SPSTEAMPULSELIVE ANALYTICS
Surviving Isolation

Surviving Isolation Steam metadata

ClouDxStudio | Jun 2, 2020 | game

Released

0players observed · 12 October 2026 - 09:07:59 UTC

AdventureCasualSimulationStrategyEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)120
  • Revenue (VGI)$384
  • Review score50% positive

Surviving Isolation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)120
  • Revenue (VGI)$384
  • Review score50% positive
  • Total reviews4
  • Release dateJun 2, 2020
  • DeveloperClouDxStudio
  • PublisherClouDxStudio

Genres: Adventure, Casual, Simulation, Strategy, Early Access

Company pages: Developer: ClouDxStudioPublisher: ClouDxStudio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Surviving Isolation Steam metadata

Surviving Isolation metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1296480/metadata
Steam Storehttps://store.steampowered.com/app/1296480/
Steam Communityhttps://steamcommunity.com/app/1296480
PCGamingWiki search
IGDB searchSearch IGDB for Surviving Isolation

Reviews, pricing, and metadata

Review summary

4 user reviews

50% positive, 2 positive, 2 negative

Price and discount

$0.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Stats, Steam Leaderboards, Family Sharing

Achievements

3

Platform releases
  • Steam 2 June 2020

Latest Steam announcements

  • Development Update - 30 September 2025

    I got stuck on trying to add multiplayer. I originally had steam multiplayer fully implemented in the old version of the game that was on UE4, but getting that to work in UE5 hasn't been anywhere near as smooth for me. For now, I'm giving up on adding multiplayer. BUT there will be a pretty substantial update soon. Currently focused on fixing and expanding what I originally implemented. I've learned a lot through side projects in all this time and my struggles with multiplayer, so I have a lot that I'm currently working on improving in terms of how the game actually runs, how it feels, pretty much the whole game. In good news, I also have a pretty good idea of where I aim to take the game now. I originally had a rough idea, I knew what I wanted it to be like, but not exactly how I wanted it to be. I've sorted that out and I have a decent idea of the core game loop I plan to build. It's…

  • Update notes for 25/12/2024 - 25 December 2024

    Merry Christmas! Fixed audio still playing when removing the fishing rod, causing an unbearable audio loop Fixed fishing pole having collisions with everything, you can no longer slap logs around with it Hopefully fixed an issue causing negative amounts of seeds Removed DLSS as i wasn't using it and it was possibly causing an issue for older GPU's, running the game with -dx11 in the launch options should make the game playable for now, if you're having any issues with launching the game

  • Update notes for 23/12/2024 - 23 December 2024

    small update just to clean some stuff up, adding some content into the files to prepare for another larger update soon. I have a lot of things planned to add/fix, so hopefully i'll get a big old update out soon with some of that in it! :D

  • Update notes for 18/12/2024 - 18 December 2024

    changed up the main menu - arranged the buttons in a line, near the bottom of the screen, play game is now the largest button, moved the game title to top/middle and added in the background layer of text, music volume now actually works and dynamically adjusts the volume based on the slider, should move this to the settings at some point campfire overlay text - now has an overlay to ask if you want to "add 3 sticks" just to make it more obvious that you can interact with it added tree damage sound + log thud sounds when logs hit the floor sped up the time of day, and set the time of day on begin game to be morning - time of day not saving at the moment though fishing - added some variations of fish, also made fishing a little bit JUICIER, fish now show up on screen to the scale that you caught them at and come with a plop sound Trees now make a sound when hit, so decreased the player da…

  • Update notes for 17/12/2024 - 17 December 2024

    Implemented working Steam Achievements Hidden a golden toilet roll, for the achievement and throwback to the OG game Adjusted Chicken spawns, should spawn a bit faster in game now

  • Steamworks and leaderboards fixes - 16 December 2024

    -Fixed Steamworks integration (you should now be able to alt+tab to get into the steam overlay) -Fixed Steam leaderboards, now it should update and keep track of who catches the biggest fish *possible issues with the loading system for resources, it seems to work completely fine while working inside Unreal Engine, but when packaging out it sometimes loads resources into the wrong slot, EG leaving the game with 0 sticks and 10 fish, but loading back into the game with 10 sticks and 0 fish, it seems to be fixed but just wanted to post to say i'm aware of it so if it's happening to you please let me know*

