- Update 0.89.0 - 12 July 2026
Features Added a UI Scale slider to the graphics options so you can enlarge the interface, e.g. on 4K displays. Fixes Fixed the "Fore!" text on the main menu being cropped. Fixed dropdown menus in the options screen appearing in the wrong place instead of under the dropdown. Fixed a crash when right-clicking a hole before a clubhouse had been placed. Fixed the pause menu opening behind an open window (such as the hole editor) when pressing Escape - Escape now closes the open window first. Fixed bottom bar item tooltips appearing in the top-left corner instead of above the button being hovered.
- Update 0.88.0 - 4 July 2026
Fixes Fixed dead discord links in release notes and notice windows. Fixed being unable to assign work-area tiles to a groundskeeper after selecting them. Fixed the milestone goals panel being impossible to close once opened - it now has a close button and can be toggled from the top bar. Fixed being unable to change your golfer's hair, and skill points and other customisation changes not taking effect on your player after saving. Fixed repeated emails such as groundskeeper-for-hire offers sometimes being impossible to delete when several were in your inbox. Fixed being able to hire a groundskeeper after their hire offer had expired. Fixed a competition opponent's score sometimes jumping below par (e.g. to -4) after they gave up on a hole. Fixed star rating not showing 5 empty stars when the value is 0. Fixed hole numbers showing incorrect ordinals (e.g. 1th, 2st, 3nd) for the first few…
- Update 0.87.0 - 14 June 2026
Features You'll now receive an email prompting you to practice your first hole after creating it. Fixes Fixed camera controls (WASD) becoming unresponsive after closing windows that contained text fields.
- Update 0.86.0 - 19 April 2026
Updates Removed UI scaling since it no longer works with the new UI system. Added lots of missing tooltips. Improved the layout of the continue button text. You can now include your name with bug reports and feedback — there's a new optional Name field in the Provide Feedback window. Fixes Fixed happiness smiley face notifications not showing above golfers. Fixed competition scorecard showing incorrect stroke counts. Golfers now react more believably to things going wrong — less skilled golfers get visibly more upset about bad shots, while scratch players shrug them off as intended. Fixed UI being flipped on linux builds. Fixed textboxes not scrolling when text goes off the end. Fixed character preview resolution in golfer customisation screen. Countdown times such as the groundskeeper hire expiration now show the correct amount of time remaining. Fixed a rare crash that could happen wh…
- Update 0.85.0 - 27 March 2026
Fixes Fixed competition scorecard showing incorrect stroke counts.
- Update 0.84.0 - 27 March 2026
Features The Continue button on the main menu now shows the name of the course that will be loaded. Updates Updated ball physics to pop the ball back to the terrain surface if it glitches through the ground. Increased the timeout for waiting for a ball to stop rolling. Fixes Speed controls are now available when playing competitions and practicing holes. Remove slight optimisation for baking as it broke putting.
- Update 0.83.0 - 26 March 2026
Updates Disabled notification sounds for happiness events. Slight optimisation for terrain physics meshes. Improved reliability of putting on sleep slopes. Fixes Fixed golfers sometimes taking very short shots. Fixed course rating summary showing incorrect star counts that didn't match the displayed review stars. Fixed metric setting not being applied to hole length preview when placing cups and tees.
- Update 0.82.0 - 25 March 2026
Updates Removed side-to-side wiggle for text notifications. Added back distance measurement when placing tees and cups Fixes Fixed a visual issue where the golfer debug status was displaying in the built game. Fixed being unable to bulldoze greens and tee boxes. Fixed all commands being available for console. Fixed camera input not working after saving a new save. Fixed camera input not working after renaming course. Fixed rename course window not laid out correctly. Fixed Shot Analysis tool not handling situations where shots can't be found. Fixed golfers not handling situations where shots can't be found.
- Update 0.81.0 - 23 March 2026
Updates Updated the feedback window to encourage more specific and detailed reports. Added scroll view to save list. Improved how gameplay code handles golfer eviction and quitting holes. Fixes Fixed conversations not resuming correctly after loading a save. Fixed a crash that could occur when save files were deleted from disk while the save/load window was open. Fixed rotate tee button not working from radial menu. Fixed golfers using practice greens not leaving the course correctly.
- Update 0.80.0 - 22 March 2026
Updates Added selected version highlight in release notes window. Added tooltips for workareas tools. Fixes Fixed shot selection not being activated at the start of a competition or practice. Fixed current tool not returning to selection tool after finishing practice round or competition. Fixed player shot not restored on load if saved while choosing shot. Fixed golfer preview missing from customise golfer window in-game. Fixed golfer's eyes not rendering. Fixed practicing anything but the first hole causing the golfer to first walk to the previous hole. Fixed unable to select course types in new game window.
