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Arctic Anxiety

Arctic Anxiety Steam news

Arctic Studio | Jul 2, 2020 | game

Released

0players observed · 6 October 2026 - 20:15:39 UTC

ActionAdventureIndieSimulationEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score55% positive

Arctic Anxiety news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score55% positive
  • Total reviews290
  • Release dateJul 2, 2020
  • DeveloperArctic Studio
  • PublisherArctic Studio

Genres: Action, Adventure, Indie, Simulation, Early Access

Company pages: Developer: Arctic StudioPublisher: Arctic Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Arctic Anxiety Steam news

Arctic Anxiety news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.33 - 17 March 2021

    Added a new animal — Seal. Seals can be found on ice floes. If they notice a player, they start crawling towards the water. Added a new item — Crossbow. The crossbow shoots nails and is designed for hunting small animals. Crossbow can't kill a bear. Added a new item — Spring. The spring is a rare item that can be used to craft a crossbow. Added a new item — Meat. Meat can be obtained by butchering a dead animal. The meat should be fried on the fire. Added anti-aliasing to interface icons. Reduced the bear's visibility range. The bear's running speed has been lowered. Reduced the intensity of the effect of spots on the screen. Changed recipes a Torch, Rope, Backpack, and Raft. I have reduced the required number of rags. Changed the text in the main menu. Fixed a bug with sinking into the ground when leaving the raft. Increased the speed of leaving and landing on the raft. Removed the Mon…

  • Update 0.32 - 13 November 2020

    Added a new animal predator - White bear. The bear lives on the first island and on some other islands. The bear cannot be killed, but it can be scared away by fire or torch fire. He also avoids buildings. Added visibility indicator. Added the ability to attach a ladder to a foundation and water platform. Added the ability to save the game with the F5 key. Added the ability to select canned food at the start of the game. Added 2560x1600 resolution. Removed the ability to load save if the version of the game does not match. Reduced the chance of cardboard boxes spawning. Reduced the chance find of batteries. Fixed a bug where it was impossible to surface. Fixed bug with wrong build project components. Fixed bug with autosaving in water. Fixed bug with autosaving at low health. Fixed a bug with head shaking on a raft.

  • Update 0.31 - 20 August 2020

    Added a basic Construction System. The rest of the Construction elements will be added later. Added Foundation recipe. The basis for building. Added Water Platform recipe. The basis for building on the water. Added Wireframe recipe. For wall placing. Protects rain. Added Ladder recipe. Allows you to climb to the next floor. Added Wall recipe. Protects from the wind. Added Door recipe. Protects from the wind. Added Window recipe. Protects from the wind. Added Shelving recipe. Save container (25 slots). Added sounds of steps in the water. Added Ambient occlusion effect. Added a outline effect when hovering over an item. Added the ability to find lighters in cardboard boxes. The probability is very small. Changed the button for adding an object to the building to "F". Changed the cloud rendering distance from 15 km to 3 km. This can reduce the load on weak graphics cards. Changed the chanc…

  • Update 0.3 - 28 July 2020

    Added the ability to save items in the campfire slots. Added the ability to pour fuel into the fire. If there is enough gasoline from a canister in the fire, the fire will start on the first try. Added a counter of the approximate burning time to the fire interface. Added the ability to drag and drop loot from the fire to the ground (if the fire is not burning). Added auto save every 5 minutes. This can be disabled in the settings. Added the ability to mouse sensitivity settings. Added the ability to settings for smoothing camera movement. Added the ability to disable head shaking when walking. Added the ability to turn off the effect of spots on the screen. Added the ability to turn off the motion blur effect. Added the ability to disable the depth of field effect. Added the ability to select the difficulty when starting a new game. Added a save button to the main menu exit window. So…

  • Update 0.29 - 18 July 2020

    Now loot is saved in recipe slots. Now the recipe window does not close if there is at least one item in it. Players using crafting slots as space for storing loot. Now the interface size automatically adjusts to the screen resolution. In addition, the ability to resize the interface has been added to the settings. Added a description of all loot in the Inspect mode. Added display of the approximate distance to the icons of islands and shelters. Reworked inventory sounds. Removed sharp knocks. Fixed a crafting bug allowing objects to be returned to inventory with 0% if the crafting slot is empty. Fixed the size of the start window for selection items at high screen resolutions. The sleep indicator in the sleep window is now green instead of red. The stat indicators in the right corner now turn off while sleeping. In order not to confuse the players. Since they were not displayed correct…

