SPSTEAMPULSELIVE ANALYTICS
Becastled

Becastled Steam metadata

Mana Potion Studios | Oct 22, 2025 | game

Released

37players observed · 23 September 2026 - 19:59:33 UTC

IndieStrategyBase-BuildingCity BuilderMedievalSteam Store

  • Latest observed players37 · 23 September 2026 - 19:59:33 UTC
  • SteamPulse tracked peak750
  • Units sold (VGI)168,000
  • Revenue (VGI)$1,800,000
  • Review score82% positive

Becastled metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players37 · 23 September 2026 - 19:59:33 UTC
  • SteamPulse tracked peak750
  • Units sold (VGI)168,000
  • Revenue (VGI)$1,800,000
  • Review score82% positive
  • Total reviews5,514
  • Release dateOct 22, 2025
  • DeveloperMana Potion Studios
  • PublisherMana Potion Studios, Pingle Studio Ltd

Genres: Indie, Strategy

Company pages: Developer: Mana Potion StudiosPublisher: Mana Potion Studios, Pingle Studio Ltd

Top Steam chartsTop 100 gamesGame directorySteam Store page

Becastled Steam metadata

Becastled metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/1330460/metadata
Steam Storehttps://store.steampowered.com/app/1330460/
Steam Communityhttps://steamcommunity.com/app/1330460
PCGamingWiki search
IGDB searchSearch IGDB for Becastled

Reviews, pricing, and metadata

Review summary

Very Positive

82% positive, 4,522 positive, 992 negative

Price and discount

$19.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Steam Workshop, DualShock Controller Support

Achievements

39

Platform releases
  • Steam 8 February 2021
  • Xbox 23 October 2025
  • PlayStation 23 October 2025

Latest Steam announcements

  • Patch 1.0.47 - 25 February 2026

    Fixed bug that prevented map sharing via steam workshop, though for some weird reason steam is not allowing to add icon preview for a map by default. It can manually be uploaded on the map page thought.

  • Patch 1.0.31 - 29 October 2025

    Hey everyone, in the last few days we've fixed some serious bugs and issues thanks to your feedback:Crash in 5th tutorial and on day start should be fixed nowCrash when building too many walls or buildings fixedTrading post not unlocking with research node fixedWorkers and units not moving on ladders correctly fixedMap covered in water or ground level being too low/below water fixedPC UI scaled up as it was too smallArrow movement when using keyboard locking units control and triggering top UI navigation fixedGolem boss not attacking units and his mini golems head color fixedAuto save not happening sometimes when placing a castle fixedTutorial 1 enemies spawning on a cell that needs to be captured later fixedTutorial is now a default game mode when starting a new gameFirst sawmill requiring wood to be built fixedAnd some more minor bugsAlso, if you are playing on consoles, crash patch s…

  • 1.0 is out now! - 22 October 2025

    Hey everyone, 1.0 is out now!Thanks everyone who supported us during early access, thanks a lot for your feedback here on Steam and on our Discord server! ːhappy_moodː1.0 changes:Roads, plan your city in advance also they look cool!Bosses, each lunar tower now hosts unique bossAchievementsNew UI that looks great and is more intuitiveSteam Deck verified and controller supportNew guided tutorial with cool voiceovers, it's like mini campaign modeOptimizations and bugfixesTrading cards and icons ːfishnadoːːhappy_sheepːːhappy_haloween_pumpkinːWe decided to release one day early on Steam, tomorrow though Becastled will go live on consoles check them out if you would like to play Becastled on Switch or Playstation / Xbox.As part of porting process we optimized the game and now it runs on Steam Deck pretty smooth, highly recomend to check it out there if you have a Steam Deck.Let us know what d…

  • 1.0 update preview and upcoming price change - 7 September 2025

    Hello everyone!1.0 release is just around the corner, and we wanted to share a small preview of what it will look like.RoadsThey serve as an organizing tool and also look cool.BossesEach is unique in its own way. Destroying an enemy tower will spawn one of the bosses the following night, so be sure you’re ready to meet them!AchievementsYes, finally achievements are coming to Steam! Are you ready?Steam deck and full controller supportCompletely new UI for a better keyboard/mouse and controller experience!New guided tutorialWe’ve added a completely new guided tutorial that will help new players learn how to play the game. It might not be super exciting for you if you’ve played Becastled before, but it will help your friend who was waiting for a polished Becastled experience a lot.Optimizations and bug fixesPerformance and stability are much better now! Since we managed to make Becastled w…

