- Patchnotes v0.0.0.9 - 27 September 2021
The save system has been completely redesigned. Old saves are available for loading in Menu-> Load Game-> Old Saves. A warehouse for carcasses has been added, it has a limit of 25 simultaneously stored carcasses. Hunters will now transfer their loot to this warehouse if there is free space in it. The next patch will finally add new starting islands with different climatic conditions, new animals, the ability to build a boat and go on expeditions to other islands.
- Patch notes v0.0.0.8 - 18 September 2021
Now you can turn off the window with start tips The number of missing materials is now shown in the workplace interface Added animal respawn Fixed bug with time shift Reduced crafting time for some items Now you can select a name for the save
- Vilset Roadmap & Patchnotes v0.0.0.7 - 11 September 2021
Finally, the roadmap has been completed. So far, it is only available in English. In the process of development, it will be supplemented. Patchnotes v0.0.0.7 Fixed a bug due to which it was impossible to cut carcasses. Added a section on taming to the tutorial. Fixed a bug due to which the ability to collect berries or fibers from the bushes when loading the game was lost. Added the ability to change the temperature display from Celsius to Fahrenheit (Menu-Settings-Game). Rain and night now have an impact on the ambient temperature. Now in workshops you can increase or decrease the queue by 5 units.
- Changelog v0.0.0.6 - 9 September 2021
The tutorial has been completely revised. Now he explains a little better how exactly, according to the developer, to play correctly. Plus, he's now with small videos. The interface is starting to change a little - some text buttons have been replaced with icons. After loading, carcasses should no longer turn into dummies. The killed animals stopped twitching after death. Beds marked as medical now have a visual distinction. Fixed a bug with outfitting clothes Now, having chosen the layout of the building, you will immediately see how many materials are still missing to start construction. The names of the animals have been translated. Changed the format of random names for tamed animals. The format of the name of the saves has been changed. Fixed a bug due to which the skills of doctors and researchers increased incorrectly. Added a new type of fabric. Now it will be easier to sew summ…
- Changelog v0.0.0.5 - 4 September 2021
Fixed: One of the patient status bugs Tamed animals now try to sleep near the Pet home Removed one of the possibilities to fall under the map You can no longer set a negative value in the number of workshop tasks Settlers finally learned how to cook vegetables and meals Now during the pause too, the roofs of houses will become transparent if you want to spy on the settlers A problem of a garden with apple and pear trees Added autosave, it works every 10 minutes. Added the ability to navigate using the arrow keys, not just WASD. The ability to change key assignments, as well as hotkeys for building, collecting, NPCs, etc. will be added in the near future. Fixed a bug with putting on clothes
- Patch notes v0.0.0.4 - 3 September 2021
Fixes: The gardens have been repaired again. Fixed incorrect animal models on the cutting table. The settlers have come to terms with their situation and will not try to drown themselves in the sea. Cases of getting stuck in rocks will now be much less common. The duration of the night, as well as the sleep of the settlers, has been further reduced. The number of creeping interface elements in some locations has been reduced. Added a couple of new animations and sounds. Increased lighting level in case of strong clouds. Something must have broken. Now that the worst bugs have been fixed, I can start to improve the gameplay. In the next patches, it is planned to add: -new island -storage for carcasses so that hunters can bring prey -adding new species of animals to fill the warehouse for carcasses -new animations and sounds so that chefs and doctors do not have to do their job swinging a…
- Patchnotes - 2 September 2021
Fixed: research progress is now shown correctly after restarting the game now the progress of the production of items in workshops is saved after reloading fixed bug with animal names and taming the duration of the night is temporarily reduced fixed a bug with a vegetable garden that did not allow settlers to plant anything now when you select seeds in the garden, you can see their properties incorrect display of game speed after opening the menu now when you press the spacebar again, the game speed will be the same as before pressing pause fixed some translation inaccuracies now the torch consumes much less fuel a few more minor fixes that I forgot to write down Broken: In some localizations, the text has grown quite a lot, as a result of which several buttons and labels can creep on top of each other. This will be fixed in the next patches.
- Patchnotes v0.0.0.2 - 1 September 2021
Added translation into Chinese, German, Japanese, French, Korean, Spanish and Russian. Remember, this is still machine translation! Fixed bug with hunting task. The construction and production times of items have been reduced by about 20%.
- VilSet is now available in Early Access! - 31 August 2021
Although half a day later than expected, Vilset is available in Early Access! Thanks to all those who have waited for years and who have had to endure the last few hours. Now you will have to wait some more time before the game is balanced, completed and released to full version. I hope for your help with this.ːsquirtoohː Unfortunately, I still didn't have enough time to finish all the features that I would like to add already in Early Access, so a very early alpha version awaits you. And yes, there was a slight problem with the translation, but it will be added in the next couple of days, in case I don't oversleep the next day. ːpandastunnedː Expect many patches in the next days.
- Small changelog - 6 January 2021
Hello and Happy New Year. I was sick for a while, so there was no one to compile and publish the changelog. Here's a list of changes starting around September. Some points were introduced at the time when the demo was publicly available, some were made later. added the ability to save and load the current game progress added various weather effects: snow in winter, rain in spring, autumn and sometimes in summer, with and without lightning (depending on the location of the settlement), dust storms in summer (not in all climatic zones). now settlers are more actively influenced by the temperature regime, they can catch a cold or even suffer from frostbite in winter or get heatstroke in summer, if they do not get clothes for the season and home In addition to being able to get sick, settlers can now lose limbs during or after combat. Doctors will be able to supply you with a wooden replace…
- Patch notes V0.0.0.2 - 4 August 2020
Crafting system changed: Recurring tasks grouped together Now, during production, when resources are scarce, subsequent tasks are checked and activated The selected building window displays the progress of the current work Increased maximum camera range Fixed typos The cursor now slightly illuminates the area at night Added descriptions to some stats Changed the material of buildings under construction, now small details will be better visible Changed the turn step of the building during construction Decreased eyeadaptation strength Fixed getting stuck in the river A new resource has been added to the map - hard stone Some buildings will now have a visible mark during construction, which allows you to more accurately deploy the building Added a filter for trees and food in the task of collecting resources Recipes now display information about the amount of resources produced and the req…
- A demo version of Vilset is released. - 26 July 2020
A demo version of Vilset is released. This game is still in alpha state and has many limitations, most of the game mechanics are not yet implemented, temporary models and animations are used. The main goal of this release is to get feedback and find bugs that haven't been found yet. If you just want to enjoy the game, I recommend waiting for the full version.