SPSTEAMPULSELIVE ANALYTICS
Art of the Rail

Art of the Rail Steam metadata

RocketWerkz | Coming soon | game

Coming Soon

GameSteam Store content

IndieSimulationStrategyEarly Access

  • Steam app typegame
  • Steam App ID1286190
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRocketWerkz

Art of the Rail metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1286190
  • PriceNo longer available on Steam Store
  • Release dateComing soon
  • DeveloperRocketWerkz
  • PublisherRocketWerkz
  • Parent gameNot available

Genres: Indie, Simulation, Strategy, Early Access

Company pages: Developer: RocketWerkzPublisher: RocketWerkz

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Art of the Rail Steam metadata

Art of the Rail metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1286190/metadata
Steam Communityhttps://steamcommunity.com/app/1286190
PCGamingWiki search
IGDB searchSearch IGDB for Art of the Rail

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, LAN PvP, Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Devblog | Is this thing on? - 5 September 2024

    So well it has been (checks notes) like over a year since I posted something. Probably time to do so! Why is this? There is a long story and then a very long story. Too Long, Didn't Read Art of the Rail paused development due to loss of motivation to build on the shifting sands of Unity Licensing, and has been ported to our own internal custom framework called "BRUTAL". This framework was built from the ground up around the approaches to data, memory, scale, and rendering that AotR was built around. When will it launch on steam? There will be an initial pre-alpha launch on Itch.io, and once we are happy with the state based on customer feedback we will look into a Steam launch. I remain concerned about Steam launches due to Valve constantly shifting the sands of how downloads, cloud, and other features work - with the customers ending up frustrated with us when Steam breaks and us havin…

  • Devblog #4: It's been a while, but lots of progress - 15 July 2023

    So it's been quite a long time since I did an update on Steam, and internally our corporate side has been begging me to provide an update for you folks. So here it is! https://i.imgur.com/zL8hY2A.gif Note: First two headings are general commentary, skip those if you just want game info Background If you just want to keep up-to-date, our internal processes automatically post "commit messages" to our discord. This means that you can see changes live as I make them to the game. I put pretty detailed commit messages so you can get a sense of the changes I am making and often some degree of why. It's been a while Firstly, apologies for not posting updates here sooner. This project started as a COVID lockdown project for me (Dean), so it's been a core passion for me. Unfortunately COVID also bought with it some pretty crippling social anxiety. I'm in this weird place where the reason I make g…

  • Devblog #3: Refactoring Multiplayer and Optimization - 4 January 2022

    Over the past six months things have been busy for both the project and myself. Petr and Paul (our two artists) have been hard at working making lots of new content for the game, slowly chipping away at the industry tree for the game. I've been focused on a mixture of running our studio and setting the groundwork for Art of the Rail's tech architecture. Multiplayer Performance Improvements One of my biggest concerns prior to release was the performance of multiplayer. I just wasn't happy with where it was at, I was already encountering serious bugs and I didn't have anywhere near the number of vehicles I wanted. So I focused on a major rework. It was really very substantial. This resulted in me redoing entirely how updates are sent to clients. As part of this I also did a lot of optimization and bugfixing, improving how clients connect and files are transferred. Overall - I'm very happy…

  • Devblog #2: Modding and Filestructures - 6 July 2021

    Much of the work for the past few weeks is a bit harder to see directly in the game but is incredibly important as a foundation for a solid game in the future. New Content https://sketchfab.com/models/0f59fa935948494d877f63b0f4e28fe2 Our two artists have been feverishly adding more content to the game. This ties in very well with the filestructure improvements detailed above as it is becoming much easier to add things to the game. This new content includes new trains, new industries, a bus, a van; and much more! As we proceed forward we will be continuing to add more (and deeper) industry chains. This update includes the Iron Ore mine (seen in the sketchfab scene you can explore above), as well as the Steel Mill. This steel will be used for helping to grow towns or you can take it to an auto factory to make cars. Our amazing sound designer (who also dabbles in sound programming) has bee…

  • Devblog #1: Testing... lots of Testing! - 2 June 2021

    The key focus on the project so far has been to really ensure that the game can scale. That's been very important, so that's meant a lot of testing followed by refactors. Not only do I need to ensure the game is able to render thousands and thousands of objects (sometimes in multiple cameras!) but I need to be able to synchronize all their states; both to disk and any clients! Progress on Modding Tools Additionally I've been slowly expanding the modding tools available for the game. All the game data itself is actually loaded as a mod, so anyone will be able to do this. But I'm also putting a lot of editor tooling in the game to make it much easier for people to make mods. Dedicated Server Testing I've been testing quite a lot with dedicated server files as well. Currently issues are mainly occurring due to FPS differences between clients and servers. Solving this is causing me a slight…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1286190
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateComing soon
DeveloperRocketWerkz
PublisherRocketWerkz
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

Spiritual remake of the classic transport tycoon games. Build a profitable transport network and grow your worlds economy, either on your own in singleplayer or in multiplayer whether cooperatively or competitively.

About this game

Inspired by the classic transport tycoon games, Art of the Rail brings the spirit of these games into a modern context. Build, grow, and manage your transport empire and use it to shape the economy of your game world for the better. Features Construct transport networks using roads, rails, tunnels and bridges Develop your vehicle routes to maximize profits Establish and upgrade stations and vehicle hubs with bays, cargo yards, and more Meeting economic needs directly grows and develops the economy of your world Edit the terrain to improve your transport networks Full multiplayer with up to 16 other players, either cooperatively or competitively Entirely moddable; including a built in asset editor to create and configure anything for the game Fully moddable Core game data itself is created and loaded using the tools available to all modders, and includes a detailed asset editor for making new buildings, vehicles, or any of the assets in game. Performance as a Feature Custom rendering, network, and spline simulation tools allow a huge amount of vehicles - giving intense levels of scale seen by the great tycoon games of the past. Art of the Rail makes extensive use of custom batched rendering, multithreading, and high levels of network optimization designed specifically to achieve scale. Built for Multiplayer Run either as a hosted game or a dedicated server; Art of the Rail offers the true tycoon gaming experience in multiplayer. From the ground up the game has been designed and built around a multiplayer experience. Create and share Procedural worlds to play in are within a click of a button, but you can also load maps from heightmap data and create your own custom scenarios and maps. Upload them to share with others, or challenge yourself and complete those made by others. Detailed financial simulation Corporate management and detailed statistics are provided in game to allow maximum control of your transport empire. Analyze individual train expenses and profits; through to complex lending and financial planning. It's not just good enough to built the routes - you also need to manage the business as well.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
47LAN PvP
9Co-op
38Online Co-op
48LAN Co-op
22Steam Achievements
28Full controller support
30Steam Workshop
23Steam Cloud
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany12Not available
igrs3Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 24, 2026 to Sep 24, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Art of the Rail's USD price history spans from Sep 24, 2026 to Sep 24, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Art of the Rail's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 24, 2026 through Sep 24, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Art of the Rail at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-24$0.00$0.00No discountSteam Store

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