SPSTEAMPULSELIVE ANALYTICS
Jupiter Moons: Mecha🦾

Jupiter Moons: Mecha🦾 Steam metadata

RockAndBushes | 2026 | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID1288540
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperRockAndBushes

Jupiter Moons: Mecha🦾 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID1288540
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperRockAndBushes
  • PublisherRockAndBushes
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: RockAndBushesPublisher: RockAndBushes

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Jupiter Moons: Mecha🦾 Steam metadata

Jupiter Moons: Mecha🦾 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1288540/metadata
Steam Communityhttps://steamcommunity.com/app/1288540
PCGamingWiki search
IGDB searchSearch IGDB for Jupiter Moons: Mecha🦾

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Full controller support, Camera Comfort, Color Alternatives, Custom Volume Controls

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Gamescom 2022 - we are here! - 24 August 2022

    We are so happy to be taking part in Gamescom 2022 (24-28 Aug). If you happen to be there too, please come and say hi ✋ to us, we will be very happy to meet you in person. We are in IAHol area!!! Greetings, Artur

  • Jupiter Moons: Mecha at Save&Sound fesival! - 2 July 2022

    Hi Pilots, We will be taking part in Save&Sound festival! I will be live streaming so there is a chance to talk / ask question. Edit: I just got from holiday and unfortunately I got COVID. Head pain & fever are too much to do any kind of streaming. I'm sorry that I had to cancel the stream. Artur

  • Development diary - 5 months of no devlog - shame on me! - 25 April 2022

    Good day everyone, First of all, I would like to apologize to every one of you who expected me to be sending my devlog more regularly, shame on me as I realized it has been nearly half a year since my last Dev Diary. These past 5 months have been a mixture of some time off, due to Xmas and Easter, and focusing on implementing new ideas to the Prologue that I really would like to release ASAP. So what have I been doing except for resting, you may ask??? New resources Game will have three main resources you can get after the battle, but they will be exclusive and you will have to think carefully which ones are most important to your current situation. You will be able to get: spare parts, credits, and experience points. Spare parts are used to change mech loadout and repair body parts. Credits will allow you to purchase items from orbital trade platforms. Experience Points will contribute…

  • Happy International Women's Day! - 8 March 2022

    A little piece of us One of Rock&Bushes team members is Agnieszka, privately Artur’s (developer) wife. She has two jobs: First - mom, payment method - love, usually… 🙄 Second - marketing support - payment method - real money. 😜 Which one is more important… don’t know - YOU CHOOSE! 🤷‍♀️

  • Demo update version 0.2.5.1 - 6 December 2021

    Release notes Simplified Chinese localization. Improvments GJM-432 Chinese localization

  • Development diary - New small spider mechs! - 3 December 2021

    Good day everyone, I'm sorry for double post if you saw previous one, Valve changed my previous post to cross promotion post, which is pretty much hidden. I fixed problems and I'm reposting it as proper news Another 2 months have passed, so time to tell you what was going on in October and November. I have to admit that those 2 months have been very busy, but also very different from each other. Bug family I will start with my latest updates to the game as they are fresh, and I wanted to share with you the effects. Currently, I am working on new mechs that will not only visually differ from each other, but will also have unique attributes. Here is a “Bug Family”: If you look closely, you will notice that their names suggest what their role is. Assault Bug - this mech’s special feature is increasing the attack's power. What it means is that he will spend 1-2 turns to increase its attack…

  • Development diary - New small spider mechs! - 2 December 2021

    Good day everyone, Another 2 months have passed, so time to tell you what was going on in October and November. I have to admit that those 2 months have been very busy, but also very different from each other. Bug family I will start with my latest updates to the game as they are fresh, and I wanted to share with you the effects. Currently, I am working on new mechs that will not only visually differ from each other, but will also have unique attributes. Here is a “Bug Family”: If you look closely, you will notice that their names suggest what their role is. Assault Bug - this mech’s special feature is increasing the attack's power. What it means is that he will spend 1-2 turns to increase its attack power so that when it finally attacks you, its laser will cause more damage than the initial value. Gamma Bug - Comes equipped with Gamma Laser, which will heat up your Mech. Support Bug -…

  • 🤖Celebrating Dev.Play 2021 & PGA - livestream🤖 - 25 October 2021

    We just came back from PGA in Poznań, first big physical event since ancient times. Big thanks to all that tried our demo on the site or stopped to chat! I will be live-streaming at 14:00 CEST today, a new demo build with some tweaks to UI. Please jump in and provide feedback! Dev.Play 2021 conference also started today, where I will be showcasing our demo! Please also vote for Jupiter Moons: Mecha for Most Popular Game on Dev.Play conference: Vote Form

