Rebornia - MMORPG 2D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak50
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score76% positive
- Total reviews153
- Release dateMar 6, 2020
- DeveloperDM CORE, Celtos
- PublisherDM CORE
Genres: Adventure, Indie, Massively Multiplayer, RPG, Free To Play
Company pages: Developer: DM CORE, CeltosPublisher: DM CORE
Rebornia - MMORPG 2D Steam news
Rebornia - MMORPG 2D news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Rebornia on Android! - 26 May 2026
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- Rebornia is Coming to Android - 13 March 2026
We have some exciting news to share with the community!We are currently developing the Android version of Rebornia.Our goal is to bring the full game experience to mobile devices, allowing players to continue their adventures anywhere.The mobile version is being developed to keep the same core gameplay you already know from the PC version.More details will be shared soon, including:• Android testing phases• Release date• Device compatibilityStay tuned for more updates!
- Major Update: PK System, Black Market, Housing & More! - 8 February 2026
A major update has arrived, bringing new systems, better player protection, and several quality-of-life improvements.🛡️ Protection Amulet A new amulet has been added to the shop and boss drops. When kept in your inventory, it prevents item loss upon death.⚔️ Revamped PK System You can now enable or disable damage to other players, preventing accidental PK.Killing another player grants a Skull. The more kills you have, the higher the risk.☠️ Skull LevelsNo Skull → 0 killsWhite Skull → 1 to 4 killsOrange Skull → 5 to 10 killsRed Skull → 11+ killsPK RulesRed Skull players drop ALL items on deathPK players will be hunted by guards when spottedEach Skull is removed after 10 minutes without killing another playerNon-PK players are not penalized for killing PK playersPK is only enabled from level 10 onwards💰 Discord Black Market The Black Market is now integrated with Discord. Advertise your…
- REBORNIA MMORPG 2D Returns with Major Updates! - 8 January 2026
We're thrilled to announce that REBORNIA MMORPG 2D is back in active development! Our dedicated team has been working tirelessly to bring you incredible new features and improvements that will transform your gameplay experience.🌟 Major Features🌦️ GLOBAL WEATHER SYSTEM Experience dynamic weather conditions that bring the world to life! Watch as rain, snow, and other atmospheric effects create an immersive environment that affects your gameplay.⚔️ Complete Auto-Combat SystemFully customizable auto-attack and auto-follow settingsSmart targeting system with safe zone protectionEvent-aware combat that won't interfere with special eventsPerfect for grinding and party gameplay🎨 Visual & UI EnhancementsEnhanced Graphics & Animations:Fog of War Rendering - Discover the world with enhanced exploration mechanicsAnimated Item Icons - Watch your inventory come alive with beautiful item animations…
- Graphic Overhaul and Performance Boost in Rebornia! - 5 January 2025
We are thrilled to announce a major update for Rebornia! This version brings significant improvements that will take your gaming experience to the next level. Key changes: Graphic Overhaul: With a closer camera, players can now appreciate incredible details in the game world. Critical Damage Animation: We’ve added a special animation for critical hits, along with improvements to regular damage animations. Optimized Map Code: Performance has been greatly improved, resulting in higher FPS and smoother gameplay. Fixes and internal improvements: Fix: Avoid jackpots on changed slot collection sizes. Fix: Bump MessagePack package versions. Fix: Prevent flickering on login/register buttons. Fix: Prevent compositor blocking on Linux. Fix: NPC dialogue not progressing when Typewriter option is disabled. These changes, along with numerous internal improvements, make Rebornia more immersive and en…
- New Features Available - Minimap, Monster Wiki, Items, and World Map! - 7 August 2024
We are excited to announce major news for all Rebornia players! Our team has been working hard to bring a series of updates that will further enhance your gaming experience. Check out what's available starting today: Minimap Implemented To make navigation easier in the vast world of Rebornia, we have implemented an interactive minimap! Now you can easily orient yourself and find points of interest without having to open the full map. The minimap is available in the game's interface and shows your current position, important locations, and NPCs. This new feature will make your adventures even more exciting and dynamic! Monster Wiki Knowledge is power! That's why we launched the Monster Wiki on our official website. Now you can access detailed information about all the creatures inhabiting Rebornia. The Wiki includes data such as habitats, abilities, weaknesses, and combat tips. This tool…
