SPSTEAMPULSELIVE ANALYTICS
Godsworn

Godsworn Steam metadata

Thunderoak Interactive | Mar 28, 2024 | game

Released

7players observed · 11 October 2026 - 14:22:53 UTC

RPGStrategyEarly AccessSteam Store

  • Latest observed players7 · 11 October 2026 - 14:22:53 UTC
  • SteamPulse tracked peak276
  • Units sold (VGI)22,186
  • Revenue (VGI)$483,285
  • Review score93% positive

Godsworn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players7 · 11 October 2026 - 14:22:53 UTC
  • SteamPulse tracked peak276
  • Units sold (VGI)22,186
  • Revenue (VGI)$483,285
  • Review score93% positive
  • Total reviews811
  • Release dateMar 28, 2024
  • DeveloperThunderoak Interactive
  • PublisherThunderoak Interactive

Genres: RPG, Strategy, Early Access

Company pages: Developer: Thunderoak InteractivePublisher: Thunderoak Interactive

Top Steam chartsTop 100 gamesGame directorySteam Store page

Godsworn Steam metadata

Godsworn metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1328990/metadata
Steam Storehttps://store.steampowered.com/app/1328990/
Steam Communityhttps://steamcommunity.com/app/1328990
PCGamingWiki search
IGDB searchSearch IGDB for Godsworn

Reviews, pricing, and metadata

Review summary

Very Positive

93% positive, 754 positive, 57 negative

Price and discount

$22.49 (25% off from $29.99)

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op

Achievements

54

Platform releases
  • Steam 28 March 2024

Latest Steam announcements

  • Patch #7 Is Live! - 18 August 2026

    It's been great to see players enjoy the new map and additions like allied AI commands!We're deploying a patch to fix some issues players reported, specifically with walls sometimes not doing the thing walls are supposed to do, and knight charges causing units to be stuck in place. Otherwise, we are doing a bunch of other fixes and improvements, trying to iron out any issues that appeared last update. Last update was huge in amount of code changes, so please let us know if you still encounter any downgrades in functionality.Improvements:Small performance improvements across the board.Prompt to show damage comparison for abilities will not show when there is nothing to compare (such as for healing abilities).You can now rally units to the top-left hero portrait.More text updates coming in, mostly for Ausrine and Vakarine.Fixes:Fixed an issue where gates would sometimes have a gap next to…

  • Content Update #11 Is Out Now! - Invasion of Memel - QoL improvements - 30 July 2026

    Content update #11 is out now! Hello everyone, it has been some time since the last update but we’ve got a pretty big one today! We saw a lot of players enjoy the invasion maps, so we’ve added quite a large new one called Invasion of Memel, a map you can play with 1-3 players. Some players might recognize it as the old German name of Klaipėda.Invade a heavily fortified spit of land and destroy all 3 Order shrines. 2 convoys are inbound, stop them or the enemy will be alerted to your presence early.Next to that we have a whole lot of quality-of-life improvements, including allied AI commands! It has been one of the biggest complaints in the campaign, that the AI player doesn’t always do what you’d want it to do. So now you can boss it around all you want, unless it’s in a particularly non compliant mood. ;) Do please let us know if you encounter anything unusual with this new system, as…

  • Hotfix #10 Is Live! - 4 April 2026

    Hotfix #10 is now live!Fixing an unexpected campaign issue that appeared last update.Campaign: Fixed the cutscene not teleporting characters in Journey from Dausos, making the mission unplayable.Misc: Last small patch we sneaked in the April Fools unit, the tank, and then forgot to do patch notes. To use it, enable cheats and enter "cc_cavalry" in chat for some tank action. Let us know if you encounter any more issues! We read all the messages on forums and discord, and do our best to work through those reports as best we can. Anything critical like this will get addressed immediately as long as we hear about it!

