- JUN '21 Patch Update - 17 June 2021
EXE has been patched, thanks. Please, if you have any issues msg, email or tweet us.
- JUN '21 Update - VO and Optimizations - 17 June 2021
In this update we have added all of the critical path Voiceover to the entire game as well as some narrative voiceover, and secondary VO. The VO adds a world of difference and I hope you enjoy it, whether you're returning to Kala to battle the Combine, synths and Sons again, or starting your first-ever Journey, we are sure you will love this update. In addition to the VO we have added a massive overhaul to the project optimization slimming it down and cutting out many of the unused assets that had been hanging out and causing some unnecessary giga-bloat. The overall size is about half of what it was which also gives us some room for our last gameplay area - the Sons Frigate - and giving the game is final and formal ending. The Frigate will be added in the months to come as well as the remaining VO, tuning and cinematics. Unfortunately you may run into an error running from steam, and ma…
- MAR '21 Update: 1-Year Anniversary! - 11 April 2021
It is our 1-Year Anniversary - to celebrate we are offering HONOR at 50% off for the next month. This time last year the world was shutdown - nobody could fathom what was to come. It was incredibly strange to be developing a game that was based on a interstellar virus in which the Acquiry, our version of the (intergalactic) internet - is intentionally shut off - blinding countless billions of an impending invasion and cutting off all communication. Last April we released into Early Access ahead of schedule. Since release we have updated hundreds of fixes, items, improvements ranging from waypoints to save points and an entirely new, massive open-world to explore. Our intention moving forward is to continue to polish the experience from animation, cinematics/story, audio and the moment to moment gameplay. In this update we have a number of behind-the-scenes fixes, MSK STAT tuning and the…
- FEB '21 Update - 4 March 2021
In this update we have the first of several MSK Stat adjustments, a new default AOE Blast attack, several Quality of Life improvements and numerous bug fixes. In addition, we will be laying out the update plans for '21 IN THIS UPDATE MSK Stats -Mobility Stat now increases the corruption/overheat rate, meaning JUNA will be faster and dodge (doge?) more easily but their stamina will be reduced. The rate will improve as your MOV stat increases. This is the reverse of how it worked before, where the KP stat increased the overheat rate. This will continue to be tuned as we tweak the different stat bonuses. -Max Energy Capacity will also be increased by 100 per MOV Stat point. -Max Energy will be reduced by 100 per SUR Stat point. The New BLAST attack (defaults to C-key in Key Input) is an AOE Blast that will increase in damage and range per KP Point. The blast is super effective against swar…
- JAN '21 Update - 1 February 2021
Hard to believe we are coming up on 1 year since release. This time last year we were getting ready to show at GDC in SF in March. The game has come a long way since then with hundreds of new items, fixes, polish and feedback incorporated as well as an entirely new world to explore. In this patch we have some quality of life improvements and new items as well a the start of an update on all the MSK Stat improvements - which will continue for the next couple of patches. -Replaced circle with Player Icon on map. -UI sounds -New hidden CE crate in the HUB. Can you find me? The item inside is sure to be hot! -Additional Armor and improved silhouette to Forge Keeper. -Forge Keeper Item Set. -Fixed some item alignment issues. -Fixed a bug with the Solace Barracks water plane. -Improved NPC lighting. -Reduced texture sizes on some Manakin. -Add Detect icon to Ranger. -Touched up Irium Map. -Ad…
- 2021 Updates - 9 January 2021
Happy New Year all. We will continue to update monthly with new content, fixes and quality of life changes. One of the biggest coming down the pipe is an update to the MSK Stats and their abilities. Currently, there isn't a huge difference in playstyles if players focus on one or two specialties so our goal is to adjust each Stat to feel more like what they should do. Mobility - More focus on energy, speed, dodge, stuns and cloak with reduced damage output. Survivability - More focus on 'tanking', hunting, durability, with reduced mobility. Killing Power - Kill it with FIRE. Increased damage, area of effects/auras with reduced survivability. Items that boost two or more stats will of course be even better after this update. Newest '21 update coming soon, stay connected and thank you.
