- DREAMOUT out now! - 20 October 2025
Hey everyone! Today is a very special day for me. Dreamout is out now! Yes, this isn’t my first game, but it’s a very special one for me. I’ve poured my heart into this project. Dreamout was created from a simple idea - “about a drunken alpaca wandering the world.” If you enjoy absurd humor and adventures where nothing goes according to plan - give Dreamout a try. To celebrate the release, there’s a 15% discount during the first week! https://store.steampowered.com/app/1820100/DREAMOUT/ It’s time to set off on an adventure with the most unpredictable alpaca! Ask the Developer Join our Discord community and ask your questions.
- Heads Will Roll: Reforged - Sins of the Floating City — Now Available! - 5 September 2025
The fourth major expansion for Heads Will Roll: Reforged has been released! https://store.steampowered.com/app/3857000/Heads_Will_Roll_Reforged__Sins_of_the_Floating_City/ What awaits you in the DLC: - No step too far, no measure too desperate: Become the right hand man of the Venetian Doge and plunge headlong into the maelstrom of European politics to help Venice survive the onslaught of an alliance of its many rivals. Enlist the help of allies and defeat your enemies on the battlefield or, through cunning intrigues and sophisticated machinations, set them against each other in order to reap the fruits of their discord. Deception, betrayal, bribery and political assassinations - achieve your goal by any means available and dare to take the most desperate steps for the sake of the greatness of Venice. - A descent into darkness: Enter the service of an influential Italian noble house, su…
- NO MERCY RETRO FPS — Meet HMUR! - 6 August 2025
Greetings to all old-school shooter fans! Let us introduce HMUR — a fast-paced retro FPS that throws you into a twisted, alternative version of the Soviet Union in the 1990s. Combining the insane mechanics of 90s shooters, Soviet sci-fi aesthetics, and a pounding hardbass soundtrack, the game becomes a relentless dance of speed, precision, and madness. You are Sergey, an ordinary worker. Something went terribly wrong, and now your only chance to survive is to be faster than death. Be sure to watch the trailer: PLAYTEST SIGN-UPS ARE NOW OPEN! Want to be among the first to push HMUR to its limits? Sign up for the playtests right now on the game’s Steam page. When the playtests begin, you’ll receive a notification. WHAT AWAITS PLAYTEST PARTICIPANTS: One life and endless restarts — in the spirit of Hotline Miami. Maximum mobility: dodge, jump, flank your enemies. Non-linear levels — choose…
- Embark on a Surreal Adventure with DREAMOUT – Coming Soon! - 24 January 2025
Hey there, gamers! 🦙🍹 We’re thrilled to announce the latest addition to our lineup: DREAMOUT – a wacky, hilarious, and totally unexpected adventure starring an alpaca with a taste for a good drink and even better chaos! In DREAMOUT, you’ll step into the hooves of our quirky, cocktail-loving alpaca protagonist. From stumbling into wild escapades to solving bizarre problems, this game is packed with laugh-out-loud moments and crazy surprises. Whether it’s outrunning trouble, making questionable decisions, or just vibing with the world’s weirdest situations, DREAMOUT promises an unforgettable, booze-fueled journey. WISHLIST NOW! PLAY THE DEMO! https://store.steampowered.com/app/1820100/DREAMOUT/ So grab your drink (responsibly, of course 😉), gear up for the adventure of a lifetime, and let’s get this alpaca party started! Coming Soon!
- Neon Doomer 85 is your ticket to join the retro doomer movement. - 26 September 2024
Folks!!! While we are hard at work on the original Doomer game, we invite you to join the retro Doomer movement with our spin-off project to the original game called Neon Doomer 85. Featuring retro-futuristic aesthetics, meditative gameplay, and an amazing retrowave soundtrack. It is already scheduled to be released in October. Free of charge. https://store.steampowered.com/app/3081180/Neon_Doomer_85/ It's not a reason to panic, however! On a contrary! The development of the original Doomer will not be affected in any way, since a very talented third-party developer 70`Strike was engaged to bring this project to life. As well as the publisher's humble efforts Hurry up and watch the trailer. Add the game to your wishlist and we'll see you soon! Join the Discord server!