  • Patch #6 Is Live! - 27 March 2026

    We've had a bit of an eventful month, but we continue getting on with the work!Most importantly, we are deploying a fix for the crash that seems to have sneaked in last update. We added proper visuals for the resources workers carry, gave Indraja a new unique ability, added a range preview for self-cast abilities, and a whole lot more.The full list of changes: Features: Abilities that have a range around character now preview the range when the icon is hovered over.Indraja now has a unique ability, Lightning Bolt, instead of Hidden Blade, which was a Meness copy.Rally points on units are now visualized with a glow to make a distinction from ground rally points.New bandit camp sets have been added, with order units and order camp visuals.Converted Tribe glyph building now has a unique Order themed upgrade for the Tribesman.Indraja can now have Bangputis’s Scarf glyph.Repair speed of work…

  • Hotfix #9 Is Out Now! - 18 February 2026

    Hotfix #8 is now live!This hotfix addresses a bunch of issues that cropped up with the last update, and a couple other miscellaneous things. The main issues that have been fixed are: excessive screenshake on shrine destruction and crashes related to the worker assignment improvements from last patch.Fixes: Fixed a crash related to structure building logic. We think this was related to various crashes we saw reported, so hopefully it addresses several of them.Fixed excessive screenshake on shrine destruction.Fixed worshippers not being able to be reassigned sometimes.Fixed George being unintentionally available to play in skirmish through a series of interface shenanigans. Worry not, the saint knight will arrive in skirmish in a future update, and you will see why he needed extra work for his last skills. :)Fixed George being a tab in the glyph list, which might have caused some players…

  • Patch #5 Is Out Now - Glyph list, screenshake and more! - 16 February 2026

    Since the Act 2 update released, we took a week off to recharge, and returned to working on fixes and updates. This patch comes with a few features that we had on the roadmap, namely - a glyph list, screenshake for abilities and rally on unit.We also heard the many requests to not have the heroes be locked behind campaign missions. We did not realize that this would be such a pain point for players who enjoy skirmish but who do not want to play campaign, so we have opted to remove the lock on Vakarine and Indraja. As Indraja was derived from campaign, her being a little weird made sense, but now as a hero available for first-time players, she needed to be a bit more polished, so we've made an overhaul to her lineup.The couple of missing achievement triggers have been fixed, so if you were waiting for those, you should now be able to complete the list!Here are all the changes in this pat…

  • Hotfix #8 Is Out Now! - 27 January 2026

    Hotfix #8 is now live!We wanted to release this yesterday, but it appears the release exhaustion is getting to us. This hotfix addresses a bunch of issues that cropped up with the last update, and a couple other miscellaneous things.Changes:Indraja's base attack no longer has accuracy, it always hits.Surge no longer makes enemies wet but does gain lighting damage type.Ripple has its radius increased to match the visual better.Ripple no longer multi-shoots at random.Spirit skirmisher now has a spirit icon.Added force move distance to AI companion in Eclipse so that it follows you properly.Saule AI companion should now better defend the fortress in Eclipse.Fixes: Achievements for Indraja and Vakarine now works correctly.Dialogue/ quest blocker fixed in Sword Brothers after encountering the cockatrice but not killing it.Deicide achievement will no longer unlock after killing one of the ene…

  • Act 2 update Is Out Now! - New Story Missions - New Heroes - And More... - 25 January 2026

    Act 2 update is out now!Originally, this update was supposed to be quite a bit smaller, with only 1 hero. But we might have gotten a little carried off - with 3 campaign heroes, new units, 5 chunky campaign missions, 2 new skirmish maps and more. This also means that the total hero count planned for the 1.0 release has increased from 8 to 9. Update content: 5 new campaign missions that continue the story, with 2 of the missions being Order faction.2 new skirmish maps: Blue Pastures (4 player) and Sambia (6 player).Saint George – A commander focused on cavalry troops. Currently only available in the campaign. He will become playable in custom games in a future update.Vakarine – A powerful Baltic caster hero focused on mythical and spirit units. As a smaller scope hero that comes from campaign, she is unlocked in custom games after completing Mission 6: Eclipse.Indraja – A Baltic archer h…

  • Godsworn Development Update 3 - 19 November 2025

    Hey everyone. We wanted to make another update before we reach the release of Act 2, to keep the community up to date on what we’re working on.We’ve mostly been busy with the campaign and the content associated with Act 2. This involves a new hero, 2 additional heroes playable in campaign only (for now), about 8 new units, including the cockatrice, 2 new skirmish maps, around 16 new glyphs, and a whole lot of fixes, changes and improvements.A sneak peak of one of the next heroes. Who could this be?The update will also come with some animation updates. We brought in a freelance animator to help us finish a bulk of animations still remaining, and in the process realized we should improve some of the outdated hero animations. With the update, Saule, Meness and Michael will be getting a complete animation overhaul.Also, we can now confirm that the total mission count in the final version of…

  • Small security patch - 6 October 2025

    We were made aware of a security vulnerability in Unity builds that reached back to 2017. It's a vulnerability that Unity discovered themselves through security research and have addressed it. From Unity: "There is no evidence of any exploitation of the vulnerability nor has there been any impact on users or customers." Despite no known abuses of this vulnerability, we advise updating all other games just to be safe.Changes:Patched the build to fix a potential security risk.Now, after the shortest patch notes ever, we'd like to thank you for your patience for the next big update. We are working very hard on the campaign and the next heroes, and it's progressing very well. We also identified that the amount of animation work was a big slowdown on production, so we got a freelance animator to help us get to full release faster. We'll show more soon in a development update!

