- v1.3.8-Patch - 15 September 2026
Changes The font size was increased The screenshots of the Steam page have been updated. Important: This patch does not implement any new; it only corrects the font size.
- Announcement Regarding the Upcoming Game Update - 2 September 2026
Hello, everyone!As I mentioned previously on the KagariSoft Blog & Discord Server, Roses of Love will be receiving a major update coming soon. I made it clear that saved games and all progress would become incompatible with the future version; now I’d like to mention that the game’s current achievements will be removed and replaced with new ones. However, in order to bring the project to a cleaner close, the achievement that currently cannot be unlocked will not be removed, as it is related to the game’s story.In addition to receiving this major update, the entire game interface may be completely rewritten from scratch, so this update could be considered a minor remake of the game. Once I finish the remaining parts of the story, I’ll take the liberty of reviewing the scenes and dialog to correct them or add new ones. One thing I want to mention—and it’s important to make this clear—is t…
- Roses Of Love -54% discount for the Indie Dev Argentine digital Event! - 1 August 2026
Roses Of Love was selected to participate in the first digital event of Argentine Independent Developers (IDA).To celebrate this great milestone with our community, we decided to enable a very special sale. From August 1st to August 8th, you can get the game with an incredible 54% discount!Thank you for your constant support, and we hope you enjoy the in-person event in Argentina!
- Announcement of participation in the Indie Dev Argentina digital Exhibition - 1 August 2026
Hello Students!We are very proud to announce that Roses Of Love has been selected to be an official part of the first digital event of Argentine Independent Developers (IDA). Although unfortunately we could not participate in the in-person showcase this year, we are very happy to be able to join this great digital initiative.It is a true honor for us to share this space alongside so many incredible and talented projects from the region. The event will be active from August 1st to August 8th, celebrating the best of independent development.We invite you to visit the official event page here on Steam to discover great titles and support the industry. Thank you very much for joining us on this journey!Event link: https://store.steampowered.com/sale/IndieDevArgentina2026Event Made By:IDA: https://indiedevargentina.com/Press Over: https://pressover.news/Skull Queens Games: https://store.stea…
- v1.3.6-Patch - 14 June 2026
Changes fixed a minor bug removed zoombie code (unused code / dead code) updated splash screen steam DRM added, Supported since version 1.3.5 and formally implemented in version 1.3.6 (This does not affect any players and is not a DENUVO level)
- Thank you so much for the +2,000 wishlists! - 8 June 2026
To celebrate reaching over 2,000 wishlists, we've decided to offer a special sale! Thank you so much for all your support over the past 7 years!
- v1.3.4-Patch - 3 June 2026
Changes Updated the game engine to its latest stable version to fix any internal bugs. Fixed some previously undocumented internal bugs.
- Thank you message + v1.3.3-Patch - 7 May 2026
First of all, I want to thank everyone who purchased the game. Thank you very much for your support! Soon I will begin working on Act 2 of Chapter 2 of the Twin Roses route. I haven't yet decided on the release format, so it might be as a DLC or an update. But as I mentioned, it is not yet finalized, nor do I have an exact date for the inclusion of this extra content. Since I published the game on April 26th, I have been very hesitant to check my Steam statistics; although the expected goal wasn't met, I am satisfied with the initial results. Because of that, I want to thank you all for supporting this project! ChangeLog Fixes: Some minor bugs were fixed. Changes: Discord support has been integrated; now the game will appear on your profile as an activity
- Roses of Love - Launch Letter - 26 April 2026
Hello everyone! It's been 7 years since this project first started development—time flies, doesn't it?I want to thank everyone who has supported this project from the very beginning. I know this game didn't have the smoothest launch, and the content may not have been the best. Just as the story might not have been to everyone's liking or needed further refinement, there is still much to correct in future releases. This game has been a tough learning experience regarding what the reality of the gaming industry is like.We must learn from our mistakes, and this has been a valuable lesson. I hope I can continue to count on your support for future projects.As part of this launch letter, I would like to share a special thanks list featuring the people who participated in or supported this project throughout its development.Special Thanksclaire (NoranekoGames): She supported me and allowed me…
- Roses Of Love will be released on April 26! - 23 April 2026
Roses of Love will officially release on April 26th. The game was published in 2024, meaning 3 years have already passed since its launch on Steam. The very first version saw the light of day in 2020, and since then, the project has been restructured to reach the state it is in today. Thank you so much for joining us throughout these 7 years!This release marks the end of the 7 years the game has been in development, but we are already planning to keep working on new projects.Act 2 of Chapter 2 of the "Twin Roses" campaign will be released soon (date to be confirmed). The reason for this release is that the game is no longer viable as an Early Access title, and it was decided that the best course of action was to release it in its final form.FAQHow is the full version planned to differ from the Early Access version?There won't be much of a difference.Will the game be priced differently d…
- v1.3.1-Patch - 29 March 2026
Fixes: Fixed missing Hoshiko sprite Changes: Now the alternative end for SP route will appear only on extra menu
- v1.3.0-EA - 8 March 2026
ChangesAct 1 of Chapter 2 of Roses Of Love has been implemented. To unlock Act 1 of Chapter 2, you must complete Star Princess in a new game.
