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Syzygy

Syzygy Steam news

Riccardo Caprari, Gas1312 | Nov 20, 2020 | game

Released

0players observed · 5 October 2026 - 21:29:51 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive

Syzygy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score95% positive
  • Total reviews43
  • Release dateNov 20, 2020
  • DeveloperRiccardo Caprari, Gas1312
  • PublisherRiccardo Caprari

Genres: Indie

Company pages: Developer: Riccardo Caprari, Gas1312Publisher: Riccardo Caprari

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Syzygy Steam news

Syzygy news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • The Lemonade coming to Steam - 13 July 2023

    Hi everyone, just a quick announcement. I have been working on a new puzzle game called "The Lemonade" and, hopefully, it will be out soon. In it, you play as a goblin traversing underground caverns to find as many lemons as possible for the purpose of making lemonade. It's a small open-world sokoban game that I hope will entice you. Most of the riddles are optional and you have some degree of freedom in the order you tackle the various puzzles, as well as infinite undos. The Steam page for it is up at this link! If interested, please consider wishlisting it and following me on twitter for further updates. Thanks, Riccardo

  • Syzygy becomes Free - 24 February 2022

    Hi everyone, despite my best efforts in the year that has passed since release, Syzygy has remained an extremely obscure game with few and sparse sales only at launch and during discounts. I have failed completely at promotion, for which I certainly have not a natural talent but a strong aversion. Nevertheless, I worked hard on Syzygy for many years because I wanted to create something that could genuinely surprise and lift the spirit of those who play it, but now seeing that less than a hundred people were willing to engage in the experience is most painful. I want to believe that Syzygy is worth playing and that the only obstacle that separates it from people who might enjoy it is an issue of discoverability. Therefore, I am planning to make the game freely available to everyone in a few weeks, hoping that this will be a new opportunity for Syzygy to flourish. Quite some time has pass…

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