Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1320710 |
| Live current players | 0 |
| SteamPulse tracked peak | 2 |
| Live count (today's peak floor) | 0 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Sep 6, 2020 |
| Developer | Tiffany Phan, Seiji Emery, David Monroe, Rachel Haub, Sam Feng, Benjamin Chen, Eizi Zu, Erica Li, Kristofer Torres, Coy Youngblood, Vladislav Kardash, Hardwin Bui, Lubin Tu, Manon Lefebvre, Sam Wolfe, Brennan McCulloch |
| Publisher | UCSC Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Mixed |
| Positive review percent | 55% |
| Positive reviews | 16 |
| Negative reviews | 13 |
| Total reviews | 29 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/1320710/ |
Short description
A Surreal Puzzle-Platformer Adventure Game.
About this game
This game was originally inspired by sleep paralysis and the metaphysical theories surrounding astral projection being one of the gateways to high dimensions. The game tells a story about characters who struggle with their reality and falls victim to an antagonist who wants to keep them forever in the "astral realm". The protagonist must face their fear, the antagonist: a version of themself that does not want to wake up, in order to save the others (who are also versions of them from other world lines). The game was made by 16 UCSC students from the games department. Credits Creative Director: Tiffany Phan Art Producer: Tiffany Phan Technical Producer: David Monroe Technical Lead: Seiji Emery, Rachel Haub Music + Sound Design: Coy Youngblood Lead Character Artist: Erica Li Lead Environmental Artist: Sam Feng 3D Artists: Sam Feng, Erica Li, Eizi Yu Visual Effects + Shaders: Sam Feng, Seiji Emery, Rachel Haub Lead Programmer: Seiji Emery Gameplay Programmers: Seiji Emery, Vladislav Kardash, Rachel Haub Additional Programming: Hardwin Bui, Lubin Tu, Brennen Mcculloch Level Design: Benjamin Chen Narrative Director: Kris Torres Cutscene Design: Tiffany Phan, Kris Torres, Hardwin Bui Concept Art: Tiffany Phan, Erica Li, Sam Feng, Manon Lefebvre, Kris Torres User interface + 2d Art: Tiffany Phan, Kris Torres User interface Programming: Lubin Tu, Rachel Haub Rigging + Animation: Sam Feng, Eizi Yu, Erica Li, Sam Wolfe Trailer + Marketing: Tiffany Phan, Brennen Mcculloch Many Thanks To: Eddie Melcer Robin Hunicke Marcelo Viana Neto Elin Carstendottir Tad Leckman Max Kreminski Sean Douglas All the folks at the CMPM + AGPM games depts at UCSC (and in particular, all of the fellow 17X students that we weathered together with under a global pandemic + everything else 2020 decided to throw at us, and still made some kick-ass games with regardless :) ) And last but not least, all of our supportive friends + family, both in and outside of the UCSC games program Copyright 2020 The Glitch Escape Team Thanks for playing!
Supported languages
English
