SPSTEAMPULSELIVE ANALYTICS
Dungeons and Undead

Dungeons and Undead Steam metadata

Alejandro Munilla | Oct 20, 2020 | game

Released

0players observed · 4 October 2026 - 10:15:05 UTC

ActionCasualIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Dungeons and Undead metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateOct 20, 2020
  • DeveloperAlejandro Munilla
  • PublisherAlejandro Munilla

Genres: Action, Casual, Indie, RPG, Early Access

Company pages: Developer: Alejandro MunillaPublisher: Alejandro Munilla

Top Steam chartsTop 100 gamesGame directorySteam Store page

Dungeons and Undead Steam metadata

Dungeons and Undead metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1278580/metadata
Steam Storehttps://store.steampowered.com/app/1278580/
Steam Communityhttps://steamcommunity.com/app/1278580
PCGamingWiki search
IGDB searchSearch IGDB for Dungeons and Undead

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

$4.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

9

Platform releases
  • Steam 20 October 2020

Latest Steam announcements

  • Sin título - 9 August 2026

    Legends of Eternalia Is ReturningYears ago, I created a couple of small videogames set in Legends of Eternalia.I made them largely for fun and to improve my programming skills. They were rough, limited, and very much the work of one person learning as he went, still some of you people bought or supported them.I have never forgotten that.More than ten years ago, I was writing the first Eternalia stories. The most important was The Essence Reaper Ritual, the book that established much of the history, characters, gods, cultures, and conflicts that later became the backbone of the entire universe.It also had a problem.I tried to explain everything.The result was far too dense, almost an encyclopaedia disguised as a novel.I am now rewriting The Essence Reaper Ritual chapter by chapter, preserving the characters, friendships, humour, difficult choices, redemption, mythology, and history that…

  • Two new covers for the videogame in three different languages. New art available - 19 December 2020

    Dear everyone, I made two covers for the three different languages available, you may choose the cover you most like and print it to have your physical copy. Fell free to request a cover in a different language, even if the game itself wont have it. The covers will be released on the next game update, You should find them on the installation folder of the videogame, inside the folder "BooksAndMaps". In that folder you should have; Two covers for the three different supported languages Map of west Eternalia Map of Northern City The book of the "Essence Reaper Ritual" in pdf. The original book telling the story of the party of adventurers. Two Pdfs mapping gamepad controller and mouse/keyboard bindings. Working now on the AI for your allies for the RPG campaign. I am trying to get the same AI for enemies to for allies, it is taking me longer to finish it that way, but later as we make AI…

  • New RPG Campaign mode; Quest example, new inventory menu, map, etc. - 7 December 2020

    Dear everyone, See how it is looking the new RPG game. https://youtu.be/9QhRpyKKyU8 Tons of new content; You will play with a party of up to 3 playable characters, you may switch control by just pressing TAB key on your keyboard, or if you use a gamepad, press left stick button. Added a new inventory and map. This was tricky, as I am already programming the Xbox features so it works on Xbox as well. It doesnt have a cursor, thus I created a way of making it work for both platform. More and more game control through joysticks and gamepads. Some bugs to be improved on the dialogue windows, currently working well for mouse cursor, I need to fine tune the gamepad controllers. A new quest system which allows to track not only quests, but also your party member friendship, which will impact on the story later on. Easter egg; I added a mirror somewhere in the game, so you can see how other peo…

  • XMAS GIFT FOR D&U PLAYERS. NEW RPG CAMPAIGN TO BE ADDED SOON - 21 November 2020

    Dear everyone, I am delighted to announce you I am adding a new mode to the videogame D&U, a full RPG campaign telling the story of Essence Reaper Ritual. The reason is, when I did my first videogame, the Essence Reaper Ritual (ERR), I didnt have much experience at game development, and I did it on my own, the result is a game which works, but it has a complex code architecture. WIth all I learnt these past two years developing the ERR, I started developed a fun / casual game to play with family and friends, and that was the classic arcade mode you have on D&U, to play local or Steam Together. Realising I had created a very flexible platform and having all the assets (3D models, music, code, etc), I decided to add a Medieval First Person Shooter, local multiplayer (or Steam Play Together). And now, I decided to give you a full inmersion on the world of Eternalia by adding a RPG mode, wi…

  • Major bugs fixed. Characters loaded with zero health point. - 3 November 2020

    My apologies, the latest update brought a bug which I have just fixed. New characters loaded with cero health point. It happened when I integrated the new skills which modifies health points according to skills levels. It should be fixed now. In Arcade Mode I made some camera improvements which created a bug preventing enemies to be loaded. Also fixed. Any issues, please let me know it.

  • AMAZING AND GORGEOUS NEW FPS SCENE. NEW SKILLS. MY HALLOWEEN GIFT FOR YOU! - 1 November 2020

    Happy Halloween everyone, A game full of zombies, skeletons, vampires... I would say this game is in an everlasting Halloween mood! My Halloween gift for you who choose to support this videogame, some new stuff; * New amazing FPS level; The Forest (some navigation issues to resolve with enemy AI...). * New skills. Each playable character has now two skills to use in combat, not tied to mana, just cooldowns. For example, Rose Lefay skill1 (Ilusionist) may create an ilusion of herself to attract enemy damage and even make it to attack enemies at high levels. Level 2 will summon a forest to entagle enemies, and at high levels, it may be accompanied by a spirit of the forest to fight along you. * Two New Achievements, only available during beta. Once game is released, these two releases may not be unlocked. * New epic music added to main menu and pre level. Check it out and let me know what…

  • Two new steam achievements available only during beta version - 29 October 2020

    Two new achievements for those who have chosen to support this videogame even before it is released. Finish one level (either Arcade Mode or Arena FPS mode). Achievement: Beta Tester. Finish 50 levels (either Arcade or Arena mode), Achievement: Pillar of Eternalia Once the game is released, they cant be unlocked, although people who already gained them on beta will keep them unlocked on their Steam accounts.

