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Road To Death

Road To Death Steam news

Big Bird Games | May 20, 2020 | game

Released

0players observed · 25 September 2026 - 04:55:01 UTC

ActionAdventureIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive

Road To Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score40% positive
  • Total reviews5
  • Release dateMay 20, 2020
  • DeveloperBig Bird Games
  • PublisherBig Bird Games

Genres: Action, Adventure, Indie

Company pages: Developer: Big Bird GamesPublisher: Big Bird Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Road To Death Steam news

Road To Death news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • GAME WILL RETIRE SHORTLY - 14 March 2023

    Unfortunately I will be taking down Road To Death from steam store shortly. I have no desire to keep working on the game. I want to put my focus mainly on one project. It was getting to much for me to tackle. There are unfixable bugs that I cannot change. I don't want a game like this under my belt any longer. I want to be able to focus on creating something better. This was one of my 1st games I created and I rushed through it without a thought and a good plan or story. I hope in the future I can bring you guys something great. Sorry for the inconvenience, if any. Soar The Skies

  • FREE - 7 December 2021

    In a short period of time, Road To Death will become FREE TO PLAY! Stay tuned for the price drop.

  • Update - 14 November 2021

    Changed inventory menu look Changed pause menu look Fixed camera moving when paused Changed enemy character look Added scope to the Y-von Changed some enemy settings Added camera show scene in the beginning of all levels Added monster spawns when in the big lake Fixed enemys comeing all at once in level 3 or hide in basement area Resized Scar sight Fixed the way up to the detonator in level 1 Removed journal in menu Removed voice in beginning of level 1 Fixed some flickering lights Changed death screen

  • Small Update - 15 July 2021

    Raised the range on flashlight and changed light to a yellow tint Lowered weapon sway Changed death canvas Change UI settings Changed gloves Removed PM pistol and replaced with just the glock Switched the Pm in the first level to the glock and removed the glock that was in the alley way Removed special pistol ammo its now called pistol ammo Added tons of lods to objects and buidlings for performance boost Raised the player height a bit (the boy is growingg) Added a graphic option where you can turn on / off post processing Removed cancel escape menu button. Just press Esc to close it back up. Added light to helicopter in 1st level Added Nav colliders on 3rd level so all the bots in the building wont chase you at once

  • Big Update! New map! Improvements and fixes! - 18 March 2021

    -added more ammo to the 400 point supply box on zombies -added cyber sword to zombies -added button to exit menu to take you to level 2 and 3 if you unlock it -added button to exit menu on level 2 that will take you to level 1 -changed up exit menu UI -changed info board on level 1 -changed chest box model -added a 3rd level -fixed some object tags for impact effect -fixed AR ads not center on other levels -changed up exit menu -changed up start menu journal -added static effect when a demonic ghost appears -increased level 2 grass density -changed main level info board -changed all extraction end level scenes -fixed scar sight -changed up some npc settings. (lowered hear radious) to help fix enemys shooting randomly when close but not veiwing player -changed some inspection texts -added more ai cover points on all levels -added a new lighting effect to the enemy flashlights -changed sh…

  • Small update - gun model switches - 28 January 2021

    -changed scar gun model to a more polished one -scar uses a red dot sight now -changed the ar15 gun model as well -fixed the cursor when canceling exit menu in game

  • Changes And Fixes - 17 January 2021

    -Removed login in start menu -Changes in journal -Made background pause and black when showing exit game window -Added creepy pop up ghosts / demons that can kill you if you get to close -Made it so enemies cant follow you to base, added a safe zone thingy -Removed save because it was useless. The level are not to long and gives the game some difficulty -Changed walkie talkie in beginning sound -Upped the grass density -Changed company logo -Positioned AR15 dot sight more accurate -Made detail foliage move a slight bit with wind -Made enemies FOV larger, can hear you running if your a certain distance away (except for the ones in the tunnel on part 2), lowered enemy health, can spot you quicker and they will react if you shoot at them or near them if your a certain distance -Changed death UI and gave it death sound -To get into Dread City you need to find the detonator and blow up a gat…

  • Small update - flashlight - 14 December 2020

    -You can now toggle flashlight with L key -Fixed some minor issues in the zombie map when restarting level -updated controls menu -lowered item drop distance in part 2 and zombies

  • Small update - 2 November 2020

    - Changed the way you exit to menu during game - Changed start text in zombies - Changed end of level scene - Made it so you don't slip off car in second level

  • Small update - new gun - 31 August 2020

    -added a sci-fi laser gun & ammo you can only find in the beginning of the second level. -made it so you must press a key to enter the second level -changed journal -changed end level screen -fixed some colliders

  • New update! - 13 August 2020

    -zombie mode added -changed developers logo -few changes in texts -few performance tweaks -fixed some colliders -added more waves of zombies and ammo -turned up enemy accuracy a bit -added muzzle flash on shotgun -fixed glow on walkie talkie -enemy bodies delete after some time -fixed muzzle smoke appearing on side -fixed some broken windows -fixed enemies randomly shooting -fixed some broken interactive objects -turned down zombie siren sound -fixed enemy lighting through walls -you can now shoot through things you couldn't before (fences, doors, invisible blockers Zombie barriers, windows, etc) -added background to escape menu

  • Big Update - New map and weapon - 22 July 2020

    -added a cutscene and a new loading scene. -added a new level you can unlock after 25 score -added a inspection system. You can now inspect things. -added a new futuristic melee weapon -added a heli that flys over you in the 1st level -added new objects to the 1st level. cars, trashcans, hydrants, signs, dead bodies (added gore) -took out options button on menu -changed the journal -tuned the menu a little -changed the info board in the beginning -put a red light on the walky-talky that disappears -added a little menu screen that pops up when you escape so it doesnt take you instanstly to menu -added death screen -added sound when you save

  • Update! - 6 July 2020

    -changed object drop distance to drop item closer below player. -water movement sounds when your in water. -if you kill all terrorist in Dread City without dying you'll earn a shiny trophy for your cabin. -added a red dot sight to the ar15. -automatically saves highscore

  • Large Update! - 1 July 2020

    - Fixed 3 major bugs! Players camera no longer gets bugged when you exit to menu when dead. Multiple guns don't show when you load a game with a different weapon. fixed inventory issues. - Changed bushes and lowered the grass detail for increased performance - Tweaked the menu a bit and enemy looks. - Tweaked the map a bit. -fixed enemy light seeing through walls -added new icon for special pistol ammo to tell difference.

  • Update - 1 June 2020

    added tab to close text in inventory. optimized effects for performance. tweaked the journal a little and added known bugs section. added more grass. added a note text on the loading screen. removed shadow casting on enemy flashlights for performance. Deleted "get to extraction" text due to it being out of position on different pcs. replaced some fences because meshes weren't right. fixed colliders on some big buildings in the city. fixed enemys shooting through walls! might have fixed a major bug where your inventory gets bugged when you load while being shot!

Patch notes and updates

S.noRelease datePatch nameGID number
114 November 2021Update4971406207528230341
215 July 2021Small Update4204657340163698388
328 January 2021Small update - gun model switches4050393736339796630
414 December 2020Small update - flashlight3879252510647243190
52 November 2020Small update3884878205227680620
631 August 2020Small update - new gun3788045105539261475
71 June 2020Update3142896212103944462

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