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Venge

Venge Steam news

Costek Games | Jul 28, 2020 | game

Released

0players observed · 25 September 2026 - 08:20:47 UTC

ActionAdventureIndieSteam Store

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  • SteamPulse tracked peak43
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

Venge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak43
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews408
  • Release dateJul 28, 2020
  • DeveloperCostek Games
  • PublisherCostek Games

Genres: Action, Adventure, Indie

Company pages: Developer: Costek GamesPublisher: Costek Games

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Venge Steam news

Venge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Act 2 Public Demo..? | Update 2.31 Out Now - 28 August 2026

    Hello everyone! Got a quick patch for ya!Fixed act transition poems from not appearing between Act 0-1Fixed some door-controlled rooms from unloading correctly in some casesImplemented significantly more player / other commandsPerformance improvements across the boardAct 2I've been hard at work with Act 2, I've left a few things in you can try for yourself early, as a little present! These are all available only using commands:Added 4 new potion types (health, speed, jump, launch)Added flaresAdded Zing the chest thingYou can get access to these items using /give inside of the freeplay universe in any scene!Note: Because these items are not meant to be used outside of Act 2, they may not work perfectly correctly!Additionally, I've been working on something really exciting, a public demo for Act 2, which will be out very shortly. We are talking september 2026 shortly! I'll share more info…

  • Update 2.3 Out Now - Qol, Bug Fixes, Real World Improvements - 12 March 2026

    Hey all, its time for another stability update/patch! Here's whats included:Added new story content to real world, more show don't tell (probably the coolest change)Fixed the breaker puzzle in the real world, it should now enable properlyImproved the map design to assist in helping players find what they need to find in the real worldFixed teleport issue during "something is in the dark", will now teleport the player properlyAdded barriers into the real world to prevent confusion / getting lostRemoved various sticky notes overexplaining everythingRewroked the first gear puzzle in the flipped world, should be faster, less annoying, and slightly more interestingImproved the chances of seeing flustorian in the flipped world dramaticallyFixed an issue with climbing ladders, they will now function as expectedVarious other improvements and fixes I forgot to write downRemade a few areas in the…

  • Update 2.24 Out Now - Player Overhaul, Tech Debt Free, and Act 2 Updates - 18 February 2026

    Hello everyone! Update 2.24 is out now! Here's the changelog:Player OverhaulThe player has been completely reprogrammed from scratch! As mentioned in the previous blog post, this clears up the biggest source of technical debt in Venge! This means theres nothing technical stopping me from powering through Act 2!Nerd stuff: The old player controller was a MESS. It was written around 2019 and has not changed much... It was a few thousand lines long and made spaghetti jealous. Because of how horrible it was, it was preventing me from expanding and adding new functionality, which was really hurting Act 2.The player speed has been increased throughout the entire game, in some places up to 2x. This helps so much with the pacing / boring-ness of the game, cannot believe I didn't do this soonerA brand new "chase" mode has been implemented, this means whenever you enter a chase, your speed will i…

  • Update 2.23 out now - Tech Debt Prep for Act 2 - 31 January 2026

    Hello everyone, hope you are all doing well! Venge 2.23 is out now. I bet you're wondering about Act 2... here's an update:Huh, another Act 1 update? Just work on Act 2 already!TLDR - Old Venge code bad, lucy needs good code to work :)I know I know, work on Act 2... I am don't worry! But because this game is old (I started development in early highschool), Venge has a lot of tech debt. For those unfamiliar, my old code was badly written which made it hard to develop & expand for the future. This worked fine for Act 1, but as I continue working on Act 2, I'm running into tons of blockers preventing me from implementing features and awesome story moments! Like for example:Act 2 has a lot of significantly more complex decision based moments. The old save system simply couldn't support this.Act 2 has chests and more sophisticated item management, this plays an important role in the story. I…

