- Team Update & Quality Of Life Improvements - 22 March 2026
Hi everyone,Before I talk about the latest game changes, I would like to give a team update:It's with a broken heart that I'm here to let you all know that our music composer, Gabriel Soares, has passed away. It happened in January so forgive me for my late post but It was truly, extremely difficult for me to handle it. Gabriel was not only an amazing musician but also a huge friend of mine. His contributions to War Islands were invaluable and I honestly don't think I would be able to reach this far without his help, from a simple chat to cheer me up to astonishing soundtracks. Gabriel my friend, wherever you are, just know that you never gonna be forgotten.In his memory, during the month of January, the game will now automatically have the Main Menu's Dabiriu Base flag at half-mast.If you'd like to hear some of his work, there's a section of the Wookikota soundtrack on YouTube: Thank y…
- Christmas Update: Permanent Snowy Island! - 18 December 2025
Hello again!Today I'm here to share a new way to experience the Christmas season in War Islands: A whole new snowy island for you to protect against the evil snowman crew.Get ready for some Snowman battle!While the quest itself remains the same, the new location faces new challenges. Santa's home has been surrounded by Snowman catapults and a giant ice lake, making it super fragile for explosive attacks!Enemies will be constantly trying to use their catapults for ranged attacks, make sure to always keep an eye on those to avoid taking large amounts of damage on your Christmas Tree.But... Why a new island for the seasonal content?The idea behind this new island is to ensure that the Christmas content can be always available even when out of season so you can beat it whenever you're ready! This also allows you to complete the Christmas achievement at any time.Another fun little feature is…
- Jungle Update: Available Now! - 7 October 2025
Hello everyone! It's me again!First of all I would like to thank everyone once again for the trust and patience on this project, I know I've been going silent for long periods of time but rest assured the game is alive and well. My wife has been helping a ton with the game, taking over various roles, which was essential to keep the game's development moving.So without further ado, here's the Jungle Update!This update contains 3 new quests, continuing the story after "The Battle Of Nine Lives":Let's Hit The Gas (Main Quest)The Reptiles Strike Back (Side Quest)Tropical Danger (Side Quest)Alongside those you will also find new items, frogs and a hidden note in the jungle!New Jungle related achievements have also been created:StardustDo It YourselfTropical DangerGarden WarfareThe Jungle Update also comes with lots of general improvements to the game:Improvements to Single-Player mode: Gener…
- Small Gameplay & Graphical Improvements - 22 January 2025
Hello Hello! Quick patch for a few small fixes and improvements to the game. New Anti Aliasing options: You can now choose between "Off", "FXAA", "TAA" or "TAA + Sharpness" New Graphics options for Foliage Density, Reflections and Frame Limiter Night ambient brightness increased (It was too dark!) Lighthouse Cave lighting tweaks "Lost Child" side quest boss battle area updated New flags created near Morumotto's Little Timmy area and Crystal Cave mountain Fixed Jonathan jump attack animation not working properly on friends machine (multiplayer) AI following behavior improvements Fixed Ladybugs and Sheeps outline effect flickering Honey Cave & Cat War multiplayer bug fixes Christmas quest disabled Cheers, Lucas
- Christmas Quest & State Of The Game - 19 December 2024
Hello Hello! How are you all doing? Apologies for being away for quite a while, I'm currently preparing the game for its final release and with it, a few changes are being made to make sure the code is clean and the features are solid. Quite a massive amount of changes were made on this one, here's a summary of the big ones: The game has been upgraded to use Unreal Engine 5 Better compatibility with Linux using Proton (Tested using Linux Mint) Shop now sells different items depending on their locations New items and weapons Item physics updated to be more gameplay friendly Weapons now have attributes such as Damage, Attack Speed among others New compass UI to help navigation You can now revive your team members by interacting with them (No longer needs to head back to a flag) Lighthouse Cave lighting improvements Frogs and Notes achievements can now be completed by collecting all curren…
- General Improvements Update - 14 March 2024
Hello Hello! It's me again, this time with another update for War Islands. This one focuses on quality of life and general improvements for the game. Here's the list of changes: Lighthouse & Wookikota level changes New item pickup HUD notification New selected character HUD health bar Items now glow for easy visibility when they're on the ground Coin bags now give random number of coins Sarsi's boulders now get destroyed on dash hit Sarsi combat mode duration tweaked Sarsi AI improvements during Reerion's battle Icicle hit location indicator visuals updated Fixed Possess indicator showing on non controllable animals Fixed crash when carrying Little Timmy too far away from quest area Fixed mount animation glitching when mounting deleted character Saturday Island snail button no longer closes gate if Snail move away from it (Avoids sea turtle being locked inside) Fixed being stuck using c…