  • Godsworn Development Update 2 - 1 July 2025

    Hey everyone! We have read the many requests for an update on how development is going, so we thought it was about time to show what we've been up to.But before a progress report, we wanted to say that we are in the process of moving to another country. This is also why we have been less active on socials. Of course, a move takes up a lot of time, but the hope is that the new location will help us work better in the future. Developing the game from our living room for the past 3 years has been challenging, and so we've found a location where we can have an office in a shared location with many other indie developers.Now, onto the development progress!Some months ago we announced that we will stop doing monthly maps and instead focus the majority of our time on campaign and heroes. We are happy to report that progress on the campaign has been steady; we have done the first functional pro…

  • Tribesman Unit Overhaul - 1 April 2025

    A little update from us. We’ve seen it mentioned several times that the Tribesman unit is not strong enough, so we’ve decided to do an overhaul. He really needed more damage, and a spear was really not doing it, so we’ve replaced it with a Latvian pattern carbine charger loading Lee Enfield mark I*. His range and damage have respectively been increased significantly, while at the same time retaining the existing spear striking capability with the attached pattern 1888 bayonet. Here is the new Tribesman in action. As you can see, the damage should now be increased but to a reasonable degree: Before this unit overhaul goes live, you can already try it out using the code cc_arethetreesspeaking.1 (full cheatcode is cc_arethetreesspeaking. . ) As usual, let us know what you think about the change! Official Discord: https://discord.gg/r2qBuBXfVc Happy April Fools day, everyone!

  • Hotfix #7 Is Out Now! - 29 March 2025

    Hotfix #7 is now live. We've fixed a couple issues that cropped up last update, mainly Ausrine missing some units in one of her buildings and a couple missing text entries. Fixes: Fixed Ausrine missing units in the Warrior Hall. Fixed a couple missing text entries. Fixed Baltic faction walls not giving xp. Fixed Baltic shrine wreath upgrade giving hp to the shrine when it was not supposed to. Balance: Herbalist health increased by 30. Nurse health increased by 30. Tithe of the Condemned has been doubled in wealth return for xp. Revivify radius has been increased from 2 to 4. Wall range increase has been lowered from 75% to 25%. Horned stride max range lowered from 200 to 120. Rogue cost lowered by 25 wealth. The cost of both Herbalist upgrades reduced by 50 faith. If you encounter any more issues regarding the last update or would like to give us feedback, we read all messages on the St…

  • Content Update #10 Out Now! - One Year Anniversary - Kaali Crater Skirmish Map - 28 March 2025

    Content update #10 is out now! Today marks one year since Godsworn released into Early Access! Since then we have added a new hero, 12 maps and a whole lot more. We are working behind the scenes on all future content at once, so that includes all remaining heroes, and campaign acts 2 and 3. And since we stopped doing monthly map updates, development has been going really well and we are very excited for you to see what will come with the major Act 2 update and the 1.0 release. But most of all, we would like to thank everyone who has already played the game or wishlisted it! And a big thank you to everyone who has given us feedback and bug reports, and a very special thanks to those who have made fanart and motivate us to keep going. Enough talk - we wanted to show you one of the pieces of content that we’ve been working on, which is the snow clime! We’ve added a 4-player skirmish map: K…

  • Godsworn Development Update - 14 February 2025

    Hey everyone, a little update from us about what we've been up to. Since the Early Access release we have added a skirmish/challenge map (or a hero) every month. We have seen it as a way to prove that we are capable of producing constant content and reaching 1.0. But being a small team, these monthly maps (and everything that comes with releasing a map) have caused the campaign work to be slower than we would like. We have seen your comments asking for campaign updates. At the end of the day, the campaign is the main course for the majority of players. So we have decided to stop with the monthly updates and focus all of our efforts on campaign and hero work. There might still be map drops whenever it makes sense, but not at a constant pace. Additionally, we are working on campaign Acts 2 and 3 at the same time, which should shorten the time between those acts and help us make the story…

