SPSTEAMPULSELIVE ANALYTICS
PrprLive

PrprLive Steam metadata

1-reality | May 14, 2020 | game

Released

21players observed · 6 October 2026 - 08:38:29 UTC

Free To PlayAnimation & ModelingUtilitiesVideo ProductionFree to Play

  • Latest observed players21 · 6 October 2026 - 08:38:29 UTC
  • SteamPulse tracked peak397
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive

PrprLive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players21 · 6 October 2026 - 08:38:29 UTC
  • SteamPulse tracked peak397
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score69% positive
  • Total reviews1,421
  • Release dateMay 14, 2020
  • Developer1-reality
  • Publisher1-reality

Genres: Free To Play, Animation & Modeling, Utilities, Video Production

Company pages: Developer: 1-realityPublisher: 1-reality

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

PrprLive Steam metadata

PrprLive metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1279610/metadata
Steam Communityhttps://steamcommunity.com/app/1279610
PCGamingWiki search
IGDB searchSearch IGDB for PrprLive

Reviews, pricing, and metadata

Review summary

Mixed

69% positive, 975 positive, 446 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Not available

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Explanation on the upper limit of ARKit test quota - 26 June 2023

    Since the ARKit test quota is full, please use the PrprLive pre-test version V2.0.7.32, and download the face capture assistant on the iOS platform through the QR code for face capture. *If you want to participate in this internal test, you can enter the test code "wRkO4tWRLDVWxmoX" in to switch to the test branch

  • PrprLive 1.6.7 - 5 June 2023

    The PrprLive version is rolled back to 1.6.7, and the recovery function includes the following 1. DLC - GameAnimoji 2. DLC - PrprNode 3. Live2D lighting 4. The UI rolls back to version 1.6.7 If you have more questions, you can join the official QQ group for help A group: 798984517 (full) B group: 1124816665 Sorry for the trouble caused to you.

  • PrprLive 2.0.7.32 - 3 June 2023

    1、Internal Face Taracker Replacement 1、DLC - GameAnimoji 2、Linkage 3、DLC - PrprNode If you need to use the above functions, you can enter the test code "iloveprprlive" in to switch to the test branch Fixed some bugs 1.This update will clear your historical config 2. You need to comply with the bilibili User Agreement and the bilibili Privacy Policy when you log in with your bilibili account to use the corresponding functions If you have more questions, you can join the official QQ group for help A group: 798984517 (full) B group: 1124816665

  • Explanation on the upper limit of ARKit test quota - 16 December 2022

    Since the ARKit test quota is full, please use the PrprLive pre-test version V2.0.7.26, and download the face capture assistant on the ios platform through the QR code for face capture. *If you want to participate in this internal test, you can enter the test code "iloveprprlive" in to switch to the test branch

  • v2.0.5.23 beta version update - 6 December 2022

    v2.0.5.23 beta version update 1. Fixed a subtle transparency problem after the Live2D model was loaded. 1. Now it supports parsing and importing expressions in the '.cfg' file of FaceRig. 2. Now when playing the Live2D motion animation, if the mode of "Keep Animation Frame" is selected when the animation is played, the Live2D parameters used by face tracker and Live2D physical parameters will be removed from the animation frame after the animation is played, so as to ensure the normal effects of the face capture and Live2D physics. 1. Some text has been optimized. *If you want to participate in this internal test, you can enter the test code "iloveprprlive" in to switch to the test branch

  • PrprLive 2.0.2.19 Beta Version Update - 30 November 2022

    【fix】 Fixed the problem that some functions failed to initialize If you want to participate in this internal test, you can enter the test code "iloveprprlive" in to switch to the test branch

  • PrprLive 2.0.0.16 Beta Version - 29 November 2022

    PrprLive 2.0.0.16 Test Updates 1.Peacha account system changed to bilibili account system, you can scan the QR code by bilibili app to login 2.Used the new UI design, and optimize the settings path 3.New cursor mapping & auto breathing settings 4.Virtual camera add-on renamed to VirtualHime2DCamera, please pay attention to the setting options in the push stream software 5.ArKit face capture mode is renamed to iPhone motion capture assistant, and add the parameter adjustment function in ArKit mode Fixed some bugs 1.Asset management: After you log in with your bilibili account, you can use the following asset management services. (1) You can upload your Live2D Model to the cloud, and it can be used directly in the bilibili app/ bilibili livehime on other devices (2) The resources you purchase in bilibili workshop can be used directly in the program without download 2.You can use the decal…