- Another Round Of Small Fixes - 26 January 2024
Hey everyone, sorry for the frequent patches. This one is important since the shop wasn't working properly. I still need to balance the coins to make it easier to buy new gear though. Fixed Characters ragdoll mode teleporting player randomly to beginning of the game Fixed Translator and Shop Dabirius not working Default Items now show on the Wardrobe menu You can now close the Game Menu by pressing Escape (Esc) Cheers, Lucas
- Small Fixes Update - 7 January 2024
Hello, it's me again! I'm back, after a little bit of a break! Here's a quick update to War Islands, fixing a few issues: Fixed custom keybinding of WASD movement not working properly Added the Honey Cave mountain to the Main Menu so you can see it on high FOV settings Fixed intial Wookikota puzzle explosive barrel sometimes not going all the way when not blocked by a snail Christmas season disabled Cheers, Lucas
- Feedback Update: New Features & Improvements - 22 December 2023
Hello everyone! Today I'm happy to announce that War Islands just got a brand new update ready for you. This time it's more of a major feedback update, I've read the reviews and the comments on the Community Hub and decided to gather it all for a single large update. Here's the key new features: Jonathan now has a sword! Almika now uses the Boomerang and Staff (Boomerang is no longer a Jonathan weapon) New skills for Jonathan, Sarsi and Almika New Character UI Screen New Melee Combat Lock On mode Skill Points are now given when you complete main quests New Intro tutorial puzzle New keys added for custom keyboard binding Puzzle helper signs can now be disabled in the settings menu New Bullseye textures for explosive targets Crosshair now becomes red when aiming enemies Mount system to help easily jump in/out of sea turtles and other animals Split Screen Keyboard & Controller mode Main ch…
- Tutorial & Small Improvements - 29 June 2023
Hey everyone! I know this small update came out of nowhere but it's just some minor improvements to the game to make it more enjoyable! Improvements to the initial game tutorial: The game now explains Almika's possess ability, points Jonathan to the Fort lever and saves tutorial state if you quit the game during the tutorial. Fixed game being too dark on low graphics settings: It now uses the correct lighting setup even in low settings, it's a small cost to performance to ensure accurate brightness/color levels. That's it really, a quick one :) Cheers, Lucas
- The Battle Of Nine Lives Update: Available Now! - 11 May 2023
Hey everyone! I'm happy to announce that The Battle Of Nine Lives Update is out now! Call your friends and return to War Islands on this brand new update! Lots of new quests, items and puzzles to beat! Key Features: New Main Quest! Meet Me Halfway: Continue the story of Jonathan, Almika and Sarsi by going to the Honey Cave in order to find a cure for Sarsi, fight the cats and meet Nekomata (the cat's leader) New Level! Morumotto Forest: This level will provide two new side quests and extra puzzles for the game, including a brand new weapon for Jonathan! Check out the trailer if you haven't seen it yet! If you already have a save game from past updates, don't worry, you can use it to continue playing the storyline just fine. As soon as you load your save game it'll automatically add the Honey Cave quest for you. Don't forget to also visit the Morumotto Forest for new undiscovered side-qu…
- Get Ready! The Battle Of Nine Lives Update Arrives On May 11th - 2 May 2023
I'm happy to announce that the new The Battle Of Nine Lives Update got a release date: Thursday May 11th Key Features: New Main Quest! Meet Me Halfway: Continue the story of Jonathan, Almika and Sarsi by going to the Honey Cave in order to find a cure for Sarsi, fight the cats and meet Nekomata (the cat's leader) New Level! Morumotto Forest: This level will provide two new side quests and extra puzzles for the game, including a brand new weapon for Jonathan! This update will feature more game balance changes, including tweaks to enemy spawners in Wookikota Forest for a better gameplay experience, previous levels improvements and also fixes to lots of known bugs from previous versions. Such as loading screen crashes, game not restarting properly and others. I hope you like this new update, see you on May 11th! Lucas
- COMING SOON: The Battle of Nine Lives Update - 13 February 2023
Hello folks! It's me again, this time with a fresh new trailer for you of the upcoming "The Battle Of Nine Lives" update which will include a brand new campaign quest and extra side quests for War Islands! You'll be able to visit the Honey Cave, explore the lands of Morumotto Forest and visit the underwater world of the Goonches. The update will also feature new puzzle elements, items and weapons, new Dabiriu (guinea pig) colors and lots of game fixes. If you wanna know more about the update be sure to follow our social media pages as I'll be posting lots of new content about it soon! So what do you think about the trailer, do you like it? Let me know in the comments! Lucas
- Let's Talk #14 - Wookikota Forest Soundtrack on YouTube! - 27 January 2023
Hey everyone! For this Let’s Talk I wanted to show something a little different, me and Gabriel (our soundtrack composer) just published on YouTube one of Wookikota Forest’s soundtrack. Currently we only got the (Part II) of the “Welcome To Wookikota Forest” soundtrack available, I’m interested to see how many people would enjoy this type of content, if you do please drop a like or a comment! It really help us out! As for game updates, I’m still working on the Honey Cave update and will have much more details to share about it very soon! Hope everyone had a great new year! Lucas
