- 10 years anniversary gallery + some small bug fixes - 27 June 2026
Hi everyone, Andrea here! Thank you for helping me make this game the success it was!As promised the new fan art pieces for the 10 years anniversary are now in the game, together with the heartwarming messages that you left to me in your submission form!Most of the new pieces can be unlocked via Story Mode, since some of them contain spoilers - so don't say you haven't been warned!On top of that, I have sneaked a couple of bug fixes in the current build!Fixed unwanted interaction with Shaz's 2T grab that lead to an infinite (1KT > repeat)... hopefullyFixed missing stance that could crash the game if performing Renzo's 2+T+G taunt cancel during 8K Applausi dal LoggioneImproved performance on low end rigs when playing as Lucia (old legacy code caused a lot of issues in that case, due to unwanted object allocation)If you have any other bugs, do not hesitate to report them. While I moved al…
- Celebrating 10 years of Schwarzerblitz - Final Call for Fan Art - 12 May 2026
Ten years? TEN YEARS!You've read it right: Schwarzerblitz is now a decade old! Development started in May 2016. Here's a relic of that time, featuring my old defunct laptop too in my Heildeberg room =PThe game has gone a long way since that point, reaching the form we all (?) love today! It's not a perfect game by any definitions and there is a lot that I could have improved - if it weren't my first 3D game at all.All in all, it was a wild ride, one that allowed me to become the developer I am today. I have no regrets, except not having Started With Online In Mind (sob). Nevertheless, this game will always remain in my heart.Back in 2016 I started making Schwarzerblitz as a way to survive my PhD times. I couldn't expect it to become the success it has been.So, to celebrate this now old boy, I'm holding One Last Fan Art Call for the in-game gallery!Your art hereTo celebrate this decade o…
- [BUG FIX] Fixed Shaz's combo trial - 3 May 2026
Shaz's combo trial became impossible to finish due to a mistake in a configuration file in the last update. This fixes it.
- [Bug Fix] Fixed Miralock and Shazfinite - 3 May 2026
A hard lock was caused by performing Mira's j.K close to the ring's edge after a ring out. The root cause hasn't been removed, but now the game won't hang if this happens again. Also, fixed an unintended Shaz infinite combo that started with a 2T 9P loop. The combo, if you fancy it, can be accessed by selecting v1.7 and previous Shaz using version select, but it's not affecting the current game revision anymore.
- Schwarzerblitz v1.7.0 is out! - 11 August 2025
Schwarzerblitz v 1.7.0 (11.08.2025)As promised for a while, a new patch of Schwarzerblitz is now fresh out of the oven, taking into account feedback that came out of my experience at EVO too! Full patch notes follow!Thank you to all of you who played the game at EVO too, that was an incredible experience!System adjustmentsTrigger Guard resets combo scaling even when failedVersion Select updated to add 1.6Many attacks have now side momentum on hitVersion Select is now more accurate for some characters that had different parameters in the pastAdded Version Select for tournament modeNew contentTwo new costumes: Time Skip (Renzo) Dissociation Queen (Amy)Character adjustmentsRemember that all previous versions of all characters can be still played in Versus Mode (PvP or PvCPU) by toggling Version Select in Game Options. You can still play the previous version of each of these characters by s…
- Schwarzerblitz at EVO 2025 - this is not a drill! - 11 July 2025
THAT'S RIGHT! Schwarzerblitz will be featured as a part of the indie fighting game developer expo as a part of EVO Las Vegas, from August 1 to August 3!Come with your friends and play Schwarzerblitz at the Der Mondhase indie booth, chat with the developer and - why not? - challenge him to a duel!Exploding Judo Federation will also be there too, with 3 new playable characters! If you are around, come and say hi! (if you say "INABA sends her worst regards" too, I'll know you read this announcement)!Join the fight and RIDE THE LIGHTNING!
- [Minor bug fix] Fixed Donner's second trial visual glitch - 27 November 2024
One of Donner's combos in Donner's second trial ("Impact Cancel Combo #2") advanced the input by one step too much because of a configuration error. It was just a display glitch, the trial could be cleared anyway, but now the visuals will match the input shown.
