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Mannequin Character Generator

Mannequin Character Generator Steam news

AR14.works | Jul 31, 2020 | game

Released

1players observed · 8 October 2026 - 08:44:06 UTC

Design & IllustrationGame DevelopmentEarly AccessCharacter CustomizationAnimeSteam Store

  • Latest observed players1 · 8 October 2026 - 08:44:06 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive

Mannequin Character Generator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players1 · 8 October 2026 - 08:44:06 UTC
  • SteamPulse tracked peak4
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score87% positive
  • Total reviews92
  • Release dateJul 31, 2020
  • DeveloperAR14.works
  • PublisherAR14.works

Genres: Design & Illustration, Game Development, Early Access

Company pages: Developer: AR14.worksPublisher: AR14.works

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Mannequin Character Generator Steam news

Mannequin Character Generator news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Custom Assets (and More) - 21 August 2026

    In the latest update of Mannequin Character Generator, we've added 'Custom Assets' feature which will let you import your own SVG files to your own character file. By using this feature, you can save time and avoid doing manual customization to your output .inx or .psd files over and over as you iterate through your character's modification over time.More explanation regarding this feature is available in the online documentation:Basics: https://ar14.works/docs/mannequin/custom-assetsAdvanced (importing mesh data from Inochi2D): https://ar14.works/docs/mannequin/custom-asset-meshThis feature is also available in the free/demo version of Mannequin Character Generator.Other than that, here's also a recap of what's changed over the time since our last post:The rewritten app has been live since February of this year. The app is now significantly faster than last year's version.Inochi2D expo…

  • News from The Nightly Builds - 30 September 2025

    Hello! It has been a long time since we posted here, but if you continue to use our app (either the paid or the free version) you'll know that development is continuing steadily towards 1.0 from the 'Latest Updates' section in the welcome screen. We have refrained from posting here on Steam, not wanting to flood your feed with little updates, but it seems due to Steam's latest update policy now we have to. If you've missed out on our latest progress, we're really sorry!For now, we'll recap about what's going on in the latest nightly builds, which you can try by following the images above or these steps (https://ar14.works/docs/mannequin/#installing-mannequin-character-generator-from-steam):We have rewritten the app from scratch! One of the major problem with the app is how slow it is, and with the rewritten version in the nightly builds, everything is significantly faster. This includes…

  • New Inochi2D Tutorial Video Released! - 4 November 2024

    Hello! We have just released a new tutorial video. It's still revolves around Inochi2D like before, but now about using it for making Visual Novel sprites instead of VTubing.

  • New VTubing Tutorial Video Released! - 21 October 2024

    Hello! We have just released a new tutorial video, to replace the ones that was released more than a year ago. A lot has changed since then, with simplified workflow and a lot of new features. Feel free to check it out!

  • Final Stretch Before 1.0 - 30 April 2024

    Stable builds have been updated! This is the first step during our final stretch towards 1.0 release. A lot of changes have been happened: The reworked male template is now ready to use. Some clothing still needs to be worked as we're targeting all clothing templates to be able to be used with any body templates, but the number of clothing templates that can be used with male template has far bypassed previous version. Inochi2D export now has simple physics output scale option. Tongue and inner mouth now can be recolored. A lot of clothing templates are now rigged for Inochi2D export. Additional content for paid version is now restructured: Instead of categorization by theme (i.e. 'Summer Collection'), we are now categorizing these items by type (i.e. 'Shirts Collection, 'Polo Shirts Collection', 'Socks Collection'). Various new clothing templates have been added as part of additional c…

  • Happy Holidays! Let's Recap and Plan Forward - 24 December 2023

    Hello! It’s the end of 2023 already. Happy holidays! Hopefully all of you will have a wonderful time with your family and friends. As we have done before, we’re writing some developer log at the end of the year to reflect on what we’ve done and talk about what’s next. Today is no different, except we don’t really have anything new to share regarding the plan for 2024; it will be mostly finishing the male template redraw and releasing 1.0. Male Template Redraw Progress So, how’s the progress for the male template redraw? Despite taking longer than expected, it’s actually quite good! In the latest nightly builds, these templates are ready to be used with the male template: All existing pants and shorts. All existing footwear. Tank tops and tight t-shirts. All socks and gloves. Other more universal templates which are not bound by body template, such as headgear or glasses are naturally al…

  • December 9 Hotfix and Content Update - 9 December 2023

    In the latest stable builds, we have fixed some things and added a bit of new content: Bugfix for Inochi2D export, fixing some wrong layer grouping; Added several furry tails which can be found in the 'Additional Hair Parts' section. Each tail styles has Inochi2D-ready templates. Some of the newly added tails are available in the Free/Demo version, and the others are reserved for the Pro/Full version. As usual, you can review the additional templates available for the Pro/Full version in our online documentation.​ See you in the next update!