- An Iceberg of Emotions - New Side Quest! - 22 December 2022
“Reerion has once again found a way to shapeshift into a werewolf! This time he's out for revenge troubling the woods of Wookikota.” Happy Holidays everyone! Today I’m super excited to release this brand new side quest for War Islands called “An Iceberg of Emotions”. A completely new cold environment with a very angry fella at the end :) In it you’ll be able to acquire 3 new items for your wardrobe: A Crystal Armor for Sarsi, Boomerang for Jonathan and Staff for Almika! To start the quest make sure you beat Reerion the first time then go to the location below! From there it’s a easy walk to the Crystal Cave where your adventure begins! This update also features a brand new lighting, weather effects, game menu UI improvements and a awesome new LOD system for seeing areas from far away with more detail! Lastly, the Christmas Special side quest is now back online, so if you haven’t played…
- Let's Talk #13 - It's Pumpkin time! - 25 October 2022
Hello there! You know the drill, another year, another chance of getting a permanently halloween pumpkin! Jump back in, beat the Halloween quest and it’s all yours. If this is your first time and haven’t got your pumpkin hat already, be sure to visit the Dabiriu’s Fort beach area and look for a guinea pig with a pumpkin on his head, from there you can start the quest! That’s great Lucas, but where’s the major update? I know I’ve been taking forever but trust me, it’s coming, a lot of unexpected things happened this year that slowed it down a bit. I’ll be sharing info about it soon :) Happy Halloween everybody!
- Let's Talk #12 - Underwater Improvements, Levels and More! - 25 August 2022
Have you ever wonder what it would be like to swim in War Islands? Today I would like to talk about a very interesting thing I’ve accidentally discovered while testing new features for the game: The ability to swim! (Yes, really). I was actually just testing upgrades for the Sea Turtle when I got a bit frustrated by falling in the water every time, so I quite literally did a small test, the movement felt solid, added a short swim animation and with a bit of polishment I’m sure it’ll look great. So that lead me down a rabbit hole of making sure the game looks good underwater, began by making a new underwater screen effect so you can see more clearly, then some lighting tweaks and finally added missing details to some lakes and rivers throughout the game. Now I’m thinking on changing how shark attacks work entirely, potentially making them an actual npc in the game, reason being is becaus…
- Let's Talk #11 - Upcoming Features, Dev Challenges and More - 13 June 2022
Long time, no see! I know It’s been quite a while since my last post but It’s been really tricky to manage time lately, I’ve got quite a lot of stuff in the works for War Islands. Lately I’ve been working on some heavy changes to the Save System, one of the issues I was having is due to the amount of items increasing the game couldn’t load all items info at once (Due to how It was previously developed) so now the game only load item data on demand. How’s is that related to the Save System you might ask? Well, the game’s savedata was previously saving items based on their hard reference path and so forcing the game to always load all items (even if you’re not using them). The new update will feature a brand new character panel that now shows all items your character currently has equipped. This is useful since we added weapons to the game and thus planning on possible adding stats bonus…
- Game Engine Update - 24 January 2022
Hey everyone! I'm pushing a new update that might seem a bit large but that's because I've decided to update the game engine to provide more overall stability to the game, here are the few things you can expect from this update: - Game engine updated - Fixed split screen players wardrobe, map and other menus not closing when any cinematic starts - Characters can now equip items on the fly without needing to go to a wardrobe - Pickup items now swap to what's currently equipped when picking up - Fixed rare occasions where after dying in a boss fight, game reloads elsewhere - Christmas content disabled If any of you experience issues with this update please let me know! Have a great week! Lucas
- Let's Talk #10 - Save The Christmas Tree! - 22 December 2021
Hey everyone, Lucas here! Today we’re pushing our Christmas special quest back online! This time with a new item for you. The peppermint stick! I’ve been looking to get weapon items in the game for quite a while now, decided to give it a try on this Christmas quest. Beat the initial 5 waves and get the item permanently on your save game, the quest is replayable meaning, you can play more than 5 waves to beat me on the leaderboard if you’d like. :) This update also includes a new rain effect and some overall game improvements, lately I’m focusing on Morumotto forest which is a upcoming completely new area featuring 2 new side quests. One of the key features of Morumotto will be a brand new Jonathan weapon: The Harpoon Gun! I’ll be sharing more details on Morumotto soon, just need to get a few more things done. In the meantime feel free to enjoy some nice snow in War Islands! So what do y…