SPSTEAMPULSELIVE ANALYTICS
Task Force Admiral - Vol.1: American Carrier Battles

Task Force Admiral - Vol.1: American Carrier Battles Steam metadata

Drydock Dreams Games | Jan 27, 2026 | game

Released

29players observed · 4 October 2026 - 03:59:44 UTC

ActionSimulationStrategyEarly AccessSteam Store

  • Latest observed players29 · 4 October 2026 - 03:59:44 UTC
  • SteamPulse tracked peak286
  • Units sold (VGI)19,731
  • Revenue (VGI)$593,000
  • Review score90% positive

Task Force Admiral - Vol.1: American Carrier Battles metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players29 · 4 October 2026 - 03:59:44 UTC
  • SteamPulse tracked peak286
  • Units sold (VGI)19,731
  • Revenue (VGI)$593,000
  • Review score90% positive
  • Total reviews607
  • Release dateJan 27, 2026
  • DeveloperDrydock Dreams Games
  • PublisherMicroProse Software

Genres: Action, Simulation, Strategy, Early Access

Company pages: Developer: Drydock Dreams GamesPublisher: MicroProse Software

Top Steam chartsTop 100 gamesGame directorySteam Store page

Task Force Admiral - Vol.1: American Carrier Battles Steam metadata

Task Force Admiral - Vol.1: American Carrier Battles metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1281220/metadata
Steam Storehttps://store.steampowered.com/app/1281220/
Steam Communityhttps://steamcommunity.com/app/1281220
PCGamingWiki search
IGDB searchSearch IGDB for Task Force Admiral - Vol.1: American Carrier Battles

Reviews, pricing, and metadata

Review summary

Very Positive

90% positive, 547 positive, 60 negative

Price and discount

$39.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 27 January 2026

Latest Steam announcements

  • [EA SITREP #17] The Latest News: the Road to the next Roadmap! - 26 September 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Foxman, battleship61, betrayedsoldier, keepeverythingassimple, lapa, Matic, oriskany, pidgeyarmy, polandball_120, SundryZoo986973.Dear Friends, Dear Fans,Today's the day for a larger update. We've got a lot of stuff to cover, so allow us to go directly to the point in regard of the latest progress.The latest newsWe have worked on a number of mechanics over the last few weeks, aiming to provide Task Force Admiral with that extra touch of depth that sets it apart from the rest of the gaming landscape. Alongside these came a number of features designed to make the game more accessible to all, especially those who had trouble reading the interface. Last but not least, the interface itself has been rebuilt and optimized, so that readability and art direction remain more consistent throughout yo…

  • Patch Notes (2026-09-25) : Now the clouds matter! - 25 September 2026

    09/25/2026Ship detection by aircraft is now impacted by clouds. o Limited to the first cloud layer. o This is still rough, future tweaking is expected. o Expect scouting missions to now have a chance of reporting contacts later, in an incomplete fashion, or not at all. o Following reports from the forums regarding questionable target selection when visibility is impaired, the changes only affect naval search missions for now. The behavior of strike packages will be investigated further.Updated the "Crane" and "Patriots" scenarios with the new AI system. Please report any weird behavior.Enabled the new AI system in the Midway mission generator. Please report any weird behavior.Camera "head bobbing" state selection is now persistent.Fixed a conflict with circles being drawn when editing a search mission.Fixed a crash when recording TacView if the username contains non-ASCII characters.Fix…

  • Patch Notes (2026-09-19) : A New Look for TFA! - 20 September 2026

    Screenshot by FoxmanThe latest patch for Task Force Admiral is out, with some major items in terms of accessibility & looks. Here's the dope: 09/19/2026User InterfaceNew, cleaner UI look! Some menus still need to be updated. Please report any glaring issue.Added some new tools available on the strategic map to draw circles and add annotationsQoL: added a new option to increase the scale of the HUD. Mostly useful for 4K monitors. Warning: a higher scale might result in overlaps, use with caution! Fixed buggy list box item selection in 4K resolutions. Fixed issues with plane icons covering tooltips in the Ouija panel. Enemy AI system redesignIntroduced a new, still experimental AI system for enemy fleets. Only enabled in generated Coral Sea scenarios. Nothing should change dramatically for the moment, as we are just recreating the old behavior with it, but it is the foundation for somethi…

  • Patch Notes (2026-08-25) : Video Tutorials + New demo + MPS Publisher Sale! - 25 August 2026

