Bone Appetit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak4
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score84% positive
- Total reviews75
- Release dateMay 8, 2020
- DeveloperDXF Games
- PublisherDXF Games
Genres: Action
Company pages: Developer: DXF GamesPublisher: DXF Games
Bone Appetit Steam news
Bone Appetit news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Surprise! A New Year's Eve Update! - 31 December 2022
Okay so I just got the 'itch' or whatever a few days ago and improved the game some more. Why not a better time than now, right? -- ADDITIONS New Enemy: Owls! Hoo Hoo HOO saw these coming? Nobody, that's hoo. They like to perch on flagpoles and poop on unsuspecting skeletons named Smitty. Even though they don't technically fly around, they DO count as flying enemies and the Spear will deal critical damage when they're struck. When you read a secret book or are otherwise given a clue about an Old School mode unlock, it'll not specifically mention that to the player. I saw a few streams of the game lately and the way it was worded before left some wondering if there was some secret Cultist Shop somewhere in Vanilla Mode. Now everyone will know that these are specifically Old School mode unlocks for next time. CHANGES I got rid of the pile of rocks in the Plant Zone near the save point. Th…
- Important Bug Fix - 10 July 2022
Hello and good evening I just read that there was a bug where the upgraded golden sword "Del Duious" could be overwritten because the regular sword's chest was not spawning as previously opened during the next time you play the game. This has been fixed and tested, and should be working now. Apologies this got in, the new sword was part of February's major update and I hadn't worked on that bit of code for many years prior. Thanks for bringing this bug to my attention so it won't happen to anyone else! -Dave / Del_Duio
- Surprise! It's a Bone Appetit update.. And a 25% off sale! - 28 February 2022
Hello! This is a free surprise content update for everybody's favorite undead food thief, Smitty. I had been kicking around the notion to go back into Bone Appetit and make some changes and additions for quite a while now, but had been super busy working on (and releasing) my 2nd roguelike Equin 2: The Warren Peace. After that game came out, it left me some time to work on this again. And here we are! What I've done is gone through many areas and aspects of the game and re-evaluated most everything, tweaking as I went. One focus was making the 2nd battery you find more useful (with the charged bricks). Another was to make magic wands and stuff more viable. BUUUUT without spoiling way too much, I can safely say that any existing fans of the game should love this update, and any on the fence well now there's more stuff you can think about before taking the plunge. ADDITIONS There's now a…
- Equin 2: The Warren Peace on Steam Next - 1 October 2021
Thank you, Bone Appetit fans. If you think a traditional roguelike that doesn't have a kabillion key controls might be for you, well then I might have just the thing right here ːsteamhappyː And now it looks like Steam supports cross-promotion on these things too! My upcoming sequel to Equin: The Lantern is part of the October Steam Next event which started today, Friday Oct. 1st. Be a part of it and check out the new & updated free demo. The demo lets you play as the Warrior class though the first two areas but otherwise has no other restrictions. I really think anybody who enjoyed Equin: The Lantern will for sure like The Warren Peace as well. https://store.steampowered.com/app/1630690/Equin_2_The_Warren_Peace/ As always any feedback would be super helpful to me. The game is planned for a Nov. 19th 2021 release. Thanks and enjoy the event!!
- DXF Games' new one, "Equin 2: The Warren Peace" Roguelike - 17 June 2021
The spirit and brains behind Bone Appetit goes on through another adventure! I have been hard at work on this thing for over a year, with plans to release it this November. With my own personal experiences of being intimidated by many traditional roguelike control schemes I've put it to good use here: EQ2 is intentionally designed to not need a MENSA card in order to play. Whenever you're on or near something you'd like to interact with, just press the space bar and a menu will pop up with any and every available option you're able to perform- Open a chest, Close a door, Drink from a well (or fill an empty bottle from that well), Enter shops, Melt ice with a torch, etc etc you guys get the idea. The credo of this game is unofficially "Fight monsters, not the controls!" The Story So Far An evil wizard has written a 6000-page book, "The Warren Peace", which is the longest and most boring…
- Bone Appetit - Great Speedrun video from The Metroidvania Review guys - 19 February 2021
Hello! This morning I saw that the "The Metroidvania Review" guys had put Bone Appetit on their top 10 list for best of 2020. Yeah!! These guys are really great at what they do and their channel deserves way more subs (as of right now it's a bit more than 300 I believe). Looking back a bit I was re-watching their Let's Play / Speed run for Bone Appetit from a few months ago and it's really entertaining. I feel like I should do my part in helping a great YouTuber out, so here it is below. Keep in mind that there are pretty MAJOR SPOILERS throughout, so if you don't want to get spoiled then just pretend that this post is ALL A BAD DREAM. What's especially nice is that these guys don't rely on swearing every 4 seconds, making tons of weird noises or a billion edits per minute. If you like what you see I would highly recommend giving them a sub as well! I guess that's all I gotta' say at th…
- Very small update- Couple bug fixes - 14 November 2020
Hello Bone Appetit fans! Though the game has been really stable thus far a few days ago it was brought to my attention on the forum that there were a couple of bugs. These were that you could have the necklace during a playthrough after winning the game with the necklace (but you really wouldn't have the necklace). Did that make sense? Well, that's been fixed! The other bit is that the Barbell- upon picking it up from the chest- was giving Smitty TOO much bonus critical hit damage.. to the tune of +100% vs. the +25% it's supposed to give. Upon saving and quitting (and then restarting) the barbell would revert to the intended crit bonus, but make it seem to the player that something was wrong due to the big damage drop off. This has also been fixed! And out there, somewhere, many cats and dogs have also been fixed! Bob Barker would be most pleased indeed. Ah yes, it's been a very tiring…
- Game Over... Tune! - 24 May 2020
So I was screwing around on my keyboard this morning (the piano one, not the computer one) and came up with a pretty cool chord progression. After being able to not completely screw the changes up, I had a little lead in my head that would go great with it. The short of it is, I wrote this in maybe an hour and just recorded it now... which is now the new Bone Appetit game over tune! So even though you'll have to die to hear it... Enjoy!
- Minor achievement fixes (2) - 15 May 2020
Hey guys! Sorry for the intrusion however there were 2 achievements that didn't activate for some players so I had to fix them and re-upload the build. This will not interfere with your saves of course. Though these did work before, I had forgotten that I made some last-minute type of item moves and etc to make for a better "Metroidvania Flow". And once that happened, some of the triggers for a couple achievements failed to trigger. In fact, if you've already technically gotten the achievement it should count as soon as you turn the game on and start playing. So you don't have to do it all over again! To Bone Appetit's new players: Thank you very much for giving my little game a shot! I encourage you to share interesting / funny screenshots with our growing community as well. Have a great weekend! -Dave / Del_Duio
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 31 December 2022 | Surprise! A New Year's Eve Update! | 5000716037476754482 |
| 2 | 10 July 2022 | Important Bug Fix | 4539082035568397940 |
| 3 | 14 November 2020 | Very small update- Couple bug fixes | 3872494575593246911 |
| 4 | 24 May 2020 | Game Over... Tune! | 3112496281302889904 |
| 5 | 15 May 2020 | Minor achievement fixes (2) | 4742798899912297686 |
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