  • Overhaul is coming - 10 December 2024

    Helloooo. It's been a while since I last posted about remaking the game into something new, and this is a new post to share that progress is being made on it, I think I should be able to get a playable (barebones, but playable) branch uploaded real soon. I've decided to stick with the idea of what surviving isolation was to begin with, a survival game. However, I'm committed to making it a more playable experience, and as such to begin with I have removed all aspects of multiplayer from the game, though I do really want to include some form of multiplayer in the future, I'm just not sure yet on how I exactly want that implementation to be. In general, I'm committed to getting a playable build up soon, and I have a lot of ideas for where to take it over time. As always, your feedback, ideas, suggestions etc are all always welcome, but my next post (hopefully very soon!) will be detailing…

  • Price change and where i am with this game - 6 June 2024

    Hi everyone, I just thought I'd post an update to let you all know I've adjusted the price of the game, I couldn't make it free, or take it down from sale so I've had to go with making the game as cheap as possible. I don't recommend that anyone buys the game in it's current state unless you purely want to support me, otherwise I wholeheartedly recommend that instead of purchasing the game, you consider wishlisting or follow the game to keep up to date with updates as they come. I've also updated the store page to reflect the following information and I'm posting this in an effort to make it as known and honest as possible. I'm currently not happy with Surviving Isolation, it was a funny idea at the time, it was a great learning experience overall, but it's not a game I'm happy with, it's not something I think is fun beyond maybe an hour or two. Because of this, I'm going to remake surv…

  • I need YOUR feedback and ideas - 4 July 2021

    Hi everyone, so i've posted in the discussions with basically a semi long post around where i want to take the game. I'd really appreciate if you could go and have a look, let me know your thoughts, what ideas you all have etc. I'll be making big progress on Surviving Isolation once i'm free from work for a while so i'm looking for some good discussion and to really get an idea for where i'm definitely taking the direction of the game over the next couple of weeks. Thanks! ClouDxUK

  • Uploaded the first builds to steam :) - 1 May 2020

    I've uploaded the first few builds to steam so that everyone with a beta key can now play it and provide any feedback :) Please also opt in to the beta WIP build you can do this by; Find surviving isolation in your library Right click it Select properties head to the beta tab Opt in to the WIP beta This will keep everyone on the beta WIP for now as that's the one i'm working on, i plan to keep most development in this build and then once it's stable, move everything to the main version in one go :)

Patch notes and updates

S.noRelease datePatch nameGID number
125 December 2024Update notes for 25/12/20241786573930826846
223 December 2024Update notes for 23/12/20241786573930763727
318 December 2024Update notes for 18/12/20241786409468850395
417 December 2024Update notes for 17/12/20241785774543694005
516 December 2024Steamworks and leaderboards fixes1785774543659203
61 May 2020Uploaded the first builds to steam :)3127131079126947555

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1296480
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$0.99
Free to playNo
Discount0%
Original price USD$0.99
Current price USD$0.99
Release dateJun 2, 2020
DeveloperClouDxStudio
PublisherClouDxStudio
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review type4 user reviews
Positive review percent50%
Positive reviews2
Negative reviews2
Total reviews4
Steam recommendationsNot available
Achievements3
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1296480/

Short description

Surviving isolation is a game about surviving until you're thriving. 

About this game

Surviving isolation is a game about surviving until you're thriving. Take care of yourself while surviving alone on an island (multiplayer features soon hopefully). Fish, cook, eat, drink, befriend chickens, kill chickens, fish some more.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência fantasiosa Violência Linguagem imprópria
steam germany12Gewalt Derbe Sprache
igrs13Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 12, 2026 to Oct 12, 2026
  • Lowest observed: $0.99
  • Highest observed: $0.99

Surviving Isolation's USD price history spans from Oct 12, 2026 to Oct 12, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.99, the highest is $0.99, and the first visible tracked price is $0.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Surviving Isolation's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.99, from Oct 12, 2026 through Oct 12, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.99. The latest run records $0.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.99
  • Current list price: $0.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Surviving Isolation at $0.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.99$0.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.99$0.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-12$0.99$0.99No discountSteam Store

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Simulation

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Strategy

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Early Access

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