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Chatventures

Chatventures Steam news

Sokpop Collective | Apr 9, 2020 | game

Released

0players observed · 7 October 2026 - 14:31:51 UTC

IndieMassively MultiplayerRPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive

Chatventures news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak34
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score88% positive
  • Total reviews157
  • Release dateApr 9, 2020
  • DeveloperSokpop Collective
  • PublisherSokpop Collective

Genres: Indie, Massively Multiplayer, RPG

Company pages: Developer: Sokpop CollectivePublisher: Sokpop Collective

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Chatventures Steam news

Chatventures news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • v1.3.4 fishing & bigpit arena - 2 May 2025

    v1.3.4 fishing & bigpit arena new in this update is fishing. you can catch fish with a fishing rod in certain areas. fish are consumable items that have various effects. you will also level up your fishing "talent" while doing so. I didn't make any other talents yet, so for now this is the only one. Leveling your fishing will make it easier to fish. the other new thing is Bigpit Arena, a gauntlet that keeps spawning stronger and stronger enemies. you need a ticket to get in and when you do, you take your entire party (if you have one) with you, if they're in the same area as you. Bigpit Arena is very tough and meant as a place for the strongest players to challenge themselves and gather a lot of xp. right now the tickets can be collect in 3 different ways: - bought for 5 million coins each - 1 in 10.000 chance drop from any enemy that isn't spawned (so no summon and no cut worms) - 1 is…

  • v1.3.3 - 7 March 2025

    v1.3.3 Bigtown is under attack! A new daily event that lasts 30 minutes is added where Bigtown gets attacked! There is a boss fight that drops valuable new materials that you can use to craft new end game gear: the clockwork armor set. This update further adds some support for bow and arrows, with many bug fixes, 2 new items and 2 new commands. new - new area bigtown north gate - clock tower in bigtown north gate, check it to see the in-game time - new areas and npcs beyond bigtown north gate - new quest line involving the daily event - new enemies 'mechanical spider', 'mechanical lizard', 'mechanical bird' - new boss 'mechanical behemoth' - new materials: arcane nut, arcane screw, arcane cog, arcane oil - new clockwork armor set - new hat: glasses, increases accuracy, sold by joel - new necklace: eagle pendant, increases accuracy, rare drop from the Roc - new command 'focus', increases…

  • v.1.3.2 hair salon + some fixes + new items and commands - 6 March 2025

    v1.3.2 This update is a big earlier than planned, because the bank was broken and I needed to fix it. That's why this update doesn't have a lot of new things yet. Anyways, check the full log here: new - hair salon in Medio city - 3 new hair styles (only available in the hair salon) - new magic weapon 'slime wand', 2% drop from Slime King boss - new command 'salve', unique command of slime wand - new bow 'bone bow' (sold by gipnork in gobtown) - new bow 'blazing bow' (sold by gipnork in gobtown) - new bow command 'skyshot' deals more damage, but arrow lands after 5 seconds, learn with 25 PRC and 20 SKL - new bow command 'quickdraw' shoots an arrow at a target without needing to draw the arrow, learn at 30 PRC and 30 DEX - new bow command 'volley' shoot multiple arrows of the drawn type that hit random targets, learned at 50 PRC and 30 SKL - new area 'old shack', inaccessible for now, wil…

  • v1.3.1, new city, auto-attack, runes and more! - 28 February 2025

    v1.3.1 There are 4 new things this update: a new city, auto attacking, changes to buffs/effects and the addition of runes New city (Medio) The new city is called Medio, it was technically already in the game, although unreachable. Medio is not done yet, so there is not much to do yet there. Auto attacking There is now a new basic skill called 'attack'. you can use it to start auto attacking a target. this is a huge change to how combat works, because you now won't have to spam "punch mike" anymore. Each weapon has its own command it uses for auto attacking. 'slash' for slashing weapons, 'stab' for piercing, 'whack' for blunt and 'magic bolt' for magic weapons. Ranged weapons don't have an auto attack, and will default to 'punch'. Stab is slightly faster and all auto attacks' speed scale with AGI There is a new area with NPC and a quest in smalltown to learn new players how fighting work…

  • v1.3.0! - 18 February 2025

    v1.3.0 is the first of the v1.3 updates planned! It introduces a new dungeon: Bigtown Sewers! A filthy place located beneath Bigtown. It is a tough maze where you can't use any consumable items, making it very hard to heal. Why are the sewers so filthy and goopy? Maybe we will find out later. Another new addition in this version are XP items: XP candy, XP cookie, XP donut and XP cake, dropped by boss monsters for now. They give you a temporary XP multiplier from defeating enemies. I also want to quickly talk about bow and arrows- a new weapon type in chatventures. They were already available in the previous update from last week and have limited content for now. I hope to add more skills and items soon! Full changelog: new - new dungeon: bigtown sewers - new enemy: juvenile crocodile - new enemy: rugged back gator - new enemy: mutated gator - new enemy: mutated snail - new enemy: drunk…

  • v1.2.2 (new stuff, fixes and preparing for future updates) - 14 February 2025

    Hey all! I have migrated the project to a newer version of Gamemaker (what I used to make the game). This will enable me to hopefully make future updates again. There is a bunch of stuff half done, so not all the new things will be available in this build! If you come across any bugs, let me know in our Discord server or here on the Steam discussions forum. v1.2.2 update log new - 10 new hidden audio emotes - added dark mode - a lot of other stuff that's not publicly obtainable right now, so I will add it to future update logs even though technically they're already in the game now fixes - fixed level requirement for gear not working - fixed crash when checking self - fixed upgraded hand cannons not being able to load or shoot - fixed the unequip-item-full-inventory dupe bug - fixed the "getting ripped" quest (also know as the second push up quest) - fixed enemy weakness/resistance to p…

  • version 1.2.1 update - 13 May 2020

    mostly balancing, fixes, a little bit of new content. most notably a new dungeon. changelog: update v1.2.1 new - new command 'precision strike' 20 piercing damage, 25% chance it's 80 damage, damage and chance scales with dex, costs 10 mana, learned with 30 dex - new command 'rush' all commands are executed twice the next 3 seconds, time scales with agi, learned with 35 agi - new command 'hide' dodge all direct attacks for 10 seconds, attacking or getting hit breaks your cover, costs 10 mana, learned with 50 agi - new command 'concentrate' reduces all mana cost by 20% for 3 seconds, time and amount scale with dex, learned with 45 dex - new command 'motivate' increases damage, accuracy and resistance a little bit for 10 minutes, costs 200 mana, enabled by tome of the cleric (basically it does grace+protect, but longer and less effective) - new command 'lights out' 1 dark magic damage, sca…

  • "Rime Halls" free content update available now! - 8 May 2020

    Big update! - dungeons! dungeons are late game areas that are actually a collection of multiple areas, they are quite big compared to the rest of the game. inside dungeons you can't teleport and you won't heal, so be sure to prepare before entering. moving around in dungeons requires using the commands 'go north', 'go south', 'go west', 'go east' and 'take stairs'. it is ill-advised to go alone. - party system! you can now form a party together with other players! when in a party, you'll split experience gained from defeating enemies as long as you're in the same area. defeating enemies will also level up your 'party level'. higher party levels will unlock more slots for party members and increase experience gained from enemies! - reforging/upgrading weapons and armor! there is a cottage in the plains where you can learn how to reforge equipment. reforging makes equipment stronger! you…

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