  • November 24 Hotfix and Content Update - 24 November 2023

    In the latest stable builds, we have fixed some things and added a bit of new content: Bugfix for rendering process, making it more reliable and eliminating glitches like missing layers; Adjusted some movement tracking behavior for Inochi2D export; Added new hair accessories (multiple hairbands); All templates in the 'Skirts/Pants' category are now Inochi2D-ready when using the female template! As an additional note, progress with the male template redraw is going well with lots of clothing items already redrawn. As usual, feel free to check out the nightly builds to see the progress yourself!

  • October 10 Hotfix & Performance Update - 10 October 2023

    Fixed some parts causing error when exporting to Inochi2D with Puppetstring as Preferred Tracker; Fixed some irresponsive UI element in the free/demo version; Tweaked Inochi2D rigging for long, chest-covering hairs, making those bounce differently depending on chest size. Improved rendering speed by up to 100% (50% time reduction), depending on current character configuration. This improvement can be seen when changing clothing templates, face parts templates, or changing poses. Export process (especially batch export) should also be faster. In case you missed it, we made a small app for webcam tracking in Inochi Session, called Puppetstring. This is intended as an easier to use alternative to OpenSeeFace, which some users might be reluctant to use due to its command-line nature. Feel free to check it out!

  • September 10 Hotfix & Content Update - 9 September 2023

    Fixed a bug that causes clipping/artifacts with hair wisps; Fixed a bug that causes error message to be shown at the end of batch export process; Fixed wrong head position adjustment when using 'Mirror Pose' feature​; Minor memory usage optimization​​; Deprecated 'Masculine (Lipsync - AA)' mouth template for Inochi2D export, replaced with 'Masculine (Inochi2D)';​ Added 9 eye styles to 'Face Parts Collection'. Thanks to DoctorEnigma and Celine The Silly at Discord for the bug reports!​​

  • 0.3.18 Update: Wrapping Up Inochi2D Export - 16 August 2023

    Hello! Today we’re back with a new update to Mannequin, which wraps up Inochi2D export features (at least for some time). Shortly after the release of 0.3.17, Inochi2D started implementing some new features that made rigging easier, so we decided to redo the head section of Mannequin’s outputs for better movement range and facial expression. Below you can find more details regarding these changes alongside other new non-Inochi2D related things that are also added in this version: Inochi2D Export: More Movement and Expression Using the latest MeshGroup node in Inochi2D we have re-rigged the head including everything attached to it, like hair and face parts. Now the movement range of the head is slightly extended while eye and mouth expression are also improved. Things to note: some templates have been deprecated and replaced with new ones to implement this change. For example, ‘Lipsync –…

  • March 24 Hotfix Update - 23 March 2023

    Fixed comedic eyes white parts disappearing when 'Skin Gloss/Shine' is deactivated. Fixed splitting brows for exported Inochi2D models when 'Thin (Raised)' brow template is used. Added 'Inochi2D' templates for some eye shapes. These templates provide better expression tracking and will replace the 'Neutral' ones for Inochi2D export. Preferred Tracker option for Inochi2D now has 3 options: OSF, VTS (Android) and VTS (iOS). VTS need to be split because Android and iOS returns different face tracking parameter names. Thanks to Yuki (Discord) and ShadyDev (Discord) for the reports!

  • March 2 Hotfix Update - 2 March 2023

    Fixed disappearing 'Face Color' browser button. Fixed splitting brows for exported Inochi2D models when 'Brow See-Trough' is enabled. Fixed error messages showing up due to bug regarding Steam Workshop folder management. Added early version of 'Skirts Collection' which currently contains skirt accent lines. Added shirt collar accent line template to 'Shirts Collection'. Added more Inochi2D rigging data (medium-length a-line skirts and tucked pleated shirts). Thanks to AshKaijin (Discord), Hiryus (Discord), and Ginger Rail Gaming (itch.io) for the bug reports!

  • February 19 Hotfix Update - 18 February 2023

    Fixed 'Background Image' section constantly closing whenever any value is changed inside. Fixed female template arm physics for Inochi2D export, and added some new poses with Inochi2D rigging. Fixed movement misalignment when exporting to Inochi2D with 'Mirror Pose' enabled. Camera node now automatically added when exporting to Inochi2D.

  • Tutorials for VTubing with Mannequin and Inochi2D are Now Available! - 7 February 2023

    Hello! Just a quick update regarding Inochi2D export in the latest version of Mannequin. We have uploaded two videos that can be used for a quick visual guide regarding how to best use this feature step by step: from designing our character, setting up face tracking, to displaying our character in OBS for recording or streaming! You can watch these tutorials on our YouTube channel. Thank you for watching!

