 03:23:21 UTC743434CenterPoint Gaming
FireAlpaca SE4455 September 2026 - 13:40:07 UTC676950PGN Inc
Pixel Studio - pixel art editor16712 September 2026 - 19:08:24 UTC2205,978Hippo Games
SVFI12812 September 2026 - 17:01:52 UTC180659SDT Core
MediBang Paint for Desktop8313 September 2026 - 06:18:02 UTC115194MediBang Inc.
VRM Posing Desktop6413 September 2026 - 01:01:59 UTC89195ELVNEKO
PngTuber Maker618 September 2026 - 01:46:47 UTC91319YiMeta
ShaderGlass5713 September 2026 - 04:34:59 UTC98397mausimus

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