  • 2.22 Patch Out + 2026 News (Linux, Act 2, Wiki, etc!) - 4 January 2026

    Hey everyone, happy new years! I wanted to let you all know that v2.22 is out!Fixed issue with volumetrics causing a black screenFixed potential softlock with HelpsieFixed issue with Helpsie repeatedly talking about that plant (sorry!)Upgraded the internal engine, should hopefully see faster loading times, minor performance improvements, etcLinux support (please allow some time to resolve any issues, this is my first time!)Plenty of other super minor fixes and improvementsWhat's Next?Act 2 (this year??)Within a few weeks I'll begin working on Act 2 again! I took a break for the holiday, but I'm excited to get back into it. I'm hoping to get it out this year, but we'll see... I'll share more updates soon!StabilityAnother one of my goals for 2026 is stability, I'm working super hard on an extensive testing system which lets me build and maintain automated test pipelines, essentially gaure…

  • 2.2 is OUT, Act 2 news, Pricing, and more! - 28 November 2025

    Hello everyone and happy holidays! The newest update 2.20 is out now! This update includes tons of QOL improvements, performance updates, hundreds of bug fixes, and so much more.2.2 UpdateBiggest Features:Reimplemented the inventory system from scratch, swapping out the last slot for an "accessory" slot, making it much easier to use accessories in game.Major improvements to all UI across the board. UI is more responsive, animated, and consistentAdded more clear story beats to Act 1 real worldAct 1 real world now includes cutscenes for important set pieces (broken window, aes, ceo office, etc). This helps make sure players don't miss the story! Rerouted Act 0 to make the phone scene optional. This is because it is long, sometimes boring, and not super necessary to new players who just want to get into the actionAct 0:Improvements to the house sceneImprovements to the bike scene (more vfx…

  • 2.1 Security Patch - 14 October 2025

    Hey all, Venge has now been patched from the recent unity exploit! Thanks so much for your patience. I'm currently working on a QoL/polish update which should be out very soon!

  • Weekly Act 2 Development Livestreams - 9 May 2025

    Starting this Saturday, I’m doing weekly livestreams while I work on Act 2! No massive spoilers or anything like that, just behind-the-scenes content and so much more! Streams will be every Saturday at 11am MST over on the Costek Games Youtube Channel. After each stream, I’ll drop a devlog video recapping what got done in the livestream, as well as before/after! Lots of new content coming! For May 10th stream, here's the link: https://www.youtube.com/live/XpQSf6sVxnA Additionally, you can watch this week's devlog here: https://www.youtube.com/watch?v=9zOjuaXm45E Thanks so much for your love and support, Act 2 is gonna be AMAZING!

  • Venge 2.1 is OUT - The Final Act 1 Update - 29 March 2025

    Venge 2.1 is out! This update brings a ton of new content, polish, and a brand new minigame, ACT 1 MADNESS. If you'd like a quick recap instead of reading, here's a video covering all of this: https://www.youtube.com/watch?v=oviyhV16Wts Act 1 Madness Act 1 Madness is the brand new minigame that features EVERY monster from Act 1, all attacking you, all at once. This minigame is extremely hard and will take a lot of practice to top the leaderboard. It can be unlocked once you beat Act 1! Essentially, each boss has their own chamber. Inside of each chamber lives the monster and a snippet of their districts. Complete the chamber and collect their artifact to unlock the main gate to escape! However, once you beat a bosses' chamber they'll escape into the hub... which makes solving the other chambers more difficult! Improved Real World The real world has been massively improved, including a f…

  • Patch 2.09 - 17 November 2024

    The last patch before the massive 2.1 update is out! Here is the list of things fixed: All known softlocks have been fixed Fixed the josh the rock artifact Fixed a strange collision issue in desolate fields Fixed a crash when entering the secret death hall Fixed the secret daycare room bug Fixed a softlock where grobernober will eat your power cell 4 new bike controls have been given custom keybinds + proper controller support Fixed some missing controller support issues Fixed josh not working at all Fixed items being teleported to you in the vents after cartoonist if you spared her Fixed an issue where you were not able to get achievements from completing minigames (IM SO SORRY) Fixed an issue where apon relaying Mission Abort, you'd have all of the task items needed. Fixed a bug which caused the player to fall through the floor at the skeleban crusher Fixed an issue with the alertenis…

