- IMPORTANT ANNOUNCEMENT - 27 January 2022
Haberler : Hello, As Neuron Entertainment and Çamlıca GameLab, we have concluded that we have completed the Villa's Blinds project. Since we realized this first project; We received good feedback from various authorities, famous game developers and most importantly, you players. As we saw how solid these steps we took, we realized once again that we were on the right track. This time we continue our adventure with a brand new breath and we are proud to announce our new project to you. Join us on our adventure... with gratitude -- Barkın Anayurt Founder @ Neuron Entertainment from left to right; 3D Artist, Bartu Arda Kanber - Barkın Anayurt - Concept Artist, Ferhat Kaplan.
- News - 4 January 2022
News : Villa's Blinds will be out of early access very soon and we will start collecting wishlists by activating the Store Page of our new project. We are very excited about the new game! "Firearms Factory" is coming... with Gratitude -- Barkın Anayurt
- Update #5 - 30 April 2021
Changelog : * Added real-time challanges * Random event algorithm has been improved. * Comment System has been added. Now you will be able to read the comments you have received after the games you have made if you have internet access. * The economic balance has been improved. * Fixed a money bug that occurs when you try to buy modem level 2. * If you encounter any problem please create a topic at Discussions.
- News - 11 April 2021
News : We sent the last update about 1.5 months ago. Of course, we haven't abandoned the project. Since we had high school education, we had to spare time for classes. With uncertain things like the date of our exams combined with the Covid process, the development process inevitably slowed down. We've been started to continue the development process. We are planning to complete the full version of the game within the next half year by adding a lot of general mechanics. with Gratitude -- Barkın Anayurt https://store.steampowered.com/app/1333800/Villas_Blinds/
- Hotfix #8 - 28 February 2021
Changelog : * Added a system that saves cargo-boxes. You can find your all boxes in front of your Villa when you enter the game. * Door mechanics have been improved. * The economic balance has been improved. * Atmospheric experience has been improved. * Minor localization bugs have been fixed. * Fixed a rare bug that causes negative money count.
- Hotfix #7 - 26 February 2021
Changelog : * The economic balance has been improved. The coefficients of the technologies have been increased. * Removed an unnecessary feature that occurs when you pay the water bill * Minor localization bugs have been fixed. * Specific computier powers has been improved. * The information panel at the start of the game has been updated. * Fixed a timing bug that occurs when the video-tutorial starts.
- Hotfix #6 - 24 February 2021
Changelog : * Fixed a rare bug that destroys your save file and blocks TAB Menu, Cradle Board mechanics and etc. * Footstep sound effects were too loud. Footstep SFX's volume were decreased. * Added an indicator that indicates you to keep debugging phase long.
- Hotfix #5 - 22 February 2021
Changelog : * Fixed a lots of bugs that occurs when you try to research audio technologies. * Fixed a bug that occurs when you try to research Realistic Wind. * Fixed a bug that occurs when you try to research Food Packs. * Fixed a bug that occurs when you try to research Flag Textures. * Fixed a bug that occurs when you try to research Object Animations. * Minor localization bugs have been fixed.
- Update #5 - 18 February 2021
Changelog : * Copyright infringement system has been added. Now, when you produce games with the names of well-known games, you have to pay copyright infringement penalties. * Added new indicators. You can learn how to make better games from your old games now. * You can inflate the market when you publish the same type of game consecutively now. * Fixed a bug that let you hit high points with buggy games. * Fixed a bug that never let you gain enough fans from the adverts. * Fixed a bug that causes to not reduce game production time when you upgrade setups. * Solved a problem that occurs when there is no snacks on left in the basket. * Economic balance is improved but still in the testing phase.
- Update #4 - 2 February 2021
Changelog : The turntable has been added. Now you will be able to choose and listen to the original musics of the game. Several high-quality terrain textures have been added. The prices of the advice books were reduced. Fixed a bug that causes variable missing on the save file. Bloom effect in some materials has been reworked. Fixed a emissive light bug that occurs when you save your game at the late hours. Added new indicators that notice you how to detach setups/chairs from tables. Added blur effect. The lampshade on the upper floor of the villa has been removed, the constant light has been added. Added Ambient Occlusion effect.