  • PrprLive 1.6.5 - 4 July 2022

    Updated the live2d SDK version to support the cubism4.2 version model Updated gameanimoji face capture (DLC) version to improve face capture accuracy Fixed the problem that the barrage in the live broadcast room of bilibili could not be resolved bilibili account login portal added in multiplay function. The default startup mode of the software is now administrator mode

  • PrprLive 1.5.6 - 8 December 2021

    Optimized CPU instruction set compatibility Fixed the problem that the upper and lower level adjustment of the model is invalid in the linkage mode Add drawing order control function of texturefollow node

  • GameAnimoji face capture (DLC) patch update - 16 August 2021

    Fix the problem that “”GameAnimoji face capture (DLC) ”capture occasionally fails, causing the model to freeze and twitch

  • PrprLive V1.5.3 2021/8/6 - 6 August 2021

    Fixed the problem that the built-in surface capture is not compatible with models that lack some body parameters. Fixed the issue of missing default expression parameters. The switch of the default animation now also adds a transition function. Enhanced the anti-interference ability of GameAnimoji face capture and improved stability.

  • PrprLive V1.5.2 2021/6/30 - 30 June 2021

    Now you can choose to customize the default animation in the Live2d settings. Now you can select the animation switching mode in the Live2d settings. This item will determine whether there will be a transition animation for convergence when "playing an animation or switching between two animations and switching back to face capture". Now you can modify the color space in the system settings. This item will affect the color performance of the Live2d model. Please choose the color space you like more (after each modification, you need to reload the live2d model). GameAnimoji face capture: Optimized some expression effects. GameAnimoji face capture: Optimized the performance of tongue detection. Settings: Modified the UI of Live2d settings. ARKit face capture: fixed the problem of invalid network search.

  • Prprlive V1.5.1 2021/6/15 - 16 June 2021

    multiplay section: Optimized the stability of the multiplay room. Multiplay function needs to be updated to the latest version of Prprlive before it can be used.

  • 1.5.0 Version lag and rendering problem solution - 29 May 2021

    We are sorry that the recent update has brought some bugs, now actively fixing, you can try to solve the current 1.5.0 version of the bug in the following ways: 1. Rollback to the previous version You can roll back to an older version by doing the following. Right-click on Prprlive and select "Properties - Beta - enter previousversion - OK" and wait for the update. 2. (for OBS lagging) You can try deleting all the sources in prprlive-αchannel and re-adding. 3. (for Rendering issue) Reference method 1 rollback to the previous version.

  • PrprLive V1.5.0 2021/5/26 - 26 May 2021

    GameAnimoji face capture: Added camera compatibility mode (you can try to turn on this mode when you fail to start the camera). Live2D model loading: Modified the loading and rendering method of model textures. Now the color space is changed from Linear space to Gamma space. The color display of Live2D will be closer to the original texture of the texture, which can avoid the phenomenon of whitening after loading the transparent parts of some models. Live2D animation playback: Modified the playback mode and playback logic of Live2D animation, 1. Default animation: The default animation can now be played together with the button animation without conflicting with the button animation (will not be interrupted by the button animation). 2. Animation transition: Now there will be a transition animation to connect when playing animation or switching between two animations. 3. Animation stop:…

  • PrprLive V1.5.0 (beta) 2021/5/17 - 17 May 2021

    GameAnimoji face capture: Added camera compatibility mode (you can try to turn on this mode when you fail to start the camera). Live2D model loading: Modified the loading and rendering method of model textures. Now the color space is changed from Linear space to Gamma space. The color display of Live2D will be closer to the original texture of the texture, which can avoid the phenomenon of whitening after loading the transparent parts of some models. Live2D animation playback: Modified the playback mode and playback logic of Live2D animation, 1. Default animation: The default animation can now be played together with the button animation without conflicting with the button animation (will not be interrupted by the button animation). 2. Animation transition: Now there will be a transition animation to connect when playing animation or switching between two animations. 3. Animation stop:…

  • Prprlive product manual - 6 May 2021

    You can refer to the product manual :http://doc.prprlive.peacha.net/en/index.html

  • PrprLive V1.4.7 2021/4/22 - 22 April 2021

    Added nodes (L2DrawListNode,TextureFollowDrawNode) that the picture can move with the specified part of L2D Some explanatory text has been added to the login interface. Fixed the problem of some text misalignment in the node editor. DLC face capture optimizes the speed of face detection and the recognition performance of looking down.