  • Becastled 1.0 launches October 23! - 14 August 2025

    Hey everyone, we have some great news for you today! After four years in Early Access, Becastled 1.0 will launch in full on October 23, arriving on PC, Steam Deck and consoles (PlayStation, Xbox, Switch) all on the same day!To celebrate this announcement, we have a shiny new artwork, a new trailer, and a fresh demo, available right now as part of the Ukrainian Games Festival 2025 (which you should absolutely check out).This launch is possible thanks to our new publishing partnership with Pingle Studio, who are helping us give Becastled a final layer of polish and make a simultaneous PC + console release a reality.If you’ve been with us since the start, THANK YOU. Your feedback since Early Access began in 2021 has shaped Becastled in countless ways. Over the next few weeks, we’ll share more about our final Early Access updates and what you can expect in 1.0. And if this is your first tim…

  • Patch 0.9103 - 30 May 2025

    some app crashes fixed safety checks for crashes and possible crashes added to see if they happen

  • Patch 0.9102 - 19 May 2025

    Game performance slightly improved again Minor bugs and issues fixed

  • Patch 0.9100 - 16 May 2025

    Fixed: units might freez and stop responding Game performance slightly improved Minor bugs and issues fixed

  • Patch 0.9036 - 27 April 2025

    Fixed: food sources not being generated near and on starting cells Changed: archers prioritize targets based on unit types, focusing enemy archers first Changed: Large amount of enemies spawn in waves now Minor bugs and issues fixed

  • Patch 0.9035 - 24 April 2025

    Previous patch was reverted for the last week and now it's live! Fixed: Units freezing and running to map edge Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive. Added: double‑clicking selects all units of the same type on the screen. Fixed: key bindings not loading correctly. Fixed: butchery not affecting fishermen and give bonus in a radius Fixed: used horses not loading correctly. Fixed: fake water resource on a faltland map Fixed: units being kicked in a pond being stuck there Numerous other minor issues and bugs fixed.

  • Patch 0.9034 - 17 April 2025

    Added: classic unit commands — Move, Move‑and‑Attack, and Hold Position. Unit movement and behavior should now be more intuitive. Added: double‑clicking selects all units of the same type on the screen. Fixed: key bindings not loading correctly. Fixed: butchery not affecting fishermen. Fixed: used horses not loading correctly. Numerous other minor issues and bugs fixed.

  • Patch 0.9033 - 5 April 2025

    Fixed: improved XP distribution on kill — now shared between attackers and those within range, allowing archers to gain XP from minibosses at greater distances. Fixed: vertical shooting range of enemy archers when targeting high ground. Fixed: wall positions not loading correctly for units. Fixed: assign workers and other UI elements visible during night battles. Fixed: militia could not be called in from some save files. Fixed: work slots with "waiting for worker" not loading correctly. Fixed: sawmills not finding trees in some cases. Fixed: animals blocking the path of recruits during training. Fixed: banner button hitbox issue. Fixed: night timer freezing after the game win screen. The next patch will feature reworked unit controls with classic commands: move, attack while moving, hold ground, and defend position. This should eliminate much of the confusion and some pathfinding bugs…

  • Join dev live stream! - 27 March 2025

    Hey everyone, join us tomorrow for a dev live stream at 6:00 PM CET! We will try to beat the game at hardest difficulty while doing a QA session. Stream link: https://www.twitch.tv/manapotionstudios See you tommorow! (See you local time on the right side of this page)

  • Combat update is LIVE! - 24 March 2025

    Hey everyone, our biggest update to date is live! It's a complete overhaul of combat system with new features and better performance. Thanks to everyone who participated in beta, it helped us to fix a lot of bugs and adjust how new mechanis work. What's new: Improved combat with deeper combat mechanics Enemy towers: destroy them all to win a map. But be prepared - you’ll be attacked with greater force! Map editor, create and share your own maps Mini-bosses can spawn every 5th wave, make sure you are ready to meet them! Each is dangerous in it's own way New river map scenario You can call militia at night to help you fight New units leveling system Pikeman have really long spears now Swordsman have shields from the start and can cover from arrows Enemy paths, you can see how enemies will move across the map Hundreds of new sounds You can give banners with auras to your units or place ban…

  • Combat update is live on the beta branch! - 13 March 2025

    Hey everyone, quick overview of what is new in this update: Improved combat with deeper combat mechanics Enemy towers: destroy them all to win a map. But be prepared - you’ll be attacked with greater force! Map editor, create and share your own maps New river map scenario New units leveling system Enemy paths, you can see how enemies will move across the map Mini-bosses, each is dangerous in it's own way You can call militia at night to help you fight Hundreds of new sounds Simplified mood system A lot of old bugs was fixed and hopefully not much new was created Performance is greatly improved now, bigger cities and fights will run much more smoothly. Also game works pretty good on Steam Deck, give it a try if you have one. There are still some bugs there that we want to fix before release on March 24, thought game should generally work fine. Let us know if you encounter any problems he…

