SPSTEAMPULSELIVE ANALYTICS
Fantasy Lands

Fantasy Lands Steam news

José Antonio Durá Olmos | Jun 23, 2020 | game

Released

0players observed · 5 October 2026 - 21:03:02 UTC

Free To PlayStrategyEarly AccessTutorialTurn-Based StrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive

Fantasy Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score94% positive
  • Total reviews16
  • Release dateJun 23, 2020
  • DeveloperJosé Antonio Durá Olmos
  • PublisherJosé Antonio Durá Olmos

Genres: Free To Play, Strategy, Early Access

Company pages: Developer: José Antonio Durá OlmosPublisher: José Antonio Durá Olmos

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fantasy Lands Steam news

Fantasy Lands news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Two challenge settings. Improvements for boss tiles. - 1 March 2021

    The game now has two challenge settings. Setting 1 is a bit easier by providing 1 free worker at the start of turns 2, 4 and 6. And +1 logistics and +1 food for free at the start of turns 3, 5 and 7. Setting 2 is the same game as it has been so far. Player level is stored separately for each challenge setting. Added a tutorial regarding challenge settings. Changed "Rift to Plane of Fire" to not cost a material for activation and to produce one extra crystal per activation. Changed "Stonehenge" to not cost a material for activation and to produce one extra crystal per activation. Changed "Rift to Plane of Water" to produce one extra card per activation. Changed "Rift to Plane of Air" to produce one extra crystal per activation.

  • v0.017. Spanish translation. Minor bugfixes - 10 December 2020

    Full translation to spanish. Improve detection of mouseover for blinking active units. Fix bug : do not cancel phantom warrior when battle is cancelled. Fix bug : recover crystals spent when battle is cancelled.

  • Update v0.016 . Magic crystals production increase and aventurers improvements. - 3 November 2020

    This update brings two major changes. An increase in magic crystal production which has the goal of promoting the use of magic. And buffs to red magicians, archers and mystics so that they don't become underwhelming in higher levels. Background image for the main game screen. Can revert to old plain color in Options. Raised maximum Player Level to 30. From level 23 onwards all races are eligible and bonus/penalty is applied for less/more frequently used ones. See tutorial "High Level". Red magicians can now improve their fire attack making it ultra hot. This adds extra attack which not even fire resistance can block. To activate this skill a card icon needs to be clicked in the battle screen to move it to the Attackers column. The number of cards that can be activated this way cannot exceed the number of attacking red magicians neither the number of cards in hand. At the end of a victor…

  • Update V0.015 - 2 October 2020

    Birdmen's improved so that adventurers can move from an hex with no monster to any hex adjacent to an explored hex with no monster.

  • Update V0.014 - 12 August 2020

    Fix "Quest: Remove a minor curse". Now it costs only 1VP. Change how Prison hexes work. Now an active worker appears automatically when the monster is defeated. And can also get a 2nd exhausted worker by using an adventurer. Fixed typo in Prison. All minor monster are revealed at start of game instead of 6. This affects new games but not games started with earlier versions. New land card : Farseer. New land card : Surveyor. Fix bug with hexagons with abilities which depend on player level (like Mountains). Different colors for hexagon cursors for : Starvation, divination abilities and casting spells from the 3 different schools of magic. Reduced cost of "Quest: Build Roads" to 2xLogistics. New Quest : Build a Shipyard

  • Hotfix V0.013 - 5 August 2020

    Quests now correctly display their base terrain after loading a savegame. Lands did not save their general terrain type. This was needed for lands with variable types like Explorer's Guild. The type is now saved and loaded. Unfortunately when loading a V0.012 savegame it is not possible to know what the type was so a new one which is valid is assigned, this has almost no effect in game play though.

  • Update V0.012 - 2 August 2020

    - Map hexagons are now displayed with different graphics for each specific land. - When drawing a land or a quest you get to chose among 3 lands or 3 quests. - Support portable mode. - Renamed Rift to Plane of Earth as Stonehenge. - Renamed Colosseum as The Temple. - Renamed Caravans Market as Pyramid. - Fixed a but about guild chooser. - Added a tutorial screen about card drawing choosing to Tutorial : Basics.

  • Update v0.010 Allow hiding the tutorial screen. - 18 June 2020

    A button has been added to the tutorial screen to allow minimizing it. This allows viewing the whole game screen. Added clarification to the tutorial about discarding cards.

  • Live Developer chat - 6 June 2020

    Fantasy Lands will be participating in the Steam Games Festival this Summer! Meet with the developer and share your feedback and questions in Discord Channel : https://discord.gg/p8mGdpY

Patch notes and updates

S.noRelease datePatch nameGID number
12 October 2020Update V0.0153807188575853546858
25 August 2020Hotfix V0.0133664194214736158968
318 June 2020Update v0.010 Allow hiding the tutorial screen.3384966595870766925

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.