    Screenshots by Alan, Oriskany & Foxman08/25/2026A new patch including the previously mentioned video tutorials is now available. Besides, an updated version of the demo, incorporating these changes as well as the Simplified Chinese localization, has also been put online.New video tutorials: to access them, you can either click on the Naval Academy button in the main menu, or open them in-game through the new icon on the toolbar at the top of the screen. Currently, these videos are only available in English and without subtitles, but once the new video player has been sufficiently tested and debugged, we will integrate these new functions. Concurrently, we will carry on with the work on the interactive tutorials and the other videos (Briefings, Tactics).Changed the Ouija overlay GUI so that all modes are now using the same "blackboard" look.Unit icons on the strategic map have been impro…

  • [EA SITREP #16] The Latest News: Torpedoes, Rabaul & Localization - 22 August 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Hood_fr, Pidgeyarmy, Hyacinth, Poodle007, munchlol, Potatogranate, Oriskany, Reis, Glenn & Foxman!Dear Friends, Dear Fans,A little update at the end of the holiday season regarding our current progress.First of all, a new patch hit the digital shelves yesterday: you might have noticed it. Here are the official patch notes, also available in-game at startup:21/08/2026Many improvements were made to torpedo bomber AI. US torpedo bombers in particular should now show more convincing attack patterns.Damage model update. Ships on the receiving end of punitive damage should go under more reliably.Added Simplified Chinese support.The language can now be changed in the Options menu, under the "Game" category.This is still a work in progress: only the GUI is translated for now. More content will fol…

  • Patch Notes (24474765) : New scenario - Kantai Kessen! - 30 July 2026

    Screenshots by Matlock, CptXile & g0ld3ngames07/30/2026After a short mandatory Summer break, the team is back in action. The newer patchNew scenario: "Kantai Kessen". Protect a relief convoy on its way to Midway as the Japanese navy tries to interdict it and provoke a decisive engagement with your carriers. Enterprise, Hornet, Yorktown and Saratoga are making a pincer around the enemy fleet - will it hold long enough?Note: the relief force in Midway is the first occurrence of an allied non-player naval unit in a scenario. You cannot change its course or speed for now, so do try to sweep ahead of it. It can also set as a target to be covered with CAP from your carriers.New objects fully integrated: BB Yamato, BB Nagato, CA Mogami, APD Manley.Japanese seaplanes can now carry bombs (Jake, Pete) and torpedoes (Mavis, Emily) when allowed to strike. Beware.A new pop-up was added to allow you…

  • [EA SITREP #15] On the Road Ahead: Summer Design Notes - 22 July 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring 『GӨᄂDΣП』 \, Hyacinth, Poodle007, SundryZoo98697 & Reis!Hello there, Task Force Admiral fans!The team is still on its summer break, so this little pause feels like a good time to reflect on the current state of the game, and on what we'll be working on once everyone is back from the holidays.What's been done, and what hasn'tWith regard to the original roadmap, let's have ourselves a healthy checklist moment, as we reach the original six-month mark. Graphics & SoundsVisuals are probably the department where our focus will be lightest in the near future. The animated crew has been taken care of as far as phase 1 is concerned, and is now about to be set in full deployment mode, with a lot of new, original contents. We'll keep pushing to generalize the little guys throughout the carrier fleet:…

  • Patch Notes (24086848) : New radial menu, Air Ops & GUI fixes - 7 July 2026

    Screenshots by Minga, Kaiju&Tanks07/07/2026User InterfaceIntroduction of a new contextual wheel-based menu.Only for the strategic map so far, might be extended to the 3D world view.Your feedback is important.Added a popup to cancel a mission not yet greenlit when closing the strike planner.Fixed old search missions still listed in the search planner if all planes have been lost.Fixed long scenario titles overlapping other text in the save panel.Fixed tooltip still visible when HUD is hidden.Air OpsFixed some of the bugs when strategic-level terrain avoidance messed with air operations.Fixed shadowing search planes ditching while tracking a sinking ship.Fixed issue often preventing Ryujo to launch strike aircraft.Fixed freeze when a damaged AI carrier wants to set-up a scramble.Fixed cases of missing escort in AI strikes.Fixed FDO manual orders not working when a LRCAP was over a fleet w…

  • Patch Notes (23969031) : Animated Crew, Air Intercept Alert, IJN Torpedo Fix - 1 July 2026

