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Elliot

Elliot Steam news

Plain and Game | Jul 19, 2020 | game

Released

0players observed · 6 October 2026 - 04:44:15 UTC

IndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Elliot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews36
  • Release dateJul 19, 2020
  • DeveloperPlain and Game
  • PublisherPlain and Game

Genres: Indie

Company pages: Developer: Plain and GamePublisher: Plain and Game

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Elliot Steam news

Elliot news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Elliot's Anniversary - 12 July 2021

    Hi there! It has been a year already since our little creature Elliot (and Manuel of course) appeared for the first time on Steam and from Plain and Game Studio we want to share some lines to thank you all for this amazing experience. When the project started, almost 3 years ago, we were not even a team. Edu, programmer and game designer, started drafting some ideas and developing a very early prototype. Then he started to look for people who wanted to join the team, the adventure. Some people joined but left early. Some time passed and after a couple of months the final team was assembled: Marta (level artist), Diego (artist/animator), Sebastià (musician/sound designer) decided to work on the project. They signed a contract where, in summary, they were saying something like: “I believe in the project, I will put my effort on it, if we get any money we share it”. This was absolutely unb…

  • There is no better category than this for Elliot - 26 November 2020

    Elliot is the game that rewards persistence, and is not for the faint of heart. We know that Elliot is the toughest game you have ever loved. We hope you will nominate us as The Best Game You Suck At 💙

  • New Character - 23 November 2020

    Do you remember this? And this? Well... Now we have this: The winner of the Momba Contest was Andrés Borja with this incredible design of a Momba called Calila. The prize of this contest was to implement it in Elliot and this is what we have done! Unfortunately Torampetto kidnapped Calila and she is now a prisioner! Elliot must save her with the other captured Mombas. You can update Elliot and see Calila in action right now!

  • Elliot Soundtrack is now available - 20 November 2020

    Immerse into the amazing Elliot Original Soundtrack composed by Tiaviolí Gaming. Relax and enjoy +1 hour of happy and fun music composed of +20 themes. Live music Despite Plain and Game is an indie studio with few resources, we are proud to announce that some themes like "Yes My Lord" have recorded in live with musicians from the Balearic Symphony Orchestra. Additional content The soundtrack contains additional content such as cinematics and credits themes that will remind you Elliot, Manuel and the World of the Mombas. https://store.steampowered.com/app/1471340/Elliot_Soundtrack/ Credits Composer: Tiaviolí Gaming Trumpet: Cyril Poulet Trombone: Pere Garcies Percussion: Juan Carlos Murgui Violin: Enrique Pastor and Tiaviolí Gaming

  • Assist Mode - 12 October 2020

    If you've tried the original experience and found it too demanding, you might want to try Elliot's Assist Mode. What is Assist Mode? Assist Mode is a new play mode we've added for those players who find the original mode too demanding. How does it work? With Assist Mode, you can visualize Elliot's dash trajectory. We've added a previsualization in three colours: · Yellow: when you're going to crash into an enemy. · Red: when you're going to crash into something which will lead to your death. · Blue: for all other cases. In Assist Mode, you have longer to decide where to direct your dash. In other words, charging the dash takes longer than in Original Mode. In Assist Mode, notes collected last longer - that is, once caught, the note is kept. If you die, you must not go back for it in the next level attempt. In Assist Mode, levels are automatically unblocked as you collect notes. Find you…

  • Contest - 31 August 2020

    Do you want to see your character in a game? Create a Momba and we will implement it in Elliot! How? ➡️ Should looks like a Momba, a rounded blue figure with large white eyes. ➡️ Free technique, do it your way. No matter how or where you do it, it can be 2D, 3D, traditional, digital, or even a crumpled ball of paper with two eyes glued together. ➡️ Upload your idea to Artwork in the Steam Community: bit.ly/31BB21a ➡️ NSFW is not allowed :) How to vote? The Steam Community will choose the winner through likes. Dates: Designs must be uploaded before September 14 (not included). You have two weeks to upload your ideas. To guarantee that you all have the same conditions, we will extend the voting until September 21 (not included). So you will have one more week to vote and receive votes. Note : Don't be afraid to participate, we are not looking for beautiful and perfect designs. You don't n…

Patch notes and updates

S.noRelease datePatch nameGID number
123 November 2020New Character3856732771968195382

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