  • Combat update release date announcement! - 27 February 2025

    Hey everyone, we have some great news for you today: the Combat Update will be released on March 24! If you’d like to play it a bit earlier, you can join our public beta starting on March 13. See the end of this post for details on how to join. Check out our updated game trailer, which showcases our new vision for the game: Our goal was to focus on improving the combat aspect of the game. Everything has been built from scratch to deliver a deeper and more engaging combat simulation experience. Performance has also improved significantly. You will be able to create and share your own maps with the upcoming update. Modify the terrain and place resources as you see fit. Share your map with the community or download maps created by others. And there is also sandbox mode, build and fight without any restrictions. https://manapotionstudios.com/images/Becastled/combat_update_release_date/map_e…

  • Devlog: progress on the combat update #2 - 29 October 2024

    Hey everyone, it's been a while, and we have some news on the progress of the upcoming combat update. Map win condition Now you can win a map! There are 4 enemy towers on each side of the map, if you destroy all of them and survive the final enemy wave you win. You will still be able to play after that if you want to, but if you’re looking for a challenge, now you have it. Make sure you are ready to defend your castle, as a destroyed tower will summon a much bigger wave of enemies at night. And if you will destroy all towers you will have to defend against the final and strongest enemy wave. https://manapotionstudios.com/images/Becastled/progress_on_combat_update_2/game_end.jpg Better unit roles Since the release, we've struggled to find a good balance between our units, but I think we've found a good solution. Swordsmen will now have shields by default, and they can use them to protect…

  • Devlog: progress on the combat update - 5 July 2024

    Hello everyone, We want to share some progress we have made on the combat update. https://manapotionstudios.com/images/Becastled/progress_on_combat_update/charge.gif As we upgraded our AI, we discovered a cool way to make combat more dynamic. You can see in this clip how knights push archers while they fight. This creates more dynamic and interesting battles. You can feel that the knights overwhelm the archers so much that they push them back. https://manapotionstudios.com/images/Becastled/progress_on_combat_update/troll2.gif Check out how the troll pushes knights when moving. Cool, right? This new technique will allow us to create enemies that cannot be stopped by regular troops. It's not just cool visuals, but also a way to create new combat challenges. Knowing that a troll will go through your troops no matter what forces you to come up with new strategies to handle this. https://man…

  • Devblog: working on a combat update & more - 18 April 2024

    Hello everyone! We want to share with you our progress on the update we are currently working on. Our goal is to bring more depth to combat and siege gameplay. Making it more fun and challenging to defend your city. Also we are fixing issues related to AI and pathfinding that plagued game experience for many of you. We’ve completely rewritten AI for all units in the game. And it works way faster right now. Though we are not ready to share details on combat changes yet. https://manapotionstudios.com/images/Becastled/combat_update_180424/spawnunitssuperfast-optimize.gif We are also working on an upgrade for the game map. The idea is to add more stuff to map generator, so that it will create more unique and interesting defense challenges. And we also want to include a map editor in the game, so that you could create and share custom maps. Mountains, rivers, water cells and some other stuff…

  • Patchnotes 0.8003 - 22 January 2024

    added: new squads binds menu. It's now much easier to create and manage unit binds. Check out the new menu on the bottom left, near the free workers button. https://i.imgur.com/waPXRR9.jpg added: ui scale setting added: workers disapearance progress when mood is low changed: buildings placed on hills will now dig a hole, this is fixing a lot of issues when previously a hill under a building will overlap other buildings causing problems in pathfinding later changed: Golden age was removed for now fixed: beertroot seed icon fixed: food bonus from butchery for hunters fixed: spelling in seasons duration setting fixed: charcoal worker name fixed: some game world names dont work correctly

Patch notes and updates

S.noRelease datePatch nameGID number
125 February 2026Patch 1.0.471825727806705806
230 May 2025Patch 0.91031800991756351020
319 May 2025Patch 0.91021799817379600278
416 May 2025Patch 0.91001799817379511653
527 April 2025Patch 0.90361797820624555916
624 April 2025Patch 0.90351797820624466695
717 April 2025Patch 0.90341797185861647906
85 April 2025Patch 0.90331795917897399655
922 January 2024Patchnotes 0.80035510784213112921878
1013 November 2023Patch 0.70115302486388012551178
1110 November 2023Patch 0.70055302486388002167684
1223 September 2023New update on beta branch5219165352630694912
1324 August 2023Patch 0.5.85141475722327391858
1425 July 2023Patch 0.5.35124584051988347745
1529 June 2023Patch 0.5.15124582150131964704
1614 April 2023Update notes for April 146539831519489185092
1727 March 2023Update notes for March 275143713753743719633
1816 March 2023New notifications and some fixes5125698536854476815
191 February 2023Update notes for Feb 15035622743876873936
2027 January 2023Update notes for Jan 275035622109512178398