    Screenshots by Munchlol, Norski43 and Bananaphot.30/06/2026 Added experimental animated 3D deck crew.Only on USS Yorktown (CV-5) for testing purpose !Lacks some waiting poses.A lot of small visual bugs may be visible.Animations are still work in progress.One needs to enable it from the game options from the main menu to see them. Doing it during a game session will require you to reload the scenario/save.The new feature might have some impact on raw performances, but shouldn't impact time compression.Feedback is very much appreciatedAdded air intercept alerts. Added a new pop-up alert that appears whenever the player’s fighters encounter an enemy scout, strike group, or escort force for the first time. The alert pauses the game and allows the player to jump directly into the cockpit of the nearest fighter, focus on that fighter in the 3D world, or skip the encounter.These alerts will on…

  • [EA SITREP #14] Little Guys & Other News, Coming Next Week! - 27 June 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Durandal, Chill, CptXile, Foxman, Joshreacher, Kaiju&tanks, munchlol, Nessie2000, Poodle007 & Tygamer63!Hello there, old and new fans of Task Force Admiral!We had a busy week in the dev shack and in the discord, as we pushed a few new little features which shall reach you next week, while we are trying to survive tough temperatures as France seems to be aflame all around us. Yes, no A/C meant that we had to work at night just to be able to do something and not have machines overheat. But the little time we did enjoy did not go to waste, as you will see below. Them Lil' GuysOk, here they are. And that's pretty coolWe'll be rolling out the little guys in the next patch, after a few adjustments made during beta testing. Note that only Yorktown (and only her, CV-5) gets them as of now, as part…

  • [EA SITREP #13] Patch Notes, the State of the Game & the Team - 20 June 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring \xGNARxOWNAGEx, Ferda, Joshuu, Matlock, Munchlol, Poodle07 and robz!Early June was a fine time to be alive for Task Force Admiral, as the updated demo and the Ocean Fest did much to increase the ranks of our prospective admirals. Although progress has been a bit on the slow side, some important fixes have still been implemented, allowing us to improve in-game performance quite a bit. We also owe you an update about the team itself, so here we go. Kentai Kessen around the cornerKentai Kessen isn't out just yet, mostly because a few objects and a couple of in-game functions still need to be integrated. Their ships are getting ready as we speak, and we still hope to release the scenario before the end of the month. As you know, it is quite an endeavor that will push our unit count and our gam…

  • [EA SITREP #12] New scenario, Patch Notes, Guadalcanal & Battleship Command! - 6 June 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Comrade Roman, Alan, Poodle07, George, munchlol and Foxman!After a rather long and rather slow month of May for some of our team members, who had to go through a lot of rather exhausting personal issues, we are back with a new scenario making good use of the current assets, along with a preview of what is coming next. New Scenario : Revenge is a Dish Best Served ColdWe won't say too much about the new scenario so as not to spoil . But imagine, what if Fletcher had failed at Coral Sea - or more exactly, if Takagi had indeed struck Yorktown and Lexington instead of Sims and Neosho. What would that imply for Operation MO and the fate of Port Moresby? In this scenario, Halsey is running south as he did historically. But while this stroll down to the SOPAC area ultimately provided him with litt…

  • Patch Notes (23431038) - 27 May 2026

    27/05/2026 Fixed AI sending strikes at midnight. Fixed freeze caused by fleet pathfinding. Fixed radio messages containing "NoPilot". Fixed turrets firing at sinking ships. Fixed carriers stuck in recovery mode because of a ditched aircraft. Fixed Japanese CAP over the TF-44 in Wake up Call at Tulagi. Fixed seaplanes attempting to land on carriers. Fixed wrong seaplane type on USS New Orleans in Cranes & Patriots. Fixed crashes in museum and during gameplay.

  • Task Force Admiral's Demo is back for the Steam Ocean Fest! - 17 May 2026

    Thanks to Poodle07 for his fantastic screenshots!Ahoy ladies & gentlemen! Task Force Admiral is taking part in Steam Ocean Fest 2026, running from May 18th to May 25th.For the occasion, the demo on the Steam store page has been refreshed with the latest internal build we felt comfortable putting in front of new eyes. Nothing world-shaking compared to what backers and regulars have already been seeing in Early Access, but it brings the demo experience much closer to where the game actually stands today - better stability, updated UI passes across several screens, and the small quality-of-life fixes that have piled up over the past few weeks. If you have friends who have been on the fence, this is a good window to point them toward. The demo update is already available on the store page - please have fun!The Demo contains the usual Coral Sea contents (2 scenarios) along with a limited ver…

