SPSTEAMPULSELIVE ANALYTICS
The Ancient Lands

The Ancient Lands Steam metadata

Phoenix Fire | May 11, 2020 | game

Released

0players observed · 5 October 2026 - 16:41:31 UTC

SimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$96
  • Review score100% positive

The Ancient Lands metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)30
  • Revenue (VGI)$96
  • Review score100% positive
  • Total reviews1
  • Release dateMay 11, 2020
  • DeveloperPhoenix Fire
  • PublisherPhoenix Fire

Genres: Simulation, Strategy, Early Access

Company pages: Developer: Phoenix FirePublisher: Phoenix Fire

Top Steam chartsTop 100 gamesGame directorySteam Store page

The Ancient Lands Steam metadata

The Ancient Lands metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1289240/metadata
Steam Storehttps://store.steampowered.com/app/1289240/
Steam Communityhttps://steamcommunity.com/app/1289240
PCGamingWiki search
IGDB searchSearch IGDB for The Ancient Lands

Reviews, pricing, and metadata

Review summary

1 user reviews

100% positive, 1 positive, 0 negative

Price and discount

$3.99

Platforms

Windows

Categories

Single-player, Family Sharing

Achievements

Not available

Platform releases
  • Steam 11 May 2020

Latest Steam announcements

  • The Ancient Lands - 4 February 2021

    Just a few bugs fixed and some minor changes. Balance Changes: *Stone Trap health decreased from 100 to 35, damage decreased from 18 to 16 and gold cost decreased from 500 to 350 *Stone Trap has a smaller area of effect Bug Fixes: *Fixed some bugs regarding the Stone Trap *Fixed some bugs regarding collisions *Fixed a bug that when you press L to quickly select the wall to build, any previous building selection is cancelled

  • The Ancient Lands (Version .0.6.2.4) - 31 January 2021

    Here is a end of the week update to the game. Includes a new enemy unit, new building, and various are changes. Below is the list of changes and additions. Additions/Features: *When units are selected, an outline will now be created around them *There are now armor and weapon upgrades in the game. The Smith is the building that is tasked with upgrades *A new enemy unit, the Wanderer (Plains exclusive enemy), has been added to the game. The Wanderer is a short ranged entity that has dabbled in the powers of lightning magic. Each attack will stun your units for (1 1/6 second). Attacks against units with higher armor versus its damage will recieve a smaller stun time (1/3 second). *A new building, the Stone Trap, has been added to the game. The Stone Trap is hidden with magic when placed on the ground. Enemies that pass over it take damage and are unable to move or attack. However, the tra…

  • The Ancient Lands - 6 January 2021

    Hey everyone. The game has seen many changes the last little bit. I was wondering on what you all think of it in its current state. I'll be happy to listen to what you all have to say.

  • The Ancient Lands (Version .0.6.0.0) - 6 January 2021

    This is a pretty good sized update. Got two new enemy units in the new map, the Plains. We have a new friendly unit for you to use as well as some reworked sprites for buildings and units. In the next following update will feature a new offensive building and the third unique enemy for the new map as well. I got the list of changes, additions, and bug fixes below. Tweaks *The Queue Box has been organized into neat columns Additions/Features *A new map, the Plains, has been added to the game. A wide open land with a good amount of trees and berry bushes, but offers little protection due to the decreased number of mountains *A new building, the Smith, has been added to the game. It is the first advancement building in the game. It unlocks Warriors and Shield Bearers *A new enemy unit, Skeleton Warrior, has been added to the game. They replace normal skeletons after so many waves *A new en…

  • The Ancient Lands - 31 December 2020

    Just fixing some issues with health and some general adjustments Balance Changes *Buffed up some of the enemies in the game *Stable and Forge gold costs have gone up (Stable 1400 to 3000) (Forge 4000 to 9000) Bug Fixes *Fixed some health issues regarding the Armored Pike Man, Cavalry, and Fairy

  • The Ancient Lands (Version .0.5.7.2) - 30 December 2020

    This is an update mainly regarding power production and various power costs. Below is the list of overall changes: Tweaks *Projectiles have been fixed to where they now stop when the game is paused like they suppose to Additions/Features *The damage of enemy units is now tracked due to possible damage changes regarding the new enemy unit *A new enemy, the Corrupted Earth (Mountain exclusive enemy), has been put into the game. They are the replacement for the StoGolem after you progress so far in. They have more health and armor and they have an unique ability. The less health they have, the more damage they deal *Final wave music has been added Balance Changes *The rate at which you gather Prayer has been decreased quite a bit. Conserve the usage and make the most out of spell usage *Stop Time Spell cost increased from 40 to 80 *Repel Evil Spell cost increased from 50 to 90 *Fortitude S…