  • Patch #4 Is Out Now! - 13 February 2025

    We've fixed a couple issues that popped up with the last map update, but also made some improvements in the AI behaviour, and fixed some campaign issues that we kept seeing reports for. Features: AI now waits with attacking until it has a better group size on Hard and Insane difficulty. AI now does not attach the hero unit to harassment groups, only full attack groups. Fixes: Fixed an issue where ranged units would sometimes not respond to commands as expected. The walls now also increase the search range of units to match the attack range increase. Giltine’s Kiss upgrade no longer lowers the base range of tower attacks. Campaign: When dialogues intersect, the new one takes priority, instead of playing through each other. There’s still improvements to make in cutscene overlap that we’re working on. In Fire and Moonlight, some trigger areas for cutscenes have been moved to prevent overla…

  • Content Update #9 Is Out Now! - Apuole Hillfort skirmish map - 4 February 2025

    Content update #9 is now live! This month’s update is here with a 7-player map with a PvE element: Apuole Hillfort. At the top of the map is a neutral fortress that will raid the rest of the map. The first team to grant the fortress an amount of gold will become allies. Alternatively, the hillfort neutrals could be removed by force. This map lends itself well to various setups, such as a FFA match or 3v3s and 2v2s. For those waiting for the campaign, we will have an announcement soon about the steps we’re taking to focus on that. Along with the map there are a bunch of changes: Features: New skirmish map: Apuole, a 7-player map with a neutral raider hillfort in the north. Walls now increase the range of units standing on them by 5. Fixes: Tooltips should now only appear when hovering over the icon, and not stick around at random. In the Defense of Bartia challenge map, the victory check…

  • Demo content changed, now contains campaign preview - 22 January 2025

    A quick update to those who are trying out the demo. We got many requests to make the campaign (and tutorial) available in the demo, so we swapped out some content. The demo will now showcase the first 2 missions of the campaign and a skirmish map with Saule the sun goddess being playable. Hopefully this will better represent the overall experience the game offers. Please note that the demo contains 2 of the 5 current campaign missions, while there are a total of 15 missions planned for the 1.0 release. The campaign can be played solo or co-op.

  • Real-Time Strategy Fest, demo for Godsworn available! - 20 January 2025

    Godsworn is participating in the Steam Real-Time Strategy Fest with a discount, but more importantly, we're bringing the demo back! The demo will be up during the RTS sale and another upcoming themed sale. We'll see after that whether we keep the demo up or not, so check it out during the next few weeks if you want to be sure! The demo contains 2 maps, one skirmish and one challenge map. The heroes available to play are from the 2 factions, Saule from the Baltics and archangel Michael from the Order. The full game has more heroes from the same factions, with the heroes adding significant gameplay changes to the faction, such as additional unique buildings, units, upgrades and hero skills. EDIT - Due to many requests to make the campaign (and tutorial) available in the demo, we have swapped out some content. The demo will now showcase the first 2 missions of the campaign and one skirmish…

  • Hotfix #6 Is Out Now! - 7 January 2025

    Hotfix #6 is now live. We had hoped to release this much earlier, but it's here now! This hotfix addresses a bunch of issues that cropped up with the last update, and a couple other miscellaneous things. Fixes: Bishop achievements should now trigger correctly. Fixed CPU leak when starting new matches within one play session. This should significantly improve performance on lower end machines. Fixed a pathfinding issue where units would sometimes run in place when ordered to attack a single target. Fixed Divine Sigils glyph missing text. Fixed error in frontend that could sometimes cause multiplayer issues. Team chat in Guardians of Treiden should now work. Glyph shops are now usable by client players as well, not just the host. Glyph shops should now correctly take the cost from the player. Attempt at fixing the main menu UI elements appearing double. This issue appears at random so it’…