  • Patch Notes: The little guys are showing up + new info - 9 May 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Munchlol, XEN, Alan, Matic, Pilot and Foxman. Great thanks to them!Not really a full update today, but the latest patches that dropped had still to get their patch notes - please find them below with a few comments! What's new: Static crewmen, LRCAP & FDO New functions, more details about Flight Deck DamageThe following new fixes & functions were implemented this week:06/05/2026Fixed major bug with japanese seaplanes in the Wake Up Call at Tulagi scenario.Fixed crash when planes requested to land just after a plane took off from a given carrier.Added an error reporting system that will automatically package game data, with user validation.Regarding carrier flight deck damage mechanics introduced a few days ago, please note the following:A destroyed aft flight deck section will make all lan…

  • Patch Notes (23096902) - 6 May 2026

    06/05/2026 Fixed major bug with japanese seaplanes in the Wake Up Call at Tulagi scenario. Fixed crash when planes requested to land just after a plane took off from a given carrier. Added an error reporting system that will automatically package game data, with user validation. Regarding carrier flight deck damage mechanics introduced a few days ago, please note the following: A destroyed aft flight deck section will make all landings impossible. A destroyed mid flight deck section will make strike spotting impossible, but CAPs will still be able to takeoff. A destroyed fwd flight deck section will make all takeoffs impossible.

  • [EA SITREP #11] New scenario "Wake-up call at Tulagi" available - Patchnotes - 2 May 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Chill, Supersigma69, Spicylol, munchlol and Foxman!There we go, a new scenario! Along with important changes to game mechanics that were mentioned in the previous patch notes. Let's have a look at all this content, as Task Force Admiral gets richer - and harder too! New Functions: LRCAP, FDO Limitations & Flight Deck DamageRegarding the new Long-Range Combat Air Patrol system, please refer to our previous patch notes below:These are very much in trial, and you might not be super happy with the reactivity of the detached CAP just yet. We will try to have them intercept more targets earlier. Note that the local Task Force will not direct them towards radar contacts. They will only engage what they can visually target.They are complemented by new Fighter Director (FDO) functions. The new FDO…

  • Patch Notes (22936228) : LRCAP mechanics trials - 26 April 2026

    A couple small updates were pushed before the weekend. After a few bugs were corrected, here are the current patch notes ahead of the release of another scenario, hopefully, next week :24/04/2026Major changes made to the way strikes manage target assignment, especially by the AI player, to make it feel more natural and efficient.We have introduced a new mechanism allowing for long-range CAP patrols (LRCAP). These patrols are managed on the CAP interface (Fleet Plot) like any other CAP patrol. The mechanism is still experimental and requires further testing, so please report any bugs.These patrols can be assigned to another task force or an arbitrary player-defined position on the strategic map (see the "target" setting).Once over their target, these aircraft will circle and attack any enemy in sight. Note that assigning a patrol to a task force means that it will follow it around.IMPORT…

  • Patch Notes (22882632 ) - 21 April 2026

    21/04/2026 Reworked parts of AI strike setups. Improved turrets automatic target selection. Fixed crashes.

  • [EA SITREP #10] New scenario "Too Little, Too Early" available - Patchnotes - 18 April 2026

    Note & credit: Action screenshots were provided by players on the game’s Discord - today featuring Minga, Orbital, Munchlol, QJW, Alan & Reis. Big thanks to them!As mentioned in the last update, we're rolling out a new scenario. It is not meant as a turning point or anything, but it is an important stepstone in regard of contents, as we hone our skills and team organization towards more tactical situations, which will every time imply a couple more functions that will end up being active for existing contents too, and as such useful to the overall picture. We methodically enrich the game, in terms of quantity and quality of the gameplay experience, and hopefully it shall soon enough become an episodic rythme de croisière with (fingers crossed) 2 to 3 scenarios per month. But let's not get ahead of ourselves and let's see what this one brings us. A New Scenario : "Too Little, Too Early"T…