- Hotfix #4 - 12 January 2021
Changelog : * Economic balance is improved. * Fixed a exit problem that occurs when you open the fridge. * Now you lose more fans when you create bad games. * Added automatic save system. Now the game will be automatically saved right after publishing a game. * Added a new fence door near the General Store.
- Hotfix #3 - 11 January 2021
Changelog : * Fixed a bug that occurs when you choose cleaning at the beginning. * Visual technology costs were reduced. * Fixed a bug that occurs graphical problem in the Villa. * Fixed some localization problems. * Added to do list for villa. It has only 3 level for now. New levels will be added in future updates. * Fixed a rare bug that instantiates scenario panels randomly on your screen. * Economic balance is improved. * Now you lose more fans when you create bad games. * Cargo horn sound has been changed. * Added fire sounds to campfire.
- Update #3 - 10 January 2021
Changelog : Added New Game Modes ! Now, You will be able to choose where you want to start ! The economic balance has been improved. Fixed a bug that occurs when you select strategy theme. Electricity and water bills in the villa were reduced. If you don't pay them in the time, you'll be fined. Now, If you pay the water bill, your water dispenser will be automatically refilled. Fixed a bug that occurs when theme randomizer picks "Animals" main theme. Fixed a rare bug that occurs when the main theme randomizer algorithm run. The fan base growth speed has been reduced. Fixed a bug that makes you millionaire with a low budget games. Added a new tutorial to the villa. The game production speed in the villa has been increased. Now, you can get hungry and thirsty faster. Fixed a rare bug that occurs when you eat something. English voice-over for Normal-Mode tutorial will be added next hotfix.
- New Game Modes - 7 January 2021
You will need to select a game mode at the start of the game. Hardcore Mode * In this game mode, you will be able to improve starting from the garage and using your limited resources. We do not recommend this game mode for players who expect good gameplay. Normal Mode * In this game mode all resources, all incomes are at normal level. The gameplay mechanics are better structured and the game will let you start in a Villa on a larger map. * The update is not yet complete. It will be active in the next update.
- Update #2 - 6 January 2021
Changelog : * The number of rents to be paid to move to the villa has been reduced. * The amount of income required to move to the villa has been reduced. * The number of main themes that need to be researched to move to the villa has been reduced. * Upgrade cost of Garage PC has been reduced to 3.000$. * Environmental money bonuses in the garage have been increased. * The low-budget games you make in the Villa now let you earn more. * Fixed a bug that causes minus research points at the Villa. * Fixed some notification bugs.
- Update #1 - 5 January 2021
Changelog : * Fixed a bug that occured when you try to close skill board with "e" key. * Removed an panel that shows you how much you earn & how you developt your skills. You will now earn regular income for a short time after receiving the results of your games in the garage. * Fixed a bug that cause save problem with researched main themes in the Garage. * A few labels have been added to the General Store in the Villa.
- Lets move to Villa! - 4 January 2021
Focus on To Do List and Move to Villa! We are getting a lots of feedbacks about how UI is bad. Due to in game calendar, "the Game Adventure starts in 2005" we made the first themes very old look and cheap. Unfortunately players could'nt finish the to do list missions before they get bored about bad UI. Players will find Villa's UI themes better for sure. Focus on To Do List and move to villa for better experience and main story line!
- Hotfix #2 - 4 January 2021
Changelog : * Fixed a bug that makes your garage unnecessarily dirty. * The amount of income required to move to the villa has been reduced. * The number of fans required to move into the villa has been reduced. * The number of technologies required to move to the villa has been reduced. * Added a label on how to upgrade your computer in the garage. * Several localization bugs has been fixed.
- Hotfix #1 - 4 January 2021
Changelog : * Required revenue to move to villa from the garage has been changed to 30.000. * Fixed a bug that occured when you bankrupt at garage. * Fixed a voice over bug when you interact with Garage Owner
- Development Status #13 - 26 November 2020
Changelog : * Router System which is available on Villa, now decrease game development timespan. * The computer monitors of team members now change according to the task they are working on. * You can now publish the games that you can build in the Villa on 3 different digital platforms. * When you move to the villa, you can organize the tournament of multiplayer games in the internet cafe on the map at the future * Added 46 different technologies that you can integrate into games. * If you properly integrate the added researchable technologies into the game you are making, you will be able to achieve better results.