  • 👀 Tabletop Fest 2021 - Dev build stream #2 - RE-BROADCAST 👨‍🚀 - 23 October 2021

    Tabletop Fest RE-BROADCAST 2021 As I am going to be at a physical event (GIC 2021) at this time, I will not be able to perform a live stream, however, I invite you to watch the re-broadcast of the updated demo. I hope you enjoy it! ːsteamthumbsupː Stream date: 23.10.2021 around 5:00 pm CEST.

  • 👀 TableTop Fest 2021 - Dev build stream #1 - RE-BROADCAST 👨‍🚀 - 21 October 2021

    TableTop Fest RE-BROADCAST 2021 As I am going to be at a physical event (GIC 2021) at this time, I will not be able to perform a live stream, however, I invite you to watch the re-broadcast of the updated demo. I hope you enjoy it! ːsteamthumbsupː Stream date: 21.10.2021 around 7:30 pm CEST.

  • Demo update version 0.2.4 - 14 October 2021

    Release notes This demo version should fix most of the crash / hanging problems with the demo. Bug GJM-415 Card draw bad sync can cause "Collection was modified; enumeration operation may not execute." GJM-414 Card can be played twice accidentally? (double drag or something) GJM-413 Player should properly die in the inventory screen, battle hangs when this happens GJM-412 Dragging card when battle or turn ends, don't clear drag status GJM-411 Card can stay in hand and cause phantom movements (cancel when battle ends or turn ends) GJM-410 Item tooltips sometimes don't hide when taking loot GJM-407 Item can hang when you try to equip it - disabled limb? GJM-406 Card can hang when you try to play them GJM-404 When cards are queued to play, they will be cancelled when battle ends but are not properly discarded GJM-257 If you draw cards, in same moment as End turn than cards will not be disc…

  • Demo update 2021-10-04 - 4 October 2021

    Demo update 2021-10-04 - new enemy: small spider & big spider, - new tooltips and card descriptions, - new tactics card, - mech selection - preview, you can only play default mech frame

  • Development diary - Tooltips and new tactic cards. - 28 September 2021

    Hello, my dearest followers, It's about time to share the latest news about August/September’s work, events, and everything else that has happened to JMM. In the coming weeks, I will release two demo updates. The first one will focus mostly on the quality of life changes like additional tooltips, text updates, and some bug fixes. A second larger update will introduce new mechanics and more varied enemies. When the second demo update is out, we will start preparing for beta release for free Prologue, you should expect closed beta signups for prologue around November. Details of the changes. New and improved tooltips Cards - explanation of keywords and mechanics, Statuses - explanation of statuses that affects player and enemies, Intentions - you will get a full breakdown of enemies' actions, including the body part from which enemy action is coming from. Body parts stats - full details s…

  • 🚀🚀🚀Gamescom 2021 - Dev build stream #2 - RE-BROADCAST - 28 August 2021

    Gamescom RE-BROADCAST I will not be able to live stream on Saturday, but I maybe in chat to answer any questions. If you missed Friday stream, you will have a chance to watch it again.

  • 🚀🚀🚀Gamescom 2021 - Dev build stream #2 - RE-BROADCAST - 27 August 2021

    Gamescom RE-BROADCAST I will not be able to live stream on Saturday, but I maybe in chat to answer any questions. If you missed Friday stream, you will have a chance to watch it again. Stream date: 28.08.2021 around 11:00 am CEST.

  • Deck-building meets big metal mechs in Jupiter Moons: Mecha with a new trailer - 27 August 2021

    Another coming out of Gamescom 2021 is a brand new short trailer for Jupiter Moons: Mecha, a deck-builder that puts you in the pilot seat of a big powerful mech unit. Read the full article here: https://www.gamingonlinux.com/2021/08/deck-building-meets-big-metal-mechs-in-jupiter-moons-mecha-with-a-new-trailer

  • 🚀Gamescom 2021 - Dev build stream #2, we will see what will break this time.🚀 - 26 August 2021

    Gamescom live stream I will be live-streaming a development build and maybe show some features I'm working on. Stream date: 27.08.2021 around 10:00 am CEST. -- I had to move stream to an earlier hour, because of personal issues --

  • Gamescom 2021 - Developer stream - 25 August 2021

    Gamescom live stream I will be live-streaming a demo build and maybe show some features I'm working on. Stream date: 26.08.2021 around 2 pm CEST.