  • The Ancient Lands (Version .0.5.5.8) - 27 December 2020

    Here is another The Ancient Lands update everyone. I hope you all had a good week and have a blessed Sunday. Tweaks: *Did some final readjustments on the Spell Ward regarding spell placement *Whenever a Watch Tower is destroyed and there are Archers in them, the Archers are now able to go into other towers unlike before Additions/Features: *When a building is selected, an outline will be created showing that it is selected *You can now destroy buildings at will to free up space if needed. Pressing Delete when a building is selected (Except the Village Center) will destroy the building and give you 50% resources back Balance Changes: *The Warrior damage has been increased from 27 to 35 and gold cost from 120 to 140 *The Shield Bearer is now classified as a higher level solider and requires 450 gold to train instead of 280 *Armored Pike Man gold cost raised from 550 to 725 *Cavalry gold c…

  • The Ancient Lands - 25 December 2020

    Here is a small patch fix for the game. Tweaks: *Changed the +population display when you select the House to the right number *Changed around a little bit where the spells spawn for the Spell Ward Balance Changes: *Did some enemy buffs due to the rate in how fast your can build an army and town Bug Fixes: *Fixed a bug that friendly ranged units would act weird when assigned to a defensive zone when enemies are present. Also, I changed their behavior in general

  • The Ancient Lands (Version .0.5.5.0) - 25 December 2020

    Merry Christmas everyone. Here is the new update to the game with version .0.5.5.0. There are quite a few new additions and changes so I hope you all enjoy. Below is the list of changes: Additions/Features: *When you press 1-4 to change tasks for newly trained villagers, your village center will have an icon that displays determining which resource is being sought for *There is now a list on the right side that displays how many of each military unit you currently have *There is now an ending for completing all of the waves *There is now a stats screen that pops up when you triumph over evil or if the darkness consumes you (pathetic text that shows up when you die has been replaced by this). The stats screen shows: The Map Name, on the left(Fallen Humans and how many of each soldier has died), on the right(Fallen Creatures and how many of each creature has died), and whether you survive…

  • The Ancient Lands (Version .0.5.0.4) - 22 December 2020

    This small update has destroyed a few more bugs and some minor changes. Tweaks: *Made a fix that the DeathPault (Late game enemy siege unit) cannot fire if it is outside the map. It now has to been so many pixels in to begin firing Balance Changes: *The Mist's (Late game enemy unit) speed has been doubled *It takes a little bit longer for the Temple to generate Prayer now *When constructing walls, the wall will stay selected so you can keep building, so you don't have to continually hold down the L key, but the L key is a fast way to select the wall without having to point your mouse down to select it Bug Fixes: *Fixed a bug when villagers go outside the map, they still continue moving after the game is paused *Fixed a bug that when villagers get stuck inside of Watch Towers or Stables, they could not get out *Fixed a bug where the Sanctuary could not be repaired *Fixed a bug that when…

  • The Ancient Lands - 20 December 2020

    *Fixed a bug that when you construct the Prayer Tower, it just makes the Prayer Icon image.

  • The Ancient Lands (.0.5.0.0) - 20 December 2020

    Here is the next big update for The Ancient Lands. Below is the list of things that have been done: Tweaks: *The Tutorial has had a complete overhaul and provides a better understanding of the game's mechanics *Redone the Credit and Controls screen on the menu *A lot of code organization has been done under the hood *Did some changes to the GUI *When you pause in game, the menu options have been moved down to the lower right now Removed: *As of right now, the save system has temporarily been took out, but will be back in a later update. Additions: *A new map called Mountains has been added. A slightly more challenging map than the Forest with less available resources and an introduction to unique monsters *Granite Saber (Mountain exclusive enemy) has been added to the game *Briki (Friendly unit) has been added to the game. Brikis are ranged beings that are from the sky and their project…

  • The Ancient Lands (Second Part of Major Update) - 13 December 2020

    Hello everybody. The second part of the major update will be occurring next week. The update will feature more maps, more enemies, more units (Friendly and Hostile) and more buildings. There will also be a few graphical changes that occur on this update. Thank you for your time.

  • The Ancient Lands (Version .0.4.5.1) - 13 December 2020

    *This is a patch fix for enemies attacking in the tutorial. The tutorial has been tweaked a little and enemies will not spawn until you press T to begin a practice assault . *The main menu has also been reorganized to have the buttons on the left side of the screen.

  • The Ancient Lands (Version .0.4.5.0) - 10 December 2020

    This is an update to The Ancient Lands. Below is the all the changes done to this version of the game Additions: *Displays in text what the numbers in the upper left corner mean *Added a level selection system. Beginning next update, new maps will be added with different features. Balance Changes: *Minor Defender health increased from 370 to 410 and damage from 10 to 16 *Cavalry health increased from 600 to 700 and damage from 40 to 58 *Fairy health increased from 800 to 1000, damage from 60 to 75 and armor from 13 to 15 *Only one Temple may be built, but the number of villagers allowed in the building has been increased from 15 to 25 *Gold cost of Cavalry decreased from 1000 to 750 *Fire Burst Spell damage increased from 205 to 285 *Increased the spawn points of enemies (less enemies in later stages), but increased the stats of the majority of enemy units *The Mist (late game enemy) ha…

  • The Ancient Lands (Version .0.3.8.1) - 25 November 2020

    Update to the game, The Ancient Lands to version .0.3.8.1. *Fixed a bug that when you load, gates could not be walked through by village people.