- Content update DOOMER №1 is available! Changelog post. - 24 September 2024
Greetings from the Doomer development team! We apologize for the long absence of any news and game updates since the announcement of our roadmap. As is often the case, everything that could go wrong went wrong. As we built all the processes and implemented what we promised, it took more time than expected. Now that the time has come, we are pleased to present you with the first content update, which is quite significant in scope, but represents only a small part of what's planned. Let's talk about future plans before we get into the details of the update. From now on, we'll release updates more frequently. We can't reveal the content or dates yet, but there won't be such long breaks between updates anymore. In the next step, we'll rework the technical foundation of the game, optimize everything that's "under the hood", and then start developing game mechanics. And yes, you read that rig…
- Skelethrone: The Chronicles of Ericona is Out Now! ⚔️ - 12 August 2024
Greetings friends!!! We have some great news to share with you today. Skelethrone: The Chronicles of Ericona is now available on Steam! We are offering a special 15% discount during the launch period. The game is also available on PlayStation, Xbox, Nintendo Switch. https://store.steampowered.com/app/2139840/Skelethrone_The_Chronicles_of_Ericona/ At its core this is a Souls-like game that features Metroidvania elements, filled with exploration and secrets to be found. You're in for a great adventure inspired by games like Castlevania and Dark Souls. Bloodthirsty monsters, divine creatures and epic boss battles. The game’s story is shaped by choices that will define your journey. Let's celebrate the game's launch! In honor of the release, please watch the trailer and immerse yourself in the world of Makh-Abyss before fully exploring the story and finding out what actually happened after…
- GONE SURVIVAL 2.0 - 13 November 2021
Hello to all survivors! The Gone Survival development team is in touch with you. A new time has come, a major update of the game has been released! The game changed its engine to Unreal Engine. The performance was increased, the quality of graphics, sounds, vehicles were added, the map was redesigned, a new menu was added, new achievements were added, their icons were redrawn and much more. There may be minor bugs in the game, we will be grateful for your help in finding them. After the update, the last save will be deleted! To return to the previous version of the game, go to the game properties in the Steam client, then the beta version and select the "old_version" version. Hurry up to buy the game now, as those who purchase the game within 3 days after the update will receive a bonus quest, and after the sale the price tag will be increased! UPD: Due to the general vote, the previous…
- Update release date - 12 November 2021
All are welcome! The exact release date of the update has become known, it is scheduled for 11/13/2021 10:00 PST. Secretly, a quest will be added in the update for a few days, which will be written about later. Stay tuned for updates and we wish you a good game!
- BIG UPDATE - 2 November 2021
Hello survivor! A major game update is coming soon. The game engine was changed to Unreal Engine. The update will affect all aspects of the game, because of this, the save will be lost. Improved performance, graphics quality, added new interactions, vehicles, improved sound quality, and more. Are you ready for the big update?
- Multiplayer - 2 September 2021
We express our greetings to all survivors. Preparations for the launch of multiplayer dragged on, numerous closed tests and subsequent fixes were made. After the server we were ready to launch and we already counted on their launch within a few weeks, but the launch was delayed for months due to problems with the correct compilation of the engine server. At the moment, of all the problems, there are only 2 left: saves become non-working after about a week and when a player builds property, his privatization in rare moments stops working, and after some time, the starts working again and other players will not be able to interact with the stranger territory. The work on the project is proceeding in small steps, due to the fact that the main part of our team is on advanced training. And to maintain interest, I can tell you good news, in addition to multiplayer, new features are being adde…
- Development is underway - 4 March 2021
Hello everyone, game development is not on hold! Yes, there have been no updates in the last few months, but the game is still in development. There was an incident that delayed the development for 1 month. At the moment, work is underway on the online version (quite a lot has been done and still needs to be done), on increasing the map and building a new map.
