- 550⏠donated to Viva con Agua - 22 March 2023
Hey! This is a little update on the Water for All-DLC! Thanks to all of you who got the latest DLC for Festival Tycoon, I was able to donate 550⏠to Viva con Agua today! (I added a little bit of my own money to make it a nicer sum). Very happy with how it turned out and I am quite impressed by the donations we were able to collect! A big, sincere thank you for supporting! All the best! Johannes
- Content Update: Greece - 22 December 2022
December 2022 Content Update If you live in a cold winter like me right now, I might have something for you! If you don't, you might enjoy that as well of course! As promised and teased before, Festival Tycoon gets a big content update today. This update brings a variety of new gameplay mechanics, deco items, 3 stage styles and more! Ancient Greece This entire update is themed around the architecture of Ancient Greece! I thought this would be a nice touch during the winter and will bring you a little spark of holiday and hot summer days to your christmas holidays. New Stage Style The newly added stage style can be applied to all 3 stages (large, medium, small) in the game! All elements are compatible and interchangeable with the existing styles. This is the perfect tool to build festivals like Platon would have had them! Decoration Items On top of that, I added a lot of new deco items.âŠ
- New "Water for All!"-DLC out now! - 22 November 2022
Hi everybody! Long time no see. I hope youâre all going great
- Patch 1.0.0.4 - 31 May 2022
Hey! In this seemingly tiny update, I packed some big game play fixes! This is the changelog: New: Inaccessible worker squads and patrol route points are now highlighted. Fixed: A bug which would prevent loading custom music. Fixed: If a patrol route point is not accessible, the workers ignore it. This should greatly improve squad performance. As always, please let me know about any issues! And if you want new features early, feel free to switch to the public-test branch! =) Have a great Tuesday! Johannes
- Patch 1.0.0.3 - 17 May 2022
Hello lovely Festivalists! =) This is a little bit of a bigger patch, bringing fixes/optimization (whatever you want to call it) to the AI and also a couple of new, community-suggested features! Changelog: New: Added a button in the content menu to open the local files directory directly. New: Added a button to open the operating plan to the festival settings and the line up planner. New: Bands in the operating plan can now be sorted by different parameters. New: Worker bases don't have building qualities anymore now. New: Worker highlighting is a lot more visible now when hovering squads and worker bases. New: Workers from a worker base can now be joined to a squad directly from the worker base UI. Fixed: A bug preventing the season achievements to be triggered. Fixed: A bug where the Spanish localization would not load all texts correctly. Fixed: Unreachable tasks are now always showiâŠ
- Patch 1.0.0.2 - 12 May 2022
Hey all! This is another patch, hopefully improving the game and a couple of reported bugs. This is the full changelog: New: Added 2 new stage styles: Electro and Vintage! Fixed: Sponsors would provide non-existent buildings. Fixed: A rare issue where visitors would not walk anywhere because of a rendering bug. Fixed: A bug where requirements and needs of bands would be wrongly displayed in the festival end overview. Fixed: The "VIP only" toggle is now hidden when placing stages. Fixed: When using the "end now" button, the simulation is unpaused. Fixed: Potentially fixed a bug which would lead to a memory leak and crash the game. Fixed: A potential fix for agents on large maps standing around. This lead to workers not working anymore. Fixed: A bug where visitors would have issues reaching roof top parties. Optimized: Changed the looks of blocked areas slightly to not confuse with low quâŠ
- Patch 1.0.0.1 - 9 May 2022
This is first little patch containing general bug fixes. Changelog: Fixed: A bug where the sandbox- and profile editor would not set up correctly. Fixed: A bug which would sometimes show the save-prompt before starting a festival even if the festival was saved already. Fixed: The operating plan timeline would not show the correct time, this is now fixed. Optimized: Improved the entrance requirement so that live mode can only be started once all visitor types can enter the festival. If you want to get updates even sooner, check out the public-test branch! Let me know if you have any issues! Thanks! Johannes