  • Patch 2.07 - 2 November 2024

    Another patch for ya, this one has a lot of fixes: Fixed some confusion caused in the real world Speed up all Act 1 loading times, especially when first loading the game Fixes some helpsie bugs and softlocks Fixed accessory artifacts not working Added a reminder to notify players of the settings when they first start Improved brightness when recording the game Nerfed the laserette a bit, it should be easier now Fixed some stange behaving story notes Various other minor tweaks and polish

  • Patch 2.06 - 2 November 2024

    Hey everyone, I'm glad you're enjoying the game! Sorry about the softlocks earlier, they should be fixed! Fixed the pinter elevator softlock where you'd fall out of the map Fixed the pinter transport cutscene softlock Rebalanced the pool puzzle to be harder to find (so its less distracting and confusing) Fixed the black screen loading issue (i thought it was cute im sorry) Sped up loading times across the board Fixed the player loading into cartoonist somehow Minor improvements Keep sending your bugs, I'll do my best to fix every last one!

  • VENGE 2.0 IS OUT - 1 November 2024

    After 4 long years, I am so excited to announce VENGE 2.0 IS OUT! It's a free update to everyone who owns venge already! Thanks so much for your support all of these years, have fun!

  • Venge 2.0 Trailer & Release Date - 27 October 2024

    ITS FINALLY HERE! Venge 2.0 will be released November 1st, 2024 at 10am MST! The steam page will be updated shortly! You can watch the trailer here: This week is going to be backed with events, so join the discord server and lets have some fun! https://discord.gg/q4c6VVfmMB

  • Venge 2.0 is (BASICALLY) Done! - 21 June 2024

    Hello all, thank you all so much for your support and patience, I come with exciting news! Venge 2.0 is basically done! The gameplay is completed, the systems and ui are completed, all thats left is 2 minigames! I'll get into more details here, but if you want to skip the read, here's a video recapping the same information: Efix 2.0 Efix has been completely remade and unlike the other bosses, has had new sections added! I heard a lot of feedback from a lot of you that efix was too short, so this should be much better! Thank you all for your feedback, positive and negative, it really helps me and the game out a ton! Here's some screenshots: Skelebans 2.0 1.0 had skeletons, a boring generic monster with no personality (no offense), they weren't exactly unique. (I'm sure you can list 12 games with skeletons), so 2.0 has replaced them with SKELEBANS! Skelebans are venge-ified rotting corpse…

  • HUGE 2.0 Progress (w/ est release date) & Public Demo Overhaul Update! - 24 March 2024

    Hello everyone, sorry again for the radio silence (I swear all of my posts start this way, I'm so sorry!) but I've got some REALLY exciting news for you all! Public Demo Overhaul Lets start with something you all can play, the public demo! I released a public demo for 2.0 a while ago but it had some big issues, I've fixed ALL of those issues and the update has been released! Below are steps to install. If you had a hard time playing the original public demo, give this one a shot! It's seriously so much better. (Thanks for all of the criticism on it, it really helped!) Steps to install: Make sure you own venge Go to venge's steam page (in the library) and click the gear icon on the right Choose properties Go to the betas tab and select "public_demo" You're good to go! The update should start installing! Cartoonist 2.0 has been COMPLETED! While I haven't started beta testing cartoonist ye…

  • A New Game - All She Wants For Christmas Is YOU! - 23 December 2023

    Hello everyone! For this holiday season, I took a small break from Venge to work on this new game called All She Wants For Christmas Is YOU! It is a horror game based on the idea that a christmas eve a demon from the deepest pits of the ice comes and haunts you! The game is really fun and will be out December 27th! You can wishlist it HERE The game is really fun and has a bunch of endings/secrets/lore, literally anything you could ever hope for out of a game like this, I love it! Here's the trailer: https://www.youtube.com/watch?v=Gd7BEt0wNJk What about Venge? As you may or may not know, all of my games exist in the same universe, so Venge and this game share a story! This means when you play this game you'll learn some more about Venge's story and universe! There is even some overlapping characters. I think ya'll will really enjoy it! :D Anyways, 2.0 and Act 2 are coming along well, th…

