- 2026 Life Update, Ukrainian Games Fest and Hear My Light announcement - 17 August 2026
Hey friends, traditionally I have a yearly news/update for you, this time it's not just bragging about me surviving another year of warːsteamhappyːI welcome you to wishlist the game I finally had the time to work on - Hear My LightIt's a short narrative puzzle-shooter about bringing your brother home through a contaminated combat zone by guiding him with drones. You can check the details on the page, but in short, it's a twin stick shooter with a gameplay twist, narratively full of my reflections on the past years. It's not a walking simulator like Titan Chaser, it has some challenging mechanics, but at its core it is still an atmospheric moody story with deep lore but not all questions answered directly. I am still working on it, and as you might expect, being in the army might interrupt the process greatly, so despite having plans to finish it this year, I can't be sure. But every wis…
- 2025 Life update - 16 August 2025
Hi friends, as it became usual once a year, happy to say I'm still alive, still in the army 3 years through the war. August 2025 marks 75 000 copies of Titan chaser sold since its release, and your support helps me significantly to keep my sanity during this crazy time. I no longer feel myself as a game developer, although I hope to return as soon as our neighbors stop claiming our cities and people as their and killing my friends in the process.Until that happens, I can only continue do what is right as the part of Ukrainian Armed Forces, count on your support through my existing games and continue to absorb this horrible experience as inspiration for the future projects in case I get the opportunity to make them.I hope next year I'll have something more gamedev-related to say, but for now thank you for being here and cheers!
- My 2024 Life update - 24 August 2024
Still alive, still relatively healthy both physically and mentally. Lost many friends but now helping to bring the fight on enemy territory and hopefully change the future of our war. Thank you all for you support, I've been feeling it all these two years in the army as a boost for my morale and financially through the sales of Titan Chaser and my other games, and it helps significantly. Can't wait for the time I can make games again. Yearly selfie as a proof I still exist. Cheers to all, over and out!
- My 2023 Life Update - 23 August 2023
August 25 marks exactly 1 year since I joined Ukrainian Armed Forces to defend my home from russian invasion. So I hope you understand why I don't have any updates on released or upcoming games. This year I trained in Great Britain (thanks friends for all you help to us!), and then served in relatively safe places, doing mostly paperwork, until recently I moved to the frontlines to work with UAV data and artillery. But more importantly, few days ago russians killed my best friend. He died as a hero, in battle, and gave his life for a possibility to evacuate civilians from occupied village. So my next year in armed forces won't be just "serving", I am gonna be as effective in driving russians from our land or burying them here as I can possibly be, in his memory, and because they robbed me of a life full of joy during our daily walks with our dogs with him and his wife. So you are not go…
- My life update - 7 April 2022
As you may know, Russia invaded my country, Ukraine, on February 24, 2022. Since that day I was helping my country as a volunteer, driving military and humanitarian aid, refugees and journalists. I've seen with my own eyes a destruction made by russian missiles, broken families and pain that is going to stay with us for generations. Between all that I had no energy left to publish some statement or to work on my games. Also, maybe you know that Steam blocked all payments to Ukrainian developers, and that doesn't help at all in surviving russian invasion - a lot of people thought they have passive income and stopped working to defend our land only to see their payments indefinitely delayed. I hope Valve will fix this as they promised until the end of April, so we don't need to be worried about our back while facing enemy. With all that, I just want to share my plans with you - I feel rea…
- 1.5.0: Spanish localization, Wandering Titans fixes - 10 July 2021
Hi folks! After a lot of trying I finally managed to fix some Wandering Titans related bugs, so in this update you'll find: First of all, thanks to wonderful volunteers Noelia García Peinado and Pablo Torregrosa Parra, Titan Chaser got Spanish localization Wandering Titans are no longer wander outside the map leaving you alone without ability to end the day - they cycle back and forth until you manage to deal with them Roar of the titans should sound okay, without interruptions and glitches. Please report if it still occurs, so I can denounce my coding skills and be sad about it again Car engine sound distance has been reduced, so you can enjoy some nature sounds without running too far away from your car Thanks again for your incredible support, when I started the development I never thought of 15 thousands of you playing my little experimental game and getting more than 270 Very Posit…
- 1.4.0: Most common issues fixes and stability improvements - 18 April 2021
First of all, I'm proud to announce we crossed the line of 11K players who played Titan Chaser and they left more than 220 reviews with Very Positive rating, this is huge and I thank you all! With this update I tried to fix the most common issues: Kraken bug where it would go to the Bright-City instead of towards you should be fixed (I can't reproduce it now, but maybe you will still encounter it, please report in that case) Mouse should behave smoothly now, a lot of players experienced stutters and freezes during some actions Some players experienced the game slowed down after repeatedly going in and out of the pause menu - there still might be some problems but nowhere near as it was before Small stability fixes, fps might improve depending on your system That's all for now, thank you again for playing my game!
