Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 1331600 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Coming soon |
| Developer | Yan Hildebrand |
| Publisher | Yan Hildebrand |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Compete for supremacy in this fast-paced cyberspace-RTS with exotic units and supply chains of your own making.
About this game
Holodeck Arena is a fast-paced arcade RTS with base-building, resource management and territorial conquest, set in a Tron-like environment. Battles are fought in virtual arenas that are divided into sectors. Each sector has it's own mainframe temple, which can be hacked to take over the sector. The game is won, once all sectors are hacked and all enemy units destroyed. The game is currently in early development and in the current version you can play against up to 7 AIs for territorial domination. Each player starts with one sector and units are spawned automatically at the mainframe temple of that sector at regular intervals. Enemy sectors are captured by standing next to the mainframe temple of those sectors with at least 1.5 times as many units as any of the opponents have standing there. Winning conditions are the conquest of all enemy sectors as well as the destruction of all enemy units. Prototype-testing controls: Camera: WASD + Mouse (Total War style) Lift fog of war: N Mute music: M More coming soon. Follow development on: Twitter: https://twitter.com/HildebrandYan Youtube: https://www.youtube.com/channel/UCjPgrDOT-0SOVGImrob2-aQ
Supported languages
English
