- Update Notes for 0.9.5e - Engine Upgrade, and More! - 26 October 2023
Epocria has been updated from Unity 2019 all the way to Unity 2022. This gives us access to some newer features (which have been used in this update), but could also cause bugs, so if you notice any new bugs please report them! Upgraded from Unity 2019.4.15f1 to Unity 2022.3.11f1 UI Button 'hitboxes' have been fixed. This was a long standing bug where the game would think you pressed the wrong button Chunk initialization has been redone. (This could cause some issues so please let me know if any occur). It should optimize some stuff as well as fix some stuff. Ground now uses the Unity tileset, should add a bunch of optimization Wraith can no longer go through objects Spectre can now go through objects Fire Flower added, spawns in deserts. Gives 5+ health as an accessory, stacks up to 3 for +15 health. Cave Crates added, spawn in caves and drop potions! A useful and easy way to avoid cra…
- Update Notes for 0.9.5d - Dashing, Swords, & More - 16 October 2023
Although this update is a small version number change (0.9.5c -> 0.9.5d) it has a bunch of features included as well as bug fixes! Dash Ability Player dashing has been added to quickly get out of danger. As long as you have an item (or effect) that gives you the dash ability you'll be able to dash. The momentum potion has been made to also give you the ability to dash while active Hermes Cloak has been added. 5% speed boost, however, it gives you the ability to dash while equipped. Hermes Cloak drops rarely from bats (happy grinding!) Sword Balancing Swords have been completely rebalanced and sped up! Swords now only hit a creature once each swing leading to stronger swords in the way the game damages the target, so don't be fooled by lower damage amounts, in some cases they may be stronger! All the balance details are below, please let me know if I ruined the weapons and need to do mor…
- Update Notes For 0.9.5c - 18 October 2022
Development on Epocria has been slow as of late, however, development should start to accelerate once again, starting with this update. I have started planning out Release 1.0's features, and the features required to get us there. If you want to stay updated regularly I highly recommend you join the Discord as I post sneak peeks and short blurbs of text quite often. Watchful Eye Turret that can be placed. Dropped from defeating The Lich. In a future update it will be craftable into a mobile summon. Unlike the mana turret it doesn't require mana! Minor Ice Chest no longer drops the Cactus Chest upon breaking Lich Staff requires a bit more mana/does a bit less damage Red tint reduced during nightmare events Entity picking up fixed Block structure placing blocked in the lich zone
- Spider Slingers now out! - 13 August 2022
We just launched another game to Steam go check it out! It's a rage movement platformer where you play as a web slinging spider who needs to swing to the top of a tower. Spider Slingers Store
- Update Notes For 0.9.5b - 8 January 2022
New game music! That's about it, the old music is gone, the update size is a bit larger now, but not too much bigger. Let me know what you think!
- The Biome Update & More! Now Out! - 3 January 2022
The focus of this update is mainly biomes. However, more than just that has been added, such as a complete rework to the lich boss. Images/gifs below. Features Complete lich rework Lich staff rework (may be a bit OP right now, probably needs a nerf) Boss health bars added. New Biome: Tundra New Biome: Desert New Biome: Toxic Caves (can generate on any cave level) Cactus & Cactus juice (the quenchiest) Desert winds (appears when in desert) New Creature: Tumbleweed Tumbler, spawns in desert New Creature: Ice Tumbler, spawns in Tundra New Creature: Wisps (spawn in desert/toxic caves/lich underworld) New Creature: Desert Speeder (spawns in desert, can't move, basically a turret) Mini speeder worms, spawn in Desert after the nest has been defeated New Structure: Desert/Ice Chests. Obtainable by finding buried treasure in their respective biomes. Snowy Spruce Trees (Tundra) Bricks smeltable f…
- Update Notes for 0.9.4e - 27 November 2021
I'm working on a boss rework for the lich to make it more exciting and adding some cool biomes to the overworld, but for now here are some cool bug fixes :) - Crafting tool tip moved to a more convenient spot. - Mana turret no longer targets invincible targets - Projectiles have local particles making it easier to defer their hitboxes. - The lich staff has been redone and fires these fire like particles which will be implemented in the new lich boss coming soon.
- Update Notes for 0.9.4d - 21 November 2021
I'm working on another major update alongside a bunch of polish of already existing features, unfortunately, I'm a student and I have been quite busy, however I wanted to get a small patch out with some features. Snow appears when snowing Snow can be crafted into a Packed Snow Block Packed Snow can be crafted into a Packed Ice block A Snow Bottle which can be smelted into a water bottle cus science. ManaStorage targeting fixed where it would target lower priorities but not the lowest first. Several minor/major bug fixes.
- Update Notes for 0.9.4c - 1 September 2021
Quick patch to fix a missing inventory bug.