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID1330460
Live current players37
SteamPulse tracked peak750
Live count (today's peak floor)37
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 22, 2025
DeveloperMana Potion Studios
PublisherMana Potion Studios, Pingle Studio Ltd
Owners estimatedNot available
SteamSpy owner estimate minimum200,000
SteamSpy owner estimate maximum500,000
Review typeVery Positive
Positive review percent82%
Positive reviews4,522
Negative reviews992
Total reviews5,514
Steam recommendations5,355
Achievements39
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/1330460/

Short description

Build a castle by day and defend it by night. Becastled blends cozy city-building with challenging tower defense strategy. Lead the Sun Kingdom’s last stand against the Moon Beasts and end the ancient conflict between light and darkness!

About this game

Becastled is a cozy-meets-challenging strategy game that combines city building with RTS-like tower defense. You are the lord of the Sun Kingdom, leading its final stand against the Moon Beasts. Design and build your castle, grow a settlement, and prepare your people for the nightly siege. By day, gather resources, place buildings, raise walls, and lay roads, keeping your subjects happy with taverns and decorations. By night, man the battlements, unleash ballistas, and hold the line until dawn. The siege horns sound at sunset. How long can your fortress hold the dark? BUILD A CASTLE BY DAY Transform a humble village into a true medieval city. Lay farms and markets to keep your people fed, gather wood and iron for construction, and raise walls, watchtowers, and gates to protect your keep. Build a fantasy bastion where life flourishes under the sun! KEEP YOUR PEOPLE HAPPY Satisfied subjects work harder and fight with greater courage. Sawmills may sour the air, but lively taverns and street decorations lift every spirit. Balance comfort and function to keep your kingdom strong through each long night. DEFEND AGAINST SIEGES AT NIGHT At sunset, the Moon Beasts strike with battering rams, siege towers and even dragons. Layer your defenses with walls and iron gates, rain fire with catapults and archers, and withstand ever-stronger assaults until sunrise. TRAIN AN UNSTOPPABLE ARMY Forge weapons and armor to prepare your warriors for the siege. Advance from basic infantry to an army with ballistas and trebuchets. Archers, swordsmen, and pikemen will fight to the last if you train and equip them well. If the walls fall, rally every villager to defend their home. TURN THE LAND TO YOUR ADVANTAGE Hills, rivers, and forests can be your castle’s best allies, offering natural moats and tactical positions. But shifting seasons can betray you. A river shields you in summer but freezes solid in winter, creating a bridge for your enemy. Adapt your defenses and stockpile resources ahead of time. BUILD, DEFEND, EXPAND, REPEAT A strong economy fuels a stronger army. Grow your domain, claim new lands, and mine precious Sunstone to raise buildings and keep your people saf…

Supported languages

English, Russian, French, Italian, German, Spanish - Spain, Simplified Chinese, Turkish, Czech, Dutch, Hungarian, Polish, Swedish, Ukrainian, Danish, Portuguese - Brazil, Romanian, Traditional Chinese, Finnish, Greek, Korean, Norwegian, Japanese, Thai, Vietnamese, Bulgarian, Arabic

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
30Steam Workshop
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
23Steam Cloud
15Stats
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Becastled's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Becastled's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Becastled at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$19.99$19.99No discountSteam Store

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EA SPORTS FC™ 2624,58923 September 2026 - 10:58:47 UTC159,35063,186EA Canada, EA Romania
eFootball™19,57423 September 2026 - 18:33:04 UTC33,925108,764KONAMI
Russian Fishing 418,51723 September 2026 - 16:47:56 UTC27,90689,773FishSoft LLC
Rocket League®16,72223 September 2026 - 15:02:16 UTC146,902579,707Psyonix LLC
Assetto Corsa13,79923 September 2026 - 18:29:49 UTC20,019169,192Kunos Simulazioni
Forza Horizon 613,07823 September 2026 - 19:51:52 UTC302,64594,239Playground Games
NBA 2K2712,94623 September 2026 - 11:37:37 UTC31,139Not availableVisual Concepts
Football Manager 202412,33923 September 2026 - 09:34:13 UTC88,89428,373Sports Interactive
NBA 2K269,17323 September 2026 - 16:32:20 UTC52,86321,330Visual Concepts
Umamusume: Pretty Derby6,82923 September 2026 - 16:28:49 UTC50,16755,753Cygames, Inc.

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