- 0.2.1.5 - Update - 7 December 2020
Hello to all survivors! The update practically does not affect the mechanics of the game, it will be a little later. But in the update, the game has been redesigned based on feedback from players for a more comfortable game. In the update: -Reduced the difficulty of the game -Added a new location "Abandoned Garden" -Added a map by pressing the "M" button -Added an option to the pause menu "Save backpack after death?" -Added 2 tabs with initial tasks -Removed the spawn of evil mobs and animals within a radius of 100 meters in the place where the game starts and the character spawns after death -Fixed a bug of small stairs disappearing near houses -To kill a chicken, 1 hit is enough -Light bulb and torch light changed to be more pleasant -Fixed a bug when arrows did not reload -Fixed a bug when the player slept under the bed -Deleting a base after "destroying its zombies" was removed as m…
- Update 0.1.9.5 - 20 October 2020
Hello to all survivors! The Gone development team is in touch. An update has been released that has brought the game much closer to leaving Early Access. In the update: -Added bushes (by collecting a bush you can get a rope and from 5 ropes you can make a cloth or a rope) -Added several not large locations and one huge one called "Station" -Added difficulty of the game (configurable in the game menu) -Added the effect of falling leaves from trees -Fixes minor bugs with sound -Fixed not saving sensitivity settings -Fixed display of changed keys -Fixed not saving corn after reboot -Reworked damage from hits (shots) weapons
- 0.1.7.10 - Long-awaited update - 26 August 2020
Hello to all survivors! An update has come out that everyone has been waiting for. More than half of the application was rewritten, so this update was delayed for such a long time. This will allow us to quickly release updates in the future, as well as delight you with new mechanics. In the update: -added languages: Chinese, Spanish, French, German, Russian and Italian -added the ability to change the keyboard layout -added birds -added well -added new locations -added player statistics (after death) -fixed the slider for changing the sensitivity -added an icon in the notification (of what you picked up or mined) -fixed inability to drop large objects (bed, chest, stove, etc.) -fixed incorrect display of text in some interfaces -fixed not being able to chop a tree into logs in winter terrain -changed brightness of lamps and torches -improved fire wave from flamethrower -fixed not hits f…
- Breakthrough the language barrier! - 27 May 2020
Hello to all the old survivors and just joining us! The game is prepared for translations into other languages. If you want your language to be in the game, you have the opportunity to help us with the translation. Everyone who shows help will be given keys and they will be indicated in the assistants when creating the game. If you know the language at a good level or you have it native, write to e-mail - [email protected]
- Save Fix - 25 May 2020
Hello everybody. It is not clear for what reason for sure, but for some of the players saving does not work. Therefore, we are releasing a small update regarding fixes. The update contains: -A possible correction of the storage system (check if someone has gaps, write to the mail, we will try to solve it on the same day) -Added sounds of picking up items -Increased spawn time of new creatures -Fixed no experience gaining from tree felling (due to not work saving system) -Fixed a bug with sticks falling underground (let our know if someone still managed to drop their) -Increased 2 times the speed of felling trees and 2.5 times the speed of stone extraction -Slightly increase the distance between the trees -Added autosave (every 5 minutes, by default) (it can be turned off in the pause menu) -Fixed bug when there was no light from the fire and stove Tip: * To kill a creature faster, aim a…
- Update 0.1.2 - 17 May 2020
Hello to all survivors! We apologize immediately for the delayed update! Many bugs and glitches were fixed. Several mechanics have also been reworked. If you have any questions or concerns, you can describe them in the "Sections for Bugs" discussion. A keyboard layout change will be added soon. Full list of changes: -Fixed issue with saving on most devices due to path -Redesigned mechanics of tree felling and stone mining -Added achievements -Slightly redesigned crafting interface -Added the ability to rotate objects during construction -Redesigned game sounds -Fixed bug when ESC, did not close inventory, but opened pause menu -Added the ability to parse almost every item. To do this, you must be in the anvil interface. When parsing, there is a chance that it will turn out to get some of the items from which the item was created. -The construction of a building requires a different amou…
- Work on game bugs - 1 May 2020
Hello everyone! Colossal work has been done on the bugs, but also a lot of work remains to be done. This update mainly addresses bug fixes. We would like to thank everyone who strongly supported and assisted in finding bugs! List of changes: • Fixed saving • A bug with tree leaves in the camera was removed • A serious bug with shadows of trees was removed • Before the update, the mark disappeared at the beginning of the game, since zombies destroyed it, the tent and the fire, now the mark remains • Zombies are now harder to kill • Added new animals and increased the appearance of existing animals • Workers removed stones from the road • Solved the problem with notifications • Item drop chance reduced • The character has slightly grown hands, and now it’s easier for him to get something • More water was added, as well as lakes from which you can now drink, but this doesn't always end wel…
- The long-awaited release! - 28 April 2020
Hello guys! Тomorrow will already have the opportunity to download and try to survive in the game Gone:Survival! Please note that the game is currently under development and may have bugs. We really need your support and we are waiting for an offer on our mailbox [email protected] or on the forum steam. Regards, Coden Studio Team.