- Roses Of Love - 3rd Anniversary Message! - 8 March 2026
MessageIt has already been 3 years since the release of Roses Of Love. I want to express my most sincere gratitude to those who helped bring this project to light, and to everyone who continues to support it day by day.Getting here was full of difficulties and sacrifices. I know it's not the perfect story, that it needs more work, or that it might feel short; I am aware of my lack of experience, but it is a learning path that I will continue to forge from now on.Roses Of Love was born as a spin-off of a title I worked on for 6 long years. Unfortunately, that game could never materialize due to financial problems, the situation in my country, and perhaps, dreaming too big.Because of this, the plot of ROL rescues many elements from that canceled project and adapts them in a way that, at first glance, might seem incomprehensible or nonsensical to the reader.However, the game hides clues ab…
- 3rd Anniversary Sale + -Twin Roses: Emerald Princess Update- - 7 March 2026
It's almost time! We will celebrate the 3rd anniversary of Roses Of Love with a special sale and the implementation of Act 1 of Twin Roses! Important notes: The sale will begin at 12:30 PST, and the update is scheduled to be released later that same day. We recommend staying tuned to our official channels (Discord or X).
- v1.2.5-Patch - 11 January 2026
This update includes corrections to both official translations and integrates support for Steam Workshop.Summary of changes:The English translation was fixed, as there were inconsistencies between the Spanish and English translations.The Japanese translation has been fixed, and the translation is now linked to the English translation rather than the game's native language.Steam Workshop support has been added for independent translations.Notes on translations for workshop: Translations must be placed in the /translation-kit folder so that the game can publish them on the Steam Workshop. An image called “preview.png” is generated, which will be used as a logo/icon in Steam Workshop. You will need to edit it. If you need to correct a translation because there were grammatical errors or because the game was updated with more dialogue (future changes related to this), you will be able to up…
- Announcement about Twin Roses! - 7 December 2025
Hello everyone!It has been some time since the last project update, and now that we are in December, I believe it is necessary to inform you about the current state of development. As announced in October, development resumed in November, and the Twin Roses route continues to progress steadily and with a clear direction.At first, the story of the Twin Roses route was designed to include choices that the player had to make. However, due to certain technical and narrative difficulties, it was decided to implement a different approach based on an idea present in the original draft of the game: dividing the route into independent stories, although connected to each other. In other words, from the perspective of the protagonist (Yuki), the story begins again from the start, with some variations in the scenes. This approach is also appropriate because it allows linking the events with the end…
- About 1.3.0_EA Update - 6 October 2025
Hello!The Development of the alternative route “Twin Roses” will resume in November. This route will be included in the Early Access version, a decision made with the goal of streamlining development and moving closer to the project’s completion.At KagariSoft, we understand that a project cannot remain in Early Access indefinitely. Therefore, our priority is to ensure that at least the alternative route is completed before the final release.However, the project will continue in Early Access. The Steam page will soon be updated with new information in the Questions and Answers section.The final release does not yet have a date. It will not be announced until sales reach the expected target. For this reason, the alternative route will be finalized and included in the next update.Upcoming changes after 1.3.0_EA update:Review and update of the English translation (if necessary)Inclusion of…
- 1.2.4.PATCH_EA - 18 April 2025
Change Lists Added a missing bg minor changes
- 1 Year of Roses Of Love! - 17 March 2025
Hello everyone! Today marks exactly one year since the release of Roses Of Love on the Steam store, so I want to thank everyone who purchased the game; thank you for giving the game a small opportunity. Below I will share some messages or announcements about the project. Current Status of the Project As stated on the page and in the Q&A section, the game is almost complete. The main route currently available in the game is fully finished. However, you might wonder: if it’s complete, what is the game missing? At the moment, the game does not have original art or original music. Living in a country where finding a job is nearly impossible, I thought the best way to finance this project was to release it in early access. This would allow me to fund everything necessary to complete the game. However, this decision came with various challenges, especially in terms of marketing and attracting…
- Patch 1.2.3_EA - 4 March 2025
List of changes Fixed Native language Fixed language generation file