- Exchange Christmas Candy for a Festive Beanie and Enjoy Healing Bonuses - 11 December 2023
*Location, Current Date -* The magic of Christmas has arrived at The Celtos, and this time, it brings a sweet surprise for all players! Celebrate the festive season by collecting and exchanging Christmas sweets for a lovely Festive Hat, filled with special benefits for your virtual journey. *Christmas Sweets All Over the Virtual World:* Scattered throughout the game's regions, Christmas sweets are collectible items that have emerged to celebrate the Christmas spirit. Find them in special missions, by defeating monsters, or during thematic events, and get ready for a sweet and rewarding experience. *Festive Hat - Trade Your Sweets:* Now, players have the chance to trade their Christmas sweets for an exclusive Festive Hat. This adorable accessory not only adds a Christmas touch to your avatar but also provides special healing bonuses for life and mana during the festive season. *Healing B…
- Introducing the Assassin Class to the World of The Celtos! - 21 August 2023
Have you ever dreamed of moving through the shadows like a silent ghost, setting deadly ambushes for your enemies? Do you wish to master the poisonous power of nature and turn your touch into a lethal weapon? If so, then we are thrilled to introduce the latest addition to the realm of The Celtos: The Assassin Class! **Discover the Hidden Power of Shadows:** Assassins are masters in the art of stealth and agility. They move with the grace of a night breeze and strike with the precision of a venomous snake. If you value speed and cunning above all else, this is the perfect class for you. **Deadly Poison at Your Fingertips:** Assassins are adept at using natural poisons. They can create lethal potions and apply them to their blades, arrows, or even the palms of their hands. Your enemies will never know what hit them until it's too late. **Vanishing Skills:** Assassins can become virtually…
- Calling all players! - 24 July 2023
After a long time waiting, we're finally entering the Beta phase, that doesn't mean we're 100%, but we're ready to give content for hours to everyone and form our community! Finally! So I invite everyone to join our DISCORD!
- New Community! Forum! - 6 July 2022
Greetings dear adventurers! Through this announcement, I'm here to recruit all members, who are waiting for the much-desired release of the game, and with it the new forum! In it you will find tips, tutorials, support and interact with other members! Sign up and be one of the first to be part of this family! CLICK HERE TO GO TO THE FORUM
- Discord updates here... - 6 February 2022
Adjusted the Drops of items from all mobs, now they didn't always drop the same amount, they dropped randomly from 1 to the maximum defined in the monster's drop. Elves, for example, were always dropping 15 gold, now it's dropping 1 to 15 gold. All Valkyries including the Boss have been adjusted. Improved teams, odds, and amounts. A reduction in the size of skill animations has been made. Leaving for example a file that used to weigh 2mb, now it weighs 253kbts Items appear when equipping (this is a standard for common items, as it appears, I make different images for each equipment) Many spells of all classes were buffed. the minimum level was also defined for them to be used. Valkyrie Magister will not cast Shadow Terrain spell, because as it happens to be a higher level spell, it makes no sense for this monster to summon it. Added Cemetery Dungeon Added new monster: Ghol Seeker Doppel…
- Discord news here. Last updates - 26 November 2021
Added options for bows, staffs, and swords. 2 new commands added. /bank - Open the character bank. /guildbank - Open the Guild Bank. Guild Ranks - Permissions "Title": "Master", "Limit": 1, "Permissions": "Invite": true, "Kick": true, "Promote": true, "Demote": true, "BankRetrieve": true, "BankDeposit": true, "BankMove": true "Title": "Officer", "Limit": 10, "Permissions": { "Invite": true, "Kick": true, "Promote": true, "Demote": true, "BankRetrieve": true, "BankDeposit": true, "BankMove": true "Title": "Member", "Limit": -1, "Permissions": "Invite": false, "Kick": false, "Promote": false, "Demote": false, "BankRetrieve": false, "BankDeposit": true, "BankMove": false "Title": "Newbie", "Limit": -1, "Permissions": "Invite": false, "Kick": false, "Promote": false, "Demote": false, "BankRetrieve": false, "BankDeposit": false, "BankMove": false - Added new animations. - New Wizard Spell Fi…
- Minor updates and content addition. - 14 November 2021
We added some scenery items and finished the beginning of the lore quest. Added Urea tree. Added stones. Added bonfires for maps that have poor lighting, just use with a firewood in your inventory. Completed the initial quest that will trigger the other quests to come.