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2026Patch #7 Is Live!1840944183788916
24 April 2026Hotfix #10 Is Live!1828894815562423
327 March 2026Patch #6 Is Live!1828441623105418
418 February 2026Hotfix #9 Is Out Now!1825093633181380
516 February 2026Patch #5 Is Out Now - Glyph list, screenshake and more!1824644522846515
627 January 2026Hotfix #8 Is Out Now!1822556746169585
76 October 2025Small security patch1811772772617049
81 April 2025Tribesman Unit Overhaul1795283637985519
929 March 2025Hotfix #7 Is Out Now!1795283637893033
1013 February 2025Patch #4 Is Out Now!1791580425978127
117 January 2025Hotfix #6 Is Out Now!1787858252887052
1229 November 2024Hotfix #5 Is Out Now!1784506359057132
1314 October 2024Hotfix #4 Is Out Now!6211118320238951382
1431 August 2024Hotfix #3 Is Out Now!6240387642462069423
159 August 2024Hotfix #2 Is Out Now!5963414363393467856
1626 June 2024Hotfix #1 Is Out Now!5842939267304016743
1727 April 2024Patch #3 Is Out Now! - The reign of stunlock cow is over, and more!5759616966673341603
189 April 2024Patch #2 Is Out Now! - Includes cutscene skipping.5762993398267053338
191 April 2024Patch #1 Is Out Now!5749481331452919718

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1328990
Live current players7
SteamPulse tracked peak276
Live count (today's peak floor)7
Price$22.49 (25% off from $29.99)
Free to playNo
Discount25%
Original price USD$29.99
Current price USD$22.49
Release dateMar 28, 2024
DeveloperThunderoak Interactive
PublisherThunderoak Interactive
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent93%
Positive reviews754
Negative reviews57
Total reviews811
Steam recommendations809
Achievements54
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1328990/

Short description

Godsworn is a classic mythological RTS. Experience an epic fantasy retelling of the Baltic Crusades, where pagan gods and their tribes clash against crusaders and armies of heaven. Choose a divine hero, rally worshippers alongside mythical creatures, and smite the unworthy!

About this game

Set in a fantasy world inspired by Baltic mythology, Godsworn tells a story of pagan gods and their tribes clashing against crusaders and armies of heaven. Divine Heroes and Abilities - Master the various divine heroes, each with their own set of abilities. Heroes gain unique units, buildings and upgrades in addition to the ones from their faction, giving each of them a unique playstyle. Protect your followers and burn your enemies with the light of the sun as the goddess Saule, or strike under the cover of darkness as the moon god Meness. Or join the Order and smite the heathens as the archangel Michael. Build and Be Worshipped - Devoted followers will flock to your shrine. Have them gather resources and build cities so you can raise great armies for battles to come. Protect them while they pray to grant you faith, a powerful resource used for mythical creatures and god powers. Godsworn features a unique and easy to pick up economy system where workers automatically respond to globally issued tasks and return to generating faith when idle. Story Campaign with optional co-op - Play a fully voiced epic campaign in single-player or co-op. The campaign has been designed with co-op in mind, with the character choice leading to unique interactions or at times a completely different gameplay role. Explore the maps to find secrets and gather glyphs that will help you turn the tide of battle. Use the glyphs that you have found to add variation to your hero and faction in both skirmish and challenge maps. The wild pagan lands have been under the watchful eye of the gods for as long as time. The arrival of a knight order bearing the banner of Heaven threatens to upset the uneasy alliance. Will the realm burn, or will blood of both divine and mortal be spilled to protect it?

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
9Co-op
38Online Co-op
22Steam Achievements
67Camera Comfort
68Custom Volume Controls
78Adjustable Difficulty
76Mouse Only Option
74Playable without Timed Input
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência Atos criminosos
steam germany16Drastische Gewalt
igrs18Kekerasan Horor Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 11, 2026 to Oct 11, 2026
  • Lowest observed: $22.49
  • Highest observed: $22.49

Godsworn's USD price history spans from Oct 11, 2026 to Oct 11, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $22.49, the highest is $22.49, and the first visible tracked price is $22.49. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -25%
  • Latest sale window: Oct 11, 2026 to Oct 11, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -25%, with a lowest recorded final price of $22.49 during rows named Steam sale. The latest recorded window starts Oct 11, 2026 and ends Oct 11, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $22.49, from Oct 11, 2026 through Oct 11, 2026. The latest run records $22.49 for 1 day of uninterrupted daily tracking with a listed discount from $29.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $22.49
  • Current list price: $29.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Godsworn at $22.49 in USD, with a listed base price of $29.99 and a -25% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$22.49$29.9925%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $22.49.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$22.49$22.49No change25% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $22.49.