  • See you at Gamescom / Awesome Indies! - 24 August 2021

    Hello folks, This year's August is full of great opportunities for Indiedevs like me. Tiny Teams has been so great! My game Jupiter Moons: Mecha got the highest number of wishlists in its history (increase during a week by 2,713). Thank you, everyone, that is a huge motivation for me, I really appreciate every single wishlist! ⏬Speaking of wishlist go checkout & add to wishlist game from our indie friends🤝⏬ https://store.steampowered.com/app/1296610 Gamescom & IGN Next on the list is Gamescom / Awesome Indies (25-29th August) that Jupiter Moons: Mecha is taking part in. IMPORTANT!!! My game will be featured in Awesome Indies on Thursday, August 26th at 12:27 pm PT (21:27 pm CEST). During Gamescom, there will be a new trailer revealed featuring a new quadruped/ spider mech family and refreshed skins for old mechs models! A little foretaste just for You, hush hush… Indie cup Furthermore,…

  • Development diary #12 & Tiny teams! - 6 August 2021

    Hello everyone again, I have not realized that it has been 2 months since my last devlog, my deepest apologies! I'll try not to let it happen again, I promise! So let me show you what I have been working on during this time and what is going to happen in August: Mech selection screen - this new feature will allow the player to see a preview of his/her mech as a wireframe. The base of the mech is “a frame”, and afterward there will be a selection of armaments to choose from. Take a look at the gif below, I am still improving some details, but more or less that will look like this. DreamHack Beyond took place from Jul 24th to Jul 31st of 2021 and “Jupiter Moons: Mecha” took part in it. This festival was pretty successful in terms of collecting new wishlists on Steam, as they increased by 1,300! In this place I would like to thank all of you who wishlisted my game during this event and not…

Patch notes and updates

S.noRelease datePatch nameGID number
16 December 2021Demo update version 0.2.5.14224936215398606665
214 October 2021Demo update version 0.2.44698935641754837917
34 October 2021Demo update 2021-10-043938951840894711650

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1288540
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperRockAndBushes
PublisherRockAndBushes
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Choose your mech, customize your loadout, and build your perfect deck. Experiment with cards to find powerful combinations as you enjoy the tactical combat and deckbuilding in this roguelike adventure!

About this game

Choose your mech, customize your loadout, and build your perfect deck. Experiment with cards to find powerful combinations as you enjoy the tactical combat and deckbuilding in this roguelike adventure! Customize your mech Choose your Mech frame. Every pilot approaches combat differently, choosing from the melee-oriented assault frame, the stealth sniper frame, or just opt-in for raw laser firepower. Mech frames can be upgraded during the game: by installing new equipment and upgrading the frame to a newer variant. Build your perfect deck Collect weapons, shields, and equipment by destroying your opponents in battle. Victory serves you with new 'toys' for your mech, swapping out these ‘toys’ will adjust your combat deck. Test your Mech on battlefield There are countless weapons and items to discover and try out: lasers, machine guns, plasma rifles, sniper cannons, swords, hammers, drones, mines, force fields, jet engines, as well as more unique ones like: rocket fists, whips, scythes, cloaks, pile bunkers or mini-nukes! Enjoy the tactical combat Predict your opponent's actions and adjust your tactics to the situation on the battlefield. Flank, assault, ambush, hide behind cover, or precisely target most valuable components on enemies. Find powerful card combinations Discover unique card combinations that will give you an edge on the battlefield. Or try to find the one that will break the game: one-turn boss battle victory or no damage. Test your combos on the highest difficulty levels. Protect your mech body parts from destruction Each body part of the Mech has its own armor and health. Balance your equipment to keep your deck efficient and provide enough protection. When a body part is destroyed, you can’t play cards attached to it! Choose your path Choose your path on the campaign wisely, avoid fights not suitable for your current loadout. Take greater risks for better rewards, or just complete your objectives. Discover the origins of the alien AI that is corrupting the machines.

Supported languages

English * , French, German, Spanish - Spain, Japanese, Korean, Polish, Russian, Simplified Chinese, Portuguese - Brazil * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
78Adjustable Difficulty
75Keyboard Only Option
76Mouse Only Option
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
77Touch Only Option
23Steam Cloud
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Jupiter Moons: Mecha🦾's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Jupiter Moons: Mecha🦾's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Jupiter Moons: Mecha🦾 at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.