- Update Notes for 0.9.4b - 27 August 2021
This is quite a big one, with a bunch of features, tweaks and bug fixes. Major Flow Wand Item - Lets you mouse over mana objects and see their transfer range and priority. (Holding shift to see all nearby priorities/ranges, left/right click to raise/lower priority) Fire Bat - Spawns near fire pools in caves. Has a chance to give the player the "Ignite" effect. Liquid Mana Bottle renamed to Purified Mana Potion Purified Mana Potion now grants 35 mana Purified Mana Potion Quest Nightshroom pellet has chance of giving the player the "Blight" effect. Lightshroom gives the player "Emotional Support" while in its light. Player hurt sound when the total healing effect from effect s is negative. When using the flow/communication wand no longer will you be able to damage the objects. Supercharged Sapphire renamed to Control Crystal Blank Wands now require control crystals to craft. Snowball item…
- Update Notes for 0.9.4 - 21 August 2021
Info This update includes some major changes/optimizations to how worlds are loaded/saved, old worlds will automatically get updated to this format when you try opening them for the first time. (An automatic backup file will be made just in case). With these changes I managed to get a fairly big world from 40-50 FPS to 300 FPS on my hardware (Ryzen 7 1700/GTX 1060). Major - Holding Shift when mining will force target floors only - Updated world saving/loading format - Optimized how chunks get disabled/unloaded/enabled. - Worlds will get backed up when going to the new format. Please let me know if you encounter any bugs/issues with this update. Since release the focus has been bugs/optimization but soon I will be changing the focus to some new features.
- Update Notes for 0.9.3d - 19 August 2021
Was informed that 0.9.3c was causing a bunch of CPU/GPU/Memory issues mainly in the main menu, reverted some changes and hopefully it should be fixed, let me know if it is all good now. For the next patch I will be optimizing how worlds are saved/loaded via a new format, old worlds will be automatically updated to the new version. This will increase world performance and load times since less objects will be loaded at once.
- Update Notes for 0.9.3c - 19 August 2021
Been working on a dynamic building system, but since it isn't ready I have decided to push an update including a few bug fixes/optimizations. Minor Optimize mana structures (Mana furnace, Mana storage, Mana Collector, etc) Reduced the amount of particles mana structures create when a ton of them are on screen Fabricators will no longer over stack. Optimized physics checks for interdiction structures. (May make them slightly less accurate, let me know if they create any issues)
- Update Notes for 0.9.3b - 7 August 2021
Been busy and unable to put a ton of work into Epocria, however I should have a ton more time starting this week. Major Players now start with a Quick Guide book item. Players in caves will now respawn at ladders (when available) instead of obelisks. Increased Speeder knockback. Minor Interdiction torch/lamp sprite fixes Bug fix where a chunk will generate on top of an existing chunk Fixed how inventories count their items, this should fix infinite crafting bugs/the inability to craft some items. Please let me know if this causes any noticeable lag when opening/closing your inventory or if these bugs still persist.
- Update Notes for 0.9.3 - 28 July 2021
Major Speeder eyes now give off light Wizard Speeder/Fireball/Wraith projectiles give off light Quickguide now lets you know you can rotate things with "R". Fabricators are no longer bricked. (If you've already placed them, pick them up and put them back down) Fabricator speed reduced a bunch Fabricator item now has description Interdiction torch recipe fixed (2 magical essence + 5 torches = 5 interdiction torches) Remember they need mana power! Minor Death/Error screen tweak Discovery Mode UI fixes Worlds now save the last game version that they were open in. Unpickupable items should no longer appear
- Update Notes for 0.9.2c - 17 July 2021
Really quick patch to fix an error with automatic port forwarding which prevented people from playing.
- Update Notes for 0.9.2b - 17 July 2021
- Fixed quick guide randomly closing after a certain amount of time - Some background optimizations
- Update Notes for 0.9.2 - 16 July 2021
Major New first time quick guide that opens when load into a world/server for the first time. Reduced snail health from 120 to 40 Livingwood blocks now burnable Reduced wraith damage slightly Player now drops more items on death and the death menu now says you have lost some items. All flowers can now be picked up and placed down. Minor Renamed "Mud Piece" to "Mud" Added "Left click in hotbar to use" to Crafting Guide Quests no longer sometimes get covered by other quests. Tooltip now appears when mousing over the nest. Bee AI bug fix Rogue Golem AI bug fix Orange flowers now give off some light
- Update Notes for 0.9.1 - 15 July 2021
Major Automatic port forwarding will now be attempted when starting up a server. Minor Renamed "Singleplayer" button to "Start World" Renamed "Host Game" button to "Host Multiplayer" Max health bars no longer show entity max health with decimals
- Epocria Out Now! - 14 July 2021
After almost three years of development, Epocria is now in early access! Go and get it!