- Update 0.79.0 - 22 March 2026
Features Added golfer story events. Converted UI from UITK to custom Immediate Mode UI. Added foundations of groundskeeping feature: Grass wears down as golfers walk on it and recovers over time or can be repaired with the repair tool. Surfaces have different wear rates, for example paths wear much faster than fairways. Water wears down surfaces and surfaces under water don't recover. Groundskeepers can be hired and fired from the Staff Tab of the Course Management Window to maintain the course. Groundskeepers spawn at the clubhouse and mill around the course repairing surfaces. Groundskeepers have energy which depletes as they work and they return to the clubhouse to rest when it's low. Groundskeepers now speak while repairing, walking, resting, and returning to the staff room with a cooldown to prevent spam. Updates Halved the loading time of saves by optimising the loading of terrain…
- Update 0.78.0 - 15 July 2025
Updates Updated live player panel to show current hole. Removed live ball distance from live player panel. Updated live player panel to show score to par instead of total shots. Updated golfer information scorecard with final column for total yardage, par and score. Fixes Fixed golfer information scorecard 18th hole not being populated correctly.
- Update 0.77.0 - 14 July 2025
Fixes Fixed UI not correctly exiting play mode. Fixed saves prior to the last update not being upgraded correctly, specifically holes not having been started at the right time.
- Update 0.76.0 - 14 July 2025
Features Added tool settings panel to the bottom bar. Added the golfer development window Updates Updated eviction to queue up the course leave activity if there are no active activities to handle the eviction. Updated bulldozer to ask for confirmation before deleting the clubhouse. Doubled the terrain smoothing tool speed. Halved the terrain flatting tool speed. Removed the golfopedia until the game is more feature complete. Added information about hole reordering to the most relevant milestone email. Improved tooltips for the height tools. Fixes Fixed golfers who start and finish round without playing any holes submitting broken reviews. Fixed crash when competition ends and one of the golfers has already left the course. Fixed quitting a challenge before golfer walks to the tee causing errors. Fixed save files needless containing all idle players saving about 200kb per save. Fixed sm…
- Update 0.75.0 - 26 June 2025
Fixes Fixed UI not leaving play mode after practicing.
- Update 0.74.0 - 26 June 2025
Updates Prevented practicing a closed hole. Golfers practicing a round will stop at the first closed hole. Fixes Fixed golfers failing to play if a member of their group was evicted before a game save. Fixed saves not loading after a terminated competition.
- Update 0.73.0 - 24 June 2025
Updates Updated golfer spawning to be slightly reduced during midday and afternoon so that the most popular time is the morning. Fixes Fixed being unable to practice the entire course after previously quiting a hole. Fixed errors on load for golfers that have spawned but not yet started their round. Fixed players who are in waiting state gliding to (0,0,0) on load. Fixed players who timeout while their next hole is blocked not correctly moving to the next hole. Fixed shots not being cleared from database when a round is ended causing save file to bloat. Fixed time segment icon being drawn every frame unnecessarily. Fixed hole number in course routing overlay not visible at certain angles. Fixed small performance issue rendering line arcs unnecessarily when start and end are the same. Fixed shot analysis line arcs not animating when the game is paused. Fixed clicking the golf ball during…
- Update 0.72.0 - 19 June 2025
Fixes Fixed bridges not working correctly after loading a saved game. Fixed bridges not blocking navigation under them correctly on load.
- Update 0.71.0 - 18 June 2025
Updates Reduced min surface brush radius. Fixes Fixed game not returning to architect mode after completing a challenge. Fixed challenge details UI not being cleared when accepting/dismissing and returning to the window. Fixed not correctly removing challenges from gamestate.
- Golf Club Architect June 2025 Update (0.70.0) - 16 June 2025
Dear Golfers,In this update we present to you two significant changes as well as plenty of bug fixes for issues reported by the community. Regrettably the changes in this update have required us to update the save game format thus rendering saves from previous updates as incompatible. We endeavor to minimize save game breaking changes and aim to bundle them up into few and far between releases. We're anticipating that the next few updates will be smaller and not break save games. Once we feel we're close to a 1.0 version of the game we'll lock down the save game format and provide forward compatibility from there. Thanks for your patience.Day/Night CycleAt the inception of Golf Club Architect I wanted it to be pretty realistic. I wanted tee-times, accurate day lengths and the course to take a realistic length of time to play. This all sounds good but it's very hard to balance, isn't fun…