Autopanic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1274830
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperDK Liao
- PublisherDK Liao
- Parent gameNot available
Genres: Action, Indie, Free To Play
Company pages: Developer: DK LiaoPublisher: DK Liao
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Autopanic Steam news
Autopanic news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- My new game NetDive is out NOW! - 15 August 2025
My new game NetDive is out NOW!It's a very experimental incremental game meant to validate the state of my framework for making Autopanic, also surprisingly story rich if you can believe it.
- Autopanic Zero has released! - 11 July 2024
https://store.steampowered.com/app/1423670/Autopanic_Zero/ So, Autopanic Zero has now been released! This will be the first step for me to validate some core designs of Autopanic, and there will be others to follow. Coinciding with this, I decided to sunset the current Autopanic demo as it has slowly become unrepresentative of the final product. Hopefully the next time I speak about Autopanic is when it is released :)
- Naumi will be playing Autopanic by herself! Also demo is back! - 19 September 2023
So while I'm away for a several day vacation, Naumi will be streaming the game on Steam by herself and let's see how she fares. Also the demo is now permanently available now, I added some QoL stuffs and bugfixes, but haven't got enough time to improve the combat further. That's it!
- New demo coming soon, participating in Game Devs of Color Expo and SHMUP Fest - 18 September 2023
Phew, quite a mouthful title, eh? So for the demo, which is largely the same as the last one but with QoL updates and bugfixes, will be permanently available soon. I will be participating in two Steam event: Game Devs of Color Expo (Sep. 20th - 30th) and SHMUP Fest (Sep. 25th - Oct. 2nd) to test another weird idea I had for a while, let's hope it works. Also Autopanic and Autopanic Zero's development will be postponed indefinitely, let's talk about that, long story ahead but the TL;DR is: I'm still fixated to release Autopanic some day, but I will stop targeting random meaningless date before the game is fully finished. Now if you're interested in what happened, here's the full story. The making of Autopanic This is going to sound super weird, but I'm actually perfectly fine for not releasing Autopanic. I set out to make Autopanic in May 2020 as sort of a way to cope with the most diffi…
- Thanks for playing the demo! - 10 August 2023
Hello everyone! The demo will now be deactivated before someone hurts themselves by playing too much :p Thanks all of you who played the demo and given me feedback. Now it's time to take them in and continue my development, see you all when it releases! (Another public demo may be planned in the future, stay tuned) And again, to stay in touch with the development, you can follow me on Twitter and/or join the Discord Server.
- Play the first public demo of Autopanic in Tiny Teams 2023! - 3 August 2023
Hello everyone! I'm very glad to be part of Tiny Teams, a celebration of games made by solo developers (like me) and micro-studios that runs from August 3rd - 10th, 2023! Autopanic's demo will be available for first time ever, be sure to try it out! https://store.steampowered.com/app/1311580/ This is an exciting opportunity to connect with content creators and share Autopanic with the world. And for those who've been following Autopanic's development, thank you for your continuous support! https://store.steampowered.com/app/1274830/ About Autopanic Autopanic is a minimalist twinstick shooter attempting to deliver a fully diegetic gameplay that acknowledges every player action. Some Rogue-like elements are added to the mix as well. To stay in touch with the development, you can follow me on Twitter and/or join the Discord Server.
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