- Festival Tycoon takes Planet Coaster to Glastonbury - 4 May 2022
Music festival simulator Festival Tycoon takes the management stylings of Planet Coaster to Glastonbury, putting players in charge of building, planning, and running their own music festivals. The game, which is out now on Steam and the Epic store , tasks you with everything from purchasing and arranging all the necessary festival buildings and equipment to ensuring that both the talent and the crowds are kept happy during the event. Since its launch in early access in September 2021, Festival Tycoon's solo developer Johannes GĂ€bler, also known as Dreihaus, has been regularly updating the game with additional features including custom music, extreme sports, seasonal events such as Oktoberfest, and community mod support. The 1.0 release will also include new map sizes, more stages to feature your acts on (including a modular system allowing players to build their own unique stage layoutsâŠ
- Festival Tycoon is now 1.0 đ„łđđ¶ - 4 May 2022
Wow, so we finally made it! My very first video game is now âofficiallyâ launched, having left Early Access. From having an idea for a game at a muddy music festival, making the first prototypes at university, launching into Steam early access, releasing a ton of updates and finally hitting the big red button today, this entire journey has been incredible and I want to thank you all for coming along! Todayâs launch update, as we leave Early Access, is full of new features and surprises, alongside bug fixes, UI improvements and additions to the Tutorial. To celebrate, Festival Tycoon is 40% off right now, the biggest discount weâve ever applied. So if youâve not yet picked up a copy, now is the time to do so. Before I launch (see what I did there?) into whatâs included in this update, check out the all-new launch trailer I made alongside my friends at Future Friends to mark the launch: 1âŠ
- Festival Tycoon is leaving early access on May 4th! đ„ł - 20 April 2022
Hey everyone, I'll keep this one short! I canât believe it but here we are! Festival Tycoon will leave Steam Early Access on May 4th and I can't wait for you all to get your hands on it ËsteamhappyË Festival Tycoon has been updated continuously since entering early access in September 2021, with 8 Major updates like community mod/workshop support, custom music, extreme sports, Oktoberfest, new game mechanics and features, and more minor updates and tweaks than you can shake your glow sticks at. Festival Tycoon 1.0 will have all of this content and a few extra launch surprises to boot! See you here, on May 4th for the big party! As always, thank you!
- Patch 0.16.1 - 29 March 2022
This is a small patch fixing a couple of issues with the latest Early Access update: New: Added another tutorial layer showing information for the worker squad UI. New: Worker key bindings shown when sending or selecting workers. Fixed: Stages for Rock and Metal bands would bug out if a mosh pit was about to start. Fixed: A severe UI bug where sometimes the dialogue would close but the UI still wouldn't respond. Fixed: An issue with icons in the location editor. Fixed: Removed debug items from deco menu. Fixed: A bug which would hide the key bindings window. Fixed: A bug which would show the keys in the prop key overview in wrong format. Fixed: Missing localization in the deco build menu. Optimized: The key bindings for live mode tasks are improved. Optimized: When creating patrol routes, the squad position is used as the first point. As always, if you have feedback, please let me know!âŠ
- Surprise!!! Festival Tycoon is part of Simfest: Hobby Edition - 28 March 2022
Hey everyone, Soooo here is a little thing - Festival Tycoon is part of Simfest: Hobby Edition and is 25% off right now - including the Supporter Pack DLC! https://store.steampowered.com/app/1326270/Festival_Tycoon/ https://store.steampowered.com/app/1745460/Festival_Tycoon__Supporter_Pack/ âOK Johannesâ I hear you saying, âthis sounds cool. But what is Simfest: Hobby Edition?â Simfest: Hobby Edition is a celebration of games that attempt to simulate a hobby or job. So in our case, simulating the job of Festival Organiser! As well as a bunch of amazing games and discounts it will also feature 12 hours of original live stream programming, including talks and panels all starting on April 1st! You can find more information on Simfest: Hobby Edition right here: https://store.steampowered.com/sale/simfest_hobby Have fun!