- DEC Update - SOLACE and Steam Sale - 21 December 2020
We have re-added the first level/tutorial SOLACE. Hopefully this adds a little more context to JUNA's origin. The SOLACE is an ALLIANCE Rapier Class Destroyer - sent to aid Starlight Kala. On its arrival it comes under surprise attack! BUG FIXES and QUALITY of LIFE Increased enemy wake range. Increased enemy Health in Outpost. Increased Arbiter Armor Set bonuses. Slowed down the Vindicators boost. Fixed an issue where the game would become locked if the player defeats Arkain with the Vindicator. Item Tuning. Added an animated 'Loot Arrow' to lootable items. Added Waypoints to the critical-path Railgun Controls in the Sons Outpost. Fixed an issue where MOV/SUR Melee items wouldn't receive their full damage bonus. Fixed an issue where the main music volume could not be adjusted in settings. Added IRIUM PLANETARY DEFENSE (IPD) to Irium Prison. These are a tough Tier2+, 5-IPD squad that tel…
- NOV Update, STEAM Sale - 27 November 2020
IN THIS UPDATE New World - Irium! New Items - Hundreds of new items added. New Mech - The RETCH Remote Unit Traps! Bug fixes IRIUM This update is a big one with the new world - Irium. Irium is accessible from Doxer in the Ruins Spire - and players can toggle the map at any time to instantly teleport to/from any activated relay on either world. Irium is a massive lush jungle world with dense forests, natural and unnatural inhabitants, ancient Highborn ruins teasing some of the planets storied history. As the Combine descends on Irium - its native Militia needs support - ally with The Climate House and Relay Management (CHARM) AI system on Irium to push back the Combine and protect the Militia. - what mysteries await? DETAILED SUMMARY Traps Stun (M), Snare (S) and Proximity Mine (KP) Each MSK Stat has its own trap which improves its effectiveness based on your character's numeric value. A…
- OCT Update and Halloween Sale! - 30 October 2020
CoH is available now for 20% off for the next few days. We are holding off on our OCT update to finish off the new planet - which will be included in the next update in a couple weeks. This is a huge new update with tons of content, items, bug fixes and improvements - including an entirely new world to explore. Patch Notes Irium will be available from Doxer in the Spire. Virtuous! Doxer now grants the ability to encrypt into the Virtuous - a light scout drone. Core Scroll now resets the Soulfire Super ability in addition to adding a permanent upgrade and increasing max battery/energy capacity. Add grenade launcher to Retch. Dozens of new Melee Weapons. Moved Hack item from Doxer to Cain. Bug Fixes and Quality of Life improvements Added basic reticle red dot to HUD. Additional Power Core to Core NPC, Vault of Knowledge. Fixed a bug with Falcon (Rocket Launcher) attachments locations. Inc…
- September Update - 22 September 2020
Save/Load - Perma-Death We have made a huge change to our save/load and we think this will bring a much needed reprieve to you. With the current change, when JUNA dies, she will instead be loaded back to the last checkpoint or activated relay instead of having to start over. As the game has expanded from a shorter experience into a 10-14+ hr game - we realize it just isn't realistic to have to play through flawlessly and it is also a huge bummer to start over - given also the fact that we intend to regularly add new content, new worlds and expand the game, its a far better experience being able to die and try again with a minimal set back. September was heavily focused on the new planet - Irigar and is almost complete. We are shooting to have this released and playable for the Holidays. Irigar will be accessible at around 1/3 of the game, by talking to Doxer atop the Spire in the Ruins.…
- August Update - 14 August 2020
Please follow the Youtube page for regular Video updates - Thanks! In this update: Adders and Flayers and Bears! Some quality of life improvements; -Synth and Char now have icons in-world to better identify at a glance. -NPCs -Elite Soldiers of the Combine Anomaly Org. -Flayer -Warsynth enemy and item set -Grav Trawler New items; -Stasis -Holo Fields -Jetpacks -Shield Generators Factory, Prison and Generator Buildings. Fixed a bug where old Waypoints would show up.
- Small Balance Patch - 29 July 2020
To improve the overall experience we have decreased health/shields and damage values of several enemies. We will continue to tune the difficulty as we go and your feedback is appreciated - thanks! In this patch; ADU ADU-T ADU-K (Knight/Melee) Manakin Melee
- PATCH 9 - 20 July 2020
This patch is deeper on a handful of items. The majority of July was spent on the new Jungle world - Irigar as well as several new enemies for it. Irigar - Jungle World -Enemies; Death Adder, Sandcrab, Horridus, Mutant, Combine Anomaly Organization - C.A.O . -New buildings, Garage/Factory BUGS -Vind scattergun collision fixed. -First pass improved enemy AI for the Combine Messenger. -Hover Tank first pass to Irigar. -Fixed an issue where using the Mauler to travel to the HAB would not save recently acquired items. -Irigar World Tree art. -'Rhino' AI. -DAM first pass layout. -First Pass at the Solace level art update.