- 2024 Character popularity poll - the results! - 14 August 2024
Hello, Schwarzerblitz players! The 2024 Character Popularity Poll is over! Thanks to all who have taken part - this has been the largest Schwarzerblitz survey since the game's alpha launch in 2017! Now, for the results! Favorite Visual Design 84 votes, 3 choices per vote Top 5 Mystery Johnson (34 votes, 40.5%) Cyphr Wolfchild (24 votes, 28.6%) Shaz Aliart (21 votes, 25%) H-168 Krave (19 votes, 22.6%) The Evilobster (18 votes, 21.4%) Full results Favorite Moveset 84 votes, 3 choices per vote Top 5 Cyphr Wolfchild (24 votes, 28.6%) The Evilobster (20 votes, 23.8%) Sir Rattlebone (18 votes, 21.4%) Tutorial Man (17 votes, 20.2%) H-168 Krave (16 votes, 19%) Full results Overall favorite character 84 votes, 3 choices per vote Top 5 Cyphr Wolfchild (34 votes, 40.5%) Mystery Johnson (25 votes, 29.8%) H-168 Krave (21 votes, 25%) The Evilobster (20 votes, 23.8%) Shaz Aliart/Sir Rattlebone (15 vot…
- The Schwarzerblitz 2024 Character Popularity Poll is now open! - 5 August 2024
Hello, Schwarzerblitz players! A lot of time has passed since I launched a character popularity poll for this game! Now, after v1.6 has been shipped, it is time to make amends and hear your voice! The poll will be open till August 12, 2024 at this link! Filling it takes 2-3 minutes at most, so make sure to have your opinion heard! Thank you very much in advance for taking part to the survey and for having been part of this amazing journey! Note: If you have filled this already as a member of the Discord server, please don't fill it again - it's exactly the same poll!
- [Major Bug Fix] Steam Deck Input issues solved - 29 July 2024
A major bug that caused the input to lag on Steam Deck or Linux + Proton while playing with a joypad has finally been fixed. Thank you for your patience and massive thanks to everyone who helped fixing it! Long version The bug Several users reported input lag spikes after playing through the game's story or tutorial mode on Steam Deck. The issue only happened when playing with a joypad and only on Steam Deck or Linux + Proton (albeit more rarely), while Windows was completely unaffected. The cause Back in 2016, I edited the irrlicht source code to allow for detecting joypads more than once. The original behavior was to keep adding joypads at every new detection, effectively duplicating the list. This was fine at the time because the function to detect joypads was meant to be called only once, when the game started up. My modification cleared the list of detected joypads before starting…
- Minor update: v.1.6.1 (16.07.2024) - 16 July 2024
Schwarzerblitz v.1.6.1 (16.07.2024) Character changes Lucia 9P can now be cancelled on whiff (rationale: Lucia, contrary to most other characters, couldn't cancel any of her moves on whiff. This update gives her at least one whiff cancelable move) 9P has now Low invul from frame 1 9P (Supreme) can cancel into 1P Bug fixes Fixed bug that persisted since v1.0 that caused some text boxes and menus in Borderless Window mode to appear off-centered Fixed some older memory leaks that went undetected since v1.0 too Miscellaneous Added extra options for switching off joypads and switching off the joypad reconnection check. This might be useful for some bizarre configurations that don't work with the current game and allow the use of software such as Antimicro or Joy2Key in case of need Note A bug that affects the game on Steam Deck is still under active scrutiny. See this thread for more informa…
- RIDE THE LIGHTNING! Schwarzerblitz v1.6 is out! - 20 June 2024
Seven years after the first alpha version and four years after the Steam debut, the lightning strikes again! Schwarzerblitz receives one new massive update! A new playable character: Lucia Lunarossa joins the cast, this time for real! New costumes and some revamped animations Version select: choose your favorite old moveset from the alpha and beta times (must be toggled in the options) Unlockable story NPCs, playable in Versus Mode A short bonus story chapter New arcade endings for Lazor and Rattlebone A new, revamped juggle system New advanced combo trials Balance adjustments all around the board A new secret arcade boss New training options Thanks for having been here for the ride and, once again, let the Black Lightning strike! Detailed patch notes for each character will follow in the coming weeks!