  • VENGE 2.0 PUBLIC BETA out NOW! - 1 November 2023

    Thank you all so much for your endless support! I appreciate it so much! So, as a gift, enjoy this venge demo/beta! It contains everything 2.0, starting from the bike scene, all the way to the end of the pinter! Any and ALL feedback is greatly appreciated, even if you absolutely hate it. Feel free to leave feedback in the comments of this post, the discord, or the bug report! I'm hoping to get 2.0 out by christmas, but thats looking less and less likely by the dey, I'm still super busy :( But the release is on the horizon! Def within a few months. How to Install Go to the Venge home library Click the gear icon Click "properties" Click "betas" Choose the "public_demo" beta and you're good to go! Thank you all so much! Enjoy!

  • Act 0 (2.0) DONE! - 10 March 2023

    Hello everyone! Thank you all for your continued support of my silly little horror game, I've got some exciting news to share! Act 0 (2.0) has been COMPLETED! If you didn't know, I'm remaking the entire game from scratch in an effort to up the quality and make the game better in every way! See a video about that here: Act 0 is half of that 2.0 project, and it has now been completed! (Some more polishing is needed!) Here's the breakdown: Intro cutscene: This cutscene has been completely remade from scratch and now tells the story better, is more visually appealing, and just overall higher quality! The music has also been replaced with my own song, "Crying Bubblegum". If you have already played the game and are looking to replay it, you will also be able to easily skip this cutscene from the pause menu (really not recommended but yall forced me into it :( ) House: The house has also been…

  • Act 2 News! - DAY 1 COMPLETED (FINALLY OMG) - 2 August 2022

    Hello everyone! So sorry for the radio silence, but I've got some AMAZING news. After 7 long months, I've finally finished Day 1 of Act 2. THIS IS BIG AHH In case you don't know, Act 2 is divided up into multiple "days". Day 1 is the most difficult day by FAR. AND ITS DONE. I still don't know a release date or window yet, but I'm going to release it as soon as I can. But remember, quality over quantity! I will not rush Act 2 or anything like that, I won't release it until I'm completely satisfied with it. With that being said, let's get into the nitty-gritty details! Act 0 (2.0) Act 0 has definitely been neglected the most, but I've worked on it here and there! I actually streamed it a few days ago, check it out: During the stream, I improved Lucas' house and I improved the bike scene's map! It was great fun! Overall, this act has been neglected. Act 1 (2.0) Act 1 has received a lot of…

Patch notes and updates

S.noRelease datePatch nameGID number
112 March 2026Update 2.3 Out Now - Qol, Bug Fixes, Real World Improvements1826992588594117
231 January 2026Update 2.23 out now - Tech Debt Prep for Act 21823191198608091
34 January 20262.22 Patch Out + 2026 News (Linux, Act 2, Wiki, etc!)1819386365121434
414 October 20252.1 Security Patch1813041031356665
517 November 2024Patch 2.091783238125295510
62 November 2024Patch 2.076146943657173974733
72 November 2024Patch 2.066146943657173955168
812 April 2022Update 1.1.3 - More polishing and finetuning!4353300134244258570
97 January 2022Update 1.0.43!4224939386880012136
1026 September 2021UPDATE 1.0.42 - Saves Fixed! + Future Updates!3936699406882035984
1118 September 2021Update 1.0.41 - Quick But Important Fix!5418383147744051573
1227 January 2021Quick Patches :)4050393736336178087
1326 January 2021Update 1.0.364043637702565762619
1418 August 2020Update 1.0.344828375451937284069
1513 August 2020Update - 1.0.334828375451920004897
167 August 2020Update 1.0.32 - Minor Update I Swear3667572003460467289
175 August 2020Update - 1.0.313664194214733067075
181 August 2020Update 1.0.243664193578968151316
1931 July 2020Update 1.0.213664193578962059812
2030 July 2020Update 1.0.123664193578958155497

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