  • Update 0.28 - 14 July 2020

    Added a new object "Wooden container". 15 slots in which loot are saved. It can be placed on the surface. It is crafted from wood planks and nails. They can be placed on top of each other. Added the ability to choose the difficulty level - Easy, Normal and Hard. Difficulty affects the speed of reduction and increase of all characteristics of the character. Calculation parameters of the character has not changed. The difficulty level that was earlier by default is now to be hard. A easy level slows down the drop and accelerates the growth of characteristics by three times. Difficulty level affects night visibility. On easy level you can see objects well even without light. On hard level black night still. By default, normal difficulty mode. Added the ability to transfer items with a click to the container and to the campfire window. Added the ability to stack percentages of items in inve…

  • Update 0.27 - 11 July 2020

    Now barrels, boxes and pallets are saved. In that case, if you took them in your hands and put them on the ground. Open boxes are NOT SAVED! Now barrels, boxes and pallets can be accurately set on the surface. Reduced the chance of drop on the shore of pallets, barrels, large boxes and dead fish. On the shore you can now find cardboard and cans of paint. Has been added object "Cardboard" . Temporarily removed item "Office Knife". Returned the ability to tear open boxes. Added animation for torn box. Now the box can be torn on cardboard. Fixed a bug allowing you to pick up an item from the fire. RECOMMENDED TO START A NEW GAME.

  • Hotfix 0.26 - 9 July 2020

    Seems to have fixed a bug where items were lost when drag. Please check and write whether there is such a bug. Returned the ability to drag items from the container to the inventory. Added the ability to transfer items by clicking from the fire to the inventory.

  • Hotfix 0.25 - 8 July 2020

    Adjusted reduction maximum stamina. The character does not get tired so quickly. Stamina does not drop if the inventory is empty and the character is not running. Temporarily disabled the ability to drag items from containers. Just a click. This will avoid the loss of loot. Added the ability to move items from crafting that are considered as a percentage by clicking. Fixed a bug in which the loot percent was reset during move by click. Temporarily Increased chance of drop water bottle. Unpacking boxes accelerated. The weight of cans with paint is increased 2 times to 2 kg. Added some useful survival tips in text notifications.

  • Hotfix 0.24 - 8 July 2020

    Added the ability to quickly move loot by clicking from container to inventory. This is more convenient and will allow to solve a bug with lost loot when dragging and dropping until I fix it. The ability to drag remained. Added the ability to quickly move loot by clicking from crafting to inventory. Added the ability to unpack an item in the current slot if it is one in the slot. Improved effects of unconsciousness and exit from it. Fixed a bug where the dream was with eyes open.

  • Hotfix 0.23 - 8 July 2020

    Fixed a bug with the wrong weight. Increased wood plank fuel + 50%. Now 1 pallet burns for 3 hours of playing time. Now you need 10 stones to create a bonfire. Added more barrels of water to the first island.

  • Update 0.22 - 7 July 2020

    New When the stack in the original slot there are excess items that do not fit in one slot. Now the sound volume settings affect the volume of the screen saver. Now all sounds are muted on pause. The slots now indicate not only the current number of items in it, but also the maximum stack of items. Some players did not understand how many items can be put in one slot. Added a brief description of the windows in the inventory. Fixed Bug with the disappearance of items in the inventory when dragging. Checked all the objects do not fall through the ground and corrected. Now items will fail fall through the ground less frequently. Rotation of items thrown ashore. Removed Temporarily removed the skulls as they caused bugs. Changed Increased the number of boards on the shore and the total number of items. Reduced the max number of blister spawn to 5. The amount of fuel for a fire that gives o…

  • Save game hotfix - 5 July 2020

    Fixed save system. Please update the game. Now it should work. Thank you for helping the user https://steamcommunity.com/id/flashhead

  • Hotfix 0.21 - 4 July 2020

    Added various hints when cursor hover. Added the name of the item when you hover over it. Some players did not correctly identify the item. Added the ability to drag an item from the box directly into the crafting slot. Some players did not understand that first you need to put the item in inventory. Added the ability to explore an item if it in a box. Previously, for this it was necessary to put it in inventory. Added the ability to use an open can of paint as fuel. Removed the ability to destroy the cardboard box. Some players did not understand that the box has its own interface and scattered all loot on the ground. Removed the Small backpack from craft. Now there is only a Large backpack that opens all the slots at once. Changed the number of slots at start by 10. Changed the chance to find Fishing line. Now the Fishing line falls more often. Changed the default graphics settings to…

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2020Update 0.33978319116855427219
218 July 2020Update 0.294738301002606878806
314 July 2020Update 0.283516698970145194146
411 July 2020Update 0.273516698970133985462
59 July 2020Hotfix 0.263444640809423575713
68 July 2020Hotfix 0.253444640809420007593
78 July 2020Hotfix 0.243444640809418009777
88 July 2020Hotfix 0.233444640809417051693
97 July 2020Update 0.223444640809414608716
105 July 2020Save game hotfix3444640809407654396
114 July 2020Hotfix 0.213444640809405338473

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