- More monsters - 5 May 2021
Continuing adding new monsters and map tiles, in addition to music and effects
- Support the project! - 28 March 2021
Guys, I'm recruiting sponsors, to help with the investment in graphics for the game. Before we used ready-made graphics, but paid. And many other games ended up using the same graphics for their own game engine. I am planning to do The Celtos, as I always wanted to do, with original content, invested properly and focused for the game. And this generates costs to pay a professional to make the graphics, characters, Some graphics as items I can make myself, like equipment, cosmetics etc ... CLICK HERE TO SUPPORT Or visit: https://apoia.se/theceltos I know, there will always be improvements on my part, but make other graphics as characters ... this is more work ... I will take care of the programming part of the engine, the graphics part invested will help me a lot to evolve the game as soon as possible! And that, you will be able to help me in this mission! Thanks to everyone who helped b…
- News List / Updates - 19 March 2021
Below is the list of things that have been implemented: Consumable Cooldown - This will set a time limit for using multiple consumables at the same time, preventing the healing flood by various types of healing items / healing spells.] You can now see the monster's level next to its name. It was already implemented and the system to see the name of the item on the floor when hovering over it was improved. Chat windows, you can now filter what you want to read in your chat window. The rendering of everything on the screen has been improved, this will significantly reduce the lag that you get when multiple players / monsters on the screen, this really was a great achievement. A.I of the npcs just got more realistic. Deslog system in combat now really works. Improved the target system, it became easier to select a target in the crowd with a click of the mouse or even using TAB as a shortcu…
- Working continuously! - 19 March 2021
Hello adventurers ! I am coming through this news to say that we are not standing still! Right now, we are working hard on our website and graphics for the game! Stay on top of the news ! Access our Discord Here is our new website: www.theceltos.com
- I will start over in 2021! - 19 November 2020
Some things discouraged me from creating the game during its Alpha period, so many cheaters, toxic people and even the burden of carrying it all on my own. But I was watching lives, and old videos of players who frequented the game, and that brought me a very good thing ... And I am thinking of going back, at the moment, I am studying C #, the language used in the base engine of the game. Keep an eye out!
- Back to Open Alpha - 13 June 2020
Message from the Past. Due to the large number of bug complaints, lack of in-game content and hosting costs for players to test the game. I'm working alone now, in a CLOSED - ALPHA version, so I can have more time and make each part of the game more dedicated and not forced to create content in an accelerated way. Content where they take more time to build, they do better, more complete. I was creating content for players without even focusing on the story, because everyone just wanted to know how to level up and not help in the game's development. So I went back to working closed, alone in the game. I apologize to those who were really helping the game in some way, I hope you understand. From now on I will post updates of the achievements on my Patreon page, for those who want to see the project grow and follow. Only sponsors will be able to give an opinion and monitor our growth. And…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 November 2021 | Minor updates and content addition. | 4971406207530706732 |
| 2 | 5 May 2021 | More monsters | 4072920612499010184 |
| 3 | 19 March 2021 | Working continuously! | 4048146376712478112 |
| 4 | 19 November 2020 | I will start over in 2021! | 3856732771955072557 |
| 5 | 13 June 2020 | Back to Open Alpha | 3309530667981424134 |
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