- Totally Garbage Update đïž - 23 March 2022
Hey everyone, I canât believe it is March, almost April already! Where does the time go? I suppose you want to hear about the new update? Well you are in luck as todayâs update not only adds 54 new decoration items, but also trash cans⊠ok, it might not sound that exciting, but trust me, it is. Also, I have some BIG news. I canât share it just yet⊠but you should definitely keep an eye on things on April 6th as there will be a mega announcement about things. Yay! đ„ł (This might just be last big update before we⊠you know⊠become official?) Anyway, letâs get to it, shall we? Usable Trash cans It does what it says on the tin⊠allows for the collection of trash, keeping the ground around the bin clear from rubbish so your festival-goers stop complaining. Just donât forget to empty it! New Festival Decorations 54 brand new festival decorations have been added to the game including decor inâŠ
- The Extreme Sports Update đ - 16 February 2022
Hey everyone, Here we go again! Honestly, it feels like just a day or two passes between writing these. But itâs a new month, so here is a brand new set of updates, bug fixes and new content for you to get acquainted with. So letâs get going, shall we? Sports Buildings! Feel like thereâs something missing from your festival? Of course, there is! You need a Basketball Court, Mini-Golf course, a skating rink, Table Tennis, a Football Wall (football, not soccer!!), a human foosball table AND a Volleyball court. But then, itâs like a sports camp and everyone hates a sports camp, right? Well, let's find out! Extreme Mode: So, you think youâre the best Festival Manager on the circuit hey? Fancy putting that to the test? Extreme Mode includes new challenges to mix things up including: Partner Deals cannot be cancelled once signed, Autosaves to prevent save jumping (sorry not sorry), minimum prâŠ
- Full Moon Party Early Access update + Lunar Sale đ - 27 January 2022
Hey everyone, Happy New Year! It feels like the holiday season was such a long time ago now, but I hope you all enjoyed it and got some much-deserved rest. As for me, Iâve been busy behind the scenes working lots of new things, with plenty to share in 2022 as we work towards the 1.0 launch of Festival Tycoon. Letâs get going, shall we? Lunar New Year Sale: In celebration of the Lunar New Year, Festival Tycoon will be 25% off between starting at 10am PST / 1pm EST / 6pm GMT today until February 3rd @ 10am PST / 1pm EST / 6pm GMT. This is the perfect time to either grab the game for yourselves if youâve yet to do so or gifting it to a friend or loved one. Band Coordinators: The Band Coordinator is here and will save you having to keep an eye on the gates for when Bands arrive. Theyâll welcome those Z and A list bands to your festival, get them settled in, ensure theyâre well looked afterâŠ
- The last 2021 Update is here! Itâs a biggie. - 16 December 2021
Hey everyone, I canât believe weâre almost at the end of 2021 - itâs been an incredibly wild ride huh? But donât worry, this isnât the final FINAL update, just the final update for this year before I take a break and come back at it full steam in the New Year. So letâs get down to business! Whatâs new in today's update: Patrol routes Steam Achievements Added a new, smaller warehouse for smaller festivals The Prices Overview window shows all buildings and their set prices for easy access to all of them Set custom favourites in the build menu Actual visitor numbers now shown in the festival overview Restock workers now carry crates and boxes around Some visitors might arrive carrying beer crates A worker moving towards a task is now indicated by the icon turning green And of course, I continue to implement fixes and improvements based on community feedback. Hereâs what else has changed inâŠ
- Patch 0.12.3 - 1 December 2021
Hi all! This patch has some Christmas surprises and also these bug fixes and additions: New: Some visitors might arrive carrying beer crates! Fixed: If a worker squad is dissolved while a worker executes a task, the task is not stuck anymore. Optimized: Increased trigger area for squad-UI which should make it easier to join squads together. If you have any issues, please let me know! Cheers and have fun, Johannes
- Patch 0.12.2c - 30 November 2021
Another little patch from me, fixing a couple of issues and bugs. Here's the full changelog: New: Changed a lot of backend code regarding workers. This should have solved a lot of issues with the old system. New: A worker moving towards a task is now indicated by the icon turning green. Fixed: A bug which would lead to infinite sponsored buildings. Fixed: BBQ Areas are now highlighted by food-highlight mode. Fixed: Issue when placing buildings as VIP is now fixed. Fixed: Workers never finishing tasks should be fixed now. Optimized: Interaction at Make-Up Containers improved. Balancing: Optimized worker speed when executing tasks. As always, please let me know if you experience any issues. I'll fix them asap! Enjoy! =)
- Patch 0.12.1b - 29 November 2021
Hi all! New patch is live adding a few tiny things: Fixed: Auto-assignment of sponsor logos now works properly. Fixed: Leaderboard in festival end screen when playing a custom location is now fixed. Balancing: Improved the buildings offered by a sponsor.
- Patch 0.12.0b - 23 November 2021
Hey, I just published a very tiny patch! Here's the changelog: Fixed: No more blurry thumbnails in the location editor! Fixed: A couple of smaller bugs regarding the Steam Workshop UI. Fixed: A bug where the UI would stay hidden if the festival ends while the UI is hidden. Fixed: Some more bug fixes and general performance improvements. Enjoy! =)