Patch notes and updates

S.noRelease datePatch nameGID number
120 September 2026Patch Notes (2026-09-19) : A New Look for TFA!1844115010499080
225 August 2026Patch Notes (2026-08-25) : Video Tutorials + New demo + MPS Publisher Sale!1841579228678239
330 July 2026Patch Notes (24474765) : New scenario - Kantai Kessen!1839676055885707
47 July 2026Patch Notes (24086848) : New radial menu, Air Ops & GUI fixes1836506165577721
51 July 2026Patch Notes (23969031) : Animated Crew, Air Intercept Alert, IJN Torpedo Fix1836506165564587
620 June 2026[EA SITREP #13] Patch Notes, the State of the Game & the Team1835871199309831
76 June 2026[EA SITREP #12] New scenario, Patch Notes, Guadalcanal & Battleship Command!1834602721193420
827 May 2026Patch Notes (23431038)1833968530886377
99 May 2026Patch Notes: The little guys are showing up + new info1832065502817363
106 May 2026Patch Notes (23096902)1832065502808582
112 May 2026[EA SITREP #11] New scenario "Wake-up call at Tulagi" available - Patchnotes1831432155573792
1226 April 2026Patch Notes (22936228) : LRCAP mechanics trials1830797770240028
1321 April 2026Patch Notes (22882632 )1830163047268890
1418 April 2026[EA SITREP #10] New scenario "Too Little, Too Early" available - Patchnotes1830163047263154
157 April 2026Patch Notes (22678916 )1828894815567327
163 April 2026Patch Notes (22635470)1828894815560332
1715 March 2026[EA SITREP #7] Weekly News: The Sound of TFA, Patch Notes & Next Stage1826992588598914
1813 March 2026Patch Notes (22333860)1826992588596304
197 March 2026[EA SITREP #6] Weekly News: Steel, Reefs, Patch Notes & Staying the Course1826362059926579
2027 February 2026Patch Notes (public build 22129174)1825727806711044

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1281220
Live current players29
SteamPulse tracked peak286
Live count (today's peak floor)29
Price$39.99
Free to playNo
Discount0%
Original price USD$39.99
Current price USD$39.99
Release dateJan 27, 2026
DeveloperDrydock Dreams Games
PublisherMicroProse Software
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent90%
Positive reviews547
Negative reviews60
Total reviews607
Steam recommendations650
AchievementsNot available
Average playtime forever1,559 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1281220/

Short description

Experience the thrill of leading American aircraft carriers to victory in this innovative full 3D command simulation wargame set in the Pacific in 1942. First-person or God’s eye, you lead your fleet and planes right from the center of the battle.

About this game

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them. As a carrier task force admiral in this pioneering age of air/naval warfare, assume the mantle of retribution in this innovative interpretation of a classic topic, as the first title in a new series that will further explore and develop the genre. Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software. The full game at the end of Early Access will include the following content: As an Admiral, command the legendary American carrier task forces of 1942 Innovative approach to serious wargaming in a full 3D simulation-based environment Pausable real-time, time compression available, no clickfest ! One of the most detailed & authentic WW2 naval command game ever attempted to date A powerful in-game narrative engine managing scripted & random events Lead the US Navy & its ANZAC allies in 30+ historical & hypothetical single scenarios Over 90 classes of ships and 40 types of aircraft meticulously researched & recreated Accurate real-life ship, aircraft camouflages & markings Advanced realistic ballistics and damage modelling Play it the way you like it: fully customizable realism & difficulty settings High-level o…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $39.99
  • Highest observed: $39.99

Task Force Admiral - Vol.1: American Carrier Battles's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $39.99, the highest is $39.99, and the first visible tracked price is $39.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Task Force Admiral - Vol.1: American Carrier Battles's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $39.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $39.99. The latest run records $39.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $39.99
  • Current list price: $39.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Task Force Admiral - Vol.1: American Carrier Battles at $39.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$39.99$39.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $39.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$39.99$39.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $39.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$39.99$39.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 2629,0714 October 2026 - 06:25:04 UTC1,818,368
2Dota 2509,1364 October 2026 - 06:24:02 UTC1,291,328
3Once Human18,6334 October 2026 - 04:57:53 UTC231,343
4Wallpaper Engine81,2424 October 2026 - 06:06:15 UTC150,271
5Subnautica3,0334 October 2026 - 04:07:43 UTC51,446
6Escape From Duckov1,4534 October 2026 - 00:52:13 UTC301,322
7Human Fall Flat1,5124 October 2026 - 02:49:50 UTC127,516
8Wallpaper Engine - Editor Extensions00
9Total Football Online1043 October 2026 - 23:40:07 UTC932

