- Gravitators Anniversary Price Slash - 12 November 2022
Today's the game anniversary, so instead of just going for a limited time discount, we've decided to permanently reduce the price (turning it into a permanent discount). Enjoy!
- Patch Notes - 12 November 2022
Bug Fixes: - Sparker Secondary no damage to Portal Generators. - Destroy Mission conflicts on death after all objectives completed. - Crusher gets burned of using Main Ammo on Flamethrowers. - VIP Markers on Map off position after picking them up. - Terrain Edges wrong thickness fixed. - Alien Shield + Invincible Cloak could cause negative damage under specific conditions. - Sparker's Damage Amplifier effect collision with lasers. - Damaging Shield on Cannon Walker bug. - Damaging Shield slowing down enemies. - Extra Special Ammo disables Pre-Charged Special. - Mechanicus not repairing when infinitesimal health left. - Reflective Shield resets Enemies flying path. - SFX missing on Square Obstacles.
- Patch 1.1.2 - 15 August 2022
- Pop Ups UI fix for controller. - Controller vibration force-stop to avoid stuck. - Fixed Crusher exploit with secondary weapon. - Final Mission Animation fix. - Small level fixes.
- Patch 1.1.1 - 15 March 2022
Implementations: Background optimizations. SFX for Broken Antenna. SFX for Space Station Cannon Repair. Keyboard usage in Select Mission. Friendly AI thrust particles. Human Press Smoke. Bug Fixes: Enemies, Missions and Player Ship issues. Special Ammo count. Laser SFXs turning off. Name Randomizer male-only last names. Shift + TAB conflict with steam on briefing. Highlight Briefing Awards with Controller. Hunter Selection Pop Up Duplicated. Disrupt Bomb SFX sync. Lancer Ion Ammo GFX. Mineral Ore SFX on collision. Loadout Power Up icons appearing on screen. Briefing Loadout cycling at the edges. Door closing on Nuke.
- New Trailer and Release Date - 4 November 2021
Double news: New Trailer. It's now available on our Steam Store Page. While the original trailer was kept brief and flashy, this one takes its time to show everything you can find in the game: the 4 playable ships, the different mission types, environments and unlockables. We used all in-game music so you could get a taste of that too. It is intended for anyone that was interested in the mechanics but wasn't sure about the game's depth. Hopefully this trailer will clear all doubts in that regard. Release Date. Finally, we have our final launch date! And it's a pretty date too: We're very happy to conclude our first project, and excited to continue providing support and updates after launch. We truly hope you enjoy it!
- Version 020 Patch Notes - 13 September 2021
This will probably be the last version we upload before we launch Gravitators. We're almost finished, just final bugs to solve and final details to polish. The end is near! Bugs fixed: Crusher with Main Ammo Upgrade transparency bug. Keymapping bugs. Fixed some ending animations. Added Memorial Wall, with the list of fallen pilots. Added Steam Rich Presence, to see in-game location of Steam friends. Added Performance Tab in Debriefing, to see performance .
- Deluxe Edition + Soundtrack DLC - 25 August 2021
We're happy to announce that Gravitators will launch along a Deluxe Edition DLC! https://store.steampowered.com/app/1639960/ The DLC will include a especially crafted pack of goodies: Disc 1. The main album with all Gravitator tracks, including the trailer's. Disc 2. The in-game tracks set in loop mode (to continuously listen to them in repeat). Both discs available in MP3, OGG and WAV. Cover images included for both discs (front cover, leaflet, back cover and CD print), in various 'ready to print' formats: CD sleeve, Jewel CD case or Digipack. All music composed by Cristián D'Agustini. If you're wondering how humans discovered the alien menace featured in the game, you'll find out in this short story. Available in PDF, EPUB, MOBI and AZW3. Word Count ~9,000. Discover the world of papercraft, and print, cut, and assemble all Gravitator ships (+ 1 enemy ship) to decorate your desk or you…
- Version 019 Patch Notes - 15 July 2021
Player Ships fixes (WIP). Enemies fixes (WIP). Objects fixes (WIP). Power Ups and Perks fixes. SFX fixes. Controller UI and functionality fixes. High Speed Movement Bug.
- Version 018 Patch Notes - 15 June 2021
Dialog Font size increase for better visibility. Improved Visual Cue for Clue. Fixed Menu / UI bugs. Fixed Minor Bugs throughout all Missions. Fixed Enemies Bugs. Added Fancy Portraits. Controller: Briefing Awards and Perks Pop Ups can be seen/triggered with right analog.
- Version 017 Patch Notes - 11 May 2021
Fixed Switch appearance when Doors break. Fixed Missions Bugs. Asteroid Missions Stuck when switching Ships. Several Art Revisions. Mission 57 Power Up Loadout not working. Credits stuck. Tutorial Screen XBOX wrong prompt. Bad Fire Rate on EASY issue.
- Version 016 Patch Notes - 30 April 2021
Fixed and Improved many BG and Parallax Objects. It's looking prettier than ever! Increased scrolling controller sensitivity in Mission Map. Fixed Stuck Bugs on Missions 41 and 42. Fixed fresh-install main menu controller up/down movement issue. Fixed Battery getting stuck on Spiked Balls. Fixed Controller vibration/rumble getting stuck forever. Fixed stuck issues on Briefing if stressing controls while on Loading Screen.
- Version 0.1.5 patch notes - 22 April 2021
Hello everyone! With the launch date closing in, I'll be posting the fixes and implementations for each game update. The pre-launch fixes apply to both the demo and the beta build (to whoever has access to it). Here are the patch notes of version 0.1.5: - Implemented Modern Controls (WASD + mouse or Left + Right Analogs). - Gamepads/controllers full support. - Beautified all Destroy Enemies missions backgrounds. - Implemented final Achievement Section. - Added visual feedback for trap doors. - Bug fixing: Power Ups, Map Icons, Enemies, Tutorial Texts, Map Controller sensitivity with controllers, Return from map released carried item with controllers.
- Watch us play Gravitators Demo - 9 October 2020
If you're curious about the game but unsure whether to download the demo or not, the live stream is for you! You can also join if you've already played the demo and would like to chat with us. If you miss the live stream, don't worry! We'll do a few others during the week, and we're always available in the social media. But we encourage you to just try the game out! We will be playing through the demo several times with different ships or different difficulty, and then we'll be posting the recordings when we're off, in case you missed it.
- Watch us play Gravitators Demo - 7 October 2020
If you're curious about the game but unsure whether to download the demo or not, the live stream is for you! You can also join if you've already played the demo and would like to chat with us. If you miss the live stream, don't worry! We'll do a few others during the week, and we're always available in the social media. But we encourage you to just try the game out!
- Demo Release - 7 October 2020
Hi everyone! We hope you enjoy the Gravitators Demo. This is a summary of what's included: 12 missions (4 of which are interactive tutorials for each Gravitator ship, for you to learn the controls). 2 Gravitator ships are unlocked from the start, the other 2 are unlocked as you play. The demo follows the same progression as the full game, so any progress you achieve on the demo will be saved for the full game. This way, you can pick up where you left off. You can replay normal (non tutorial) missions with any unlocked ships. Awards, power ups and perks can also be unlocked normally. If you have any issues or need any help, you can contact us through any of our channels. The game is currently in development, so while we've polished as much as we could, a bug or two might have slipped through. Thanks for taking the time to play our game! If you enjoyed it, don't forget to wishlist it so y…