  • 0.3.17 is Here: Redrawn Female Template and VTuber Export via Inochi2D! - 5 February 2023

    Hello! It has been a very long time since we last wrote a development log, and the news we have today is a very big one. We have finally redrawn the female template, and with it comes a lot of additional changes. So, let’s go and review them one by one! More Body Part Sizes and Variants Previously, we can only switch between five chest sizes for the female template. Now, we have small and large variants for almost every body part: neck, torso, upper arm, lower arm, thigh, and calf. Below is a comparison: More Poses We now have more poses with new hand gestures! In the previous version, we have 36 poses for the female template. In the current version, we have 86 (+50, more than twice) poses available. Below are some of these new poses: More Clothing Templates Compared to the previous version, we now have a lot of new templates in store! Here are the stats for the female template: Tops: f…

  • Happy Holidays! Next Update Progress and Plans for 2022 - 26 December 2021

    Hello! Happy holidays everyone. We hope you can relax, meet up and have good time together with your friends and family in this festive season. Since now is the end of the year, we think that it is a good time for us to talk about the current state of Mannequin’s development and the plans for 2022. First, let us review the current state of development. Art Polish Update Progress The current art polish update is still moving along, albeit very slowly. The newly added body part switcher is ready, but we are still in the process of re-adding clothing templates that was cleaned up before. Here you can see some of the comparisons between the old/current art versus those that you will see in the art polish update: You can try these out now in the latest nightly builds; clothing templates that shows thumbnails are ready to test with the female body template. Compatibility with the male body te…

  • 0.3.16 Update: UI Revamp, Randomizer, and Art Polish Progress Report - 27 August 2021

    Hello! Today we have released a new update which brought quite a big change in the UI/UX department of Mannequin. We also have some reports regarding the art polish and male/masculine-focused templates which is still in the works. Without further ado, let us get into the details! Tweaked User Interface The updated user interface shrinks a lot of controls, removing a lot of thumbnails (which are pointless honestly, because we can see the result in the character anyway) and moved various additional functions into context menus. Look for the three-dot icon to find these additional functions. Expanded Time-saving Functions Due to the implementation of these standardized context menu locations, we have expanded existing time-saving features to be more specific. For example, instead of just ‘Apply Color to All Expressions’, we can now copy color to specific expression, or copy color from a sp…

  • 0.3.15 Update: Steam Workshop and Developer Mode - 26 July 2021

    Hello! Today we have updated Mannequin to version 0.3.15. Below you can find more details regarding what’s new in this release: Steam Workshop Steam Workshop is now implemented! You can browse the Steam Workshop page and subscribe to one of our released test items. The app will automatically download your subscribed items and manage the files on disk shortly after launch. You can quickly manage your subscriptions from the app’s welcome screen, using the tab on the right side of the ‘Recent Files’ tab. Developer Mode We have kickstarted the implementation of ‘Developer Mode’ which can be activated from the ‘Preferences’ sidebar. By activating this mode, you will be able to access the ‘Developer Tools’ sidebar alongside some extra controls in other part of the app. These additional controls are designed to ease development of custom content and will be expanded in future updates. Manual S…

  • 0.3.14 Update: Summer Collection! - 11 July 2021

    Hello! Mannequin version 0.3.14 has just released. This update brings new template selections and several performance improvements. Below you can find more details regarding what is changed: Summer Collection and Animal Ears Collection New Summer-themed templates is now here which includes several bikini variations, pareo, sandals and summer hats. In the Animal Ears Collection, we have added fox, bunny and dog ears, complementing cat ears that was added in previous update. Zoom Performance Improvements The previously janky zoom behavior is now much improved, whether using the top-right input field/selection or using the Ctrl/Cmd + Scroll wheel combo. You can also sync the canvas zoom level and scroll position between open files by clicking the chain toggle at the right side of the zoom level input field. Steam Overlay Support Steam Overlay is now supported using the usual Shift+Alt comb…

Patch notes and updates

S.noRelease datePatch nameGID number
19 December 2023December 9 Hotfix and Content Update5395938616801955810
224 November 2023November 24 Hotfix and Content Update5382426458979696668
310 October 2023October 10 Hotfix & Performance Update5220292521198435973
49 September 2023September 10 Hotfix & Content Update5159491482917485182
523 March 2023March 24 Hotfix Update5125698536880240983
62 March 2023March 2 Hotfix Update5070528176561499383
718 February 2023February 19 Hotfix Update5059268099244928736

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