Super Space Galaxy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID1296500
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperPlasma Beam Games
- PublisherPlasma Beam Games
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: Plasma Beam GamesPublisher: Plasma Beam Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Super Space Galaxy Steam news
Super Space Galaxy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The 6th demo is here, with new, bigger enemies to face! - 21 September 2025
The 6th playable demo of Super Space Galaxy is here! (0.6.4)The game now features 6 new big enemies. Each one has modular guns attached to its body that'll test your piloting abilities like never before.Other features include:Improved layout for cities, with all the important locations near the city coreNew resources to collect in every planet type, including Nether RiftsNew special planets named Avalon, Raggadorr, Moloch and Dorado existNew scenery on Lava planets (stone pillars)Spruced up effects for the Mega LaserA whole bunch of bug fixes, balancing improvements and quality of life changesIf you want to help support the game, join us on Discord or subscribe to my Patreon.
- The design of Malphas, Super Space Galaxy's first boss - 24 September 2024
In this video, I share my process for designing Malphas, the first boss in Super Space Galaxy. Using my method, you can pretty much make up a boss as you go along! You just need to make it more interesting with every step. For more game design tips, join my Discord: https://discord.com/invite/TpGE8yFEXa
- The 5th demo is here, with a massive combat update! - 13 September 2024
The 5th playable demo of Super Space Galaxy is here! (0.5.3) The main new feature is a massive overhaul to the combat. There is now a grand total of 13 new enemy types to challenge you. Every planet type has unique enemies that appear only on that planet. This makes exploring the planets much more exciting. Any feedback is appreciated. You can use the 'Give feedback' button in the Links menu to tell me what you think. If you want to help support the game, join us on Discord or subscribe to my Patreon.
- Want to learn how to make video games? - 15 May 2024
Super Space Galaxy is made in Clickteam Fusion 2.5. I've been using Clickteam products since the days of Klik & Play in 1994, and while it can be a great tool, I know it's hard to get started. I had to figure out many things by myself over the years, and I want to pass some of that knowledge on to you. That's why I've decided to make a series of tutorials that make useful, complete features for your games. Here's a free tutorial I made on how to make a 'physics engine' in Clickteam Fusion. This physics system is the basis for the smooth movement in Super Space Galaxy and it's a great foundation to build other things. There are in-depth paid tutorials on my Patreon. These are much longer and will give you powerful features for your games, like the colour-flashing effect that's used in Super Space Galaxy. My Patreon members also get all the tutorials included in their membership, so you m…
- The 4th playable demo of Super Space Galaxy is here! - 29 April 2024
The 4th playable demo of Super Space Galaxy is here! (0.4.5) New features include: - The game's first boss, Malphas, can be found in Nether Rifts. The Rifts will be on suns that appear red in the galaxy map. The game gets harder as you approach sources of the Nether, so come prepared with all the weapons you can find. - Weather effects for planets: rain, snow and lava ash effects. - The game now displays at a ratio of 16:9 to better fit most monitors. - The currency display can show Pounds (£), Dollars ($) or Euros (€). (Makes no difference to gameplay.) - When you land on a planet, you now start in the centre and not in the top-left. - Drones have been made more fair to fight and don't surround you quite as much. - I added so many new things I had to make an 'Improvements' page in the Discord. Any feedback is appreciated. I've already gotten a lot of useful ideas from players and a 5th…
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