- Patch 8 - 26 June 2020
Next week we will start on the major Content Update for Irigar - the Jungle world. IRIGAR -Irigar background, NPCs and T4+ area, Giora Camp designed. The Giora are a tough T4+ Faction. -Farm Planter -Junkyard Props Bug Fixes -Audio settings are still WIP. -Clamped stats at 20 - players could have stat 20 or more but not see the bonuses and effects. -Fixed a bug where Soulfire was resetting. Fixed several issues with Vindicator, quality of life; -Vind can now interact with switches and use the map. -Added Dash and Boost. -Fixed an issue where JUNA could damage and destroy the Vindicator. -Fixed an issue where the Vind armor values would reset. -Fixed an issue where loot drops from wolves could not be picked up if they were destroyed by Vind. -Fixed an issue where Vind could not destroy explosive barrels. -Fixed an issue where Vind could not be damaged by fire/lava. Changed how Vindicator…
- Patch 7 Week 7 - 11 June 2020
AUDIO and STORY In this patch we have started to update the audio and sound settings as well as our writer Tom (Terminus, sparks) has rejoined us and has begun updating the games dialogue. Expect to see more in-depth dialogue and story as Tom gets through the NPCs and Bosses. Want to try before you buy? sparks is available as a free PDF download on our site here. ITEMS and BUGS -More Mar'Dan Items, snub, armors. -Audio tuning -Reduce Armor repair values on plate patches; Tier1 100, T2 1000 and T3 10,000. -Blocking animation updated -Boosting while flying in the Vindicator will consume Battery Energy -Additional Waypoints IRIGAR -High level designs on Irigar continue -Militia Habitat and Farm -Character, NPC and Story designs
- Patch 6 Week 6 - 2 June 2020
With June upon us we are looking at the last bit of critical improvements; -Main Character Animations -Item and Armor Silhouettes Improved, models updated -Enemy Silhouettes improved, models updated -Audio, Sounds and Music improved Character Animations -Lunge/Dash/Jump -Roll -Block In this patch: Waypoint! Many of you have asked for a waypoint and better over-all direction. We have added first pass at a waypoint system and compass to the HUD. Currently the marker will show up on the HUD at the top of the screen, and when closer, the Waypoint 'Acquiry' marker will show up on screen with a distance number to the waypoint as well. Lastly, once within close range, the waypoint will show the exact location, or NPC/item to better direct you. IRIGAR - Jungle World Props Power Tower - Fuel Cell Airfield Vehicle Bay New Items Mar'Dan's Item Set The MarDan is a unique Core-Encrypted set found in…
- Critical Fix Incoming - plus Patch Notes later - 1 June 2020
Pushing an update now that will fix a potential issue where projectiles could become blocked. Patch6 coming later today.
- Patch 5 Week 5 - 22 May 2020
IRIGAR The jungle world underwent a critical technical pass that set up all of the locations so they can begin to receive art assets as well as an NPCs and Faction Designs. HAB HAB received some fixes to allow players to progress around the entire excavation pit. -Map added. -Fixed some issues with the terrain. -Improved loot. -More enemies. With the completion of the HAB, the Kalan map is now complete so we can refocus on tuning gameplay and improving the overall experience in the coming months. BUG FIXES / IMPROVEMENTS -Improved Soulfire - now creates a sphere AOE that damages all nearby enemies. -Improved crouch camera. -Fixed a bug where rail ammo and Grenades would disappear from inventory when clicked. -Plate Patch can now repair any damaged armor. -Improved Vindicator animations, gravity, and camera. -Tons of new assets and props. -Wolf Physics/ragdoll.
- Patch 4 Week 4 - 12 May 2020
H.A.B. Big update this time around; we've added the Heavy Armor Support Bay (HAB) level. It is a tier3+ area accessible from any Mauler and requires the Sons Encryption obtained from Alyx in the Vault of Khamet. The HAB is still first pass and will be receiving updates all month. RAGDOLL Next up is ragdoll - all of the bipeds have received ragdoll physics and its super rewarding, check it out. VINDICATOR The Vindicator has received an animation pass and now handles and looks much better. Tuning will continue this month. ARBITER We will be regularly updating with armor variants and adding a little background information for each. Below is the Arbiter set. It is a top tier / set that will set your stats to max 20/x/20 as well as two new weapons, the Arbiter Eagle, and the Arbiter Scattergun. Arbiters are Wraith Hunters that hail from the Origin Infrastructure. GROUNDBREAKER Nick has finis…
- GAME GUIDE - 9 May 2020
Game Guide now avail in the store page. Patch 4 coming monday, most likely. This update will have completed Rag doll on enemies and the first pass at the new level - HAB.