- A small delay - SCHWB v1.6 will come out in the middle of June 2024 - 28 May 2024
A short technical delay Due at least two other indie fighting games coming out on May 30-31st and Steam Next Fest approaching, I've decided to postpone the release of Schwarzerblitz v1.6 to the middle of June. Wanna see your fan art in the game? To celebrate the upcoming launch, fan-art submissions are open for the in-game gallery. If you have drawn any Schwarzerblitz related art piece, feel free to contact me to have it added to the game. Rules as follow: latest submission: 15th June 2024 must be SFW must only feature Schwarzerblitz characters (characters from the short stories allowed) Open beta still running In the meanwhile, you can still play on the endless-beta branch (password: mysteryjohnson) to get familiar with the new character and additional features! Thanks for your continued support! See you in 2-3 weeks!
- Schwarzerblitz - Candidate v1.6 Release available in the endless-beta branch - 18 April 2024
One last huge update Schwarzerblitz v1.6 is coming soon as a last big update... and I need all the player feedback I can get! The release candidate version is available in the endless-beta branch of the game. To access it: Right Click on Schwarzerblitz in your Steam Library Select Beta Input the password mysteryjohnson to access the endless-beta channel Switch to the endless-beta channel and let the game update A new character Lucia Lunarossa, originally released as a Workshop character, will be added to the game in an official form as character #28, to be unlocked by clearing Arcade mode with Mira and Lazor OR Leo and Rattlebone OR Renzo, Mono, Wally and Shaz. She sports an updated and more polished moveset (and, hopefully, more balanced), while still having access to all her transformations A new juggle system The juggle system has been revamped to allow for more freeform combos. Ever…
- [Bug Fix] Fixed song selection not working with player 2 controls - 17 December 2023
Song selection wasn't working when Player 2 had selection priority (e.g. vs AI selected with P2 controls). Furthermore, the icons were displayed with the wrong size. This has been fixed Fixed a small memory leak due to a menu not being destroyed after a Free Match was over.
- [Bug fix] Pressing Trigger while advancing won't cause unwanted running - 30 September 2023
Due to some unintended behavior, pressing the Trigger button while walking forward would automatically make the character run. This made it very difficult to start Trigger Combos with moves that included a forward direction. The behavior has been fixed to remove this. Pressing Forward + Trigger together at the same time, however, will still result in a run.
- [Small bug fix] Krave's and coin sound effects missing - 29 September 2023
During the last update, I changed some of the base functions of the sound effect engine, causing the coin sound effect in the tutorial and Krave's WRYYYY during his grab to go AWOL. This patch fixes the bugs introduced in version 1.5.
- Small bug fix - Fixed error with jukebox and song selection - 13 September 2023
Due to having uploaded the wrong file during the last build process, the jukebox and song selection in free match was broken. Now everything should work as intended.
- Schwarzerblitz v1.5 is out! Let the lightning strike LOUDER! - 12 September 2023
Schwarzerblitz v1.5 is out! Aaaand here you are a full changelog with all what has been modified! New feature: Song selection in Free Match mode is now available New feature: Songs which are part of DLC content (such as e.g. the one used in The People's Champ stage) are now available both in the jukebox and as Free Match songs Adjustment: the infinite prevention system has been reworked to kick in even when Trigger mode is active. This change is meant to reduce the effect of loops and incentivize Impact Cancels to maximize damage. The IPS will eventually cause a weak knockdown state at the third repetition of the same attack in the current combo, instead of just slashing the hitstun. Moves that require Bullet Counters to be performed (such as Lazor's Ultimate Diamond Crusher) are not affected by this change. This change might be rolled back later, according to player feedback NOTE: this…
- GO! GO! GO! Guardians! A crossover costume set is going to storm Schwarzerblitz - 5 September 2023
GO! GO! GO! Guardians! To celebrate the release of my new game 8-Colors Star Guardians PLUS on Steam, Schwarzerblitz will receive a free costume set DLC inspired by the game! This set will be available for download on September 12, 2023 - at the same time as the game goes live! https://store.steampowered.com/app/2588310/Schwarzerblitz__8Colors_Star_Guardians_Collaboration_Costumes_Chapter_1/?beta=0 The DLC includes the following content: 6 new cosplay costumes Amy - Star Guardian Emerald Elena - Star Guardian Pink (Elena must be unlocked in order to use this costume) Jenn - Star Guardian Blue Kaya - Star Guardian Yellow (Kaya must be unlocked in order to use this costume) K-069 - Star Guardian Red (K-069 must be unlocked in order to use this costume) Donner - Prince Barion (Donner must be unlocked in order to use this costume) One new monster-ridden stage! Bramba's Pier (medium sized, r…