DateCurrent priceOriginal priceDiscountSource
2026-10-11$22.49$29.9925% (Steam sale)Steam Store - Steam sale

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,278,88411 October 2026 - 15:30:04 UTC1,818,368
2LoveChoice72411 October 2026 - 15:06:06 UTC1,139
3Once Human22,15411 October 2026 - 13:46:37 UTC231,343
4Wallpaper Engine117,09211 October 2026 - 14:32:10 UTC150,271
5Human Fall Flat4,93411 October 2026 - 14:41:46 UTC127,516
6Dota 21,013,47111 October 2026 - 15:30:09 UTC1,291,328
7Brotato12,77811 October 2026 - 12:10:44 UTC23,754
8 War of the Three Kingdoms1,17411 October 2026 - 14:17:29 UTC2,601
9Party Animals10,78611 October 2026 - 14:59:32 UTC57,806

Related Steam games by tag and genre

RPG

GameLatest observed playersTracked peakReviewsDeveloper
AION 2378,55511 October 2026 - 14:52:04 UTC378,55511,755NC
Valheim162,85711 October 2026 - 14:53:00 UTC498,478533,888Iron Gate AB
Rust122,41711 October 2026 - 15:26:08 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt116,89211 October 2026 - 15:24:12 UTC137,187877,306CD PROJEKT RED
Stardew Valley101,95811 October 2026 - 14:52:06 UTC236,6141,016,067ConcernedApe
Project Zomboid81,82211 October 2026 - 15:12:48 UTC122,811486,203The Indie Stone
Aniimo76,31011 October 2026 - 14:37:16 UTC140,219Not availablePawprint Studio
Warframe75,65211 October 2026 - 15:27:29 UTC181,509676,031Digital Extremes
Palworld72,24011 October 2026 - 15:22:20 UTC2,101,535451,088Pocketpair
TBH: Task Bar Hero69,75311 October 2026 - 14:34:28 UTC546,13043,714Nugem Studio, Tesseract Studio
Baldur's Gate 366,13311 October 2026 - 15:23:52 UTC875,343860,578Larian Studios
Terraria60,32511 October 2026 - 14:37:57 UTC486,9181,521,492Re-Logic

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 21,013,47111 October 2026 - 15:30:09 UTC1,291,3282,758,031Valve
Slay the Spire 2102,55011 October 2026 - 14:43:17 UTC574,638199,438Mega Crit
Total War: WARHAMMER III77,22611 October 2026 - 14:51:46 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 366,13311 October 2026 - 15:23:52 UTC875,343860,578Larian Studios
Hearts of Iron IV60,61011 October 2026 - 14:34:28 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI46,26811 October 2026 - 14:52:45 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Mount & Blade II: Bannerlord42,78111 October 2026 - 14:39:31 UTC248,034298,531TaleWorlds Entertainment
7 Days to Die42,72211 October 2026 - 14:13:12 UTC124,449401,451The Fun Pimps
Arena Breakout: Infinite40,21111 October 2026 - 14:41:44 UTC65,94478,112Morefun Studios
Don't Starve Together39,62011 October 2026 - 15:29:13 UTC122,662531,182Klei Entertainment
RimWorld39,11511 October 2026 - 15:00:57 UTC95,851239,107Ludeon Studios
Football Manager 2636,19811 October 2026 - 15:14:53 UTC82,75036,155Sports Interactive

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS173,23611 October 2026 - 14:44:25 UTC399,748Not availableBULKHEAD
Valheim162,85711 October 2026 - 14:53:00 UTC498,478533,888Iron Gate AB
Slay the Spire 2102,55011 October 2026 - 14:43:17 UTC574,638199,438Mega Crit
Project Zomboid81,82211 October 2026 - 15:12:48 UTC122,811486,203The Indie Stone
Palworld72,24011 October 2026 - 15:22:20 UTC2,101,535451,088Pocketpair
VRChat60,38911 October 2026 - 15:05:28 UTC74,217269,026VRChat Inc.
ARK: Survival Ascended33,90611 October 2026 - 14:30:14 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
Path of Exile 229,48711 October 2026 - 14:37:22 UTC578,562226,998Grinding Gear Games
BeamNG.drive28,74211 October 2026 - 14:41:58 UTC44,232392,944BeamNG
The Isle25,38911 October 2026 - 14:23:30 UTC27,916121,501Afterthought LLC
R.E.P.O.21,19111 October 2026 - 12:37:29 UTC266,908427,626semiwork
RuneScape: Dragonwilds19,89411 October 2026 - 14:24:14 UTC39,10324,686Jagex Ltd

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