- 1.3.0: Chinese and Spanish-LA localizations, tweaks and fixes - 1 March 2021
In this update you will find: Chinese localization, thanks to Xiangzhe Zhao; Spanish LA localization, thanks to Jared Téllez; When loading level from menu it always starts from the motel now. Checkpoints are only for returning to them during the game now, many players found starting from checkpoints confusing, especially after some time without playing the game; Zooming is stronger now, so it should be easier to read map and other texts in the world space; End Credits problems with Cyrillic fonts should be fixed now. And thanks again to all of you - there is more than 9000 Titan Chaser players at the moment and almost 200 Very Positive reviews, I'm happy so many people dig my creation! Cheers, Stas
- 1.2.0 - Black and White mode - 26 February 2021
Without further ado, here's what you get with this new mode: Turning this mode on is immersive in-game action, not buried in menu interfaces, so explore the car to find it! I hope you will have fun with new mode and expect to see a lot of new gorgeous screenshots taken by you - and as usual take some of them to the main menu rotation. Cheers, Stas
- Update 1.1.0 - Italian localization, better steering and other fixes - 25 February 2021
In first post-release update you will find: Italian localization, big thanks to Antonio Peragine (PeraByte) Tweaks in steering and driving (the car is more responsive now when the speed is lower and more stable when the speed is higher) Smoother satellite tower stairs - no need to jump to climb them anymore Wyvern position on the satellites has been fixed. Character shadow at the beginning of the intro cutscene will no longer scare new players Car radio will automatically turn off in the end credits to not overlap with outro music More menu backgrounds shot and shared by the community also I want to thank you all again for incredible reception of the game - after 9 months of Early Access and two days in release there are almost 190 reviews with Very Positive rating - this means a lot to me! And this picture (also taken by the community) is a hint for the next update: Cheers, Stas
- Version 1.0 - new titan, epilogue and more - 23 February 2021
Congratulations! With the help of the community Titan Chaser got its 1.0 update! What's there: next titan epilogue with 4 cozy endings a lot of new lines for main character Increased clarity of voice new Satellite dishes, and you can climb them now rain with awesome VFX on a car windshield bugfixes and probably new bugs :) SP-LA and IT localizations are temporarily turned off to add new stuff in upcoming updates Chinese and French localizations are on their way If there is no major bugs I'm going to change release state of Titan Chaser in a few hours and celebrate the full release! Thanks again for your support and I hope the endings of Titan chaser bring you some warm feelings. Cheers!
- Upcoming update and full release - 20 February 2021
Better quality gif - https://twitter.com/StasShostak/status/1363092827417288707 In a few days I'm going to release 1.0 version of the game with the next titan and the epilogue (and a lot of small bugfixes and improvements as usual). I hope you won't be disappointed by the end result. The base price will not be increased - I feel like I tend to make small unpolished experiences, so it would be fair to charge less than average indie game price for its roughness. After the full release I will continue to support Titan Chaser, fix the bugs and maybe even add some content - but the main story I wanted to tell will be finished with this upcoming update. Thank you all for playing and supporting me during this journey! Cheers, Stas
- 0.3.7: German Translation - 24 November 2020
Thanks to Steven Korkowsky, Titan Chaser is now available in German! ːtitan_happyː Also, there is more than 6000 players and 142 very positive reviews already, it's huge and I will not stop being happy and grateful how warm is your response to my game! ːtitan_loveː
- 0.3.6 Localizations: Italian, Spanish Latin America - 17 November 2020
First localizations are ready! In this update Titan Chaser gets: Italian - thanks to Antonio Peragine (PeraByte) Spanish (Latin America) - thanks to Jared Téllez Huge thanks to all the volunteers who stepped in and contributed to the game! There might be places where I messed up with fonts and special symbols so feel free to report any issues you experience and I'll try to fix them as fast as I can. Enjoy the game! Cheers, Stas
- Halloween fix - 17 November 2020
Somehow spawn on Halloween level has been broken and player would start it from random places. I hope not a lot of people experienced it, and this update fixes this issue
- 0.3.5 Underwater effects - 13 November 2020
Drowning your car earlier was probably the most frustrating and visually unpleasing thing in Titan Chaser, so I glad to report it looks and feels awesome now ːtitan_loveː Also there is a flashing light on a radio to drive players attention to it in case the car engine has been soaked. So I encourage all of you to take a short dive and feel the muddy waters of Titan Chaser (and maybe get an achievement in case you never called for help) ːtitan_happyː Enjoy! Stas
- 0.3.4 Further optimization and some roads fixing - 12 November 2020
In this update: I optimized rendering a little bit more, around main roads with lampposts and Woodville polygon count should be reduced by 20-30% (probably about 5-10 FPS gain depending on your computer) Road exit after a main bridge is more visible now and roads are actually connected. I might use this technique for other road connections A few places on the secondary roads where car would stuck sometimes now should be smoother Pavements have been added in various places in Woodville where the road would be in the air above the environment
- 0.3.3 Optimization, pavements, road shadows - 11 November 2020
It's a technical one: I optimized lighting around Woodville and Grand Rock Motel, so if you experienced FPS drops around these areas, it should be better now Pavements are back in Woodville - I messed up with the textures when I updated the roads, and now it's looking more natural Roads have shadows now - no more headlights through the hills :) That's it for today! Cheers, Stas
- 0.3.2. Text Localization System - 6 November 2020
This is huge for me, and it means all the texts in Titan chaser are now ready for localizations on any language. At the moment, I have done two by myself: Ukrainian Russian I will add other languages eventually, when I work it out with volunteer translators and when the timing is right (some volunteers would better make the whole translation at once when all the texts are finished and some would agree to translate the texts in parts, as I'm adding them in new updates) If you experience any bugs and problems with localization please don't hesitate and write to me about it. Cheers, Stas
- 0.3.1: New Road Textures - 3 November 2020
This is purely visual update, takin the roads all around the Titan Chaser world on a new level. It's not about road connections or their shapes or forms, it's all about the appearance of existing roads. Enjoy!