  • Release date delayed few days. Some QC/QA issues being addressed. - 19 October 2020

    Dear everyone, There were some minor input system stuff that needed to be addressed on the beta build, Steam has been most helpful reviewing it, it should be ready soon. A short level for the Arcade mode and the full 5 waves of enemies for one scenario in the First Person Shooter mode. I will probably work on a second level for the arcade mode instead of making larger the first level, the idea you can see more diverse stuff and content, tell me what you like and not, and from there once we have 5 short levels See the latest asset I added to the project. I intend on adding another scene / level for First Person Shooter Arena Mode on that scenario. It looks amazing for a first shooter! WIth the new scenes I intend to add a second race of enemies. Ritgh now it is just Undead (commanded by vampires and there is Banshee...), I plan on adding to have the following enemies so players may choos…

  • Added new inventory system and more buttons for different controllers - 11 October 2020

    Hi everyone, I programmed a new feature, an inventory system and added two items, so far; health potion and mana potion. https://www.youtube.com/watch?v=WibGhM1iA8w This inventory system will allow you to; Collect different items just by touching them with your character Go through them without changing screen or anything, by pressing Dpad Right / Left of your gamecontroller (mouse wheel if you play with mouse/keyboard). When you change selected object, a short description telling what it is will be displayed for a short time. Selected item is the one showing by your character potrait. Drop item in front of you, so other players may collect them. Press Dpad Down (Button E when playing with Keyboard/Mouse) Use item to gain regain health, mana, etc. Press Dpad Up (or button Q). I am planning on adding new items, let me know what you think. For instance; Alchemist Fire so you could drop it…

  • Two new multiplayer modes; First Person and Arena Mode. - 8 September 2020

    Guys! Please see my WIP. I plan to add two more modes for the videogame; * First Person Mode. Just do the normal Arcade campaign / levels in a first person mode, split screen. * Arena Mode. Get your party, venture forth, and face five waves of enemies. Waves will increase in difficulty, harder enemies, harder boss. Please feel free to comment and share it on your social media to give visibility to this project.

  • Crowdfunding launched. Add your name (or kid,partner, etc) as backer!! - 1 September 2020

    Crowdfunding in Kickstarter has just been launched! Please share it among your social media and people, to help this project to become better; https://www.kickstarter.com/projects/legendsofeternalia/dungeons-and-undead Become a backer of this project, and your name (or nickname, or your kid, etc) will be displayed on credits of the videogame, see below. In addition, there will be additional features only for Kickstarter supporters. https://youtu.be/F1zEAi0WqD8 Thank you for your support. Please feel free to share your thoughts.

Patch notes and updates

S.noRelease datePatch nameGID number
119 October 2020Release date delayed few days. Some QC/QA issues being addressed.5422856308625932499

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1278580
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateOct 20, 2020
DeveloperAlejandro Munilla
PublisherAlejandro Munilla
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
Achievements9
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1278580/

Short description

INDIE FANTASY LOCAL MULTIPLAYER GAME FOR FRIENDS AND FAMILY, SET UP ON THE WORLD OF ETERNALIA Two games in one; Classic Arcade mode and First Person Medieval Shooter. Gather your party and venture forth, or play solo and venture forth too!

About this game

INDIE FANTASY LOCAL MULTIPLAYER GAME FOR FRIENDS AND FAMILY, SET UP ON THE WORLD OF ETERNALIA Two games in one; Classic Arcade mode and First Person Medieval Shooter. There might be a third mode coming if you people like the videogame; a party RPG, integrating the story of the Essence Reaper Ritual with the mechanics of this videogame. You decide! FEATURES AND CONTENTS - Local multiplayer fantasy game, for 1-4 players, sharing same screen. - Steam Play Together. Invite your friends to play with you even if they dont own a copy. - An Arcade mode campaign, to play with your friends or solo. Hack and Slash. - A First Person mode, following the same campaign than that of the Arcade mode. - An Arena mode; gather your party, venture forth and face five waves of enemies, each wave of increasing difficulty. - 5 different characters, each one with their uniques skills and combat styles. - Subttile and menus in three different languages; English, French and Spanish. - Beta version will have one full playable level. As we move forward, up to 4 more leves will be added. - Each level is set up in a different atmosphere, with different enemies. The idea of creating this videogame came in when spending time with our young family members (e.g. nephews and niece) playing a videogame. It should be easy to play, not too many buttons, yet plenty of fun. We are scripting from the very beginning everything to accommodate three languages; English, French and Spanish, so the videogame will be available en those three languages. We just give you for now a video and a couple of screen capture of the first tests. We are thinking on adding a script to be able to import your own pictures to the game, so instead of having the 4 portraits of each character, you may import yours. I bet my niece and nephews would love that. Alpha version of the videogame, actual game play, is working well. Initial early version: integrating First Person Mode on split screen with main campaign, for up to 4 players; GAME CONTROLLERS You may use; Xbox One controllers or similar Keyboard & Mouse LOCALISATION I have been integrating different languages from the very beginning of programming / development. I use…

Supported languages

English * , French, Spanish - Spain * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência
steam germany16Drastische Gewalt
igrs18Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Dungeons and Undead's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Dungeons and Undead's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Dungeons and Undead at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$4.99$4.99No discountSteam Store

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Casual

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Indie

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Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.