  • About crashes in ARKit mode - 12 April 2021

    After getting in touch with the Iphone staff, it is determined that there are problems with the Iphone11 pro max and Iphone12 pro max models. Users of the above two models are requested to turn off the energy-saving mode when using ARKit mode

  • About some iPhones crash in ARKit mode - 12 April 2021

    When using the Prprlive ARKit mode on some specific iPhone models, turning on the energy-saving mode may cause the software to crash and crash. The problem is currently under investigation. Please turn off the energy-saving mode temporarily when using ARKit mode.

Patch notes and updates

S.noRelease datePatch nameGID number
126 June 2023Explanation on the upper limit of ARKit test quota5124581515268875676
216 December 2022Explanation on the upper limit of ARKit test quota5623338145752998601
36 December 2022v2.0.5.23 beta version update4979322040034245414
430 November 2022PrprLive 2.0.2.19 Beta Version Update4979322040013005747
58 December 2021PrprLive 1.5.64224936215404706409
616 August 2021GameAnimoji face capture (DLC) patch update4516534149069526121
716 June 2021Prprlive V1.5.1 2021/6/154056035920049442186
812 April 2021About crashes in ARKit mode4117954073012827463
912 April 2021About some iPhones crash in ARKit mode4117954073012696966
1029 December 2020PrprLive V1.4.2 2020/12/293917534300090934823
111 December 2020PrprLive V1.3.73856733252025185520
1216 October 2020PrprLive V1.3.2 - 2020/10/165422856308614963102
1330 September 2020PrprLive update notice3807188575843646793
1411 September 202020200911Optimization4249665521682211258
1515 July 20207.24 PrprLive content update3659688711189952634
167 July 2020July 7, 2020 prprlive fixed.3444640809414814395
174 July 2020July 4, 2020 Bug fixes3444640809404248967

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1279610
Live current players21
SteamPulse tracked peak397
Live count (today's peak floor)21
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateMay 14, 2020
Developer1-reality
Publisher1-reality
Owners estimatedNot available
SteamSpy owner estimate minimum500,000
SteamSpy owner estimate maximum1,000,000
Review typeMixed
Positive review percent69%
Positive reviews975
Negative reviews446
Total reviews1,421
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

PrPrive is a Live2D live broadcast assistant software developed by us. The software can achieve a high frame rate, multi-expression switching, targetless auto-drop frame at a lower CPU occupancy.

About this game

PrPrive is a Live2D live broadcast assistant software developed by us. The software can achieve high frame rate, multi-expression switching, targetless auto-drop frame at a lower CPU occupancy, while the software also supports transparent push streaming, gift drop interaction, Live2D lighting, and other powerful features to make your live broadcast have better results. characteristic High-frame rate Live2D animation with low resource consumption through high-performance facial capture. -No need for a specific device, just a camera for face capture -Multi-expression switching is supported to make your live interaction stronger. No-targeted automatic frame drops, further reducing the resource drain on the system. -Transparent push flow, reducing the number of operating steps and making it less difficult to use. -Gift drop interaction, the physical collision effect between the standup and the gift gives the viewer a better interactive experience (this feature supports FaceRig output). -Live2D lighting to make your stills more vivid. -Connected interactions, in which the elements in the live broadcast are changed to correspond to the audience's interactive content according to the settings.

Supported languages

Simplified Chinese, English, Japanese

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 6, 2026 to Oct 6, 2026
  • Lowest observed: Free
  • Highest observed: Free

PrprLive's USD price history spans from Oct 6, 2026 to Oct 6, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

PrprLive's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Oct 6, 2026 through Oct 6, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PrprLive at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-10-06FreeFreeNo discountSteam Store

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7 War of the Three Kingdoms1,2366 October 2026 - 13:25:11 UTC2,601
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9Dyson Sphere Program3,6466 October 2026 - 06:01:34 UTC17,619

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Video Production

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Animation & Modeling

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Utilities

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Crosshair V25,5356 October 2026 - 13:22:55 UTC11,00210,735CenterPoint Gaming
Desktop Mate4,7106 October 2026 - 13:46:32 UTC18,3198,762infiniteloop
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ShareX2,8366 October 2026 - 11:51:43 UTC3,7468,265ShareX Team
SAO Utils 2: Progressive2,6496 October 2026 - 13:47:52 UTC3,5181,845Joshua Chen

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