  • The Ancient Lands (Version .0.3.7.8) - 24 November 2020

    Update of The Ancient Lands to version .0.3.7.8. Tweaks *The Pike Man, Warrior, Shield Bearer, Archer, and Armored Pike Man health pool has been increased. *The Pike Man and Warrior damage has been increased. *Changed the key to load the game from K to F1 to avoid accidentally hitting the key when placing down walls.

  • The Ancient Lands (Version .0.3.5.0) - 21 November 2020

    This is an update to The Ancient Lands to version .0.3.5.0. Here are the changes: *Combat system has been reworked. Units will not directly collide with each other when engaging in combat, but will instead start combat at a small slight distance to prevent pushing each other. *The DeathPault will not start firing until it enters the playable area. *Fixed a display in the unit display box showing the real name of the unit. *Walls will now display their health when the health HUD is enabled. *Fixed the overlapping of displays from the Queue Box when separate buildings with buildable units are selected. *The Sanctuary now has a working Queue Box.

  • Upcoming Update - The Ancient Lands - 12 November 2020

    Sorry it has been awhile everybody. But, I am back to updating The Ancient Lands. I owe the community an apology for the lack of content the last several months. Updates will be made starting on November 23 on a bi-weekly basis to add more content as well as to make various changes to The Ancient Lands.

  • The Ancient Lands - 30 June 2020

    The Ancient Lands has updated to version 0.3.0.0. * Left clicking will bring up the closest enemy target and display their current stats. * Slight change to combat. * While in game and when the game is paused, you can click on controls to bring up controls screen instead of having to go back to title screen and going to controls that way. You can also press Backspace to bring up the control screen without having to pause. * Fixed a few typo errors and re-devised some of the descriptions of buildings, powers, and units.

Patch notes and updates

S.noRelease datePatch nameGID number
14 February 2021The Ancient Lands4051520269926282592
231 December 2020The Ancient Lands3917534300099968931
325 December 2020The Ancient Lands3917534300077154781
422 December 2020The Ancient Lands (Version .0.5.0.4)3917534300066095901
520 December 2020The Ancient Lands4090922416506064397
613 December 2020The Ancient Lands (Version .0.4.5.1)3879252510643211489
725 November 2020The Ancient Lands (Version .0.3.8.1)3856733252001670201
824 November 2020The Ancient Lands (Version .0.3.7.8)3856732771970074195
94 June 2020The Ancient Lands3157533548742454645
101 June 2020The Ancient Lands3142896212101854052
1118 May 2020The Ancient Lands4742798964251677102

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1289240
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateMay 11, 2020
DeveloperPhoenix Fire
PublisherPhoenix Fire
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type1 user reviews
Positive review percent100%
Positive reviews1
Negative reviews0
Total reviews1
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1289240/

Short description

The Ancient Lands is a top-down survival strategy game featuring you as a Watcher with the task to look over your village people. Guide your people with what to build and gather. At nightfall, enemies will attack your town and you can use your powers to aid in your people's survival.

About this game

The Ancient Lands is a survival strategy game set in a time where darkness has consumed most of the world. You play the role of a Watcher and you are tasked with the job to defend your villager town from the approaching darkness. As a Watcher; you cannot control your peoples' movement, but you have control over what they build and gather. You start small with only a few villagers at your disposal and you must guide them to keep them alive. When night falls, monsters can come out to start attacking your villager town. When the night does fall; you have a small arsenal of powers that you can use to aid in the survival ability of your town. Survival Your people must eat to survive. You can harvest from berry bushes and from built farms for food. Have your people mine from stone deposits for stone and gold to keep your economy going as well as harvest trees for a source of wood. During all this time; defend from waves of monsters that threaten your village's existence. Base Building You start small with only a villager center and must expand to ensure the survival of your town. *Construct vital buildings like Farms for food, Houses for population, and Foresters for wood generation. *Construct defensive buildings like Watch Towers for archer garrison, Prayer Towers and Stone Launchers for stationary town defense, and Walls for blockage *Construct training buildings like Barracks and the Sanctuary for unit generation. Waves The game has a wave system that is able to occur at nightfall. During the night, enemies will attack your town. Each and every night, the enemies will progressively get harder and new and more dangerous enemies will start appearing as a result. Throughout the game, you will also encounter boss waves with a special enemy unit along with its accompanying minions. After so long of surviving wave after wave; you will finally encounter a finale wave to test your mettle. Randomly Generated World Each world is randomly generated with basic things like mountains, trees, and stone deposits. This can impact the way you construct your village buildings. Powers As a Watcher, you are given powers to help aid your people. Each power has a different effect and s…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência fantasiosa Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

The Ancient Lands's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

The Ancient Lands's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records The Ancient Lands at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$3.99$3.99No discountSteam Store

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