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2629,0714 October 2026 - 06:27:01 UTC1,818,3689,896,033Valve
Dota 2509,1364 October 2026 - 06:27:02 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS322,3744 October 2026 - 06:27:02 UTC3,236,0272,744,193PUBG Corporation
WARDOGS178,5204 October 2026 - 04:22:53 UTC399,748Not availableBULKHEAD
Valheim99,3514 October 2026 - 06:22:32 UTC498,478533,888Iron Gate AB
Apex Legends™93,3064 October 2026 - 04:23:10 UTC624,4731,047,228Respawn
Rust78,8844 October 2026 - 05:29:55 UTC259,6461,403,838Facepunch Studios
Delta Force77,7844 October 2026 - 05:49:44 UTC246,418192,933Team Jade
Marvel Rivals75,3464 October 2026 - 04:00:43 UTC642,333409,518NetEase Games
Aniimo74,6804 October 2026 - 00:28:12 UTC140,219Not availablePawprint Studio
Overwatch®73,8754 October 2026 - 04:02:48 UTC164,636420,984Blizzard Entertainment, Inc.
Team Fortress 267,1324 October 2026 - 06:23:13 UTC253,2251,230,475Valve

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS178,5204 October 2026 - 04:22:53 UTC399,748Not availableBULKHEAD
Bongo Cat158,2194 October 2026 - 04:24:11 UTC193,859110,826Marcel Zurawka, Julius Krüger
VRChat60,4334 October 2026 - 04:05:22 UTC74,217261,953VRChat Inc.
Stardew Valley53,8904 October 2026 - 04:50:59 UTC236,6141,016,067ConcernedApe
Project Zomboid51,2454 October 2026 - 05:59:21 UTC122,811467,999The Indie Stone
War Thunder46,5044 October 2026 - 05:19:22 UTC125,317781,076Gaijin Entertainment
How to Fish41,3124 October 2026 - 06:07:24 UTC373,97130,342Dazed Games
Dressmaker37,9463 October 2026 - 20:20:13 UTC37,946Not availableelyaradine, raithza, oomsarel
Hearts of Iron IV33,8954 October 2026 - 06:15:57 UTC93,196377,014Paradox Development Studio
EA SPORTS FC™ 2730,7614 October 2026 - 06:20:12 UTC88,015842EA CANADA, EA Romania
BeamNG.drive28,0103 October 2026 - 16:01:03 UTC44,232392,944BeamNG
RimWorld27,8184 October 2026 - 05:55:45 UTC95,851239,107Ludeon Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2509,1364 October 2026 - 06:27:02 UTC1,291,3282,758,031Valve
Slay the Spire 262,7294 October 2026 - 05:56:53 UTC574,638199,438Mega Crit
Total War: WARHAMMER III45,5104 October 2026 - 04:20:51 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Arena Breakout: Infinite43,4883 October 2026 - 18:55:43 UTC65,94478,112Morefun Studios
Baldur's Gate 341,2254 October 2026 - 05:46:56 UTC875,343836,282Larian Studios
Hearts of Iron IV33,8954 October 2026 - 06:15:57 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI29,9724 October 2026 - 05:30:18 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld27,8184 October 2026 - 05:55:45 UTC95,851239,107Ludeon Studios
7 Days to Die23,2804 October 2026 - 05:16:41 UTC124,449401,451The Fun Pimps
Mount & Blade II: Bannerlord22,3224 October 2026 - 04:45:29 UTC248,034297,199TaleWorlds Entertainment
Age of Empires II: Definitive Edition20,31026 September 2026 - 10:15:29 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Crusader Kings III19,7504 October 2026 - 06:10:56 UTC98,474138,767Paradox Development Studio

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS178,5204 October 2026 - 04:22:53 UTC399,748Not availableBULKHEAD
Valheim99,3514 October 2026 - 06:22:32 UTC498,478533,888Iron Gate AB
Slay the Spire 262,7294 October 2026 - 05:56:53 UTC574,638199,438Mega Crit
VRChat60,4334 October 2026 - 04:05:22 UTC74,217261,953VRChat Inc.
Palworld53,9764 October 2026 - 05:52:22 UTC2,101,535451,088Pocketpair
Project Zomboid51,2454 October 2026 - 05:59:21 UTC122,811467,999The Indie Stone
BeamNG.drive28,0103 October 2026 - 16:01:03 UTC44,232392,944BeamNG
RuneScape: Dragonwilds27,4493 October 2026 - 22:56:24 UTC39,10324,686Jagex Ltd
Path of Exile 222,0254 October 2026 - 06:11:43 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended20,8424 October 2026 - 05:30:38 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle17,2634 October 2026 - 01:43:47 UTC27,916121,501Afterthought LLC
R.E.P.O.15,0054 October 2026 - 06:13:24 UTC266,908420,693semiwork

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.